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jdelaay025johnd1788

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TimestampSince previousGamejdelaay025johnd1788's comment
Dec 4 01:19:31 Spacebrawl ♥ 1 ​Looks pretty cool man!! I would give people the chance to invert their Mouse Y. I only play right-side up and can imagine that others have that some preference. Also, the general character controller for unity is awesome but can be a bit clunky at times. But other than that. really cool!!
Dec 4 01:39:39 20m 08s ALL HE CAN EAT ♥ 1 Ok. So, I think your game looks FANTASTIC!!!! I had a hard time getting the controls to work on mouse and keyboard. w,a,s,d actually wouldn't work so i started over and it started working. I'm guessing you tested more on a controller. (which is fine!!) Also, there was no exit button to close your game. I still ultimately think you did Awesome!!!
Dec 4 02:13:11 33m 32s You or Me ♥ 0 This is really cool. The traps nearby didn't work properly. It said 0 and i went forward and ended up killing someone. I was SO SAD LOL I thought I had it figured out!!!
Dec 4 02:54:57 41m 46s False God ♥ 1 I liked how stylized everything was. I liked the song and i liked what i think you were going for. unfortunately, I couldn't figure out what to do to win. I was having trouble getting anything to happen. then I finally started disintegrating things but ultimately, my sacrifice was declined. I'm not really sure what that means or what the disintegration meant either. Overall, I still liked it!!
Dec 4 03:20:04 25m 07s Sorcerer's Gambit ♥ 1 I really enjoyed playing this one. I actually stayed a while and kept playing. The sound effect got annoying after while but not enough to make want to stop playing so that's even more of a testament to how good the game is. Well done!!!
Dec 4 03:47:29 27m 25s Mirror ♥ 1 This is such a fantastic looking game. I mean AWESOME!!! You're going to do great things with this one. The low ratings are just for the nature of it being unfinished. I'm sure when you do, it will be a 5~star game!!!
Dec 4 03:59:44 12m 15s Blendy's Fruit Factory ♥ 1 I only have one negative thing to say about this game and that is, hit boxes. But the thing is, that is the main mechanic of the game. being able to click them. Please just increase the sizes. The game is awesome. The concept is awesome. And spot on with the theme. Just submit a patch with better hit boxes
Dec 4 04:06:56 7m 12s Cult Village ♥ 0 I didn't really know why I was killing people. I just knew that I was killing people... uuuuuuuhhhh??? I guess you're spot on for the theme!!! So awesome job
Dec 4 04:47:52 40m 56s Chad Island ♥ 6 This is SO STUPIDLY GREAT! I seriously thought I was going to hate it. But I've been playing it for a while now lol Awesome job. I'm so surprised I liked that!!! Well done
Dec 4 05:29:42 41m 50s Neon Kata ♥ 4 I liked your visuals. They were fantastic. You even did a good job with the front picture. That's why i downloaded this one. The player could be a bit faster with some kind of dash ability. That would fit right in with the feel of the game. A dash that left behind a streak would do it for this game!!
Dec 4 05:59:00 29m 18s Nihilistic Nurture Navigation ♥ 2 Honestly, I love how you have everyone on a different set of controls and yet, still playable by one person. I can't wait to see what you all do with this one. I like the music the first few times around, but maybe switch it up or give the ability to turn it down. Soundfx would be a great addition to this. I would love to hear what each different creature sounds.
Dec 4 06:15:45 16m 45s Omelettes ♥ 1 Fantastic Game! You actually found a way to polish a game jam game. That's awesome. Let's get some super catch music and get swipe controls and you can put this on mobile and sell RIGHT NOW!! It's definitely good enough. And so many people would play this as a mobile game!!! I don't know that for sure, but honestly, don't you think so?
Dec 4 06:28:53 13m 08s Detached ♥ 2 This is pretty cool. I don't think you necessarily need to add any features. As much as, just have a complete overhaul in polish. All of the mechanics are cool. Just in need of some flash. Same goes for the sound. If you worked on making the mechanics feel like they have weight to them and add a few particle effects. And give us the ability to throw an arm or leg at the police or bomber. I think that changes things
Dec 4 14:32:20 8h 03m Dazle Islands ♥ 1 First of all, your game is awesome. You look like you probably want to continue working on it. So, I would say you need to add weight to the enemies and your player character. Everyone felt like they were 0.25lbs (or 0.1133981kg if we are metric LUL) But seriously, making the big guy feel bigger. maybe a screen shake or more soundfxs when he walks
Dec 4 15:34:34 1h 02m The Pizza Lord ♥ 1 The game looks and sounds fantastic. I'm not really sure I get the humor but that doesn't matter. I'm sure someone else would lul if you just continue working on it, this game would be great. maybe clicking on the object should pick up and hold it and then clicking again should throw. clicking and holding felt weird
Dec 4 15:41:18 6m 44s Fruity Madness ♥ 2 I'm so scared right now. Jimmy was so happy!!! You killed Jimmy!!! No wait, I killed Jimmy!!! No but seriously, this is a fairly polished game. Clicking on the fruit got a little impossible at times but that's alright. It's kind the challenge built in. I think if you improve (make larger) the hit boxes of the fruits, this would give the perfect feeling.
