Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → static ddq
Feedback comments for LD43
static ddq's games and stats for all events →
| Timestamp | Since previous | Game | static ddq's comment | |
|---|---|---|---|---|
| Dec 3 01:21:21 | Flufy Hat Co. | ♥ 3 | Not gonna lie but I do feel abit uncomfortable playing it but it is definitely well made, not too sure what is the end game of it though. I think the main menu is abit too pixelated that it is difficult to make up what is going on. I am also not too sure what the player will do with upgraded hats so there is a less sense of accomplishment of the game. Overall the music is fitting and the pixel art is well made. | |
| Dec 3 01:39:03 | 17m 42s | Vitality! | ♥ 1 | I really like the camera perspective of the game. The game is pretty addicting even though it is pretty short. Balancing wise, I think it is abit too difficult to reach to the third upgrade of the weapon as you lose your energy pretty quickly as well as regaining health is difficult. Also there is abit of a bug where you can pause the game even though the game over screen is shown, therefore causing both screens to overlap with each other. Overall nice work! |
| Dec 3 01:43:23 | 4m 20s | Saving Oskar | ♥ 2 | It is abit annoying that you cannot attack when the text pops up but I guess is a way to give the player a breather so it's fine. The animation and art is pretty good and I can see the game being addicting. I guess a polish, other than adding sounds and music, is adding more variety to the game like more ways to protect your lamb, more ways to disable the enemy, etc. Nice work! |
| Dec 3 01:48:36 | 5m 13s | Owlgod Forest | ♥ 1 | I really like the game, having the camera only move left and right isn't very common in many games. I can't give a very formal review since I only played it for a couple of minutes but I think the monster moves too slow. I like the music, I like how smooth the transition is with the cutscene. I like the artstyle of the game. As a challenge, have the humans behave differently when they are in danger so it makes the game more challenging. |
| Dec 3 01:52:24 | 3m 48s | 43 and Me | ♥ 1 | Very interesting, I like the concept of the game and it is very nice to play. I like the sounds when it transitions between numbers. I think it fits with the theme that being sacrificing some numbers in order to reach to that exact 0. Overall good work |
| Dec 3 02:00:37 | 8m 13s | SATIATE! | ♥ 1 | The game is difficult to understand as what erendelous said, there isn't any clear indication what to do other than telling the controls. This is probably a game where it requires a more extensive tutorial to how everything works. Give a chance for the player to do something first, like spawn a worker without the need of a timer yet, assign your worker to get food, etc. Afterwards, the real game will begin. Nice work though, I like the art style, I like the theme of it being very barren, I like the design of the monster, the mechanics work properly as I didn't encounter any bugs. So good work! |
| Dec 3 02:08:31 | 7m 54s | Nice guy finish last | ♥ 0 | If this is made in Unity, a tip to prevent the player from getting stuck whenever it latches on a object is to create a physics material 2D and have the friction be 0. Afterwards attach it to the all the colliders. For the game itself, it is abit annoying that the player is not able to move its own copy around as it can cause the player to get stuck. The concept is good and it can be further expanded upon by adding more challenge, like having a limited amount of times the player can make a copy of itself. Good work, I find it hilarious with the sound whenever you spawn a copy. |
| Dec 3 02:14:23 | 5m 52s | Save the little ones | ♥ 1 | I love the art style of the game, the player reminds me of a recent anime I watched about a slime. Not too sure about how it fits with the theme or maybe it is just very abstract. The first time I hear the sound of the cannon, it made me jump for abit but I quickly got used to it. I really like how the game is made so excellent work! |
| Dec 3 02:19:42 | 5m 19s | Battlecraft : Orcs and Famine | ♥ 1 | I really like it, its very funny and really well made. I am not too sure what the target icon on the right means but maybe because I only played the game for a few minutes. Good work! |
| Dec 3 02:40:11 | 20m 29s | Fallen Girl | ♥ 1 | Nice! I love the artstyle, reminds me of Cave Story and the sprite animation is spot on. The music is subtle but calming to listen. I got stuck at the bit in the second screenshot and I am not too sure how to continue the game from there. Overall good work! |
| Dec 4 11:03:46 | 32h 23m | Break a leg | ♥ 4 | Really like the camera view, the graphics, and the artstyle. The game really follows with the theme as well! |
| Dec 4 11:09:21 | 5m 35s | Var'alith | ♥ 2 | Hmm there was a bit of a bug where I got the hope card from one of the event and the game doesn't progress anywhere from there. If I click start it will keep giving my the hope card infinitely. Other than that the game looks amazing! |
| Dec 4 11:23:04 | 13m 43s | Unnecessary Evil | ♥ 5 | Abit annoying that space bar is switching characters even though it is mostly associated with jumping but overrall nice work! |
| Dec 4 11:25:43 | 2m 39s | Esus | ♥ 6 | Really loving the art style! |
| Dec 4 11:29:16 | 3m 33s | EXCHANGE | ♥ 1 | Love the idea, the graphics also look really good! |
| Dec 24 04:41:02 | 473h 11m | The Eternal Cold | ♥ 1 | I really love the art style, the tone of the game is also very well fitting with surviving in the unknown. |
| Dec 24 04:46:18 | 5m 16s | TILL WE UNITE AS ONE: CHAPTER ONE | ♥ 0 | Ok I tried the google drive and it worked. So for the game, maybe have abit of better transitioning between each mode because it caught me off guard that it starts off with a dodge the bullet game. Overall nice work! |
| Dec 24 04:53:05 | 6m 47s | Doki Doki no Artichokie | ♥ 0 | The controls is the the smoothest thing but it does function well most of the time. Sometimes jumping causes the player to move forward by abit and the wall jump doesn't really wall jump properly at times. I like the artstyle of the game though and character models feel alot like A Hat In Time. |
| Dec 24 04:56:52 | 3m 47s | Let Me Eat You! | ♥ 1 | pretty interesting game, it feels fun to play |
| Dec 24 05:05:34 | 8m 42s | Cat-Astrophe | ♥ 1 | Loving the graphics, nice effort with the voice acting and such. I like the combination of a 2d cat wondering a 3d environment. Nice! |
| Dec 24 05:54:58 | 49m 24s | Never Coming Back | ♥ 1 | Really nice game, if you can extend it have some enemies that shoot projectiles. I like the aesthetics and it has a potential to be a very fun game. |
| Dec 24 17:38:34 | 11h 43m | Goo Glow | ♥ 0 | really love the idea, the wall jump is also really smooth to control. It's simple but it really follows the theme quite well. |
| Dec 24 17:44:00 | 5m 26s | Ai System | ♥ 0 | this can really be a cool meta game. I like the implementation of the theme by having the playing taking damage to progress while also not taking too much to add a level of difficulty. Really cool! |
| Dec 24 17:49:12 | 5m 12s | Montezuma's Revenge | ♥ 1 | The camera is really interesting, loving the design of the characters and that thing you are suppose to feed |