Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → CaptainDreamcast

CaptainDreamcast

Feedback comments for LD43

← LD42   LD44 →

CaptainDreamcast's games and stats for all events →

TimestampSince previousGameCaptainDreamcast's comment
Dec 3 03:24:50 Miko Quest ♥ 1 Yeah, it crashed for me too after the second level during my first playthrough attempt. After restarting the game everything worked as intended, and it never crashed again. Also made it through the game itself! The final puzzle gave me a bit of a hard time, I ran out of apples during my first few attempts. The animations are the cutest thing, especially the little turnaround animation when you sacrifice. The >_< slimes come in close second. All in all, would convert to shintoism/10.
Dec 3 23:08:33 19h 43m The Cold Remains of Warmer Days ♥ 1 I thoroughly enjoyed playing this. I originally clicked on it because it seemed like a game with a surrealist aesthetic which also had something meaningful to say, and I wasn't disappointed. The type writer segments were a great tool to put the more abstract segments into perspective, I thought that was a smart design choice. Amazing selection of music too. All-around great job!
Dec 3 23:38:53 30m 20s Of a Feather ♥ 1 Managed to get two of them to freedom! Not sure what happened to the others, there were some ominous bell sounds, so I'll just assume they became professional bell tollers and lived happily ever after in the maze. Anyway, the puzzle design was really solid, I'd especially give props to the first few tutorial sections. The way it managed to teach what structures to look out for in levels ([ things where you can gather chicks) felt really well-designed to me. The individual chickens and the sound effects were cute, those really fit well together. Very fun game, good job!
Dec 4 01:10:09 1h 31m No Brakes on the Train of Life ♥ 2 The Monty Hall level was the best one, that made me laugh out loud. Didn't see that coming, just like all the innocent people I murdered. Great take on the theme, it's the type that makes you snap your fingers and say "Of course!". The art was top-notch, special mention to the cute train driver's reactions, which gave just so much more weight to the act of running over people with a train. The music was chosen well, it has a nice chugging along feel to it. What a fun game, good job on that!
Dec 4 02:42:09 1h 32m Disciple ♥ 2 I ended up with 35166 days' worth of food, which - not accounting for leap years - roughly translates to 96 years of food. For now, I consider this the Disciple high score and challenge anybody to dethrone me. The UI is incredibly gorgeous, the pixel art in general looks really good. The main problem I see right now are the bugs, for example, you can build a silo infinite times and gain infinite food that way. You can also ignore the Gods and keep building stuff despite the popup message. Maybe a personal problem, but on my 1920x1080 Windows machine, the task bar was blocking the buttons, so I had to move the task bar to the left. So maybe for future LD endeavors, a window mode would be cool. Either way, thanks for making that sim, I definitely feel more confident about being able to support a family now.
Dec 4 18:04:09 15h 22m Sacrus ♥ 2 Guy who can't settle on a name you're so done with him did a great job on the music. The whole game had a very rhythmical feel to it, with the red eyes in the background and jumping in sync with the music to swing your minions around. Took me a couple runs to figure out a winning strategy, my final run was 25 sacrifices overall, including myself. Once, I died as the 20th sacrifice and got both the thanks for feeding me and how embarrassing text at the same time, which I'll consider a draw for the books. Had some good fun with this again, well done to everyone! Also, cinnamon candles really work best with pentagrams, that's the truth.
Dec 5 14:47:28 20h 43m Dev Jam ♥ 4 My best run was 17/20 going straight left from right. Glad people still appreciated Great3st Xtrem Vide0 GaMe AlphA VIII even without chroma. It was a cool take on the theme, deciding which order to go in add a strategic layer to it, I thought that was neat. The distinct designs for the different robots looked good as well. What I liked most were the transitions, both the effects of winning/failing and the funny flavor texts between rounds, those really added personality to the game. Cool stuff!
Dec 5 15:33:36 46m 08s Purple Space ♥ 2 Tried a solo run as well, because the game looked really interesting. I can agree with previous comments, bypassing the spinning lasers alone is hard. There is a huge sense of accomplishment once you do it though. Felt very polished with the tutorial and the overall feel of the game. Had lots of fun popping the angry blobs.
