Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → yazara

yazara

Feedback comments for LD43

LD44 →

yazara's games and stats for all events →

TimestampSince previousGameyazara's comment
Dec 6 14:09:51 Etherium ♥ 1 Really nice visuals and overall a cool experience! I enjoyed it and played it for a while :) If I would work on things further, it would be the camera movement (make it drag behind the player and smooth it out) and improve the level design - I was basically standing below one platform all the time and waiting for the enemies to run into my shield or my equipped attack. Or as PeachTree said, balance the shield. Giving the player multiple lifes would make it more beginnner-friendly
Dec 6 14:25:43 15m 52s Bow-wow Before God ♥ 1 It took me a bit to figure out what's going on, some info texts are definetely needed! I really enjoyed your artwork on the world map ;) The god reminds me of the pokemon Swirlix :D Seperating the sacrifice shop screen and the god stats as well as the sacrifice screen and the continent screen made it quite hectic and resulted in a lot of switching back and forth between screens - I think the game would be more fun if you reduced the speed and the need to switch between screens. Still, great work for a first game jam! :) Oh yeah, and a short overview about how the game works in the description on this page would be good!
Dec 6 14:43:43 18m 00s Soul Keeper ♥ 2 Great atmosphere! Sounds and art is nicely polished :) The controller mapping is a bit weird, especially activating your skill with both arrow buttons and exiting the body with the up arrow 🤔 Also, the movement controls could be a bit more polished - the part in level 2 where you have to stack vessels to reach the soul was kind of fiddly since it's hard to land on top of another vessel.
Dec 6 15:11:35 27m 52s Small God ♥ 1 Wow, quite a complex game! Good job! I was quite overwhelmed with the amount of skills, moving along the map and switching between modes. The music gets a little annoying after a while :P
Dec 6 15:19:43 8m 08s GameDev Sacrifices ♥ 5 Great artwork and really funny idea! :D A little pessimistic for my taste :P I didn't quite understand if there's a tactical way to play the game, but enjoyed it nonetheless!
Dec 7 17:43:12 26h 23m Toothless Speed Dating ♥ 1 Congrats on your first own Unity project! For the next one, I would recommend keeping the visuals simple / consistent - the beautiful photograph in the background doesn't fit the derpy handdrawn character and the fun athomsphere :P The concept works quite well, it could be a bit faster (move faster, jump higher and not die quite as often) in my opinion ;)
Dec 7 18:01:06 17m 54s Cross the Hell ♥ 1 Cool concept and nice visuals! I really like the atmosphere :) I agree with some of the other commenters: The players speed should be faster or at least more responsive (change speed instantly instead of accelerating slowly) - I would also increase the speed of the "other dimension bubble" so that it appears or disappears faster. In general, I would rather make the game a bit easier than really hard and challenging for an event like this ;)
Dec 8 14:43:15 20h 42m QUELTRIS ♥ 2 Wow, a really unique concept! A simple game mechanic but it works really well! It took me some time to get a hang of it. Also, a fitting choice of music!
Dec 8 15:00:44 17m 29s Fuel Duel ♥ 0 Interesting concept! Getting faster while becoming more vulnerable and harder to control works well. The controls could need a little more tweaking though - it's really difficult to control the car at a higher speed. Maybe if the camera would turn with the car instead of a fixed top view it would also make it easier to control.
Dec 22 10:40:22 331h 39m Game Jam Simulator ♥ 1 I really enjoyed the art and audio (especially the commentary) :D The mechanic of collecting stones and bringing them back to your PC doesn't really fit the game jam sim topic though.