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Feedback comments for LD44
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| Timestamp | Since previous | Game | onnofal's comment | |
|---|---|---|---|---|
| Apr 29 13:03:50 | Bloodletter | ♥ 1 | I like the framerate it runs and the Quake character control is the ideal. For those who needs vertical mouse invert as me, put `m_pitch` in console - yes there's quake one, and some negative value of your choice. Solid, what is there works and looks and feels great. | |
| Apr 29 14:21:26 | 1h 17m | Meaningful Life | ♥ 1 | Wow. I don't want to spoil anything to others, so I just keep being silent here. I like this approach to.. jam game, world, life? |
| Apr 29 14:38:03 | 16m 37s | SURVIVE tonight | ♥ 1 | Looks good, plays good, pretty good! Cursor bug is alright when you know about it before playing, but I'd say it would be worth fixing and making another post deadline upload, if you mark it as separate it is pretty fair. More people coming to play Back to the game.. I would appreciate some enemy slaughter effect, even single sprite when it is defeated would make it alive and more fun to smash them |
| Apr 29 14:42:57 | 4m 54s | Boxes Rush | ♥ 0 | I like the mouse cursor :) The environment is chill, but same as @harry-damm I am unable to do enything else than Exit. Need to come later |
| Apr 29 15:20:32 | 37m 35s | Oscilloscope | ♥ 1 | The idea is truly original and visual perfectly seconds. But honestly I am unable to develop a correct strategy, my solutions are far from perfect. I fail at this kind of science 🐧 |
| Apr 29 15:24:59 | 4m 27s | Coin Platformer | ♥ 2 | I won! ..and yeah still respect for participating and delivering something actualy playable |
| Apr 29 15:46:29 | 21m 30s | LIFEBLASTER | ♥ 1 | Cool custom engine! Character control feels natural and you get immediately into action. Music rocks. The rest gets repetitive but still pile of good job well done. Has some spirit |
| Apr 29 16:00:48 | 14m 19s | Gain | ♥ 2 | I was walking around trying to figure out what is the point, but I got it. It is waiting outside the house for you to pet :D |
| Apr 29 16:17:56 | 17m 08s | Transfert | ♥ 1 | Music is top and the atmosphere built being very convincing. Regarding the gameplay, the direction switching mechanic is making it feel a bit weird for me. Because of protecting the larva, I more focus on it while playing than the ant. And a change of walking direction suddenly means teleport. But it is a minor drawback, still overall impressive. |
| Apr 29 16:29:05 | 11m 09s | Drowning in the Rain | ♥ 1 | It really catches the eye. Still need to admit I did not finished and gave up. I've been playing WebGL, experienced poor performance and having frustration from vertical mouse opposite to what I am used to, when I've stuck at one moment I've just lost patience. Anyway I immediately got attracted and enjoyed the style and atmosphere. Autobiographical element makes it more than just a game. (Linux version crashes when playing first sound same as the Win one reported before) |
| Apr 29 16:55:05 | 26m 00s | Coin Boys | ♥ 1 | First I was like wtf am I just playing. Then I realised its like reading some fun short story. Thanks for making such a -thing- I like experiences like this |
| Apr 30 07:47:37 | 14h 52m | Xtrem Soviet Builder | ♥ 1 | Road project leaving countless dead bodies around? Story location fits. And indeed the strategy dimension works well. |
| Apr 30 08:03:15 | 15m 38s | RoShamBo ++ | ♥ 0 | Pretty smooth animations and transitions, beginning with the opening 3V logo; I feel all the work needed to be done on those. The game iself will honestly not keep me entertained for long, but the dimension of getting some practice or skills fulfilled. And I always appreciate music in compos. |
| Apr 30 08:31:49 | 28m 34s | Heartreasure | ♥ 1 | Very cute scenery and drawing. The Web version was unfortunately pretty silent, I've heard only the piano keys, or is it just my experience? I really did not want to give up and tried my best finishing, but left the game desperate with 25, some of hearts felt already tiny and hidden - but I guess that's the point :) |
| May 1 09:27:26 | 24h 55m | Super soul wipeout | ♥ 1 | This is highly playable entry. Looks great and the audio helps to set correct retro atmosphere as well. Just not rarely I encounter uncollectable souls. Bad in time when I was in a need of it and when gameplay switched from crazy shooter to carefully sneaking around and counting every shot fired. And when I cannot pick up a third one, I feel it is not fair and I blame it for my very end - I would probably die in next first or second room anyway, but you probably got my frustration. |
| May 1 14:09:02 | 4h 41m | Ghosts | ♥ 1 | I stopped by attracted by visual style and it is the same thing that kept me in the game being curious about what is the point. I managed to successfully end, I guess I know what the `important thing` is, I came back to try second time, but I cannot say it is easy or obvious. I missed some feedback of collecting memories, was not sure if I am doing right or not, also the trade.. I am not much expecting answer, maybe it would spoil something to others, but still not sure what the `trading` part is about at all. Anyway I like something about this entry |
| May 1 14:21:05 | 12m 03s | Journey to the unknown | ♥ 1 | The character control is a bit weird, some clumsiness fits the dreamy mood, but the acceleration in the middle of jump phase, while already being in the air.. I cannot see reason for it. Still the whole rest is impressive, mood indeed really well built, art and music shining. |
| May 1 15:21:20 | 1h 00m | I D E N T I F T Y | ♥ 2 | I've been waiting for this entry whole jam and not being too nosy about the story was worth the experience now; better than all expectations. ㄟ( ・ө・ )ㄏ |
| May 2 07:26:55 | 16h 05m | Cats Without Cars | ♥ 4 | It is lovely, and also very difficult for me - in about ten attempts to play I think I've shot down a single cat. Pity I dont experience any music and I was really looking forward hearing it when reading there is supposed to be kick-ass one present; only effects and meowing :) for me. Will come back and try on another computer and OS. Looks so good that it's easy to remember. Btw nice timelapse, adding a personal touch. |
| May 4 10:53:54 | 51h 26m | Might of the Druids | ♥ 0 | Yep, definitely leaderboard made me try again and again and is overall great feature, at the end being happy with result of 70k, which as I see can be still much improved. This is really good well balanced game, nicely fitting the theme, cards are smart and always coming some new giving a lot of options and space for strategy. I also feel all the technical work done under the hood and I am impressed. Giving some highest ratings so far this LD round to your game. Just not for the art. But I have understanding for this *compo* kind of it, maybe I would not be charmed by your entry so much if it would be looking *some other way, maybe professional, but ordinary* |
| May 9 11:06:48 | 120h 12m | Love Your Heart | ♥ 1 | Major downs already pointed out by others, and you know about those anyway - totally understanding that not everything may fit in the compo scope to polish till the end. Otherwise pretty nice how to squeeze original atmosphere with very minimal graphical objects. Neon glow always work on me. |
| May 12 17:16:44 | 78h 09m | Torture For A Living | ♥ 0 | If I take it seriously, wtf did I just play? :) But nicely crafted, pretty awesome animations and sounds as well. Screen ratio and controls really make feel like having in mind option of mobile release; in that case I may consider switching the buttons and battle ground areas vertically, buttons down to thumb reachable area. And repeating: those animations! very solid |