Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → Joror

Joror

Feedback comments for LD43

← LD42   LD44 →

Joror's games and stats for all events →

TimestampSince previousGameJoror's comment
Dec 15 13:05:17 Sacrificed supplies ♥ 1 Simple little game, good foundation for more complexity? Perhaps you could start off already hungry/thirsty, so you got something to do immediately.
Dec 15 13:15:17 10m 00s Abortion Boy ♥ 5 Very nice graphics! The gameplay itself was a bit too basic for my tastes, but the theme and mood made up for that :D
Dec 15 13:21:56 6m 39s Downgradius ♥ 0 We didn't reach the sacrificing part since we didn't complete lvl 1, we suck at this type of game :D Nice controls and audio, would like to see a slower/easier lvl 1 for noobs.
Dec 15 13:28:20 6m 24s The Path to Vegetarianism ♥ 1 Fun theme idea! Loved that the pacman changed from evil monster to happy green fella over time. The jumping and avoiding was done pretty well, but my patience is not that great - so trying again for 10 times is a bit too much for me. (I also am not that great at it) Fun mood and good controls!
Dec 15 13:43:38 15m 18s FTD : Fixin' to Die ♥ 2 Mega fun game! Love to audio, spluttering and the voiceover is very fun. Good step by step introduction of game mechanics, nice controls. ('A' is spacebar is a bit weird) Only minus I would say is that it is slightly difficult. But that didn't stop me giving this 5/5. :D
Dec 15 14:08:59 25m 21s Head Over Hooves: My Heart Bleats For You ♥ 2 Goat and I shall love and live forever in the afterlife! Also: God is a dick Would have loved a bit more audio. A color scheme explanation for the minigame would have been nice. (had to look up the description / hints) Minigame got better after that.
Dec 15 14:25:16 16m 17s Rogues Like Beer ♥ 1 Fekin great game! Puzzles are very well done, and I love the shader used for the characters. Bit of an Irish murder Portal.
Dec 16 21:09:58 30h 44m Train Of Fire ♥ 1 Hi Remco! The game clearly is very physics based, a first time in your game lineup I see, nice! :) I had some trouble with the controls, my train sometimes flipped me on its butt and then I was stuck spinning my locowheels. After a few tries I got the balance of speed vs burning things kinda rights, but it was a hard balance. Perhaps keeping the road a smooth at the start, and only slowly introducing gaps would help with that difficult start. A 'jump' / boost maneuver would perhaps also be nice to get out of jams. Tried the level editor too, gave myself a bit more fuel, and that helped. Clearly more of a tech demo for this game, but interesting nonetheless. :) Also liked the audio, got an Arabic/Aladin vibe from it 😄
Dec 21 15:14:16 114h 04m Temple-based Sacrifice ♥ 0 Really good looking tactical game! I've built hex-grid games myself and I know it is always a bit of a hassle to get everything hooked up just right. :) Pity it was multiplayer tho, that really limits the audience, especially for a ludum dare. I did a game against myself, and that was ok - but fun is hard to judge in that case. A singleplayer version with a set of challenges with stupid AI could really work well for this! Love the visuals on the map, very crisp and colorful. Audio was nice too. Navigating the UI was a bit of a trial and error thing, but got there in the end.
Dec 21 15:21:24 7m 08s Slow Food Burger ♥ 1 Atmosphere++, simple but effective :)
Dec 21 16:39:05 1h 17m Fight of glory ♥ 1 Keeping the basic simple is great here. Makes the learning experience good in the beginning. Defeated the boss at the by selective elimination. :) Would have like a bit more variance in skills tho, and perhaps a textual description of each skill. Maybe one warrior had smash, another has double strike. Give your player more info and then the sacrifice becomes more meaningful. :)
Dec 27 12:22:01 139h 42m Goat Life ♥ 0 Cool game! Love the initial story - quite easy on the controls. A sound effect or two would have added a lot. :) There seems to be no 'ending' yet. Also would love for the spells to actually kill skeletons / do more, now my powers felt a bit feeble. The goat sacrifice vs health was cool, but had plenty of goats :)
Dec 27 12:30:03 8m 02s Hellhole ♥ 1 Very nice visuals and mood! Love the music and atmosphere. Gameplaywise, I had no idea what I was doing, since the stats are hidden by default. I did defeat the god though in the end :) More visual indicators of what is producing what would be great. Some text snippets by the god or villagers would also give some hints for what is going on perhaps. Nonetheless, nicely done!
Dec 27 13:01:31 31m 28s Suicide Sanctum ♥ 1 Good fun! Love the idea of plastering my dead bodies everywhere. I especially like that you can fail a lot, and still finish it. (tho with not a lot of high scores) The controls were solid enough not to make me frustrated, which was good. The music brought a nice mood too.
