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Feedback comments for LD43
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| Timestamp | Since previous | Game | sadzanenyama's comment | |
|---|---|---|---|---|
| Dec 3 08:44:53 | Life in the Trenches | ♥ 2 | Good game, just a lot of spelling mistakes. | |
| Dec 4 09:21:40 | 24h 36m | Detached | ♥ 1 | Pretty cool game, quite unique. My only criticism is that I would like a little bit more feeling of power when killing enemies such as particle effects, sounds, or bodies |
| Dec 4 09:26:20 | 4m 40s | Lack of Space | ♥ 0 | Couldn't figure out what I was supposed to do. A tutorial is much needed |
| Dec 4 09:42:34 | 16m 14s | The Delivery | ♥ 1 | Game is very easy, all I did was click on a module an I won every fight and there is only one enemy type making it quite repetitive. With more time this could become quite good. It had a good atmosphere |
| Dec 4 12:16:31 | 2h 33m | PURITY | ♥ 1 | Extremely good atmosphere and sounds, good game! |
| Dec 4 12:27:51 | 11m 20s | Father Being Hunter | ♥ 1 | Quite short and not many choices making it hard to judge how good game is. |
| Dec 4 14:17:29 | 1h 49m | Medic ! | ♥ 1 | One of the most polished games I've seen for this jam. Very good game! The best I've seen so far! |
| Dec 4 14:36:17 | 18m 48s | Ritual Slaughter | ♥ 2 | Good game but I have a few suggestions. If the player dies, give him an option to skip the setup part. Also, not really sure how I'm supposed to dodge the fireballs, they move too fast. Also I would suggest automatic reloading at 0 bullets, its quite annoying to have to continually press R. Otherwise, the game has a good atmosphere and has quite an interesting concept. |
| Dec 4 15:04:29 | 28m 12s | ETA: Estimated Time Of Arrival | ♥ 1 | Really cool game, I genuinely had fun playing this! Last levels are quite hard, but I liked the challenge |
| Dec 4 18:49:30 | 3h 45m | Infiltrate | ♥ 0 | A tutorial sequence needed in my opinion. Also the first level the enemy killed me before I time to finish reading the instructions. Otherwise a solid entry! |
| Dec 4 19:15:09 | 25m 39s | Drained | ♥ 2 | It got a bit repetitive after a bit and one of the enemies walked straight through a wall for me. But I was scared and seeing the enemies the first few times actually gave me the chills. Although I have to say that drinking the blood took too long, I would suggest making it shorter or have enemies occasionally attack you if you want to make it suspenseful when standing in one space. Also I would suggest adding something that moves in the main menu. Like some sort of particle system or annimation on the buttons eg Getting bigger when the mouse hovers over them as the main menu is very static and boring with no sounds. Overall decent entry |
| Dec 4 19:45:08 | 29m 59s | Trench | ♥ 1 | The audio was great and the explosion effects were very nice to look at. This is a very good game. Top notch! |
| Dec 4 20:05:03 | 19m 55s | A Prisoner's Decree | ♥ 2 | I don't know if something was wrong with my game but it lacked much needed sound. Its a solid point a click puzzle game though but it doesn't really fit the theme. |
| Dec 4 20:11:54 | 6m 51s | The Gods Are Angry | ♥ 0 | Good game but I have to admit, the knife was very annoying to use as it took a long time to actually strike. Well done on your first jam game. Its my first jam too! |
| Dec 4 20:17:53 | 5m 59s | Decode | ♥ 1 | Nice amount of replay-ability, very cool idea! |
| Dec 4 20:22:58 | 5m 05s | No time for everything | ♥ 1 | Very short game. Though it made me think for a bit |
| Dec 4 20:33:24 | 10m 26s | Not-So-Nicer-Dicer | ♥ 1 | The warden/bad guy was a little hard to understand. I think either make his voice a little clearer or add subtitles. A solid entry with a good amount of polish |
| Dec 4 20:50:16 | 16m 52s | Missing Parts | ♥ 5 | Good sounds, nicely drawn graphics and overall polished. I got quite confused at parts but I suppose that's what a puzzle game is supposed to do! |
| Dec 4 20:58:07 | 7m 51s | Viking Snow Fight | ♥ 3 | I like the music, that aspect is very well done! It just does fit the theme at all. The game is nice quick and fun and has nice increasing difficulty for those who want to continue to play. It was quite hard to judge where the snow balls were going to land due to the 2D view though, maybe have some kind of dashed line for where your snowball may land |
