Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → red
Feedback comments for LD43
red's games and stats for all events →
| Timestamp | Since previous | Game | red's comment | |
|---|---|---|---|---|
| Dec 6 00:09:12 | TILL WE UNITE AS ONE: CHAPTER ONE | ♥ 1 | error.png | |
| Dec 6 00:18:21 | 9m 09s | Thinning The Herd | ♥ 0 | I was not able to get past the title screen. Pressing "Start Game" did nothing, I could only click on the X to exit. |
| Dec 6 01:35:03 | 1h 16m | My Ludum Dare 43 | ♥ 0 | Unfortunate story, good use of the situation. |
| Dec 6 02:22:49 | 47m 46s | Apotheosis | ♥ 0 | Nice and simple! Also, cool special effects. The only criticism I have is that the player moved excruciatingly slow. |
| Dec 6 02:28:16 | 5m 27s | Make the good choice ... | ♥ 0 | The controls being ZQSD is very strange, it would be nice to have the arrow keys as well. Movement was way too fast, to the point where I was teleporting past walls. Nice music, though. |
| Dec 6 02:33:04 | 4m 48s | God Game | ♥ 0 | Nice little idea, it could use some more info about the strange pedestals. |
| Dec 6 02:46:46 | 13m 42s | loaned tut glasses tut wife | ♥ 1 | Interesting idea with the visual impairment, the controls were a bit iffy (lights were very picky and dragging things felt strange) |
| Dec 6 03:02:25 | 15m 39s | Until there were none | ♥ 1 | Impressive amount of abilities for a jam! I wish there were sound effects! |
| Dec 7 22:22:49 | 43h 20m | Dog Days | ♥ 0 | Interesting idea, I'm always interested in random generation! How did you generate the names? |
| Dec 7 22:31:34 | 8m 45s | Shine | ♥ 1 | Neat little game! I think the game would benefit from being a little more fast-paced. My suggestion would be to increase the number of enemies earlier and add fewer shields to make up for it. |
| Dec 7 22:38:21 | 6m 47s | Worthless Robots Fight | ♥ 1 | I think it would be cool if the player could see their score or waves completed when they lose. |
| Dec 7 22:53:45 | 15m 24s | Goblin Quest | ♥ 0 | Impressive amount of story telling content for a jam game. I like that deaths also slightly change the course of the next play-through. |
| Dec 7 23:02:23 | 8m 38s | Evil Cult Managment System v1.0 | ♥ 1 | Fairly complex game for a jam and great job with all of the effects! |
| Dec 7 23:33:57 | 31m 34s | Sacriflag | ♥ 1 | Actually a really cool idea, and I appreciate that both keyboard and mouse controls are available. Good work. |
| Dec 7 23:38:43 | 4m 46s | Jetsam | ♥ 2 | This is a good idea, but could use some more game-y mechanics such as enemies or dodging cannon balls, etc. I appreciate the help and about page. A good amount of people don't get around to doing that! |
| Dec 22 03:32:47 | 339h 54m | ICATUS and the Golden Ball of Yarn | ♥ 0 | Pretty nice, simple game. There's a nice amount of sound effects, although some sound a bit low quality. One graphical improvement I would like to see is to make the platforms stand out from the background a bit more. |
| Dec 22 03:37:25 | 4m 38s | Keyboard Twister | ♥ 1 | Really cool looking game, my friend has actually made a keyboard twister for a previous ludum dare! |
| Dec 22 03:41:07 | 3m 42s | 101 Ways to Die in Alpha Complex | ♥ 1 | This is a really interesting game! The controls were a bit too sensitive but did not hold the game back at all. |
| Dec 22 03:42:16 | 1m 09s | Farewell Dear Cargo | ♥ 2 | Favorite graphics so far, nice job! |