Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Joror

Joror

Feedback comments for LD42

← LD41   LD43 →

Joror's games and stats for all events →

TimestampSince previousGameJoror's comment
Aug 15 20:16:10 minicipality ♥ 3 A nice puzzler! The music is chill, and placing stuff has a bit of fun in its own. I got to a place where I missed one spot and my city was not completely full! Cool idea. The city itself look very road-heavy, a bit american I guess. Pixel buildings are nicely colored, but the background green and black dots was a bit too much for me, very busy :D. Game mechanic wise, I started of a bit slow, figuring out the UI here and there. But once I got the hang of it, all went smoothly. The subsidies were a bit hit and miss, was stuck on one for a while. The special buildings were a nice touch, I wanted to have more. :) Ideas for tweaks: - Make your texts pop a bit more by putting a one+one pixel offset shade under it - An extra expensive / rare 'destroy tile' option - Placement tiles that contain & should match water - Make the roads a bit less crossroady by drawing only connecting road bits instead of a full X (and change it when people build)
Aug 23 13:28:50 185h 12m Anstorm ♥ 1 Nice art and good, simple gameplay! At first I thought the balls would be the primary nemisis, but the shadows that shrink the space were the actual opponent :D Perhaps a minor tweak to make is to make touching the edge not be insta-death, but lose 50% life. Still very deadly, but survivable once.
Aug 23 13:38:34 9m 44s Void Era ♥ 0 Fun little game! I straight got into the 'I am a f'ing space wizard protecting this magical thingy'! Base mechanics are solid, but would have loved some evolution / things to master, like: - Holding mouse button makes bullets travel further (for long range shots) - Other types of weapons (bombs, lasers, fireballs) - Enemies with other behaviours But a fun start anyhoo :)
Aug 23 13:45:37 7m 03s Ink Flood ♥ 1 Cool platformer! Liked the looks & feel. Solid jumping / collecting mechanic (even for me, who doesn't like platformers that much) I got the 'play button does not work' problem at first, but after a few restarts it worked. Really look into that one, probably causes a lot of people to not play/score your game. Menu music was nice too, but missed it in the game itself.
Aug 23 13:53:37 8m 00s Avarus ♥ 1 Cool game machanics! At first I was a bit mystified about how things worked, but when I got the hang of it, it played nicely. Also looks a lot better in fullscreen than in a small window. 👍
Aug 23 13:58:14 4m 37s Housebreaker ♥ 0 Can confirm the web link gives a 404 page for me.
Aug 23 14:06:05 7m 51s Summer's Lease ♥ 1 Lovely lil story and snazzy writing. For a LD game a bit long on the attention span, but fun nonetheless. :)
Aug 23 14:26:16 20m 11s Bad Trains ♥ 1 Cool puzzler! Really had me thinking. GJ keeping the basics simple, but still have lots of possibilities.
Aug 23 14:49:41 23m 25s Planetary Construction ♥ 0 Lots of dials to tweak on this one! I delivered all the required planets, but the experience was somewhat awkward. Would have loved to have more info when I hover over things - perhaps some color-coding and bars instead of plan percentages. :) Fun concept tho - planets a-la-carte
Aug 25 19:57:38 53h 07m Crystal Guardian ♥ 1 Fun lil game! I like the graphics, got a nice cohesive look. The command for switching mode was a bit confusing at first, a double tap of K for planting would have been easier.
Aug 26 10:21:58 14h 24m Holine! ♥ 1 Nice lil creepergame! It was a tad easy when you find the optimal one-red-turret-per-spawner ratio, but a solid base to work with. :) With a lil more time you can add more into it.
Aug 26 10:28:19 6m 21s XORN: The Fallen God ♥ 2 Verry nice graphics, love the flash-n-glow stuff. Slick UI too, you don't see that too often in LD games 😆 The gameplay was straightforward, but worked nicely. Would have loved a ranged weapon / secondary weapon too.
Aug 26 10:44:40 16m 21s Pre Alpha Build ♥ 3 Excellent game! Such great graphics - I loved all the art and pixel work, and great music too. Gameplay wise also quite nice, had to really search to find that 'r' was rotate (right mouse button would have worked nicely too) That a replay had different building shapes was a cool touch - mixes it up. (but likely harder to balance) The only gripe I really have is that the walls are prohibitively expensive. Would have expected them to be cheapest, instead they are the most expensive per tile? Do try and create a post-compo version, would love to see it. 😃 👍