| Dec 4 21:13:57 | 15m 50s | Bloodlust X | ♥ 1 | Good game, well done on it! Some suggestions: Maybe have the hand get slightly bloodier as you get lower health as it would help to add to the immersion of the game. Sacrificing blood and then seeing your hand the exact same kind of kills immersion. In some of the rooms I also kept seeing these weird black cubes popping through the walls, not sure if its an error with the particle system or not. Luckily it was only a small bug. Also maybe add a mouse sensitivity slider. I found the sensitivity was too high and would've liked to adjust it. I do think that the camera only moving side to side and not up and down is a bit weird, I think allowing you to move the camera along both axises (or however you spell it) would help the game. Finally the movement did feel quite "floaty" in areas. Try and improve it and make it more responsive. Solid entry though. The first time I saw my hand getting placed into the grinder thingy took me quite by surprise. I was quite a fan of the gore and sounds. Also maybe make it more obvious if a door will take so much blood it will kill you, one time I though I had enough blood to make it but unfortunately died. Maybe some kind of number value next to your blood or make the door glow red if it is going to kill you. |
| Dec 4 21:25:06 | 11m 09s | Gold Digger | ♥ 2 | I couldn't really buy much after day 3. I kinda just spammed out workers making me just sit for the last few days. The font for money and workers all kind of blurry and hard to see. Solid entry |
| Dec 5 10:22:17 | 12h 57m | Volcano Fling | ♥ 1 | This is game is so stupid, but in a good way! My only suggestion is that you should make the volcano shoot out more fireballs if you don't sacrifice enough villages at right now it is easier to just keep knocking the fireballs away rather than sacrificing the villagers. Funny game though! |
| Dec 5 11:52:28 | 1h 30m | Reap what you sow | ♥ 1 | Decent game, quite hard to aim where your wanting to though and the music kind of stopped as I was playing randomly |
| Dec 5 12:09:42 | 17m 14s | Spacebrawl | ♥ 2 | I was getting low FPS for some reason, don't think it was because of my computer. This is just personal preference but I would like if the disassembling gun thing would follow you on the y axis also as it just feels a little weird for it not to. Also maybe I 'm just bad at aiming but a few times it really felt like my bullets were going straight through the enemy ships. Very cool concept! |
| Dec 5 12:20:18 | 10m 36s | Views | ♥ 3 | Game is decent, just not sure why you have to continually hold down the mouse button. Just cut automatically in my opinion. Also it does fit the theme very well. Would work on mobile well. Also maybe add a button on the keyboard to explode rather than having to click the button in the corner |
| Dec 5 12:30:04 | 9m 46s | He Has Hostages | ♥ 1 | Movement is a little floaty and unresponsive. My character would often move for a few seconds more after I let go of the button. The audio is crisp clear so well done for that. The game is quite fun. Good job! |
| Dec 5 12:41:18 | 11m 14s | Feed the Gods | ♥ 0 | Cool game, only complaints are that sometimes my children wouldn't collect when I told them to, it took multiple clicks. Also I'm not sure if I'm just stupid but I couldn't build other buildings. I tried clicking, dragging, nothing seemed to really work. Also I found it quite annoying that the children kept walking off. Maybe allow them to walk around my restrict them to a certain distance from their starting point. Its quite a cool game. |
| Dec 5 16:38:19 | 3h 57m | Accept this Offering | ♥ 1 | Although I'm not much of a fun of puzzle games I did enjoy this one |
| Dec 5 16:45:49 | 7m 30s | Sacrifice Yourself | ♥ 0 | I think other people like @marrack and @sabeurre have already stated the main problems with the game so I can't really add much but what they are saying is definitely true |
| Dec 5 17:00:02 | 14m 13s | Jim's Limb's | ♥ 1 | Cool concept but the controls are very unresponsive. Also the enemies didn't kill me, just stuck me to the ground so that I couldn't move. The tentacle was doing all kinds of freaky stuff, squishing and expanding and colliding me from miles away. Very buggy too. Sorry for the harsh comments but I wanted to give good feedback |
| Dec 5 17:09:45 | 9m 43s | Volcano Island | ♥ 1 | Cool game, only problem is that I when I clicked on two humans walking over each other they were both thrown in. Maybe add like a highlight to which human is going to be thrown in. Still, a cute quirky game! Maybe throw in a description saying its a memory game with a description on how to play it |
