Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → ted
Feedback comments for LD43
ted's games and stats for all events →
| Timestamp | Since previous | Game | ted's comment | |
|---|---|---|---|---|
| Dec 4 03:41:42 | Save & sacrifice | ♥ 0 | I'll be honest, the little tiny dangling dingle pixel on the hero made me chuckle a bit. :D This is a solid core loop with some good mechanics. I love how flight felt too heavy at first, but then it really clicked when I realized it was -supposed- to be laborious. Bold choice, and well done! | |
| Dec 4 03:50:01 | 8m 19s | "Heretiks", just a day at work... Killing some people. | ♥ 0 | Kudos for completing a project! The art looks great and the premise has promise. I just wish it was faster instead of being so slow. |
| Dec 4 14:53:43 | 11h 03m | Sacrificial Run | ♥ 1 | It starts with a great concept and a good control scheme, is fleshed out with perfect pixel art and good music, and is buffed by a lot of smart design choices. A genuinely great jam game! |
| Dec 15 03:30:31 | 252h 36m | The Path to Vegetarianism | ♥ 1 | Great use of gameplay to tell a story. |
| Dec 15 03:43:31 | 13m 00s | Rogues Like Beer | ♥ 1 | Feckin great! |
| Dec 15 03:48:24 | 4m 53s | The Forgotten Four | ♥ 1 | A demake of Darkest Dungeons in a weekend is not an easy task! Good job, and good choice. :) |
| Dec 15 03:54:22 | 5m 58s | Unnecessary Evil | ♥ 2 | Hodor! Hodor hodor hodor! |
| Dec 15 03:56:53 | 2m 31s | Redshirt Air-Patrol | ♥ 1 | I thought the "set a patrol route" scheme was pretty neat. |
| Dec 15 04:02:48 | 5m 55s | Wanyudo Island | ♥ 0 | I won with a score of 599 and I don't know how! Okay!? |
| Dec 15 04:11:34 | 8m 46s | Whale-mas | ♥ 1 | WHALEBERT TRIES SO HARD YOU GUYS! |
| Dec 15 04:16:12 | 4m 38s | Final Flight of STS Recovery | ♥ 0 | Maybe not the success you were looking for, but you took on a bunch of interesting challenges and got a lot done. Good job! |
| Dec 22 23:26:15 | 187h 10m | Ronin Sacrifice: The Tale of the Last Rabbit | ♥ 2 | Good character art and animation, good core mechanic. Level design had a weird difficulty ramp, but nothing felt impossible. Good work. |
| Dec 22 23:37:16 | 11m 01s | Fading Memories | ♥ 1 | Wow. That was surprisingly effective on many levels, including emotional ones. The writing between characters when they were forgotten... damn. I'm going to share this with folks. |