Aug 26 11:02:44 18m 04s Space Invasion ♥ 1 Great entry! I normally am loathe to play insta-kill platformers, but with your option to skip levels, I can move forward after failing a lot 😆 Very innovative gameplay, the addition of the add/remove gun added a lot more depth (and made it easier for me :P) Good learning curve + tutorial flow, well done! Minor feedback/improvements: - Experienced some slowdown/choppiness occasionally - Even quicker level reload can help to stay in the zone - Offer skip level after X tries perhaps
Aug 26 11:10:04 7m 20s Zero Star ♥ 1 A strange view to start with - plane vs alien saucer 😆 gameplay is a fairly simple, but does work. Plus the missiles sounded a bit like chickens being fired at me, which was a fun thing. ;)
Aug 26 11:25:41 15m 37s Park & Match ♥ 0 Good fun! Parking is always hard, but with the additional pressure of time (a bit less space), it become a bit more stressy. The controls feel pretty good, and the bumping / flying of cars is quite hilarious. The time element feels a bit superflous, I would love to play this game with no time pressure, or with a lot less time pressure. 😄
Aug 26 11:44:36 18m 55s The Sword in the Darkness ♥ 1 An interesting start to a small rpg game! Needs some extra work to spice it up a bit, sound would help a lot. :) (and perhaps auto-healing when you are within the light)
Aug 26 12:25:44 41m 08s Better Than Thanos ♥ 0 Cool core of a clicker game! Would have loved a bit more (side-) objectives to be had. For example, keep diversity, or only kill one specific color, etc. The scalable nuke did make it a bit too easy, would have been interesting to tie growing that to some mechanic.
Aug 26 12:32:17 6m 33s Mitosis ♥ 1 Cool lil game! Love the cloning animation, really gets the right feel. Would have like some extra mechanics in there. Also, can you scroll around? Feels as if I am missing a part of the field to play on? :)
Aug 26 12:43:02 10m 45s TrackBlasters ♥ 1 Great visual style, smooth driving - the destruction felt a bit too much at times - and the objective was unclear at the start. Aside from that a cool base to tweak! Potential tweaks: - Bombs only blow up one square - Falling into a hole plugs it - Add jumps / boosts to get over gaps - Terrain doesn't go kaput right away but first weakens one step (so you can be a bit more tactical with your path)
Aug 26 16:54:20 4h 11m Inventory Wars ♥ 1 Not exactly what I initially expected in an inventory game, but you had a great twist on the theme. :) very good buildup in learning combos. Felt very gradual. Good musical addition as well. (even if you did not add music to score, it does add to mood) It was hard to know exactly how well I did though, I expected an 'score at least X' before/after each level or somesuch. But I completed all levels - good hook! 😃
Aug 26 17:01:46 7m 26s WearOut ♥ 1 Cool visual style, distinctive! Sets the mood. Gameplay wise I was able to just stand in one spot an kick infinitely and succeed, so that needs some tweaking. Ideas for improvement: - Add some 'good guys' to the enemies, so you cannot spam kicks - Add some diversity to the opponents, some that need to be kicked, others punched. - It was mentioned I was on a small thing, yet my playground is the full screen width? Perhaps do something with that idea
Aug 26 21:02:30 4h 00m Loot Keeper ♥ 1 Verry cool concept & excellent execution! The graphics and top notch & the music drives you forward nicely. Very addictive maximalization-loop in there - failed at level 17, and was mostly adorned by amulets and daggers 😆 If there is one gripe I would have is that the feedback during the fights was almost nonexistent - I really want to know why exactly I lost certain fights so I can equip better for them in the future. But let that not detract you from the gold nugget you got here, I played this game far longer than I should.
Aug 28 17:48:25 44h 45m Bath Time ♥ 1 Ha cute kitty fun! Gentle curve at first, but at lvl 5 some tension strikes. :) Balance between washing and putting them up to dry is fun. The added soap is good, but perhaps one or two more tools to help with the kittenscubbing could help make it feel more complete.