Dec 27 13:13:03 11m 32s Castle Defense ♥ 1 Nice tower defence game, defeated it on the first go! Music set down a good mood :) Control wise I had a little problem with the drag & drop (why not click & click?) but got used to it. Also, is it not possible to delete buildings? I finished the game with mostly just wooden towers, because I could not remove them. A simple 'upgrade' when building over an existing tower would have been an easy solution there. Overall, a nice cohesive feel. :)
Dec 27 13:26:11 13m 08s Transit Terror ♥ 1 Solid adventure style resource game! It's a tricky balance, mostly determined by the RNG gods, it seems :) One lessen I had tho is to start cannibalizing quickly to get your numbers down 😆. Fighting almost never seems worth the risk :) The graphics are nice, would be cool to have a few a/b choice events, introduce a bit of story that way. Fun nonetheless - my max is 71 miles 😜
Dec 27 13:36:36 10m 25s Golem ♥ 1 Nice little programming game! would have loved some sound effect to get some more payoff while playing the game :) The logic puzzles were interesting enough to try to do efficiently, but would have liked a bit more overall 'story'/'goal' (am I a wizard's golem? who is giving these commands? motivation? 😄) Good start for your bachelor project.
Dec 27 13:42:22 5m 46s Lobot-403 ♥ 0 Fun action shoot-em-up! Felt like my bullets were made out of foam, but I incorporated that into my own 'backstory' 😆 Possible tweaks: Add some powerups, make the bots weaker, alternative radius attack with cooldown :)
Dec 27 13:59:39 17m 17s Pyres ♥ 1 Cool concept! I like the idea of having to make balanced prioritization decisions. Map looks nice as well. When playing it felt a bit too easy without very clear different choices. I saw no reason to something else than 'heavy attack'. A speed up for the fights would also have been nice :) The events and map statuses were cool, but did not impede me much. Would be nice to have a choice with some of them ('lose X soldiers, or lose X days?') But in the end I liberated Goetilandia, and all was well. Ideas to tweak: - Give opponents and defender attack positions too, and show them on the map. This would indicate that some might hold off longer than others - Make the enemy more numerous, so you really have to prioritize - Speed up button (for fights)
Dec 27 14:22:48 23m 09s Out Of Space ♥ 0 Fun 'educational' game! Got stuck on the third mission, and I am not a cli noob 😆 - needs some more hints as to what commands can do what, and what syntax is allowed. ( | is possible, but not shown anywhere?)
Dec 27 23:52:15 9h 29m Organic Harvest ♥ 0 Nice and creepy game! Love the visuals and doctor weird music. 😆 It was a bit hard to figure out what the objective was... save people? make money? how do I lose? Aside from that I had fun doing the minigames (got more and more proficient at cutting). Nicely done!
Dec 28 16:22:08 16h 29m Save the Yel's! ♥ 0 Very nicely done! Getting all that collision and job logic done in a few days is quite impressive! I beat the first 3 levels (lvl 3 was quite the step up), but the game got stuck on lvl 4 (no yels start coming out) Some (basic) sounds would have added quite a bit. Even though this is a lemming homage, its well done! Controls were good enough, and the puzzles interesting. A few minor bugs (climbers climbing through walls), but none too bad.
Dec 28 16:34:29 12m 21s Lintalho ♥ 2 Nice coop game! (I did it solo) The platforming and doublejumping went fine, but I had trouble using the 'hook' - I could not get anything to trigger that, so got stuck :( The music and sound effects were cool, the music a bit too happy perhaps. Good to have a little intro story too.
Dec 28 16:42:20 7m 51s Sacrizism ♥ 1 Nice shooter! Likes that the groups would only aggro when I hit them, makes for more interesting decision making. Setting is funny and works well. Got to the boss, but stood no chance there.. 😆 Possible tweaks: - Alternate weapons (stuns / area of effect) - Temporary powerups
Dec 28 16:50:20 8m 00s Switch Accelerator ♥ 1 Cool simple and effective game! A reverse-ish flappy bird with multiple lives 😆 Almost a rhythm game. Highscore in simple: 587 Some tweak ideas: - Give (tiny) intro story at the beginning, just for flavor / goal setting - Pick-ups at the edges that slow you down again - When you die, make the player immune to death for a few seconds, so you don't lose two lives at once
Dec 28 16:59:15 8m 55s Happy Fun Death Cult ♥ 0 A survivalist cult RTS, nice! I had some issues with the control (not being able to select cultists anymore, or difficult to do so. The balance was hard to keep, but was doable. Would have loved a bit more flavour in the cultist interaction (they saying stuff orso)
Dec 28 18:52:13 1h 52m Internal Affairs ♥ 1 Really nice simple and effective game! I really like your tutorial intro, and the overall look and feel. The game mechanic itself is simple but also effective that way. The ?s add a little thinking beyond the next step. Music is nice and authoritative. Great job! Almost made 100 days... Capture2.PNG
Dec 28 19:00:53 8m 40s Sacrificium ♥ 1 Love the visuals and mood - would have like a bit more 'story' in there :) The jumping parts were not my thing, but I persevered. Nice job!