Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → bentglasstube
Feedback comments for LD43
bentglasstube's games and stats for all events →
| Timestamp | Since previous | Game | bentglasstube's comment | |
|---|---|---|---|---|
| Dec 4 00:48:55 | 0.99c | ♥ 2 | I like the concept of the game but in practice it seems not to work. Every playthrough my crew just starts starving after the second event and then I have like three more events before everyone is dead. It seems somewhat random to make choices about who to save since it's not clear if the different roles really have any effect on your ship. When all the people of a given type die off, it seems to just mean I can't pick the options that use that type of person. I enjoyed the art and storytelling and the application of the theme. | |
| Dec 4 00:58:15 | 9m 20s | Watching | ♥ 1 | This was a fun little text adventure. I enjoyed the small dash of visual and audio effects that added to the text adventure feeling without overpowering it. At some points, however, I found that the black text on the dark background made it impossible to read the text without selecting it to change the colors. Overall pretty interesting and I even played through a couple times to try different paths. |
| Dec 4 01:30:30 | 32m 15s | Sacritech | ♥ 2 | I really enjoyed this game although I found it quite difficult. The draining energy seemed a bit unforgiving, but otherwise very well put together. THe mood was set nicely by the simple music as well.f |
| Dec 9 22:44:33 | 141h 14m | God's Thirst | ♥ 1 | I really enjoyed the art and music of this game. Overall, the combat felt a little unpredictable but also repetitive. An impressive level of polish for a game jam. |
| Dec 9 22:46:27 | 1m 54s | Effigies | ♥ 1 | I really liked the concept of this puzzle game and would like to come back to it. It was a lot of fun to try to work out a way to re-order the effigies when the solution tiles were not in the same order as they started. Some additional polish could make this a really terrific game. |
| Dec 9 22:48:57 | 2m 30s | ChosenProtector | ♥ 1 | The controls for building towers were a little bit awkward, and it wasn't really clear to me outside of experimentation what the towers would do, but otherwise I really enjoyed this game. I tried on easy mode and got wrecked when the green guys showed up more or less. I am afraid to try hard. It definitely held my attention while playing. |
| Dec 9 22:52:59 | 4m 02s | VOID_SHOT | ♥ 0 | I really liked the concept for this game but I found it was much too difficult (using keyboard controls). I did enjoy that the tutorial set you up with some understanding of the game before dropping you right in. The visual effects were nice. It was kind of hard for me to keep track of my health with it being in the corner, or maybe it would be better to just start with a bit more health. I felt like I could never really keep my health up. |
| Dec 9 22:55:30 | 2m 31s | Key Sacrifice | ♥ 1 | I really liked the simple mechanic of this, and how it works as a typing tutor of sorts. I think the jumps were much too tight to pull off, though, making the game difficult without adding anything. The sound loop was a bit short but still a nice touch instead of silence. With some polish on the graphics and gameplay I think this could easily be a great way to learn to touch type. |
| Dec 9 22:58:56 | 3m 26s | Sacrifice by Sword | ♥ 1 | I really liked the stickman pixel art (especially how he changed for all different angles). The Highlander-esque mechanic of stealing people's power was also pretty great. Early on the game felt a bit too slow as I wandered around looking for anyone to fight, but eventually the pacing was good and I was able to find groups of people to battle. The attack speed upgrade didn't seem to do enough good, and it was hard to know when your attack was ready again. Overall this was a really enjoyable game, great work. |
| Dec 9 23:01:12 | 2m 16s | Dark Sacrifice | ♥ 1 | Definitely an interesting idea to use your shots for lighting and as your health. It was a little hard to nagivate the maze without any light, so I wound up mostly just spamming shots to explore and just not caring if I died. Awesome job finishing your first game jam! |
| Dec 9 23:02:14 | 1m 02s | Labrats | ♥ 1 | Really great idea for a puzzle game. Definitely had me scratching my head at times. |
| Dec 15 15:16:36 | 136h 14m | Of a Feather | ♥ 1 | I really enjoyed this game, and my only suggestion would be some way to tell the camera to focus on a different bird. I too often found that the camera would stay fixed on a bird I was trying to leave behind and then my off screen birds would be doing strange things when I finally got the camera to shift focus. Great entry overall, very enjoyable. |
| Dec 15 21:41:03 | 6h 24m | Stones | ♥ 1 | Really fun prototype of a puzzle game. As others have said, it lacks a little depth but I had fun with it and wound up doing a few runs to get a good time, wound up with 0:54 :D UPDATE Realized there was no sound in the web version so I downloaded the desktop version and there was controller support! That's awesome. I also improved my time to 0:49 :D :D :D stones49.png |