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Feedback comments for LD43
Denifia's games and stats for all events →
| Timestamp | Since previous | Game | Denifia's comment | |
|---|---|---|---|---|
| Dec 3 19:22:34 | Upwell | ♥ 1 | I like downwell so I can see where you are going with this one :) Here is some feedback: * Took me a while to figure out that pressing down would make me move upwards * Some of the platforms are really small and with the super fast moving enemies I couldn't make it past the 4th platform (after many attempts) * I like the upgrades you've added but think 5 might be a tad to many - I was overwhelmed when I started the game * I think slowing down the movement (player jump, enemy movement) would make it more fun Good work in getting the game done in time!! | |
| Dec 4 00:55:47 | 5h 33m | There Will Come Soft Rains | ♥ 0 | Really cool idea :) I enjoyed the music and background rain. Reading through all the choices was fun. One thing to note is that in my first play through I died after my first choice :( |
| Dec 4 06:36:43 | 5h 40m | 0.99c | ♥ 1 | Nice work on this one. You managed to get the "tense" atmosphere right and the game feels good. I liked the music too :) |
| Dec 4 06:37:36 | 53s | Land's Sacrifice | ♥ 1 | Nooo.. I'm on windows too :( |
| Dec 4 06:48:50 | 11m 14s | One Life One Tear | ♥ 3 | Really cool game. It gave me the "just one more day" feeling - a good thing for a game to have. The soundscape really drew me in. Graphics looked awesome. Game was paced well with escalating sacrifices... but if felt natural for the scene you've created. Had a fun time playing it. I was upset when the guy who was going to donate a new bed died while being treated :) |
| Dec 4 07:12:50 | 24m 00s | Catrifices | ♥ 1 | I did the same thing. I thought the portals were drop off points for cats. In general, I think this is a good game and a solid idea. I played until I saved a few cats and was being chased by 10+ monsters. Here is my feedback: * horizontal movement is a bit too slow compared to vertical movement (maybe speed it all up too) * picking up the cats might benefit from a progress bar to let you know how much longer to stand still * music is really good * art is good too... I liked the monsters and the sad cats * drop off point was not obvious... maybe start the player next to it or have the camera focus on it first (use a cinemachine in unity and blend between two virtual cameras) All in all I think you did a good job! You should be proud of what you made :) |
| Dec 4 07:18:48 | 5m 58s | Bunny Whallop | ♥ 1 | Super challenging. Took me a while to figure out that wall jumping around the saws was possible with holding the arrow keys TOWARDS the wall. Movement felt fluid and responsive. The bunny looks cool. I felt no remorse while slaughtering those other bunnies lol :P |
| Dec 4 19:18:03 | 11h 59m | Battling Madness | ♥ 1 | This one made me smile. I like how you interpreted the theme but the game play didn't seem to match the story - but not sure how I'd do it either 🆙 Movement felt fluid and quick and the upgrades/downgrades were interesting. One time I only had three "reverse movement, +hp" upgrades. All in all a good game! |
| Dec 4 20:56:31 | 1h 38m | Total Party Kill | ♥ 1 | Hey! Awesome game mate. Really enjoyed playing it. Here's my feedback... * Music and sound effects were great * Art style was awesome * Levels were tight and well made * Progression was good... I felt challenged but had the feeling of "I figured that out" when I worked out each level * All the mechanics were used creatively * Would play again and recommend to others Now you need to add more levels (if you feel like it) and put it out to the masses :P |
| Dec 4 22:17:33 | 1h 21m | Gossip | ♥ 0 | I like the comic speech bubbles and how they appear. The story was easy to follow and had an appropriate ending. Good job given the time restrictions! |
| Dec 7 07:33:22 | 57h 15m | Everest | ♥ 2 | Really liked the music. Nice footsteps too. It was hard move around a bit but given the time limits it's understandable. A quick fix would be to make the movement a bit faster :) |
| Dec 7 07:40:14 | 6m 52s | Zompantli | ♥ 1 | Hey this was really fun! The sound effects were cool and the constant threat and base management was a good balance. I think you did a really good job. One main thing I'd change is the hit box of the people in your base... I found I mis-clicked a lot :( Got to level 8. |
| Dec 7 07:44:02 | 3m 48s | Downfall | ♥ 3 | Nice game! The gameplay was fun and interesting - but also really accessible and easy. Sound track was fantastic. The main menu looks cool too. Good game! Keep it up. |
| Dec 7 07:49:40 | 5m 38s | Dungeon of Friendship | ♥ 2 | Atmosphere and music are cool. I found the lack of abilities as the game goes by to be interesting. I think you've got the beginnings of something fun here. |
| Dec 7 07:53:54 | 4m 14s | L.A.B. | ♥ 1 | Interesting game but I found the amount of things on the screen at first to be really overwhelming. I did keep playing (against myself) to see how it played out - I think the core idea is good but it needs refining and a gradual increase in complexity. Given the time, I think you did a good job. The music was wicked! |
| Dec 7 08:03:24 | 9m 30s | H E R D | ♥ 1 | Hey really fun game. I got one sheepy to the end and the wolf is now happy and fat. I think the level it a bit too long but I see why you did it for the jam. Graphics are cool! Keep up the good work. |