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MikoziQ

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TimestampSince previousGameMikoziQ's comment
Oct 4 22:08:38 Repeat Robot ♥ 0 First LD maker here as well! Nice game! Some quick feedback: S key for loop repeat is in very bad position as I constantly think It's for making platform or hovering. Maybe other key would be an option? Could not get past 2nd level as my 'ghosts' started their movement with slight offset, going in completely different directions than they were recorded at. That's it!
Oct 4 22:44:50 36m 12s The Loop ♥ 1 Eyy good game my friend! Will be back to rate as well :)
Oct 4 23:58:30 1h 13m Loop Shooter ♥ 0 Hi! HTML5 Doesn't work, stuck at 95%. Windows 10 Chrome :)
Oct 5 00:02:54 4m 24s SORO BORO ♥ 4 Hi! The visuals are astounding. The only thing I would point out is the slippery movement of the character. Seems kinda non-responsive at times :)
Oct 5 00:06:03 3m 09s BeatBoi ♥ 1 oWo - Addicting! But seriously, the game is a gem on it's own. Love the graphics quality (Fallout Vibes).
Oct 5 00:11:04 5m 01s SUNSTYX ♥ 0 @jasper-hansen I actually thought you're playing some kind of ancient laser beam that have angels regenerating it before reading description. :D Kinda hard to understand what's going on at first. By the way, can your laser damage the 'angels' or those lives you're given?
Oct 5 00:27:14 16m 10s Mouseherd ♥ 1 A bit of feedback: Would be nice to be able to rotate in-spot to place arrow (or maybe it's just me), but I've figured out the controls quite fast anyway. Other than that, good job!
Oct 5 00:31:13 3m 59s Tunnels ♥ 1 Solid usage of 2D lights and effects in the entry! Same comment as @tulipekoni on the camera. I assume you used Cinemachine?
Oct 5 00:45:04 13m 51s TRiXIT ♥ 1 Definitely something I've seen before as previous comments stated. Nontheless, easy to learn, hard to master. Good entry for 48hrs. Maybe it's just me, but for first 5-10 lifes I couldn't grep myself around the controls... If you turn 'right', you go counter-clockwise, so rotation is to the left? 😅
Oct 5 01:07:36 22m 32s Populatio ♥ 1 Very cool concept. Kinda resembles me of a Reddit's space joke. 'Doctor Jupiter... I think I'm having humans...'
Oct 5 01:15:16 7m 40s Paper Planes ♥ 1 One of the actual gems. Awesome job, very addicting gameplay.
Oct 5 01:21:57 6m 41s WireTap ♥ 1 Had much fun playing the game! Amazing job on levels and atmosphere!
Oct 5 01:28:53 6m 56s A Game of Chance ♥ 1 Another take on Stanley's Parable I assume? Fun but short :(
Oct 5 01:31:01 2m 08s Troubled Mind: A Life of Torture ♥ 5 This game can be defined with simple equation : Fun x Humor x Audio^100000.
Oct 5 01:33:51 2m 50s Spinnerets ♥ 1 Great entry for Switch Title actually! Couch fun ✌️
Oct 5 14:42:10 13h 08m Newster - A Fantasy Social Media Sim ♥ 1 The artwork and the social experiment core is very well done. This only proves a point of social feed addiction IG, FB and other apps make to us. Great work!
Oct 5 14:47:18 5m 08s The Red Twins Assassination ♥ 1 Good Entry! The Web version tested had a bug that I could not rethrow secondary dagger. Restarting via 'R' button solved the problem. I like the animations and the colors as well as they don't feel to dark, what happens in most assasin-style games.
