Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → SandLantern
Feedback comments for LD43
SandLantern's games and stats for all events →
| Timestamp | Since previous | Game | SandLantern's comment | |
|---|---|---|---|---|
| Dec 4 00:31:33 | Floofs | ♥ 1 | That's a cute little thing. I was surprised by how the music didn't get old despite how simple it was. The floofs were fun. I feel like the aiming didn't always fire where I thought it should. | |
| Dec 4 00:44:52 | 13m 19s | God's Wrath | ♥ 0 | This is great. The sound quality is on point and the voice over is perfect. |
| Dec 4 01:02:16 | 17m 24s | Chicken Town | ♥ 1 | This is adorable! I keep hitting the escape key to close menus and I lose all my progress though >_< You really did a good job accomplishing something special. |
| Dec 4 01:10:56 | 8m 40s | I swear it was worth it ! | ♥ 0 | Nice work on your first game jam! The player avatar looked great. |
| Dec 4 01:14:47 | 3m 51s | For Brain ! | ♥ 2 | What a great concept! A lot of really fun things could happen with this game. You could even combine it with a 1 input system like Super Mario Run to build something like this for mobile. It's really has a lot of options. |
| Dec 4 16:04:54 | 14h 50m | DYRKAN | ♥ 2 | This is a neat little thing. It feels like something like this could be a cool way to start (or level up in) an RPG where you have demon given powers. Depending on your choices you would have different states/abilities to reflect what you sacrificed. Maybe those decisions could also have consequences in the game story progression too as people would dislike you for sacrificing people. |
| Dec 4 16:21:50 | 16m 56s | Aztec Blood | ♥ 1 | Fun progression of characters kept my playthrough going. Is it supposed to allow left/right/middle clicking? That gave me a good advantage to have 3 going at once. |
| Dec 4 16:28:11 | 6m 21s | Monsters & Portals | ♥ 0 | Nice little game, I would have like a different control scheme though, that one was really tough to get used to. |
| Dec 4 16:39:18 | 11m 07s | .//eXECUTABLE | ♥ 0 | It says I got a bouquet of flowers, but when I talk to the guy it doesn't work :( |
| Dec 5 17:13:56 | 24h 34m | Slimy abilities | ♥ 1 | Very cute graphics, I couldn't get past the first level because the wall latch wouldn't work though :( |
| Dec 5 17:22:51 | 8m 55s | Udder Chaos | ♥ 0 | I like it! The sounds were very pleasing, and it was good gameplay. I felt like the selecting/highlighting was a little tough sometimes. A cursor and maybe increased select distance (by a tiny bit) might be nice. |
| Dec 5 17:33:05 | 10m 14s | Ember's Light | ♥ 1 | Lovely feel, very pretty. Some interesting platforming mechanics, too. I would have liked a different control setup, though. I personally find hitting the y button and the a button in quick succession to be difficult due to their placement on the control pad. |
| Dec 5 17:43:25 | 10m 20s | Sacré Bleu | ♥ 3 | What fun. A really neat little game. I enjoyed the progression, but I think the slippery shoes were both a little too necessary each run, and a little too far away. Grabbing them each run felt a little more like "padding." Maybe find a way to make them more optional, or closer to the start point with less steps allowed? |
| Dec 6 16:59:29 | 23h 16m | Rainbow Factory | ♥ 1 | I would have liked a moment of delay after the rainbow overlay fades before the unicorn spawns to catch my breath between retrys to catch my breath. Cute game though. |
| Dec 6 17:01:15 | 1m 46s | Goblinz Demizess | ♥ 2 | When I try to play the game, all I see is a black screen with "Index out of bounds" written in the middle (using Firefox) |
| Dec 7 00:04:36 | 7h 03m | Bones for the Bone God | ♥ 1 | This is probably my favorite game I've come across so far. It really reminds me of the old lemmings game! There's a lot you could do with this. |
| Dec 8 22:22:17 | 46h 17m | Bye¡Buddy! | ♥ 1 | Neat! The jump physics could use some tlc, but it was a neat concept. I really enjoyed it. Managed to make it to the end with only 1 buddy left. |