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Feedback comments for LD43
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| Timestamp | Since previous | Game | exilegl's comment | |
|---|---|---|---|---|
| Dec 4 20:35:27 | FTD : Fixin' to Die | ♥ 2 | Loved it! Really well polished, fun to play. Lost my first couple tries but ended up getting a nice 60% then 75% on days 1 & 2, lost with 50% on day 3 but I'll keep tryin' The A thing was kinda confusing at first since pressing A doesn't do anything but I figured it out after a moment. | |
| Dec 4 20:56:05 | 20m 38s | The March Of The Blobs | ♥ 1 | Cool stuff! Reminds me of lemmings. I found placing the rock/wall on level 2 a little tricky (thought I could just place it anywhere at first/didn't require a blob there when placing), but got it after a bit and won the level. |
| Dec 4 21:34:05 | 38m 00s | ASTERION | ♥ 1 | Cool story & addicting combat! Managed to get 17 kills on my first try so far. **---** Screenshot from 2018-12-04 15-31-05.png Edit - 33 :) **---** Screenshot from 2018-12-04 15-39-23.png |
| Dec 6 00:53:53 | 27h 19m | Ludum Dare: The Game | ♥ 1 | Cool idea, fun to play. I did decent I think Screenshot from 2018-12-05 18-51-37.png |
| Dec 6 01:24:54 | 31m 01s | dropboy | ♥ 0 | Cool take on the theme! Cute art too. I enjoyed figuring out the various puzzles. Really loved the little teleports and ability to reclaim keys (wasn't aware of the reclaiming part at first and got stuck but figured out once I read the description). |
| Dec 6 02:18:36 | 53m 42s | Night's End | ♥ 1 | Love the pixel art and concept. Text gets a little fuzzy after a sentence is completed, idk if thats intended or not. I did better once I figured out you could hold click for constant fire. Had fun killin' zombies etc :) |
| Dec 6 03:02:15 | 43m 39s | Ice Runner | ♥ 0 | Dying in lava generating a platform for you to proceed on your next try was really cool. I liked the particle effects too, and the game controlled/played well with a nice sense of balance between difficulty in getting jumps etc and smoothness. Only issue I noticed was that platforms seem to disappear fairly quickly when you respawn making it a bit hard to get on them but it wasn't much of an issue. Good game ✌️ Screenshot from 2018-12-05 20-59-18.png |
| Dec 22 06:45:40 | 387h 43m | Curse of the eastern god | ♥ 0 | There I am just jumping around like a dummy trying to get over the barrier, then boom, an old man asks me what the hell I'm doing :p He added a lot of humor to the game. Art is cute, the game reminded me of Knytt a little bit world/mood wise. An indicator for exp/levelling up would've been cool (didn't see one on web. I got a level up once from collecting cash, but wasn't able to again, idk if I just didn't get enough exp or one level up from cash collecting was the max). Loved the village area with the mounds of money and people who apparently live in a society. Did that dude selling the hat for $211 subtract 1 from my balance to define a price? Smart man. I'm lookin' spiffy now, what a bargain. |
| Dec 25 03:14:23 | 68h 28m | Hide n Seek | ♥ 0 | Loved the dialog and especially the mood of the game. Cute art too. Went around exploring and found all sorts of yummy things, people, fun objects. ...Then boom, a huge "25 years later" jump. Was surprised by the plot twist, made for a cool story. Going to work, nagging bosses, no longer enjoying things you had enjoyed when you were younger. The dialog from your co workers. Everything fit together really well. I won, I think. 😄 Screenshot from 2018-12-24 21-13-24.png |
| Dec 25 03:47:47 | 33m 24s | Stew Souls | ♥ 0 | Nice game. Your effort with the graphics and perspective paid off well, although movement was a little difficult for me. Would've preferred WASD key movement, but arrow keys worked fine. I scored 1:43 :) Screenshot from 2018-12-24 21-44-14.png |
| Dec 25 04:23:22 | 35m 35s | TOTEMINI | ♥ 0 | Nice screenshake when you place a dude down on the totem! The game is simple, but I love games that are simple yet fun, which this qualifies for. The game's cartoon-y sound effects and music worked well with the art, which I liked. Also liked the little smiley dude to point you toward the right direction <3 I also liked the variety of various cute creatures around the map to discover. It took me a little while to figure out what to do (although I had fun bringing in the incorrect creatures before I did :p so props to you on that). Nice game. 👍 Oh yeah, I also built _the best totem_ 😉 Screenshot from 2018-12-24 22-22-14.png |
| Dec 25 05:58:22 | 1h 35m | Colors of Your World | ♥ 0 | Really well polished game (cant stress that part enough), from the art to the transitions, the world objects (such as that cool bouncy animation with the mushrooms), the music, dash animation etc. The level design made for a fun experience, and I really enjoyed getting myself through each area. Only thing I'd add would be space bar to jump, Z was slightly tricky in certain spots for me with WASD and space is intuitive for jumps. The best entry I've played so far honestly 😅 |