Oct 5 15:00:30 13m 12s Hyperloop hell ♥ 3 Art style, gameplay suggestions and story are great for starters. As before stated, the font is too much for my eyes to get through sometimes. I think I have to agree with @john-gabriel on the scope of the project vs the reality of the time limit of the jam. The game can be expanded upon in a similar way to Darkside Detective, but with walking. My only 'salt in the eye' was audio, which felt a bit out-of-space for the game pacing and the mood you were trying to create. Happy music with bomb / time situation seems comedy-ish a bit, but maybe it's just my opinion :)
Oct 5 15:12:18 11m 48s Binary Loop ♥ 1 Simple game with really cool concept to design, especially the robot and it's animations! The controls are quite clunky though and the robot feels more slipping through than walking / running. The level design is cool, however the robot can jump through walls and sometimes do double jump mid-air when it's not supposed to (level 4). Also on level 4, I could go through wall next to the loop ending button, transporting me straight to the bottom right path next to player spawn. I think taking more care into "fluidness" of controls might have been a deal breaker here.
Oct 5 15:27:33 15m 15s Altered Nexus ♥ 2 Very cool game, the visuals and orangeness is quite appealing. The difficulty ramp is a bit too harsh, but it's understandable given very short time for level design during Jam. As mentioned by @glaikunt, the hit registry is a bit flappy-bird-like, so it's rewarding when you make the pixel perfect jump but can also backfire on players who are less patient 😅
Oct 5 15:39:18 11m 45s Etracyte ♥ 1 Kudos to using your own Framework for the game! As for the gameplay, seems like 2d Version of No Man's Sky. Unfortunately, 3 of my first planets (all I played) were exactly the same, so maybe there's a bug in procedular generation system. The game seems to be lagging a bit (each 10-15 steps I take it freezes the player, move the background a bit backwards to where I am moving my player to). Also, on my first gameplay, I got stuck without any Crystals and no jetpack fuel, so being 'rougelike' I assume a game over screen would be cool :D
Oct 5 15:40:17 59s Killer Cube ♥ 1 Can't access the game :(
Oct 5 16:00:45 20m 28s LittleIC ♥ 2 Any% Out of bounds! (Screenshot) Like they say, the more bloom you have, the more A your game has! I delivered 5 signals and got the endgame screen. The concept and the player character is very cool, however the gameplay could be a bit faster (we're talking electrical circtuits here). 2020-10-05 (2).png
Oct 5 16:08:32 7m 47s StackOverflow ♥ 2 Instructions unclear, had to ask at StackOverflow for walkthrough. 👀
Oct 5 17:13:46 1h 05m The Daily Grind ♥ 1 Fine entry. Tried different way to get out of the loop. with no avail unfrotunately. Managed to get 6 points. I think the 'Paperology' could be done per click rather drag and drop, but maybe it's just me :) Is The Paperology segment randomized?
Oct 5 17:19:45 5m 59s CoisuLoop ♥ 1 Very simple game, nice graphics I must say. Longing for longer gameplay though, too simple for the comfort... Got a good ending though! PS: when you constantly tap 'R', you can see the map for split second which can be exploited I guess. 2020-10-05 (1).png
Oct 5 17:28:30 8m 45s Stuck in a Portal ♥ 1 Ambitious project for Compo Entry. Interesting gameplay loop, longs for better progression system at the beggining. I also encountered a glitch when jumping in the 'main' world and clicking space constantly, I got stuck into one of the 'ground' tiles and then teleported to random world without clicking 'E' 😄 Improve on graphics department would be cool, otherwise very good entry! Good job!
Oct 5 17:38:09 9m 39s Looper ♥ 1 Cool and addicting concept. The game can be blindly progressed by just clicking one combinaton at a time. Maybe a second or two of verification before accepting player's choice would prevent it. Also, maybe it's just me, but would be nice to actually choose location from which you see and where you copy, let's say topdown. Good music, vfx and sfx altoghether. Other than that, solid entry and good job!
Oct 5 17:51:27 13m 18s You're A Loop ♥ 1 An awedropping, stunning game both by sounds and graphics. I've had a very nice journey towards the end. Amazing entry and such an experience to play it. Well done!
