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arnau

Feedback comments for LD43

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TimestampSince previousGamearnau's comment
Dec 3 23:19:44 Disassembly Line ♥ 2 Came here for the lols, stayed here for the bots. Seriously, that little robot dancing at the sound of the music in the main menu... can't stop watching it. Love the Menusss and most of the UI.
Dec 3 23:32:58 13m 14s PixelEyes ♥ 3 I like that the level is designed so you can do different things with the same mechanic. However, I'm very impatient and that elevator didn't seem to care. Nevermind, worth the waiting time for the particles at the shooting part.
Dec 4 00:00:01 27m 03s Sacred ♥ 1 The variety of units makes the game fairly enjoyable.
Dec 4 00:12:53 12m 52s Scrapyard ♥ 1 Variety of enemies and weapons, what else could I ask for?
Dec 4 10:43:52 10h 30m Slime Sensei ♥ 1 The mechanic of throwing sensei makes the game enjoyable enough to go through the levels, but with the added difficulty of rescuing the students it's a plus!
Dec 4 10:56:09 12m 17s Jewel Wars ♥ 3 What pushed me the most to win the fights was to see the winner animation of these cute little gems. I think the geometry of the arena fits really well with the theme.
Dec 4 11:06:56 10m 47s Decode ♥ 1 I managed to sacrifice everything in the first "sacrificial spot" and died. Looks like it was put a lot of meaning into the theme!
Dec 4 15:29:14 4h 22m Damn Grinches ♥ 1 Christmas is love and preventing the creatures from stealing presents is the best thing you can do in a game, not to mention throwing elves in order to acheive your goal haha
Dec 4 15:32:57 3m 43s Trolley Troubles ♥ 1 Finally, a game where morals are challenged. Enjoyed the aesthetics and game feel!
Dec 4 16:36:38 1h 03m Offerlings ♥ 1 This is one of the games I enjoyed the most so far. The voice acting fits really well and the Offerling mechanic is so much fun. Great Job!
Dec 4 16:54:28 17m 50s Breeze Wanderer ♥ 1 The art is very simple but manages to explain at first glance what each element is supposed to do. Also, this type of game can be easily extended with new levels so it has future potential, good job!
Dec 4 17:01:09 6m 41s Fight of glory ♥ 1 Almost the same feeling as when you lose a party member in Darkest Dungeon. Overall, pretty solid game!
Dec 4 18:38:27 1h 37m Deadly Sales ♥ 1 Had fun cause I know the people behind those faces ;) Still don't know what happens after wave 4.
Dec 4 18:48:57 10m 30s Dazle Islands ♥ 0 Designing the levels so you can play it in different ways every time gives it a lot of replayability. Good job!
Dec 4 19:09:34 20m 37s BRIAN'S ELEGY ♥ 1 I like the mix of mobility mechanics, it turns the game into a pretty fun and skilled game. Nice work.
Dec 4 21:43:31 2h 33m Dungeon of Sacrifice ♥ 1 I think the type of game you've chosen is one of the best for the theme, really nice development!
Dec 4 23:06:37 1h 23m Alpaca's Redemption ♥ 0 The level design behind this game is incredible, I mean, you really took into account most (if not all) possible solutions to build the levels so the player can solve them according to their non-sacrificed skills. Really worth the time investment to get to the end of the game, it even has a touch of humour as a cherry on top of the cake. This is the one I enjoyed the most of all I have been playing so far, congratulations! My sacrifice order was: Hook -> Climb Walls -> Gravity Change -> Dash -> Jump I guess I was loyal to the traditional jump hahah
Dec 4 23:52:54 46m 17s [ 66 DOWN ] ♥ 2 Same, joined this game in the chat of ElysiaGriffin and had so much fun with the viewers. Works really well for streamers and promotes community creativity, well done!
Dec 5 09:48:16 9h 55m King's Last Stand ♥ 2 One of the things I always enjoy in games is having a good looking UI, and even with the small time we had, you managed to pull a very simple interface that really does the job. Nice game!
Dec 5 09:58:02 9m 46s Cursed Tower Defense 2D ♥ 1 A tower defense that is very complete. There is a part of the map that is covered by the UI, other than that, really good job!
Dec 5 20:09:53 10h 11m For the Princess ♥ 2 It works really well with the theme. Great game overall!
Dec 5 22:41:34 2h 31m The Cult ♥ 1 Levels are entertaining enough, I would make them a bit more accurate regarding the character's mobility, but still, good job!
Dec 5 23:47:16 1h 05m Not-So-Nicer-Dicer ♥ 1 Not a big fun of waiting times between levels but I enjoyed solving them!
Dec 6 09:36:55 9h 49m Hermenegildo ♥ 0 Nice music you have. Each part of the gear is defined very well to understand what you are sacrificing for the levels.
Dec 6 09:40:40 3m 45s Atomic Lifetime ♥ 1 The concept has been chosen wisely, the game feels smooth and is easy to understand. Great work!
