tosunami 2018-12-03 19:18
Cool graphics, could be fun to play with friends
Foon → Ludum Dare Explorer → LD43 → Unity Sacrifice Battle(USB)
By hinki, Freeda Meteora and gri-bel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 780 | 3.09 | 53 | |
| Fun | 779 | 2.90 | 53 | |
| Innovation | 989 | 2.38 | 53 | |
| Theme | 952 | 2.56 | 52 | |
| Graphics | 442 | 3.63 | 53 | |
| Audio | 437 | 3.17 | 51 | |
| Humor | 741 | 2.37 | 50 | |
| Mood | 813 | 2.89 | 53 |
Cool graphics, could be fun to play with friends
Thank you for such a lovely feed)
These graphics is awesome! And it have a realy like sound! Great Work
Really nice graphics! :D Now I have to find someone to try the mechanics...
Cool graphics and audio, I wish i had friends to play it with lol!
I love the graphics, animations and moves of the fighters, it looks and plays really nice! The music and sounds are also great and helps the mood of the game
Thanks again for such great feedback!) if there is any problem - we would like to know it)
Good graphics, didnt have anyone to play with though but seemed cool, animations were cool and sounds were just right
Nice graphics! 1v1 are always fun to play :D
Tried playing with someone and player 2 didn't have an attack button on a Mac. Great art, though.
Thanks for comment about mac! I think I'll make a small patch in the next 12 hours in which I'll replace Right Ctrl with Right Alt
love the whole aesthetic
Nice fighting game!
Unfortunately I can't play it in the web
Usual simple mechanics of the fighting genre that do the work and visuals that are very attractive to the eye. Well done!
nice graphics and quite fun to play! love the sound effects... well done!
Hey, the art is quite competent and with a bit more time you could have a real looker here. Sadly the gameplay is bad. Because there is no mechanic that makes spamming not the best way to play the match just ends without a winner and both players can just stay in mid trying to outspam the other. Having the grab on a cooldown and increasing the time to free yourself from being grapped with every consecutive grab would help a lot to create a more engaging game.
Hello @poweranze!
Thank you for your feedback. Yeah we know about flow in our gameplay. And also we tried to increase the time of freeing yourself from grapping. Unfortunately we made conclusion that it is quite hard to balance this feature because this game whole is based on reaction of players and it would be quite hard to balance this "escape" option. By the way.... about cooldown on grab!! It's brilliant! What a pity that this great idea came to me just now!
Again thx for your feed Sincerely yours, @gri-bel
We tried playing the web version, and the first thing that happened was the game closed because player 2 hit Ctrl, and player 1 hit W. Ctrl+W closes tab in Chrome :( We tried again with a "no jumping" rule, and ran into Ctrl+D, which de-focuses the game and tries to bookmark the page.
Made alternative version in which right control button changed to the right alt button. Hope this will change things in better way)