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William Derksen

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TimestampSince previousGameWilliam Derksen's comment
Oct 7 00:51:24 Rickity Rails ♥ 0 I don't understand the goal and is there any way to restart?
Oct 7 01:27:29 36m 05s Sokobaiogenesis ♥ 1 This was a lot of fun to play! Moreover, it stumped me relatively quickly and often. I love this twist on a classic game and the sound effects, though minimal helped wrap it all up nicely. All in all a great experience. Would love to see more levels / better pacing on the levels and potentially higher resolution art (but hey maybe that's just me)
Oct 7 01:39:58 12m 29s Dreamscaping ♥ 1 That was a lot of fun! The experience was honestly pretty exhilarating for the simple gameplay. It was very fun to get an understanding of what kind of combinations you could make and what kind of stuff would come out of them. The sprites do a good job of being eerily frightening too! The fact that most of them are smiling but dangerously red put me on edge, and when I finally decided to try putting 4 reds together, I was terrified. Great space management crafting experience haha.
Oct 7 01:49:55 9m 57s Insert Title Text Here ♥ 1 That was a lot of fun! Loved the slow but steady introduction of the game. The narrator was fun! It was a cool idea! Great job!
Oct 7 02:00:22 10m 27s itemless ♥ 0 Was fun to play for a while! The monstoer noises wer fun for sure! The weapons and tools didn't always connect, especially with stone and enemies. Resources were unfortunately scarce and I keep losing track of where my base was. Dodging attacks from enemies felt satisfying. Fun time
Oct 7 02:29:24 29m 02s Star Twit: H. Nothing ♥ 1 Had a blast with this one! The Idea felt really original (at very least to me)! It looks like you had fun with it and had some fun designing your levels! I think the sound could be a little less in your face, and the gravity a little higher, though I read your comment earlier saying how that broke the 2nd level. Either way, super fun, wish there were more levels!
Oct 7 02:42:24 13m 00s Homie The Homeless ♥ 1 Almost didn't realize that there was a progression. Is real slow, but makes sense for what the game is conveying. Was an interesting experience. The mundane-ness was all encompassing
Oct 7 02:59:19 16m 55s Ammodillo ♥ 3 Wowwie! Great Game! Can tell there was a lot of effort put in! I like the tradeoff of using the dash in that it is the only way to gain an offense by collecting bullets but also leaves you vulnerable at the end when you recover. Although, sometimes it felt like no matter what I were to do I would somehow get hit by a bullet. In the end it was a great time to play. Loved the music too, very lively, good fit to the game.
Oct 7 03:11:21 12m 02s Ultra Quest ♥ 1 This was really fun! After getting to the second level I couldn't help but try to speedrun it as fast as possible throwing rocks around every which way. It felt so fun to play! On top of that the music was a super great fit and fun in it's own right. And I haven't even mentioned the art yet. I am honestly blown away! Excited to look into your source code on how you did the cool Level beginning transitions!
Oct 7 03:54:09 42m 48s Nothing On Frontlines ♥ 2 Same as AppoxGames. My buildings were destroyed by the walls. Was real fun though. Managing buildings and shooting at the same time was pretty difficult. It would've been nice if there were definitive waves to plan out the base I wanted to build, however that depends on the experience you want to give the player too, because this was definitely immediately and continuously exhilarating. I really liked the walls moving and creating different cover for you to be behind, would be cool if they kept changing. Boss was scary haha
Oct 7 04:18:34 24m 25s From Nothing, To Nothing ♥ 1 Humorous! A nice potpourri of mini games. While the mechanics themselves weren't super notable, the music and graphics made it really entertaining to keep playing. Had a great time. Keep up the great work :D
Oct 7 04:23:45 5m 11s I Will Survive ♥ 2 I can't seem to get past the first part. I tried to put the two objects together but they just disappear and then nothing happens! Either way, Love the Intro! The music and animation are cool and have a nice style :)
Oct 8 02:59:19 22h 35m Fast Bastard ♥ 3 Pretty fun! The art is very pretty and the flipping cards mechanic was pretty fun! I was also surprised at the variety! Would be cool to see a level system with this similar to overGoked where the environment becomes harder to steal things in! It would be cool to have like guards or something like that too! I would love to see this developed further! Great game.
Oct 28 02:36:55 479h 37m Many Mini-Minions ♥ 0 Great game. Spent way more time on it than I was expecting to! Really tickled my enthusiasm the same way pokemon used to, but the whole tactical aspect of placement was pretty dope. I wish there was a little less white space and simple UI elements, and some music would have gone a long way. But it was really a blast to play ✌️
Oct 28 02:43:58 7m 03s [LD45]misguided ♥ 1 This was real fun to play for a bit. The music was intense and eerie. The lighting was moody, and the enemies were rightfully scary. When I realized they followed the light it gave me quiet the scare. However, as I kept playing it felt increasingly more frustrating to use the current controls scheme to move the characters around. It's a great idea and a good start, would love to see it developed further, especially in the space of controls.
Oct 28 02:52:01 8m 03s void ♥ 1 This was an intriguing experience to play through. The main gameplay itself was not all too fun or innovative, but the intro along with the framing and the visuals used, made the old concept of a eat to grow game feel fresh and new. I had a good time interacting with this. Would have liked more audio in some way or a way to spice up the mechanic!
Oct 28 02:58:14 6m 13s Totally Safe Space Systems ♥ 1 Cool idea! Took a second to figure out. I found myself watching the oxygen bar intensely as I ran for the last node. On earlier ones I started running around inside the purple zone instead of pinging more just in case I ran out of electricity. Would be nice to see more added to this! ✌️
Oct 28 03:04:17 6m 03s Stuffman: Collector of Things ♥ 0 It was a pretty annoying to start it over when I lost, and the new guys would keep attacking me out of nowhere. Was really fun to be able to throw the items into the zone though. Think it could be real dope if you took it further.
Oct 28 03:15:16 10m 59s Leptogenesis ♥ 1 Great Time haha! I had a lot of fun with the simple yet, increasingly difficult challenge of keeping these particles apart. I like all the little graphical details added like the explosion and the attraction. It might have been more fun if there were an objective. Also it'd be nice if the tutorial explained a bit more. I would love to see these ideas explored further haha ✌️