Dec 6 09:47:54 7m 14s Requiem ♥ 1 Nice art and animations. The aiming is a bit difficult until you get used to it and the BGM gets repetitive quickly, but I like the variety of skills and enemies!
Dec 6 09:59:37 11m 43s Sacrifice Simulation: GOAT FARM ♥ 0 I love the aesthetics of the game and, unlike many others I've seen, the theme is the core mechanic so it's always present. I'm looking forward a finished version of this game!
Dec 6 10:14:41 15m 04s Unity Sacrifice Battle(USB) ♥ 1 Usual simple mechanics of the fighting genre that do the work and visuals that are very attractive to the eye. Well done!
Dec 6 10:36:32 21m 51s Vikrifice ♥ 3 Is this an improved version of Mario? Hahah Love it!
Dec 6 16:56:10 6h 19m Sacrificial Love ♥ 1 Impressive, here you really feel the sacrifice theme. What is more annoying than not being able to invest your time on everything you need to at the same time? Well done!
Dec 6 17:06:29 10m 19s House and Destroy ♥ 2 This game is funny, I like the concept and would like to see more about it, may be more types of buildings or include the possibility to upgrade the ones you place. A max population limit indicator definitely needs to be placed, so the player has a chance to know whether they need to place a building or can store more resources for the next Building purchase. Good job overall!
Dec 7 11:42:11 18h 35m Skømp ♥ 3 You took into account so many amazing details that it really seems a full game experience, tutorial, acheivements, many SFX, particles, VFX, but I really missed the game over or automatic reset of the level when the character is killed which is kind of core in this genre. Overall, fantastic game you made!
Dec 7 14:00:52 2h 18m Path to Redemption ♥ 3 This requires some good parkour skills I wish I had. Nonetheless, having multiple paths to choose from is something that allows the player to make decisions based on what they can see in advance of the level, so it's up to them whether they prefer to experience a harder but shorter way or a longer but easier one. Good job!
Dec 7 15:40:53 1h 40m Feed the Gods ♥ 0 Hats off, I really had so much fun trying this game out. Solid design, programming, art and SFX, looks like all of you really worked as a team and produced a little gem. I'm sure you can come up with a name that fits better than the current one haha. Great work!
Dec 8 14:55:37 23h 14m Kaiten ♥ 1 Fantastic aesthetics, going for realism in this kind of games is always a good choice. The design aspect feels a bit weak. Anyways, it reminded me of World of Warships, good job!
Dec 8 15:06:29 10m 52s Agent of Sacrifice ♥ 0 The theme is clearly there. Beatiful art and animations, good level design and SFX. The game could be easily expanded with more difficult levels and more ways to murder the target, good job!
Dec 8 22:04:22 6h 57m Firefighter ♥ 2 The general concept of the game is well chosen and has potential to be developed a bit more deeply. There seems to be no real way to know how is the level going to progress and as a player you just have to assume that you are going to die multiple times to find out. Overall, good work.
Dec 9 09:14:38 11h 10m Space Battle Zero ♥ 1 A very entertaining game. It would be awesome to have stats and descriptions displayed when hovering the mouse over the battleship's abilities, or even an independent menu, where you can see what are the bonuses for upgrading each of them. Loved your work!
Dec 9 09:20:43 6m 05s Jesus Take the Wheel ♥ 1 This game really defies your multitasking skills. I would prefer the controls to be a bit more responsive since it is already difficult enough to control multiple vehicles at once, but hey, the concept is great!
Dec 9 12:18:29 2h 57m Checkpoint ♥ 1 Having multiple points of view to play a game is so enjoyable, specially with a short but entertaining narrative. I want more! haha
Dec 9 18:04:24 5h 45m Switch Accelerator ♥ 1 Pretty simple concept, well executed. I like the idea of having 3 characters on your journey instead of the typical lives mechanic. You have plenty of room for more level design if you are willing to continue the project! Well done!
Dec 13 10:56:38 88h 52m Lastcrifices ♥ 0 Entertaining and good skills required. Would like to see more!
Dec 21 11:54:41 192h 58m Slime Girls ♥ 1 Eye catching game. Controls are very responsive and makes it a smooth experience. Making sure that the player understands that the place where they die serves as an interactive mechanic with the environment is well done, however, it might be a little bit frustrating having to wait for the animation when dying accidentally. Good job overall!
Dec 21 12:05:33 10m 52s A Man and a Dog ♥ 1 Wow, this was incredible. 5 minutes of pure joy you have created. This game would really work on a larger scale and I am looking forward on you doing so, there is plenty of development potential. Well done!
Dec 21 12:12:13 6m 40s Machine Godz ♥ 0 Lovely characters and visuals. The attack would be of higher use if it prevented the enemies from exploding if you killed them before they reach you, even though they move so fast I can barely hit them haha. Pretty nice concept!
Dec 21 12:19:50 7m 37s 260KG ♥ 2 This is a tough game in terms of the theme but nonetheless entertaining. The walking part may feel a bit over extended and punishing if you fail, I think checkpoints would do the trick. Good job!