Oct 5 20:09:42 2h 18m The final loop ♥ 1 Very good theme conception materialized in form of innovative tower defense game. A bit short but understandable based on the compo time limit. Tons of room to expand (multiple bases, multiple rings, turret types etc). Great entry and a very good material for Post LD game! Great job!
Oct 5 20:20:33 10m 51s Orbital Hostage ♥ 1 Solid and eastatically pleasing theme concept and great execution. Turns out my defence system hates asteroids as much as Doc (poor Doc, died 10+ times). I think it also has some room to expand ( more types of weapons etc ). Audio a bit monotone, but it's understandable to game jam limitations. Great job!
Oct 5 20:33:49 13m 16s Vicious Circle ♥ 1 Well done execution of the concept. Greatly combined designs aesthetics with audio experience. Beautiful game. I ascended fully with white holes. Great job!
Oct 5 21:10:42 36m 53s We need to talk ♥ 1 So I ended up with positive ending, even though I am not married yet! I would love to see them hug though! Great and unexpected (in a good way) emotional experience. All pieces well put and executed, especially the animations and the cuteness of the couple. Well done!
Oct 5 21:32:30 21m 48s Mike.cpp ♥ 1 Had a very nice time playing this game. The pixel art synchronize well with the audio you made. A bit unclear start but I quickly managed to get the basic idea of what's going on. Q: Is there only one ending? Very well done for first entry. Great Job!
Oct 5 21:40:06 7m 36s Funk Side of the Moon ♥ 0 Aestetically pleasing dancing experience! My only comment would be that I may not quite understand the damage / HP system implemented. Do I need to be 'in-sync' with the alien, or should I jump on it to not loose life? Other than that, well done guys!
Oct 5 21:45:47 5m 41s The Ring Of Happiness ♥ 1 Hi! There's no link for the game or source code :(
Oct 5 22:30:57 45m 10s Loopita's Dream ♥ 5 This is so adorable. Art and music fits exactly my old Hamtaro-vibes of happy Hamsters running around. Job well done!
Oct 6 13:19:07 14h 48m Roundabout Way ♥ 2 Eyyy 45 secs! Great entry, very easy to learn and a very good title for quick 5-minutes during Subway run to work. Would be very cool mobile title as well. Well done guys! Zrzut ekranu 2020-10-6 o 15.17.06.png
Oct 6 17:14:55 3h 55m In The Loop ♥ 1 There's something addicting in the concept. Very simple time killer game for mobile or for Switch entry (multiplayer deathmatch coach?! - I take 20% equity for that! 😄 ) Good job!
Oct 6 17:20:38 5m 43s SNAKE SNAKE SNAKE ♥ 1 Solid reiteration of snake. Spot-on execution of the theme. Looks like easy entry on Switch for me! Well done!
Oct 6 17:29:23 8m 45s Rainy Eternity in Limbo ♥ 3 Nice game lads. The only thing I was missing was a cup-of-tea-barrier that will make you immortal for 5 seconds. Cause there's always time for some quality tea, isn't it? Umbrela?
Oct 6 17:37:49 8m 26s Rage Drift ♥ 2 Don't know if it's just me, but are the controls really off? I've driven Pandas before (hell, even turbocharged Uno!) and they didn't handle like this 😄 Jokes aside, I would like to see gameplay from devs to understand how to control the vehicle on the track properly.
