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EggshellDog

Feedback comments for LD43

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TimestampSince previousGameEggshellDog's comment
Dec 3 14:26:15 WAYT ♥ 1 This a challenging game, it's fun but I really think there should be some kind of easy mode option like the block can stay longer or it doesn't disappear when you touch it from the side! I only get to level 6 and I am exhausted! Maybe I will continue it later Also, the player spawn position in Level 2 is kind of bad, you will fall into the air if you are holding left/ right when you respawned. That's super unfriendly for a game that requires players to do a lot of try like yours! Fortunately, this problem doesn't appear in the following level I triedπŸ˜‚ Music is awesome btw
Dec 3 14:38:41 12m 26s Nino's Servants ~ The Day We Die For Her ~ ♥ 0 Cat is the ruler of the world!! The animations in this game are smooth and nice. Also, the Kumamoto bear's eating face is hilariousπŸ˜‚ However, to be honest, I think your entry is a bit lack of content, I was pretty excited when I saw the gif in the intro (nice gif!) but that's almost all the gameplay is about. btw I don't feel guilty at all when I give the GO order which maybe good because I guess that's the what the Cats feelπŸ˜‚πŸ˜‚πŸ˜‚ One more thing, I am not sure is it my problem but when I play in Web version, the human bounce and lag for around a second when they hit the foes. The downloadable version is fine.
Dec 3 16:02:21 1h 23m Craftsman ♥ 0 I have been tracking your feed after this LD started, can't imagine you can make a drawing game in this unique way! Your game is well polished and within the great music and game environment, drawing is also fun now! That's sad that there is no feedback after the ending, it let me feel like something is missing. A simple text describing what happened after I decided my choice is already enough and it will let me feel this game is completed! In my opinion, if you don't give players the right to choose the ending, then I will feel this game is completed. However, if you let players to choose but you don't give any feedback, then it disappointed the player!
Dec 3 17:50:13 1h 47m Penance ♥ 1 Solid Entry, fun to play with and Nice graphics! I hope there can be more interaction between player/environment with the minions like they can block an arrow for me or maybe the player is shooting the minion out but not the magic ball.
Dec 3 18:13:58 23m 45s Wind ♥ 0 I love this art style 😍 If there can be some relax music, then it will definitely level up the gameplay experience! Also, I think the camera movement needs some improvement, currently if I am moving in max speed, the camera following will be kind of laggy (I feel like it only moves when it checked it has a certain distance to target position, but not keep moving to target position)
Dec 3 19:04:24 50m 26s Space Traveler ♥ 1 Solid entry and fit the theme well! Also nice Art style! I think if the game has an ending instead of steeply increase the difficulty, the player's feeling during the gameplay will be better. Currently, it feels like the game keeps taking my ability out just for killing me. However, if there is an ending let's say it ends at Level 3, then it show a text like "You MAKE it!" or "You finally reach XXX". It not only completed the game but also gives players a meaning to sacrifice.
Dec 3 19:11:06 6m 42s You Cover ♥ 1 It's a funny way to fit the theme! I really think you should just let the bot respawn after a certain time Then you don't need to tweak the stone's damage and the players can keep throwing each other away which is the most fun part to play with!
Dec 3 19:51:24 40m 18s Trolley Problem Must Be Sacrificed ♥ 0 wow really good execution of this theme! The gameplay is hilarious! If there are ragdoll applied in the human, that will definitely be awesome! (to roll over them)
Dec 4 02:56:02 7h 04m Roguedare Ludumlike ♥ 1 Nice art style πŸ‘ I agree with @lontrus which I think you should tell the player what happened after their sacrifice! now I found 1 health - turn 1 of your item into 1damage staff 2 health - increase 2 health limit 5 health - increase 10 health limit I think the idea is pretty good but the current game is unbalance, you sacrifice your health for higher health limit but you can only restore your health with health potion which is hard to find! That makes the other sacrifice kind of meaningless because player almost always can't afford the high sacrifice
Dec 4 03:27:13 31m 11s JellyWay ♥ 2 Nicely done! The art is cute and the interaction between player and other jelly is great, The changing of face and sound when I put them on the stinger make me feel a little bit guilty but yeah, sacrifice must be made 😈
Dec 4 03:50:22 23m 09s Detritus Walks ♥ 2 The body system is unique and it's great, It really surprised me when I first get my body formed! And every puzzle is designed around the body physics, great job!
Dec 4 04:09:46 19m 24s HSMC Arena ♥ 2 The game is fun, there are a lot of ability to play with! Also the 3D model is nice! hmmm but is it only my problem? I can't move with WASD/ZQSD 😒
Dec 4 04:21:11 11m 25s Identity Crisis ♥ 0 Cool idea! cloning yourself and push them to die cough cough I mean solving puzzles πŸ˜‹
Dec 4 06:00:53 1h 39m The Chosen Sheep ♥ 1 The graphics are great and the UI is really smooth and comfortable! However, I think it feels a little lack of content, if you reward players with some abilities like charging/ time slow/ stop when you put faster sheep into the farm, then the gameplay can be more diverse!
