Rock Monster by Myko 2021-04-25T18:31:08Z
Great game!
Foon → Ludum Dare Explorer → Users → Kro
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Clawful | jam | 192 | 3.79 | 3.80 | 3.66 | 4.08 | 3.91 | 3.76 | ||
| 2024 | 56 | Tiny Creatures | 👥 | Pixie Pilfer | jam | 120 | 4.04 | 3.81 | 3.62 | 4.12 | 3.89 | 3.70 | ||
| 2023 | 54 | Limited Space | 👥 | Tiny Detective | jam | 542 | 3.59 | 3.44 | 3.29 | 3.01 | 3.89 | 3.88 | 4.00 | |
| 2023 | 52 | Harvest | 👥 | Rollin' | jam | 43 | 4.14 | 4.07 | 3.66 | 3.94 | 3.44 | 4.17 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Ejected! | jam | 252 | 3.88 | 3.87 | 3.94 | 3.98 | 3.47 | 3.72 | ||
| 2021 | 48 | Deeper and deeper | 👥 | RED to the past | jam | 286 | 3.92 | 4.03 | 3.60 | 3.23 | 3.52 | 4.30 | 3.83 |
Great game!
Should make twist moment more longer, imho. Cool game overall!
I really like it. It was great in every way: anims, music, gameplay.
Slowest dwarf in history of dwarfism!
Dunno how to play multiplayer, sadly. :C Tried solo, not bad at all, but my character got stucked in a forever sliding animation after, well, slide. Somewhat requires polish, but this game have nice vibe. Can't say much about overall experience without multiplayer tho.
Lol, that's a huge rats. xD But anyway they are quite cute.. Nice graphics and game overall! Really like that, sad that game is so short.
Is there any way to fight enemies? Can't play much, always dying shortly after spawn.
Very beatiful graphics, quite a lot mechanics, like that! Reminds me era of flash player games.
Wow, those nostalgic vibes! Feeled that, cool decision to make it styled like NES. Nice concept, great execution.
Yeah, requires more variety, imho.
Nice cute game! Great sound design.
Smooth game. Nice design, good overall feeling from this game. But i would make enemies faster and music more active, imho. I like that!
Hey, nice concept! But somewhat lack of game mechanics, something like a unbreackable tiles, maybe roaming enemies etc. Great result for jam, tho.
Yes indeed. This game reminds me that i'm suck at platformers. And also spiral stairs is my worst enemies. Great concept, but it's kinda uncomfortable to play when various effects comes into play. Art is great tho.
Kinda hard if you used all your batteries on first level. But cool design tho.
Good concept. But it's hard to play tbh, speed of subtitles SOOOOO SLOW. I know, it's all about atmosphere... but still, it's just not interesting to sit and wait till something.
Hitboxes are unfair :c Cool idea anyway, but dunno about relation to theme
Great visuals! But please, do something with hitboxes, stalagmites and sharks superb punishing. Game is neat, but requires somewhat polish. I would play it again with pleasure.
Cool style. Nice design. But minigames are kinda boring.
Very cute puzzle game. I like it! Мяу
Superb impressive art and design. But gameplay is kinda slow paced, i guess.
Superb cool game, but requires polishing. Controls (moving exactly) are clunky. And also hat is flopy :D
Very cute game! Liked the design.
Good concept, nice execution. But how it was mentioned before me, would be a lot better if game has more tasks.
Cool concept. Good work with lighting and stuff. But you should have made lasers toggleable on LMB.
Cool game!
Too short. Very basic platforming. But have it's own potential! Good voice acting tho.
Game have it's own atmosphere. But jump button ruins it, to be honest.
Cool design. But game requires some tutorial. It takes some time before you understand basics of the game. Great concept tho. (but that artstyle reminds me loop hero)
Шикардос
Great game! Reminds me level with monkey in old puzzle game called "Pilot brothers". But here we have bunnies instead of monkey :3
Weird D:
Very clunky controls.
Asteroid destroyed everyone in a first minute of the game :D Cool game, but lack of concent. I would play full version of this.
Hard to understand which things is obstacle and which things is background. This game could be a lot nicer with good graphics. But still neat experience.
Cool rhythm game. Sometimes (roughly) dots goes off bit.
You can just spam spacebar to turn on-turn off lights and destroy all spiders. This game requires balancing i think. Nice concept anyway!
Platforming is neat. But level generator made me an unbeatable level.
Nice little game. Too short, sadly.
Reverse doodle! Nice
Mouse wheel as main control metod is a strange decision, it's not that comforable as could be with basic arrows/LMB, i was tired af after game. BUT i become cosmonaut. :D Really cool game, reminds me an era of flash games that deep enough and filled with content. Great progression, but kinda too slow paced at the start. Overall astounding game for JAM.
Requires polish, imho. But anyway nice game.
Okay, that was unexpectable!
Nice little game for highscore-running. Wish there were more in that (outing in crimsonlands, lol), but cool nonetheless.
It's so original and unusual! Wish there were more tiles with some effects, like traps or slowdowns.
Interesting game. It becomes pretty easy once you roll atleast a few miniguns tho. Wish there would be some upgrades to rotation speed. Also sounds starts overlapping each other at the moment once you get 6-8+ weapons. Ok experience anyway.
Yooo, nice pretty little game right here! Sadly, didn't find anything except a few food sources and guns. Would be great to have some interactable objects in houses (like fireplaces, dunno) and more content overall, but it's anyway pretty clear what you wanted to do with this game. Good work!
Relaxing. But feels kinda pointless to be honest, but that's a purpose of theme i guess. Nice tiles tho!