Dec 4 16:49:48 1h 08m Chopping Block ♥ 2 The tutorial is kinda awesome! Before I get into the praise, FIX THE NEXT BUTTON. I have to press it then go off of it, then go back on it and press. And it still may not fire the press event. So, I try that a few more times and it finally presses the button. With that being said, you guys put together an AWESOME invisible tutorial!! You learn at the beginning, which is what you expect, and it's not like annoying. You're just reading the rules. Then, when they disappear, you remember the rules because they were done well. And if you don't, you give a little prompt as a reminder. Fantastic implementation.
Dec 4 17:53:15 1h 03m Hide and Seek ♥ 0 The artwork is amazing here. I love the dialog boxes animating and overall feel of the game. I think speed abilities or powerups would change the game for the better. Like dash or increase speed for 20 seconds. or going through walls. or enlarged sight for a while. I don't know. Just something to offset how large the map is and how long it takes to get to the next friend. ultimately, a good game
Dec 4 18:06:16 13m 01s Dies Auxilii ♥ 1 I think you have an interesting thing on your hand here. Without animation of any kind, it's not good. But with animation, this would be an absolute treasure. Please keep working on this. Unless you have other things to do. I get it. lol But seriously, I'd like to see where you take it.
Dec 4 19:43:52 1h 37m Tracks of Valhalla ♥ 1 i love the graphics here. they are done really well. (well the tank graphics lol) but yeah, they are really cool. I wasn't sure what to do but that's probably because i didn't read your instructions properly. after while, i figured out how to move a single tank or all. so i made it to the goal. so i was happy. but unfortunately, with most game jam games, the controls are not clear
Dec 4 22:40:22 2h 56m Ranch of the Gods ♥ 2 I love your sound. It's not annoying or abrasive. The lack of drums makes it so I can let this stay on loop and not be annoyed. Great Choice. I love the animal sounds as well. Great variation on those. Give your player character some cooler animations and you could put this on sale somewhere. Just a little time-waster game. Well done!!
Dec 4 22:54:45 14m 23s Be The Bridge ♥ 1 I love the concept of what you did here. I'm just not good enough to get over the vertical wall after the first two pits. That's not your fault at all. The lose sound got a bit annoying. Not the fact that I was losing. I'm ok with that. Just the noise itself was too strong and generic
Dec 4 23:04:37 9m 52s Billy's West Quest ♥ 1 So yeah, the tongue breaks the fences but the gun does not. Was that in the notes? I didn't read it well enough. I love the scuffed sounds from getting damaged. It fits so well here. Not a dig at all. I'm serious. I all seems to work together really well. Mouse did not stay inside of the window when in full scene. Cursor.lockstate = CursorLockMode.Confined; Or use Cursor.lockstate = CursorLockMode.Locked;
Dec 4 23:11:23 6m 46s Sense Shift ♥ 0 I also could not get past the second room. I'll try again thou
Dec 5 00:07:26 56m 03s Decode ♥ 1 Very interesting ideas. Specially the sacrifice gravity. That came in as a shocker that it was actually exactly what you needed lol I spammed the attack because it didn't feel (look) like it would do anything if I tried to press it once with timing. Overall, not bad at all
Dec 5 04:15:35 4h 08m Pyrrhus ♥ 1 I wish I could have found power ups. I looked for a while. It was probably "right there" to be honest. but I lost interest too quickly. What if you started with your attacks. And lost them as a sacrifice (choice). I think that would keep people more interested than having to find them at some point. But that's only an opinion. Of course it looks good and sounds good. good choice to go with that as your template and make the modifications into your own game
Dec 5 06:18:06 2h 02m Wolf Busters ♥ 2 I LOVE THIS IDEA!! Just some minor/important things. So yeah, please let a single player shoot with the mouse clicks or left control. It would just improve the gameplay entirely. It's so hard to play that with the current controls. I understand local multiplayer but wouldn't most people want to play that with gamepads if they are doing local multiplayer. The models are cool and i love how everything is stylized the same.
