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harark

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TimestampSince previousGameharark's comment
Dec 4 08:03:15 Bee Defence ♥ 0 A bit hectic in the start, but I liked it overall. Expected it to be possible to hit several enemies with one bee, though. Would have liked that feature. Good entry!
Dec 4 11:04:34 3h 01m Rainbow Cats ♥ 2 Nice feel. Interesting puzzles. Would have liked to be able to see how many levels there are in total.
Dec 4 11:22:36 18m 02s Gunning out of Energy ♥ 1 Nice game. Maybe a bug: appeared to be able to keep shooting even though I had no energy.
Dec 4 17:13:58 5h 51m Explodin' Slimes Maze ♥ 0 Nice game! Didn't play many levels, though. The restart made me start over all the way from the first level, which made it a chore to get back to the level which I had problems with. Restarted twice. Then I got frustrated. But that aside it was a good game. Very good level design.
Dec 4 17:20:57 6m 59s aberth: simple text based choose your own adventure ♥ 1 Wow. Genius to use Google Forms for this. Accidentally made a rather grim choice in the beginning and then I just went for it. Quite a disturbed experience. Interesting.
Dec 4 17:27:33 6m 36s Fallen Angel ♥ 1 Great idea. Creepy atmosphere. The music and the graphics compliment each other. Found it rather frustrating to be in spiritform. Took a while to figure out how to keep afloat and even then the controls were rather clunky. Would recommend making it easier to fly, but that would probably require rebalancing of the levels.
Dec 4 19:15:42 1h 48m Tale of Nowheria ♥ 2 The music got me hooked! Took me a while to understand what I was supposed to do, but in the end no explanation was required. Well done. Expected some kind of special item in the last dungeon (as in the two previous) but couldn't find any. Maybe I didn't look hard enough. Now that I think about it, I never did get that key behind the trees. Hm... Oh, and one more thing. I liked the way you introduced the player to hidden walls by having candys lead up to some trees in the beginning. Nicely done.
Dec 5 03:57:44 8h 42m The Tearable Three ♥ 1 Nice concept. Had problems controlling it though. Bounced of corners too easily. Liked that the tearing had very different effects.
Dec 5 04:06:04 8m 20s Oblatio ♥ 1 Good concept. Gets tedious quickly, though. It would have been interesting if there were some more thought to the interaction. Maybe that if I feed something to the mice first they get big, and then feeding big mice to the cats would have been benificial somehow. Or something else.
Dec 5 04:26:14 20m 10s L.A.B. ♥ 1 Interesting! I like the concept. I found a bug, I think. It seems that if I try to place a worker on a card where I can afford, say, the aluminium but not the carbon, the carbon will remain the same but the aluminium will be payed despite me not getting the card.
Dec 5 06:27:35 2h 01m Zoe and the Polypantheon ♥ 1 Great entry! I usually don't like point and click-games, but this one struck a nice balance between obscure and logical puzzles. I think I encountered the same ending as Archimagus above, and I agree. It was a bit sudden. Didn't have the energy to jump through the hoops to discover the other endings, which is a shame. The error-sound when entering the wrong combination was a bit loud for me.
Dec 5 17:31:03 11h 03m Sacré Bleu ♥ 2 Great game! Just the right balance of pondering and progress for me. Really liked the solution to the final problem. Spoiler: Never did figure out that I needed to change the key color, but I solved it accidentally.
Dec 5 17:41:37 10m 34s Ai System ♥ 0 I like the way you teach the game. Minimialistic. Always nice. The levels got challenging pretty quick. Could have been more forgiving. I found it more interesting to figure out the solution than to attempt to execute the solution time and time again.
Dec 5 17:48:20 6m 43s We Fight "Together"! ♥ 1 Ha! Made me laugh when I figured out the ammo. xD Got repetitive quickly, though, which was a shame.
Dec 5 18:01:42 13m 22s Trahere ♥ 1 Very visceral experience. Managed to finish the game without having the villagers sacrifice more people for me to bring to the meat grinder. I guess that's not intended.
Dec 5 18:09:23 7m 41s Space Patrol 72 ♥ 1 Nice foundation. Found it a bit slow in the beginning, though.
Dec 5 18:18:52 9m 29s $Player Disconnected ♥ 2 Wow. Just wow. Interesting spin on the concept. Really started to care about the character. Possible bug: The text disappeared for me after a while. I had just asked a person I gave my leg about something. Their answer appeared for a second but then all text, the choices too, disappeared. Couldn't get it back.
Dec 5 18:26:32 7m 40s Robot Altar ♥ 1 Didn't quite get the game. Things moved a bit slow for me to figure things out. Laughed out loud when I drove the bus over the blue thing and it jumped. Twice. High! xD
Dec 6 05:55:21 11h 28m Goblin Quest ♥ 0 Took some playthroughs to understand. Lots of small variations which made it fun to play again. Never did finish the game, though. Understood that something was suspicious with the elder, but never could find out what. Reached level 7 or 8 as most. I liked that the choice of ability in the beginning proved to impact what I could and couldn't do. Never did understand what to do to safely explore the mountains... I liked the humor. Good entry!
Dec 7 14:46:02 32h 50m Triag'd ♥ 2 Fantastic entry! Simple concept, well executed. Some balancing needed to make it interesting IF the game is made longer (which would be nice!), but the current length is quite well balanced.