Oct 6 17:47:57 10m 08s Poppy's stuck in time ♥ 2 The artstyle is very appealing and makes for the game's mood overall in a good way. Unfortunately, the pause menu does not work at all (Web version). And I couldn't proceed to the other levels (if there are?) after freeing the buddy. Good job nontheless guys :)
Oct 6 17:56:30 8m 33s Millenniloop ♥ 1 Nice gameplay loop. Shame it does not have ending (now I am independent Millenials-thingy!). Managed to get +33333 and stopped there. You can actually play this game withouth firing a single shot, as when you dash diagonally you gain much more speed than bill that's pursuing you so you can circle them around no problem and just go for coins and extra jobs :)
Oct 6 19:54:42 1h 58m Brace for Impact ♥ 2 The Idea for the game is very good. It longs for a bit of improvements though. Most important thing is the fact that it's very hard for humans to distort vision between two lanes that are going apart from each other. Second thing is the actual perspective. I feel like I can't rely sometimes on my vision to make correct assumption on where in the 3D plane the red bar is supposed to hit. There's no clear indication whether I am about to be hit or will I dodge. I may have an idea to solve this problem out though. How about making the plane a bit longer (but still not accesible) and make the flor with corresponding lanes to the loops, which will color when they're about to be hit? I think the best way to describe it is with screenshot concept I have drawn for you. There's an extra field plane that tells you the positioning of the blocks hitting your plane to level the field of perspective. concept.jpg
Oct 6 20:03:39 8m 57s Lupi ♥ 1 Dark mood sensing as the water droplets hit the ground. Unfortunately I got stuck at level 3 once without ability to reset the level, so some bugs / functionality is not there, but overall idea and execution is still good nontheless. Good job!
Oct 6 20:05:53 2m 14s Stuck on Loop ♥ 1 Hey! Can't run it on Windows, says the Data folder is not found. Sad Times :(
Oct 6 20:25:02 19m 09s for egg in basket ♥ 1 Definitely humorous game! Had to sweat a bit during late levels. Would improve graphics just a tiny bit but it's not a big deal at all anyway. Great job!
Oct 6 21:18:13 53m 11s Hudson ♥ 1 Very good entry! Making UI interactable this way is a unique gameplay :) well done!
Oct 6 21:38:39 20m 26s Stuckgrade ♥ 0 Okay, first things first. The gameplay and core mechanic is really good. My comments only would refer to slippery / over-responsive movement of the character. I think making the game not pause you to menu everytime you die if you don't have credits for any upgrade would be cool as well :) Good job nontheless!
Oct 7 20:23:25 22h 44m Hangin' Around ♥ 1 Please explain the hand holding a hand :D Other than that, very fun and humorus game. I had such fun! Great job!
Oct 7 20:25:09 1m 44s OOO ♥ 2 Very solid entry. Would be cool to go full screen (16:9 aspect ratio). Good for steam indie category! Well done!
Oct 7 20:25:31 22s Loopin'Space ♥ 2 Easy to learn, hard to master. Good execution. Well done!
Oct 7 20:29:33 4m 02s Beyond Death ♥ 7 Let's start with bad things to get them out. Fix camera positioning a bit (maybe shaders fix for certain obstacles to increase opacity?) and based on camera the collision detection would be cool. And now, this game is basically a ship-ready product for Switch, especially as CO-OP game... I adore the graphics and audio (especially the 4th iteration you wanted me to follow, will listen to it on youtube). Please include me for alpha testing when you guys will be more into production! Can't stress enough how priviledged I am to see this brilliant game. Job well done guys. Hi 5!
Oct 7 20:31:08 1m 35s Loop Stuck ♥ 1 Include the screenshots so people can see how the game looks like! It's a good entry with solid foundation to be expanded upon. Keep up the good work guys!
Oct 7 20:32:02 54s The Infinite Parable ♥ 3 Ahh yes. I don't wanna talk about my time vs the average. Simple game resembling Stanley's parable a bit. Very good execution. And #FreeKeith.
Oct 7 20:32:44 42s Car Looper ♥ 1 Very solid entry. Entertaining and addictive levels. Definitely would see it as mobile / Switch title in the future. PLEASE INCLUDE SAWING MACHINE IN THE CREDITS PLEASE.
Oct 7 20:34:05 1m 21s Re-Version ♥ 2 You have a very solid foundation for a good title to be produced! I like the rewinding, I would like it to be maybe faster a bit. Don't give up and keep up the good work guys!
Oct 7 21:39:08 1h 05m S P A C E D O U T ♥ 1 Great entry with good visuals and mood. I was kinda stuck and had to restart game few times to understand the concept of day/night time between work and taking care of other facilities on the ship. Job well done nontheless!