| Dec 5 17:15:38 | 5m 53s | 260KG | ♥ 4 | Cool game but at least add a few checkpoints in the dark level, its quite long and having to start all over again is quite tedious |
| Dec 5 17:27:50 | 12m 12s | Dilemma | ♥ 0 | Not really sure what the heck was going on, I mean I finished it. One moment I was boarding the ark which was leaving earth then I was installing some virus. Like wat. Quite short but well done for submitting. |
| Dec 5 17:33:08 | 5m 18s | Cultists vs Demons | ♥ 1 | Well done for finishing your first game! The game definitely needs some audio and little more feedback when hitting demons so that your attacks feel a little more powerful |
| Dec 5 19:06:04 | 1h 32m | The Purifier | ♥ 0 | A demon knocked me inside of a wall causing me to get stuck lol. The audio is pretty good and I must give you a well done for that. Also its quite hard to aim the weapon sometimes |
| Dec 5 19:53:59 | 47m 55s | Total Party Kill | ♥ 0 | I got quite a surprise when I killed my teamate for the first time, didn't read the description so it wasn't what I expected. Hahaha, quite long too. Well done. Very impressive length for a compo game! The level design is also very well done |
| Dec 6 08:18:05 | 12h 24m | Please Player | ♥ 1 | You should've made us able to click the button when the announcer came on the second time, that would have been a really nice twist! Not much game play but I can understand as you didn't have much time to make this. |
| Dec 6 08:44:49 | 26m 44s | JOURNEY | ♥ 1 | Very good entry, especially for a compo. Good audio, good graphics, nice movement. Well done. My only problem is could you please let the player also use WASD to move around as some players like me don't like to use arrow keys. |
| Dec 6 08:50:47 | 5m 58s | Sacrifice Powers | ♥ 0 | The UI is a little ugly (no offense) and some of the UI buttons seem to be broken. Also at one point I the game refused to finish. I kept clicking confirm but nothing was happening. Decent try for a first game! |
| Dec 6 09:00:03 | 9m 16s | Verto | ♥ 1 | Sounds are much needed but otherwise a solid game, I suggest you keep working on it. It has potential! Maybe make hearts occasionally spawn randomly around the play area as even though I hit every single shot I still died because I ran out of "ammo" |
| Dec 6 09:10:11 | 10m 08s | You tearing me apart! | ♥ 2 | Very nice tutorial! Small glitch with the blood particle effects, they seemed to continually form into the think red line, not sure why. Overall very cool concept, I've seen other games try to pull it off but most of theirs were buggy messes. Well done! |
| Dec 6 09:20:20 | 10m 09s | Alpha One Nails | ♥ 2 | A little hard to tell if you were going to hit an object or not. Maybe add a little more difference between the two layers. I would've preferred a health bar rather than instant death. I really like the effects of the thrusters on the sides of the ship, they look very cool. It was quite hard to find how to get into the ship too, it took me quite a few tries as I though I was going to collide with the zombie dude thing at the beginning. Overall a good game. Well done! |
| Dec 6 09:32:27 | 12m 07s | A Heightened Plight | ♥ 1 | Quite a cool game, would've loved to see a few more effects such as fire when the balloon is on fire and cuts when someone is wounded. After I threw my whole family off there wasn't much to do but sit there. Maybe add a few more events like you may need to call using the phone for help in order to get saved if the opportunity arises. Anyways good simple game. Found it quite funny to throw my whole family off the side haha |
| Dec 6 09:40:29 | 8m 02s | Lava Luva | ♥ 0 | Very complicated game, well done for completing this 48 hours! The game is quite easy though and audio is much needed |
| Dec 6 11:33:18 | 1h 52m | Not Safe for Teamwork | ♥ 0 | Cool puzzle game, maybe add a view where you can see the entire level? Some of the larger levels it became quite hard to orientate yourself when switching characters. Also the movement was a little wonky and I think it could be improved to be more precise. Overall decent puzzles, some that were actually quite a challenge. Cool concept. Well done! |
| Dec 6 11:46:42 | 13m 24s | FTD : Fixin' to Die | ♥ 3 | Really great game, the animations and sounds were top notch! |
| Dec 6 11:53:07 | 6m 25s | Lighter Than Air | ♥ 2 | Really cool game, nice physics and good use of theme. Well done! |
| Dec 6 12:00:20 | 7m 13s | Battling Madness | ♥ 1 | Another cool game in your signature are style. Well done! |