Dec 5 07:36:14 1h 18m Ethereal ♥ 1 THIS GAME IS AWESOME. JUST FINISHED IT AFTER A LONG TIME OF FAILING LUL (WHY ARE YOU SCREAMING?!?) I DON'T KNOW!! But seriously, really awesome entry. I don't even think hints would be necessary for this as far as the last level. They just have to figure it out. At the beginning of the game, it would be helpful to know how many times you can go though different color lasers. and that going over another color, kills the color you're currently selecting.
Dec 5 16:58:15 9h 22m Doggo's Inferno ♥ 2 It's such a cool little game. Anything where large numbers of people can get together and play something is awesome!!
Dec 5 18:00:13 1h 01m Skømp ♥ 1 D: WHY!!! I watched ElysiaGriffin play this on stream and the first time she did it... D: D: D: Why!!!
Dec 5 19:26:50 1h 26m The Price of Crops ♥ 0 LOOKS are STUNNING!!! The music get's a bit repetitive after a while. But not too bad where I hated it. I think you should either let the farms auto harvest the crops or let the player know that they need to make them pick it up or it will spoil. Unless you already said that. Then disregard.
Dec 6 19:47:01 24h 20m How Many Days Left? ♥ 1 I love how it looks. I honestly don't think you need the 3D assets for the people. LOL the trees maybe, but people should just use their imagination. lol I think the objective is to assign people to a specific task and then they take it from there. and eventually you'll need to kill someone off because they are not being helpful? Is that true. I honestly didn't get it. Ill try again when i'm not at work LUL
Dec 7 03:24:01 7h 37m Rift Core ♥ 2 I think this is a really good game. I think something like this requires a bit more in terms of responsive controls. When i send someone somewhere, they should immediately go. Because that's all the control I have over them. Just directing them. I think you have an awesome shell already completed though. Keep at this one. Awesome story elements as well!! The way you push the story along is good but you should allow a person to click through. Not force them to wait till the next slide
Dec 7 03:37:48 13m 47s Sacriflag ♥ 1 I like what you did here. I agree it is a bit weird at first. That is until you realize you're in control over everything with the points. That's actually a pretty cool mechanic and I'm going to change you original innovation score because of it!!! So Well done!!
Dec 7 03:46:01 8m 13s Resist and Persist ♥ 1 I like the game for sure. I think either my mouse pad sucks or your mouse targeting controls are a bit slow (laggy). Hopefully it's the former. I had a hard time targeting ships at times. It all worked out and the game certainly looks good. I see that other people had an awesome time though. So I'm guessing it's just me!!! Well done!!
Dec 7 03:58:59 12m 58s My Little Daily Sacrifice ♥ 1 pretty interesting. I liked it. You did an awesome job of the graphics and I think I like the concept you went for. I just wish there was more to do. And Am I the only one who could not see the whole game on one screen? It was spilling off on either side for me so i had to scroll horizontally to see the rest of the content on the screen
Dec 11 19:40:58 111h 41m Minotaur Maitre D ♥ 1 this is a pretty cool game. I think the controls are a bit "laggy". I think you could probably tighten them up for the player character and leave them that way for the Minotaur. Sound would be nice and maybe some particle systems somewhere. A chomp sound when the Minotaur gets the offering, a collection sound when we pick it up. A word flash when you pick up something or need to run. Somethings like that would change the way it plays a bit
Dec 20 04:02:14 200h 21m Penelope ♥ 1 I really enjoyed this. I retried after trying the first time. I didn't win but yeah, I definitely like what you did here!! Way to go!! And the way the graphics all look the same makes the game fit a sort of stylized theme. I love it. I love the "star" and "another star" voice lines lol way to go!!
Dec 31 16:16:31 276h 14m The Cult of the Hungry Scrungus ♥ 0 This was one of the best entries I've played. You have an absolute hit on your hands here. Well, a hit in the context of this competition. You did exactly what you were supposed to here. You need to work on the controls and make the gravity pull a bit harder. At times, I felt as though I was tilting for too long to get them to move in the direction I wanted them to go in. As far as challenge goes. I feel you have just the right amount. You level design is awesome. the graphics could be better but they are stylized all the same so it fits. Without any changes, you have an awesome game! with changes, you have an absolute masterpiece. (again, in the context of this competition.) I'm thinking if you wanted this to be a mainstream game, you'd have to work in a few more mechanics and polish them well to make sure it didn't become boring for the player after too many levels