Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → onnofal

onnofal

Feedback comments for LD43

← LD41   LD44 →

onnofal's games and stats for all events →

TimestampSince previousGameonnofal's comment
Dec 6 15:01:12 Unnamed Game ♥ 0 Looks nice, for a moment weirdly satisfying to juice down all those fruits and veggies
Dec 6 15:26:06 24m 54s Omelette Adventure ♥ 0 Agreeing with what is already mentioned. Very smooth game play design, it is naturally challenging. With nice use of time slowdown, pretty nice graphics (especially explosions) too. Great fun overall.
Dec 6 15:37:48 11m 42s Lock-Tris ♥ 0 Not bad twists at all. Still more than the sacrificial one I like the "hold" one, no more waiting to get the long brick at the moment when it is most needed as being present always when I play Tetris. Pretty solid for even more limited compo time. Would prefer the brick falling speed faster when triggered manually - I believe it may make the game play more dynamic.
Dec 6 16:19:28 41m 40s RAT RACE ♥ 0 I got it, very realistic life simulation. But I did not have the patience to go through the whole month to see what is going to happen. Job routine there killing me, mobile game in a game is definitely top.
Dec 6 18:59:16 2h 39m Sacrifices in the Cat Yard ♥ 1 Yes! This is it! Not just because of the cat, it works perfect overall. I like such game mood since playing the IBM's Alley Cat, which was probably one of first games I've ever played at all. If I want to ever create anything close to this topic, and it is one of my long time ideas, I wish I will be able to make as good as your 48 hour entry :) And those tail moves!
Dec 9 15:17:05 68h 17m Sacricent ♥ 1 There is something very disturbing about the world and it's inhabiting creatures (well including the playable one), while it is also the thing I like probably the most. Very original, simple but still somehow making tense atmosphere. Even simplest sounds would definitely help to have some feedback, I was not sure at the beginning if my spits actually do any harm to enemies, and/or if jumping on creatures does. Maybe leveling enemies slower too - by having some level 0 with one hit enemy just not to scare you off with current one, that is pretty tough to begin with.
Dec 9 15:50:57 33m 52s MutaJelly ♥ 0 Nobody got crazy from that music yet? Same as the others I just soon ended up with jelly all around. Population needs some control (or next round: I would be alright with level ending pretty soon moving to another isolated challenge). Also what I kind of expected at the very first attempts was that by splitting the jelly I also receive some temporary disadvantage - like small jellies being unable to fire or so. Then I would be forced more to make some strategy decisions and not just be hurried into splitting as soon as possible basically everything that is capable of it with it's size. Anyway it is good, definitely enjoyable to play.
Dec 19 21:08:51 245h 17m Omelettes ♥ 1 This is really brilliant. As was already written, I very appreciate the level design slowly teaching you game mechanics, and also not too steep progression of difficulty. What is included is great and creates perfect mood (I even enjoy the silence only interrupted by subtle and decent action sound feedback), what is omitted is not missing. Perfection without what would be extra 🙇
Dec 19 22:00:49 51m 58s WAYT ♥ 0 Man, it took me like fifty attempts to get through the first little gap behind the first wall. And of course to miss the exit and die immediately after. And I've tried again another twenty times without success, and I promise I will give it one more cycle when I finish typing this - if not for anything else then for the very interesting music(!), but the gameplay is really too cruel - and I am definitely not good at it.
Dec 19 22:46:13 45m 24s Ascend ♥ 1 Last game for my playing session today and I am happy that the day is ending with your entry. What exactly is a game.. I cannot say. I definitely enjoyed this ambient piece, it is a pleasure to control while listening to the music - excellent match together. Reminding me some Philip Glass works.
Dec 20 13:17:32 14h 31m Entry for 43rd Ludum Dare ♥ 1 The most crucial thing leading to play frustration has been mentioned so many times that I am not going to repeat it. But overall it works and it has one of the best sound and music I've came across this LD round (and extra points for LMMS), so - full rating from me there for sure. I guess this is your strong skill in general, I like that in the timelapse video you move to composing music as one of the very first things to begin with. And I cheated, did not make it till the end, but listened to victory music track from the ogg file directly :) Thanks!