| Dec 6 12:54:59 | 54m 39s | Vikrifice | ♥ 1 | Cool game, I especially liked the environment as it was very detailed but I felt quite sad having to sacrifice the pig but you know, you gotta do what you gotta do |
| Dec 7 09:14:11 | 20h 19m | Super Sellout | ♥ 4 | I really liked the design of the main menu, though I still seemed to be able to jump even when slipping on puddles. Think that may be a glitch |
| Dec 7 09:19:01 | 4m 50s | The Mist | ♥ 2 | I really like the premise, very interesting. I really hope you continue to work on and improve this game |
| Dec 7 09:24:48 | 5m 47s | The Lamb | ♥ 0 | The jumping seems a little unresponsive, it would often take a while for my character to actually jump. The music is very good and I like the background sprites although I was a little confused as to what was part of the background and what I was supposed to jump over |
| Dec 7 13:42:43 | 4h 17m | Humanity Hero | ♥ 4 | Very cool game, essentially its just math but I actually really enjoyed it. I'd have to say one of my favorite of the jam. I know you properly couldn't have done this due to time constraints but I would've been nice to see different people types depending on their gender and occupation instead of all the same black figures. Small glitch but also people continued to appear to enter the bunker even after I had supposedly run out of people to choose from. Nice! |
| Dec 7 14:02:20 | 19m 37s | Gears | ♥ 0 | Really liked the mechanics. Personally I would've preferred more snappy controls as the gears slipping and sliding for a second after I left go the movement made them very hard to control. Also I didn't like the controls. Pressing Z and X to jump was very fiddly and foreign. Maybe add custom control schemes? Criticisms aside I still really liked the game and played it for quite a while. |
| Dec 7 14:12:10 | 9m 50s | For The Greater Good | ♥ 1 | Cool game, just quite hard. Maybe add a button that lets you see the entire level or at least a larger view. Sometimes I would be confused on what to do at the end of a level only to make a small mistake and have to start all over again. Also maybe add a quick transition of the camera from one character to another, quick enough to not disturb game play but I felt it was kind of needed as the camera suddenly snapping to another character was quite disorienting. Overall cool game! |
| Dec 7 14:19:34 | 7m 24s | Gorth | ♥ 1 | Would've liked to hear a little sound feedback when picking up and throwing the food. Pretty simple game but quite cool. Its my first Ludum Dare too! |
| Dec 7 14:29:40 | 10m 06s | Demon Rising | ♥ 1 | I liked the graphics, I was getting a bit tired of the pixel art graphics that most people in the jam choose so the change in style was very welcome. The music and audio was very well done too! It has a nice sense of progression and was pretty fun to play! My only suggestion is that you should stop the music (or at least make it more quiet) when you lose as the combination of the music and the lose level audio is messy. I think just the lose level audio would sound better |
| Dec 7 14:38:32 | 8m 52s | Minotaur Maitre D | ♥ 1 | Audio is very much needed and the game gets repetitive. The graphics are extremely simple, try at least adding a little better graphics if you participate in the next jam. I see other players disagree with me but I personally would've preferred more responsive and less floaty controls. Well done for submitting and for implementing an infinite level generator! |
| Dec 7 17:14:53 | 2h 36m | aberth: simple text based choose your own adventure | ♥ 0 | Very cool idea to use google forms to make a game. Nice job! |
| Dec 8 09:08:23 | 15h 53m | Get down Mr President! | ♥ 1 | Nice game! Probably one of the funniest I've found so far! Those suicide Russians are really hard to stop! Well done |
| Dec 9 21:13:17 | 36h 04m | For You | ♥ 1 | Cool story, would've liked to see more choices though as there were only a few |
| Dec 17 19:45:26 | 190h 32m | Never Coming Back | ♥ 1 | Cool game, very easy to trick the AI and make them form a line but obviously its not easy to make very advanced AI in such a short amount of time. I liked the way the guns spun! The shotgun design was nice, liked the lights on the side of them |
| Dec 30 09:32:48 | 301h 47m | Lintalho | ♥ 1 | Have your rating hehe, pretty cool concept. Just was a little annoying to play for me as I had to do it solo, maybe I should try it with a friend one day. There were a few minor bugs but nothing that hindered game play too much. Well done! |