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Feedback comments for LD42
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| Timestamp | Since previous | Game | bentglasstube's comment | |
|---|---|---|---|---|
| Aug 14 01:54:22 | Deluge of Doom | ♥ 0 | Maybe I'm no good at these types of games but I could never get the water to stop rising continuously so it was very hard to play for long. Still, it was an interesting concept and well executed. I liked the backstory of fighting pollution and the humor of the political strife in the backstory. | |
| Aug 17 06:22:10 | 76h 27m | Head Space | ♥ 1 | I feel like there are too many spawn points and too many enemies to realistically have any strategy other than run around wildly shooting. On the other hand, I did enjoy the art and sound. |
| Aug 17 06:44:59 | 22m 49s | Mystical Intrusion | ♥ 2 | Really impressed with the amount of dialog written for a ludum dare game. The story was adorable and I enjoyed the art style all around. I am not a huge fan of interactive novels, but this was fun and short enough for me to stick with to completion. It seems there were multiple endings, too, which is neat. |
| Aug 29 05:09:04 | 286h 24m | The Backpacker | ♥ 1 | The music loop was bit short and it got annoying quickly because of it. The concept overall was interesting though and I enjoyed the gameplay. Definitely would be interesting to see how it evolves with some more polish. |
| Aug 29 05:29:19 | 20m 15s | Delivery! | ♥ 0 | I really liked the idea of this game, but I think the house was too big so I got bored before I lost. On my first attempt, I didn't realize I was supposed to be bringing my boxes into my house and instead tried to build a stairway to escape the nightmare but that didn't work out too well for me. |
| Aug 29 05:50:32 | 21m 13s | Triage | ♥ 2 | Although it was pretty depressing, this was a really interesting idea. I really liked the graphical indicators of the injuries since the progression of the game made it feel like you were rushed to decide and those really helped with making decisions quickly. I did have some trouble applying the painkillers sometimes but it wasn't really clear if they helped anyway. Overall a lot of fun despite the sombre topic, well done. |
| Aug 29 15:36:44 | 9h 46m | Capacity System | ♥ 0 | I really enjoyed the glitching graphics for this one. It was a nice way to polish up a relatively simple (but still fun) game. |
| Aug 29 23:47:39 | 8h 10m | Classic Snake (Made by 12 yr old) | ♥ 1 | This is a great implementation of Snake, well done. Congratulations on making something and I hope you continue to participate in LD. |
| Aug 30 05:08:16 | 5h 20m | malloc() | ♥ 0 | I really enjoyed the upgrade system and the shooter mechanics were well done. I felt like the level was a bit larger than was necessary and the last few enemies were a chore to fight. I also feel like more variety in the enemies would have been a nice addition. Many of the upgrades didn't seem to do much but maybe it was just because I was focused on running around shooting things. Overall a fun game, thanks for sharing. |
| Aug 30 05:23:14 | 14m 58s | Raise the sea | ♥ 1 | I really enjoyed the graphics of this one, although the screen shaking was a bit much at times. Great job with a short time. |
| Aug 30 05:45:10 | 21m 56s | Shrink Bots | ♥ 1 | I think this is a really interesting concept but I had a lot of trouble with the enemy robots showing up and blowing up all my buildings right away. The awkward controls and interface also didn't help. I tried a few times to play on easy as I liked the idea behind the game but I couldn't get very far ever. It sounds like you addressed some of these issues in the post-jam version so that's good to hear. Nice work. |
| Aug 30 06:01:00 | 15m 50s | Space Waste | ♥ 1 | I really appreciated the addition of the tutorial to teach me how to play this. After completely botching my first attempt I had a solid second run until I ran out of planets to trash. Thanks for making this. |
| Aug 30 06:12:19 | 11m 19s | Running out of space and into your spaceship | ♥ 0 | This is one of my favorites this LD. I really enjoyed the puzzle aspect and it was nice having an undo to try something different if you failed. The pixel art was very well done as well. My only complaint is that if I didn't press the keys super lightly, it would trigger multiple turns of that action. |
| Aug 30 06:28:32 | 16m 13s | Personal Space | ♥ 1 | This one was really well done. I liked the interpretation of the theme and the mechanics of the game although it sometimes seemed a little difficult to avoid getting close to too many people (especially pickle shirt guy, what's his deal?!) I had to "speedrun" it a second time after beating it the first time. Also, don't go left after ratting on Kyle! |