Dec 4 06:48:29 47m 36s Sacrifice to win ♥ 1 Cute character! I think if the platform that generated by die player can collide with the player, then the game can be more challenging because players can't sacrifice without consideration, the generated platform may block their way to win! Currently, I can just die randomly until I can easily jump to the end point. Or maybe you should just add a die limit for each level. But anyway, congrats for finishing the first LD!
Dec 4 07:23:41 35m 12s Superstar ♥ 0 The graphics, lighting the visuals effects are really nice! However, I think the current gameplay is a little bit too simple, If there are some goals for players to reach like climbing up to a certain point or just simply set a target score can make players feel better! Also, I really think you should add some kind of respawn mechanism like "R" to respawn, star.PNG everytime I fall into the hole, it's almost impossible to get up and I need to restart the whole game!
Dec 4 07:36:23 12m 42s En Passant ♥ 0 Really cool idea! chess platformer, It's really fun to play with but I think it's a little bit too hard! but I think that's fine because you let us customize the level through the text file which is awesome btw where is the sacrifice ? πŸ˜‚
Dec 4 08:05:05 28m 42s Breach Squad ♥ 1 Really cool opening! and Solid gameplay. Originally I want to say that will be fun if players can roll over the enemy human using the bulldozer, However, that's really horrible after I realize your game is describing some realistic situation so haha nevermind, it's still a good game!
Dec 4 14:42:26 6h 37m Ants ♥ 1 The ants are cute, their blinking eyes! The moving system is pretty awesome. When you are moving in max speed, it's like driving an F1 formula car, Also, that feels great when you get used the control! However, during the gameplay, actually, I have no idea what I am doing. I found you said there is an ending, I think you should try to notice player there is a goal to reach πŸ˜‚
Dec 4 14:54:08 11m 42s Break a leg ♥ 5 Yeah just like others comment, the art style is really good and the rendering is awesome! But I think you should try to enhance the visual effects of the player's attack. For example, shooting my arms should give me the feeling of rocket punch! Mazinger_punch_8493.jpg Then the gameplay will be much more satisfying. I think some simple fire particle and better sound effect can do the job. Anyway, it's still a good entry, robot fight is always awesome!
Dec 4 17:19:52 2h 25m Sacrifice by Sword ♥ 1 This is a solid entry, I enjoy the process of being a great warrior. Also the art style is pretty good, it is simple but it looks comfortable and smooth. two things, I think you should add collider in the edge of the map so players don't fall down πŸ˜‚ Second, you should let players know where the enemies are, I know you are planning on minimap but I think you can just simply apply the inspector mode into it to let players able to rotate and move up the camera to check the situation around them Overall it's a good entry and I enjoy playing it!
Dec 4 18:20:23 1h 00m The WeeZard ♥ 2 The graphics in this game are charming! Also, the gameplay is smooth. However, to be honest, I don't really feel "sacrifice" Maybe you can add some mechanism like sacrificing your health point to restore mana. Then it fits the theme and also gives players more mana to fight the monster. Currently, I tried a few times and I was like 0 mana for 90% of the time, which is not satisfying 😒
Dec 5 13:09:54 18h 49m SpaceCrafter ♥ 2 The customization system is awesome! it feels completed and well made, the 3D models are great and the music is pretty good. ah.. but for the rest... um, I think you are just run out of time, the battle is not satisfying, the laser cannon don't feel powerful, the spaceship control is kind of flat, don't give the feeling of weight, no fire particle blowing out from the propeller and no collision between spaceships which is pretty sad, any polish can make this game much better! But yeah, at least the customization system is really cool, I love it.
Dec 5 14:12:05 1h 02m Goatrifice ♥ 2 The 3D model is charming and the animation are smooth, that's great! However I think the gameplay is kind of flat, the bigger enemy just have more health, if there can be more skill for players and more enemy types added when player reach higher waves, the gameplay will be more funny!
Dec 6 02:05:02 11h 52m Threadpoint ♥ 2 Just like other's comment, the feel of speed is awesome which make the gameplay is smooth and comfortable, also the graphics and music are great, it is satisfying to play. But yeah like other's criticism, the obstacle in late game is coming too fast, I think you should give player hint like you did for threadpoint!
Dec 6 04:44:35 2h 39m Food Chain ♥ 2 I am sick, I feel really satisfying when killing these little cute things, the hands pop out feeling just too good
Dec 8 05:48:39 49h 04m Sven ♥ 2 Beautiful!
Dec 8 07:29:31 1h 40m Total Party Kill ♥ 0 Wow this game is well polished in every corner! The only thing that makes me sad is that most of the time knight is just a stepping stone like in most of the RPG game 😒
Dec 13 04:08:42 116h 39m Welcome to the North Pole! ♥ 1 The character control is good, the gameplay is really smooth and comfortable. I have been playing so many cruel or tough games in this LD, and finally I found your game, the soft music and the lovely snowball heal my soul. Thank you!