So, you think you can make it to... So, you think you can make it to cross... Nah, i don't think like that anymore :D This game is hard and narration becomes annoying after 10+ attempts. Would be great if there were different voicelines after fails. Great style nonetheless!
Oooh, cliffhanger! Only i thought that i'll gonna beat up that hand for ruining my third section of the game then it ends. Nice style, great voice acting that sets the mood. But restarting are bit frustrating.
Great game, cute artstyle with cool pixelart! But i have some problems with game's view range, it soooo small that my eyes hurts when something new enters in my range (playing in fullscreen), bullet hell doesnt help in that either. c:
Inevitable sound without settings! Also crashed.
I'm really impressed that this games lags on my pc. Thematically, this game is pretty close to jam, i guess. But that's not even a prototype...
Feature with hand rotation kinda useless, you can be perfectly fine with horizontal position of hand. Also fingers is overrated too.
Pretty basic and it just works. Dunno about theme.
Pretty basic game, it just works. Fun design tho.
Dunno about theme, but game itself is great! My only problem is dialogues with your doppels, it's soooo annoying... But it's their purpose i guess. Overall great result for 24 hours! It's perfectly playable, controls are responsive and puzzles pretty obvious (in a good maner) but challenging nonetheless!
Cool interpretation of theme! Nice style and design, but gameplay-wise kinda boring and easy. Fun game anyway.
Astonishing art style. But dunno about difficulty curve, after short tutor you goes right off the bat on pretty hard platforming, low vision distance doesnt help either.
Great rhythm game, you got it right! It's a little disappointing that there's only one track tho. And also the game gets repetitive too fast. But overall good impression.
I'll gonna travel with all my flowerpots! Cool idea, but controls are kinda clanky, could be much better without camera clamp with item in hands. Also, mouse sensitivity is too high, even with fully dumped dpi it's too much.
Great take on theme. Maybe small sized food should have smaller impact on food but dunno. Good and polished game overall.
By pressing space you won't get a result message. And you can spam mouse click on doors button to skip everything but not a space on keyboard. Small little chaotic game.
This game is bonkers! Great writing and audio. Thanks for the laughter!
QUACK! Cool idea. Game could be muuuch better with some UI and maybe a few more mechanics. Funny nonetheless.
Goofy dog!!!
WOOOOO! Turret! The multi-bullet update doesn't seem to work at all, sometimes the orbs are left outside the game screen.
菜单损坏 goofy pirate!!!
Groovy. But UI/UX could be much better. Most of the time you're just left wondering what your fighters will do, there's no description of the stats and the abilities are described in a pretty convoluted way. But anyway, it's easy to tell that people behind this game put effort into it and had fun making it, and so did i while playing it.
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To be honest, i just ragequitted when i realized that i shouldn't have kicked the head to the finish line on the last level.
My only gripes with this one that some of the kicks require quite strict precision (maybe skill issue tho), and it's easy to get lost among the limbs when there are multiple of the same type.
I lost a few times cuz i got used to the head keeping its inertia when you switch to it, while other limbs just lose all their speed.
Also, the last level was a chore, not gonna lie, but oh well, it's the last level after all.
But as everyone agrees here - the game is very polished and leaves only a good impression. Animations, cool take on the theme, progression, overall mood - it's a very solid game! Even the unique loading screen. Thank you for the game!
@100th-coin please continue making these videos, i'm now watching other stuff on your channel. Honestly, if the algorithm chooses you, you'd easily be a very solid gameplay-type youtuber like AlphaBetaGamer or ManlyBadassHero, etc. You're so easy to listen to, and the joke on Eugenic is pure gold. Thanks for your feedback!
Hey, this one for sure one of the best entries i've seen for this jam! I can easily imagine how this will be expanded into full game, there's so much stuff that can be added on top of already quite IMPRESSIVE FOR A JAM selection of ingredients without stretching the gameplay loop. Though the potion part isn't really necessary at the moment, because, well, it's a one-ingredient potion and it just adds kinda useless step... it's not tedious at this scale, just not really reasonable. But ig it's much funnier to be transformed by the potion made out of the book, not by the book itself. So yeeeeah, combinations of ingredients is the most obvious thing you could add for release, just don't allow the player to mix EVERYTHING, only specific combinations that you can learn from something, idk. And "bad" mixing will result in some generic items... well, you know the drill, that's a solved game concept. But you've added a lot of wackiness and weirdness to feedback of player's actions, this mixes up really well with it. Anyway, overall, great presentation and really fun implementation of a brewing game. I just wish that the agonizing screams of goblins weren't so loud.
THIS STORY IS SO TRUE I CAAAAAANT
Tonight's the night. Wiping mini-game has a veeeery bad feedback on what's going on, some kind of timer/progress bar or a transparent rag would do the trick. Fun take on the theme tho.
Heyya! Found some bugs:
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Sometimes photographers will do a backflip and stay like this for the rest of the game.
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You can send the same team comp indefinitely to the exact same location.
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D (death?) isn't clamped.
Some notes: Getting 5 Ds (oh god) for one photo and removing only 4 by kicking the photographer out isn't very fair. There's no sound cue for the flash, and the timing is veeeery tight for something that has such a quick visual effect. I actually never kicked out a photographer before they took their photo, so i'm not sure, maybe you can "parry" it. The mechanics are not intuitive at all, some explanation of what's going on (even in the description) would be really great.
Also, it would be nice to have an explanation of what D and R are... Well, i figured that R is the amount of paintings, but yeah.
There's nothing to do when there are no paintings in the gallery. At first i thought that's how it's gonna be played - you're just sitting there while the percentage goes from 0% to 100% on the main screen. That would probably be a great timing for a tutorial.
Maybe even another side-objective to do with gallery guests?
But anyway, thanks for the game! Definitely a solid result for a compo.