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Feedback comments for LD43
William Derksen's games and stats for all events →
| Timestamp | Since previous | Game | William Derksen's comment | |
|---|---|---|---|---|
| Dec 3 07:53:13 | Do or die. | ♥ 0 | This game was very offputting at first, but it was fun to play with! Having the ability to rotate your view would be really nice and would make the 3d aspect of the game more interesting | |
| Dec 3 08:07:56 | 14m 43s | thacrifaazth | ♥ 1 | Good stuff! Only wish is that it was longer! Great Art |
| Dec 3 08:26:24 | 18m 28s | Defuse | ♥ 1 | I wasn't able to get past the tutorial? I clicked the right number of times and nothing happened? What did I do incorrectly? |
| Dec 3 08:36:04 | 9m 40s | Of a Feather | ♥ 1 | It was a bit aimless, but maybe that was the point. I loved playing around with it. Great Game, Cool style. I'd love to see more of it!!! |
| Dec 3 15:56:16 | 7h 20m | Judgement of a Priest | ♥ 1 | Cool Idea, Loved the music and feel of the game. Definitely created a nice mood I liked the art! It was fun to interact with. It would have been nice if there was a way to hone in on the signs. I think having a more guided system of feedback would push the game further! |
| Dec 3 16:25:11 | 28m 55s | Red Blood Green Money | ♥ 1 | Good work. Loved how you took the theme! Could be more fun if there was something to develop against or some challenge component to the game. Either way, good stuff. |
| Dec 3 16:31:54 | 6m 43s | Follow the Leader | ♥ 1 | I like the concept! It could be really cool given some more work! Keep it up :) |
| Dec 3 16:42:14 | 10m 20s | TOTEMINI | ♥ 1 | Wow this was a great game. The gameplay itself was very simple and if executed another way I probably would have found it boring, but the graphics, music, and style turned it from boring to relaxing. Additionally, the satisfaction of placing things on the sacrificing device was well done (nice screen shake haha). Anyway I loved it, it was adorable. |
| Dec 3 17:02:06 | 19m 52s | Cheap Satanist | ♥ 1 | Good stuff! It had a nice mood, good audio and good gameplay. I wish the inertia on the turning and moving for your character wasn't so much, it make dodging projectiles real difficult, especially on a trackpad. |
| Dec 3 17:16:43 | 14m 37s | God n' food | ♥ 1 | ItThe game would be fun with some progression! I like the mechanic of sharing resources and in particular I like the danger of accidentally exchanging too many resources. It me feel like everything is in a delicate balance, which to me feels like part of the mood of the game. Idk if that was intentional, but if so, it was a great use of controls to illicit mood. Overall, fun concept that you should really expand on! |
| Dec 3 17:29:36 | 12m 53s | Dead Pixels | ♥ 2 | Amazing game! Great Graphics my man. The combat could have been a bit more fluid, but great stuff |
| Dec 3 17:47:29 | 17m 53s | En Passant | ♥ 1 | Great game! Loved the mechanics of combat! The consistency of the mood was also really nice. I'm amazed you were able to get together this much content while still having time for art, animations, and a story! Good work |
| Dec 3 17:59:11 | 11m 42s | Rampio | ♥ 1 | Good job! I really enjoyed flying through the air, unfortunately controlling my spin in the air was nearly impossible. I feel like the controls need to be more responsive, especially those in the air. In the end, it was fun to play with, and with some more work it would be a game I'd spend a considerable amount of time on. It's simple, but exciting and fun |
| Dec 3 18:10:13 | 11m 02s | Reactor Overdrive | ♥ 1 | Great Game idea! The rapid tweaking of the reactor settings along with very fast paced, yet not simple or boring shooting was super fun. I especially liked the fun diversity of enemies! They each had a sort of character or purpose and were well designed. Great fun! Took me a while t understand that you had to choose which cooling pad locations you wanted to be able to shoot at. All in All solid gameplay |
| Dec 3 18:17:04 | 6m 51s | God Servant | ♥ 0 | Good stuff, it got a bit boring just grabbing and bringing stuff, adding some other mechanics or a challenge could help spice things up! |
| Dec 3 19:20:40 | 1h 03m | Contagion | ♥ 1 | Was fun for a bit. Would be nice to have more variation in encounters and a "minimap would be priceless" - My friend |
| Dec 3 19:26:04 | 5m 24s | VOID_SHOT | ♥ 0 | Fun concept. Works really nicely with the theme. I think a bit of balancing and faster turning would improve the game. |
| Dec 3 19:41:02 | 14m 58s | Spaceship | ♥ 1 | This was a very exhilarating game! I had a great time playing this |
| Dec 3 20:14:54 | 33m 52s | Archibald's Snobbish Journey | ♥ 1 | Great game! Kept me and my friend entertained for a while. It was exhilarating to choose between options towards the end. When I threw away his watch, my heart broke a little inside |
| Dec 5 05:39:49 | 33h 24m | Throwing Shade | ♥ 1 | Fun idea! Good stuff. I think it would have been nice to have explored the mechanics of throwing and managing items a bit more, but this was a good start! Keep it up :) |
| Dec 5 05:42:35 | 2m 46s | NOPE | ♥ 0 | I gotta say. This was an amazing game. I didn't even get through to the end and kept dying early, but even so it was an amazing experience. I was truly on the edge of my seat trying to manage keeping as many people alive as possible. This was a great experience. Kudos! |
| Dec 12 00:07:56 | 162h 25m | Tank Gauntlet: Control vs Power | ♥ 1 | Awesome game, good challenge! I went only right/fire/melee and it worked pretty well. I like the range of playstyle available even though it's fairly simple. It's a well designed game.:) |
| Dec 12 00:14:40 | 6m 44s | Super Smashed Bros | ♥ 1 | I sunk so much time into this game. It plays so well! The sacrificing mechanic allows for a huge variety in playstyle! Personally I always sacraficed all of my ground attacks and only went for aerials. It was so much fun. |