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Feedback comments for LD43
Apple Dash's games and stats for all events →
| Timestamp | Since previous | Game | Apple Dash's comment | |
|---|---|---|---|---|
| Dec 3 06:45:39 | The Cycle | ♥ 1 | It's way better than I expected. Combat is quite fun, although, I have two complaints. First one -- your tangible power doesn't scale well with numbers you get for sacrificing people. Yes, sure, I have 50 damage, but that doesn't really matter, because I'm one-shoting enemies as if I had 5. Maybe, the size of the projectile should increase as well (and it would fit "you vs the horde" gameplay really well) Second -- I wish there was some reward for giving people to the pumpkin guy, because at that point, you are just throwing away free health (and that might have been the while point, but imo there should have been something to acknowledge, maybe a "good" ending). And a better tutorial wouldn't hurt. And UI is obnoxious sometimes. And music, while moody and creepy, get old preety fast Overall, it's quite an enjoyable little game, even though it's simple and doesn't look that great | |
| Dec 3 06:54:06 | 8m 27s | Lost In Space | ♥ 1 | Took me a while to figure out, but overall it's quite a nice game |
| Dec 3 07:05:52 | 11m 46s | thacrifaazth | ♥ 1 | Great presentation, although the game could be balanced a bit better. It's way too hard to stop the blades (especially fast ones) at the right time which can get all your little guys killed. This, and the fact, that you don't have room for mistakes made me quit after 2 levels. |
| Dec 3 07:20:07 | 14m 15s | Sacrifices Must Be Made | ♥ 1 | Wow, this is a really impressive entry. The story and presentation really immersed me into the game. |
| Dec 3 07:31:51 | 11m 44s | ADRP | ♥ 0 | It's really weird, that's all I can say. I suppose, premise is quite interesting and there's a potential for an emotional story to be told, however, it doesn't really work, as it's very linear and all the choices are forced on you. |
| Dec 3 07:49:56 | 18m 05s | Ass Man | ♥ 0 | Sorry, love the presentation, but couldn't manage controls and difficulty. Also, jump button didn't work way too often. But mechanics and idea is fun, just wish the difficulty curve wasn't so steep |
| Dec 3 08:05:17 | 15m 21s | Squad Wipe | ♥ 1 | It's great. Gameplay feels nice, audio and visuals feel minimalistic, rather than simplistic. Really liked level design. The game has nice difficulty curve and throws different challenges each level. The only complaint, really, is that most of the time, fights happen completely off screen. You are shooting someting off screen and dodging bullets that are coming off screen, so you just hold the button until they stop. But overall, it's a simple game well done |
| Dec 3 08:10:36 | 5m 19s | Hungry Volcano | ♥ 1 | It's simple, but fun. I wouldn't mind some sort of goal, other than "survive as long as you can" |
| Dec 12 15:59:19 | 223h 48m | Cave Adventures | ♥ 1 | A lovely little game. Very fitting music and nice art. Found the controls a bot fiddly, but overall a very enjoyable entry. |
| Dec 12 16:08:49 | 9m 30s | Bloodless | ♥ 1 | Sadly, It was way too short (I think, you are missing the potential of your sacrificing system with just one fight) and combat doesn't feel that great. Bonus points for cutscenes though, they were quite fun |
| Dec 12 16:20:52 | 12m 03s | Rift Core | ♥ 2 | Reminded me of Into the Breach. Very cool and polished visuals. However, I found gameplay annoying, because it was too difficult to focus on multiple mechs at the same time with the amount of stuff going on. And while I found your idea of finishing enemies so they wouldn't come back quite interesting, this Dash move didn't always work. IMO, it should be much faster. But overall a very surprisingly polished entry, great job! |
| Dec 31 19:10:48 | 458h 49m | Colony | ♥ 1 | I like the presentation of the game and like the idea even more. It is very polished for a compo game. Haven't found any major problems with it (I mean, a tutorial or simple how-to-play woundn't hurt, making location of facilities clearer (I found Thermal almost at the endo of the game), pacing it better (or adding a pause button, as someone above suggested)), but overall a very solid entry, great job! |