Oct 7 22:01:28 22m 20s Track Day ♥ 1 Fun and addictive! Had great time playing it. Would be cool to see it as full-multiplayer mayhem. :D
Oct 7 22:22:47 21m 19s Stuck In Paris ♥ 3 Very similar to the other game I played on this Ludum Dare, but with different execution. Had much fun playing! Managed to get to level 8 and exploded with 7 buses... :D
Oct 7 22:23:43 56s Satelloop ♥ 1 Great game to play, addictive loop, solid concept. Job well done!
Oct 8 12:32:28 14h 08m SPÅRVAGN ♥ 0 @dustyroom Oslo / Stockholm / Copenhagen tram simulator? 😄 Will check it out on my stream today!
Oct 8 13:52:11 1h 19m Aztec Ride ♥ 3 Can't recommend enough. So much fun and spot on execution of the audio/visual aspect. ### Mayan DLC I assume soon? 😏
Oct 8 21:34:13 7h 42m MonkeyVM ♥ 2 The game is a gem on it's own, it was a pleasure of mine to stream it live and try some of the levels. I will keep it on my disk! Please make it on Switch or other platform as well!
Oct 8 21:35:32 1m 19s Grave Juice ♥ 2 The game has very good concept and I love the execution. I would like to have a helper for throwing mechanics, but that's just me maybe :) Other than that, solid entry and well done!
Oct 8 21:37:32 2m 00s Loopomotive ♥ 0 It was cool playing your game on stream. I wish the tracks were more polished when it comes to the direction where your train is going to go. You could also add a bit more levels, skins etc. but nontheless, the game is basically a ship-ready product for mobile especially. Well done!
Oct 8 21:39:21 1m 49s 10 Seconds from Death ♥ 1 I totally love the mood, fast-pacing and the visuals of the game. Yet I think the 'grain' post process could be put a bit touch down. Also please make the jumping more responsive! Great job!
Oct 8 21:40:51 1m 30s Home Office Survivor ♥ 1 The game has solid foundation for a nice title. I wish the indication of the tasks (order) was more pointed to the Player, as I was confused at first. Or is there any order at all? I've also found a bug, basically I was able to wait in the game until money went to 0 while doing 'work' task and have money bar back but stil lost to Capitalism :D
Oct 8 21:43:35 2m 44s Reactor Cycles ♥ 0 I think it's a bit too overscoped for the jam in terms of complexity, yet it has a very interesting foundation. Keep up the good work and maybe introduce a longer tutorial in-game :)
Oct 8 21:44:31 56s Rad Boar Rewind ♥ 2 DOOM meets Pigs in Space. Very good execution on the theme! Enjoyed the music as well! Job well done!
Oct 8 21:46:18 1m 47s DISTORT ♥ 1 The game is polished and beautiful audio-visually. Gameplay execution is spot-on. The theme I think is also there (re-iteration of same level, with more obstacles). Enjoyed playing it. Job well done!
Oct 8 21:47:08 50s Oplo ♥ 1 Cute platformer that resembles the Zelda titles itself! Beautiful visual-audio design. Really enjoyed playing it on stream. Job well done!
Oct 8 21:49:54 2m 46s Chicxulub ♥ 2 One of the most funniest games I played in terms of Theme/Humor execution. Dino-laser-spaceship shenanigans vs the asteroid! The only thing you could do is change the scale of weight from Kgs to Tonnes, as Thousands of tonnes are more realistic in terms of those kind of asteroids than asteroid that weights more less 10 SUV cars :D Job well done! 2020-10-08 (6).png
Oct 8 21:52:41 2m 47s Cycle Breakdown ♥ 1 Smooth and satisfying gameplay mechanics with clear goals and on-spot execution. My only comment is on the 'exit' doors to probably be closed before you make invalid moves or die or fullfill the objective in room, because I randomly got teleported to the level's start by accident. Other than that, it looks like perfect Switch title for me! