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Feedback comments for LD43
pranjalbisht's games and stats for all events →
| Timestamp | Since previous | Game | pranjalbisht's comment | |
|---|---|---|---|---|
| Dec 4 07:26:38 | Alms Crown | ♥ 1 | Wow, amazing puzzle mechanic! Kept me busy for quite some time. I got stuck at level 6 for a while and later couldn't complete level 10 at all, haha. Some great level design there. The only issue I had was the camera angle, made it hard to differentiate between height and the ground dimension along the camera direction. | |
| Dec 4 09:16:17 | 1h 49m | King's Last Stand | ♥ 1 | It was fun to play, I reached wave 7 but didn't manage to beat it! I found myself wanting to zoom out more, just to see more of where the enemy swarms were during the brunt of the wave. It was very annoying to be running from a huge swarm and having another one come right from the front without any warning. |
| Dec 5 06:07:44 | 20h 51m | Super Sellout | ♥ 4 | Absolutely amazing job on the art! Moving up vs jumping was a little confusing at first. I think the jump could certainly have used used more feedback/differentiation from normal running, on top of the shadow separation and slight squish- maybe the squish had to be more pronounced. The layering of the character with the buildings was also graphically confusing- when you fall down, with buildings that are supposed to be in front the character always being behind. But then again, 3-day time frame, so it's acceptable. But wow, aside from those(purely personal) issues, everything fits together so well! One more thing. Super good job on the overall presentation. The menu screens, even this page, and the itch.io page. The best I've seen so far. |
| Dec 5 06:39:17 | 31m 33s | Fire and Atlas | ♥ 0 | Ok, this entry is super polished! I'm sold on the memory game idea! Simple but great pixel art, great sound feedback. Great, solid grid movement too. Everything feels compact and solid. The use of theme is a bit questionable, though, but really, I enjoyed it so much. I failed because I kept pressing z by mistake instead of x! But I'm going back to play and complete it! |
| Dec 5 07:56:25 | 1h 17m | Electric Kaiju | ♥ 0 | Not working for me, I'm getting errors trying to extract the rar file. Is it just me? |
| Dec 5 09:18:31 | 1h 22m | Sacrificio Inc. | ♥ 1 | Nice and clean art! Difficulty wasn't too high so I was able to complete all the levels, which is perfect for a jam game. I think since it's a puzzle game, the timer really doesn't go well with it. It felt like moving the blocks around lacked some feedback. |
| Dec 5 10:32:45 | 1h 14m | Ursa | ♥ 5 | I think the music stood out the most. Really beautiful. Gameplay was OK, maybe needed a bit more polishing with the controls, but hey, it's a jam so that's acceptable. The colors were used really well but the pixel sizes were all over the place, you should always go for a constant pixel size if you're going for pixel art. |
| Dec 5 13:20:13 | 2h 47m | FTD : Fixin' to Die | ♥ 2 | Holy crap, what a game! Visceral, hectic and super fun to play! I genuinely tried saving everyone across 3 runs but failed xD Absolutely amazing job on every stat! I believe you'll be in the top games of this LD! |
| Dec 5 13:52:39 | 32m 26s | Night's End | ♥ 1 | Oh boy the game's so challenging! Aside from the issue with the flow-breaking cutscenes when your retry, really well done! |
| Dec 7 13:10:44 | 47h 18m | Flocked | ♥ 1 | Simple and effective. The mouse movement was what made it quite fun and challenging! |
| Dec 7 16:56:31 | 3h 45m | STAR JUNK | ♥ 0 | Wow, awesome pixel art! The core gameplay was fun and engaging. Not being able to shoot in the direction until you're fully turned made for good dogfights. Movement(and also the setting) reminded me a lot of Star Control 2, and I loved it. Once I had the basics figured I just rushed for the crystals and managed to finish it. Great jam entry. |
| Dec 8 14:50:30 | 21h 53m | The Sun Scene | ♥ 1 | Wow, that was an amazing experience. Lacked interactivity but still, that's so unique. |
| Dec 9 09:23:57 | 18h 33m | Sacrifices Must Be Made | ♥ 1 | That is insane for a compo game! Tried playing again to maybe try getting another ending but the game got stuck when I played the Stoat before the message to play it came up, lol. But still, this was amazing! |
| Dec 9 09:32:51 | 8m 54s | Clucked Up! | ♥ 1 | Wow, super good! Soundtrack was the best XD |
| Dec 9 10:14:21 | 41m 30s | dropboy | ♥ 0 | Brilliant puzzles, had a fun time solving them! |
| Dec 9 10:37:06 | 22m 45s | Bird Butt Battle Royale | ♥ 1 | That was short but fun! The controls for the egg were on point. |
| Dec 9 10:52:57 | 15m 51s | Your God Demands... | ♥ 2 | Ahahah, this was so much fun! Gets real hectic real fast! |
| Dec 10 04:01:29 | 17h 08m | TAMUTU | ♥ 1 | Wow, great entry, you actually managed to squeeze a nice story in there. Gameplay was fun, awesome job with the tone-switching with the graphics and audio! Now just to see what happens if I wait... |
| Dec 10 04:28:11 | 26m 42s | hiJack | ♥ 1 | Sweet concept! Clean and nice graphics. My only complaint is that everything- the ships, asteroids, etc occupy a pretty large area on the screen, and after a while it becomes impossible to dodge anythning - perhaps smaller ships/lager play area would have helped, but I guess that's what adds to the challenge. |
| Dec 12 13:12:33 | 56h 44m | Well-Hidden Genie | ♥ 1 | Good Lord, the puns... Absolutely stellar job with just about everything! I really had fun with the goofy controls. |
| Dec 12 13:15:54 | 3m 21s | My Little Cultist - Sacrifice is Magic - Babby's First Eldritch Ritual edition | ♥ 1 | It's insane you managed to make this in 72 hours! Love the sketchy art. |
| Dec 12 14:02:34 | 46m 40s | Collatero | ♥ 1 | Wow, great cuphead vibes! Enjoyed it a lot! I sometimes found myself wishing for a way to make the spotlight go smaller faster, not having to wait, but then again, it's a memory game so don't know about that. |