| Dec 27 04:14:28 | 46h 16m | Keyboard Twister | ♥ 1 | Very unique concept, and cool retro-y graphics. First game so far where I played Twister with my fingers :p Regardless of my keyboard not always cooperating with registering all the key presses I needed (like it said might happen in-game on the right), the game worked well overall and was fun to play. Here's my score out of about 200: Screenshot from 2018-12-26 22-12-50.png |
| Dec 27 05:22:53 | 1h 08m | Cosmo Buddy | ♥ 1 | Cool art and snappy physics that work well with the fast paced gameplay. I liked the dialog that was integrated into the game/tiles too. The level design was nice, with the exception of the parts where there was a spike on a gem or you had to hit a spike to get the gem. I Also liked how you go back to the spawn point but the timer still goes from where it was before instead of resetting when you lose one of your lives, so you've gotta quickly run back to where you were before, or go grab the gems near spawn that you may have missed before dying. |
| Dec 27 21:20:35 | 15h 57m | At least it's not death... | ♥ 0 | Cool graphics, and cool take on the theme with the powerup selection system and the disadvantages/advantages mix! I found it slightly confusing that I wasn't able to click on the powerup buttons after dying, but using A/D instead was intuitive enough so I figured it out after a moment. I really liked the various effects added into the game too, the lighting/player size/rotation etc, mixing things up. Especially liked the changing disco-y colors :P I (mostly) got the hang of the upside down screen effect after a few tries which was nice. |
| Dec 29 00:38:36 | 27h 18m | Blood Balance | ♥ 0 | "I'm a doctor, not a warrior!" Reminded me of Star Trek Voyager haha. Very cool art style and plague doctor. The combat is well done and makes the game fun to play. I would've liked to see an indicator of sorts for where enemies were about to spawn as some spawned on or next to me once. I really liked the balance of hp/ammo for the theme, and the necessity of sacrifice as ammo is fairly scarce. |
| Dec 29 04:40:38 | 4h 02m | Save the little ones | ♥ 1 | Interesting art and cool little storyline. The map and it's various objects are also cool, seems like you put a lot of time into designing a smooth set of platformer areas. I liked the addition of the timer, which forced me to think and move quickly especially after making a mistake eg falling off somewhere. The slime dude's physics are simple but work well. Like the person above me said, the addition of music would improve the experience/mood by a lot. I also think the addition of some sort of backgrounds/walls would add a lot to the polish of the game rather than the black that it has. Cool game, here's how I did after a few tries 😄 Oh well, I managed to save some of em :p Screenshot from 2018-12-28 22-35-46.png |
| Dec 29 04:58:28 | 17m 50s | GET OUT of bed..... | ♥ 1 | Really cool music, I think it fits with the game well! It adds a lot to the mood of the game. Even if the music isn't yours, I think you did a good job picking something which fits like it does. The art style is simple but cute. Although fairly short, the gameplay is unique and fun. I like the idea of struggling with bed demons haha. Oh yeah, I won and kept the demons at bay. Yay 🎊 Screenshot from 2018-12-28 22-52-12.png You did really well for someone who's just started out with game development :) |
| Dec 29 05:19:46 | 21m 18s | They're 'armless | ♥ 0 | Cool game, very interesting/unique combat! I like how you can pick back up your limbs (or other people's lol). The game plays very well, physics are kinda floaty which works well with the combat. Here's how I did after a few tries :) Screenshot from 2018-12-28 23-18-18.png |
| Dec 29 20:45:52 | 15h 26m | Pyre of Vigil | ♥ 0 | Interesting music! The particle effects and art are very cool, and the gameplay is relaxing. I really liked how to implemented the theme. The game was challenging for me, but I got it down after a number of tries. It forced me to think more carefully about each move I made and to balance the use of cards/sacrifice. The little storyline at the beginning of the game is cool too :) You did very well with this. I won 🎊 Screenshot from 2018-12-29 14-40-59.png |
| Dec 29 21:26:56 | 41m 04s | Orb Defender | ♥ 1 | I liked this a lot, very cool twist on the tower defense genre (one of my favorite genres)! I liked the attention to the little details, like being able to see the range of your towers, and that you can move already placed orbs from one tower back to another. The center orb effect looks very nice, and the ammo orbs and the towers look neat too with the animations they have. The game fits well with the theme. I played it for a while and was able to protect my crystal orb :) And here's how I did: Screenshot from 2018-12-29 15-25-49.png |
| Dec 29 21:45:27 | 18m 31s | Blender Pets | ♥ 0 | Very cute art, I really liked the map too. The collision seemed slightly off for me as I was able to walk sort of into a white building from the side. The combat was cool, especially the background and attack effects. The battle music was also cool and fit well with the rest of the game. |