Dec 5 17:30:38 1h 57m The Depths of Fortune and Glory ♥ 1 28850 was my highest score. Got unlucky on the final stage and ran into a dead end with a legion of green guys following me, a very dramatic ending. Yeah, I got really into it which speaks of the solid design. The art style worked well and like someone said before, the size of the levels felt just right to leave enough space but not become too overwhelming to find the exit. Well done!
Dec 5 18:27:15 56m 37s In the name of Spaghetti ♥ 3 I made it through all the five levels! The final one had me running, the last guard spotted me after I messed up the timing, but I made it to the chest and fulfilled my al dente destiny. I thought the levels were well designed, they had a nice symmetry going on. Levels provided a good amount of challenge, levels 3-5 required multiple tries on my part, and always felt fair. I was on edge the whole time, good job!
Dec 6 00:25:06 5h 57m Platformer.txt ♥ 1 Haha, what a fun game. My favorite level was the one where you had to time the collision file, that was intense. I must say, I've never seen a game like it either, and I could really see this becoming an even funner full game. Great idea!
Dec 6 18:00:40 17h 35m The Sacrifice Basketball ♥ 1 I did it, I reached my personal goal of 35 points (just as the timer hit zero)! In my experience, time was the best thing to sacrifice. But it's the type where everyone will experience the game differently, that's really cool design, I liked that. Also, the short round times really help you get into a very focused state. Loved it!
Dec 6 18:41:30 40m 50s Itza Panic ♥ 1 Ahh, I never managed to reach your amazing 44. Got really close though, my record was 43 after a couple tries. I had enough farms to just spam nature towers and keep the invaders occupied long enough. It's very fun trying different approaches to building defenses, there are a lot of ways to try and last when the enemies become overwhelming. You've really put a lot of thought into balancing the different towers and it shows, I didn't find any strategy that felt overwhelming. Great job on that and great job overall on your game!
Dec 6 22:33:39 3h 52m Titan Ceremony ♥ 0 My best run was 7500 and I felt like I squeezed out everything I could. Very fast-paced, my heart is still beating fast from that run. You managed to capture that arcade feel perfectly, would have spent a dozen quarters on that machine. Amazing job on graphics, music and design!
Dec 7 00:53:58 2h 20m Battlecraft : Orcs and Famine ♥ 1 There's always that heart-wrenching moment when you reach the selection that kills you either way, and you know you're gonna die, and you change back to the Ludum Dare tab to start writing the feedback, but you can't run away aaaand- there ends my 94 days run. Ahhh, so close to 100, yet so far. It's super fun, there's a noticeable learning effect when playing multiple times and I greatly enjoyed slowly memorizing what each selection does. The game over effects had some cool visual effects going on. Of course, the very best were the orcs themselves. You really managed to make me feel like the leader of a pack of orcs and it felt amazing. Great game!
Dec 7 18:55:45 18h 01m My Little Cultist - Sacrifice is Magic - Babby's First Eldritch Ritual edition ♥ 1 I did it, I managed to save humanity from its bright future of peace and lack of Yomh’uiggdu! My favorite strategy was creating a second summoner early and putting him in charge of summoning the portal while summoner #1 takes a roundtrip around the world. The map is absolutely gorgeous and gigantic, the art in general managed to create a great lovecraftian mood. The sound effects also helped with that, especially the whoooosh and chanting sounds when you gather followers or devotion. Loved it!
Dec 7 19:43:43 47m 58s The Cold Equations ♥ 1 Wow, I was gripped by the story the whole way through. Felt very hard to do "the thing". I tried another run afterwards playing with the display and trying to make it through without anybody dying in the void of space, but I guess it wouldn't be the cold equation otherwise. Amazing idea for the theme, and a great implementation, the ambience in the background added a lot to the immersion of what was going on. Glad I played this game, great job!
Dec 7 21:21:25 1h 37m The Reign Of Lambs ♥ 0 I was completely hooked from beginning to end. There was a lot of personality in this game, like the rams having individual names, the texts popping up when they died, the intro cinematic and of course the final scroll that made me laugh out loud with its ram speed comparison. The gameplay was extremely solid as well, having "movable blockers" that have a set amount of "uses" added a lot of depth to that genre of puzzle games. You apologized for running out of time, but I think you really managed to make an amazing game in those 48 hours, great work on that!