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Feedback comments for LD43
Baktillus's games and stats for all events →
| Timestamp | Since previous | Game | Baktillus's comment | |
|---|---|---|---|---|
| Dec 3 18:43:12 | Bomba Ball | ♥ 1 | Beautiful looking little game. It fits the theme well and is really impressive for the timeframe :) | |
| Dec 4 08:29:50 | 13h 46m | The Feast | ♥ 1 | Love the soundtrack! Did you guys make it? The gameplay itself is fun and feels like it could be expanded upon very nicely. For maximum pixelyness remember to put filter mode to point in the import settings of your sprites ;) Unfortunately they got blurred quite a bit but everything still looks super nice |
| Dec 4 08:40:42 | 10m 52s | Soul Clicker | ♥ 4 | Beautiful game - you can tell that a lot of artists put a lot of time into this. Also the music is great! For some constructive criticism: * The hitboxes could be more generous - its very hard to git some of the creatures * all demons of one type move together - not sure if intentional.. i thought my demons would spread out but in the end 5 small demons did the same the very first one did. the always moved together * one small sound effect to indicate damage to the tower would be helpful - also the tower doesnt seem to take damage? There is no healthbar and just letting a bunch of farmers poke the tower for a few minutes doesnt do anything to it. |
| Dec 4 14:28:44 | 5h 48m | EVIL Ship | ♥ 2 | I didn't really get how to balance out the resources. one great addition would be to get some info when you hover over an icon in the event tracker. beautiful graphics! |
| Dec 4 14:37:43 | 8m 59s | Magnibus | ♥ 2 | Enjoyed it, but the "sacrifice" seemed a bit forced and i think the game would've been more fun with less HP and no sacrifices but retries instead. I can see how you wanted to match the theme though! very deep gameplay once you get the hang of it :) |
| Dec 4 15:01:28 | 23m 45s | Forbidden Hel | ♥ 3 | Visuals are great, music is fitting while a bit repetetive. The gameplay itself is solid (who doesnt like a good horde) if it weren't for the sluggish controls. I do really like the upgrade mechanics and progressively more difficult to navigate world! Sometimes my controls bugged out and one key would either not do anything or match the opposite key (hold right - goes left) when taking damage or something. |
| Dec 4 15:40:04 | 38m 36s | Disassembly Line | ♥ 2 | Cute idea and generally very well made! I am not a big fan of the aim mechanic, I couldnt figure out the height.. that might just me though! Super cool |
| Dec 5 10:49:35 | 19h 09m | Let's Join a Kitty Cult! | ♥ 1 | Awesome! Love the visuals. Gameplay is not super deep but heck, it's a complete game! I had one invincible cat that couldnt hurt me either, I assume it was "dead" but not immoble or something like that. the little bossfights felt like a really cool addition - would be neat to see that expanded upon :) |
| Dec 5 10:57:24 | 7m 49s | Potty Panic | ♥ 2 | Cool game, the artstyle is really cute! I didnt notice the upstairs area until it was completely overrun :'D |
| Dec 5 11:20:50 | 23m 26s | DEATH GUN | ♥ 1 | Super simplistic and extremely fun! The star of the show is bullet time here. coupled with bleeding out mechanic it makes for exhilarating moments. Super fun in the later stages to blast their shields, then charge in and spam F+RMB to knock them all over while feeling like a god. You should really try to add more content (and graphics) later on :) |
| Dec 6 11:09:30 | 23h 48m | This hole in me | ♥ 0 | Hey your newgrounds link seems to be dead :( @sekkyo |
| Dec 6 11:33:00 | 23m 30s | Slow Food Burger | ♥ 1 | The car is SO loud! When you hold W and UP it even multiplies :D Hilarious reaction when you cross the red light! Pretty cute that they even locked up the car :'D All in all nice moody scene, lacking a bit of life. For a solo game its pretty good though |
| Dec 6 11:35:36 | 2m 36s | Some Won't Make It | ♥ 0 | Cool idea with cute graphics :) Gameplay wise the concept is great, but the deactivated player still slides around sometimes, I think because of the scaling animations? Better lock them in place completely i think. The gameplay works really well though, I like that you can kinda "boost jump" when you stack two players and jump twice :D |
| Dec 6 11:36:44 | 1m 08s | Bird Cop: Sacrifices Must Be Made | ♥ 1 | Your link is broken :( |
| Dec 6 11:49:05 | 12m 21s | Hangman Quiz | ♥ 0 | Gotta say, It looks and sounds nice for a gamejam! The gameplay is nothing to write home about and the distances felt pretty far just to get to another question.. I can see you put a lot of work into the visuals though! Found one weird bug in the glass shader: hangman shader.png |
| Dec 6 11:51:18 | 2m 13s | Disincorporation | ♥ 1 | Alright here's my feedback: * Nice graphics! feels very cohesive * Nice music! * Combat animations are readable and nice looking * controls are a bit clunky: sometimes you get stuck in an animation for a bit. quick followup attacks almost always result in this All in all cool submission :) Definitely a nice prototype to build something from! |
| Dec 6 11:52:13 | 55s | KILLED TO DEATH | ♥ 0 | +1 for the 404 |
| Dec 6 12:04:47 | 12m 34s | Of Gods And Rain | ♥ 7 | Really impressive submission! Graphics are great. music is fitting (did you source that elsewhere?) Texts are a bit repetetive. The stealth mechanic is simplistic but for the timeframe all in all its a great game! |
| Dec 6 12:40:23 | 35m 36s | A thing I made | ♥ 1 | Hey! Looks like you only uploaded the .exe file! You have to include the folders in your build-directory too to make it work. Best pack them all in a .zip and upload that :) |
| Dec 10 10:23:28 | 93h 43m | An Fhicheall Mhór (Grand Chess) | ♥ 1 | Kept losing for no reason. Got on the yellow square -> lost Took a rook, moved into an empty square -> lost moved two squares from the start -> lost. Had a bishop run through me and didnt lose.. got through a few levels but didn't feel like continuing after having to close the game everytime anything causes me to lose. |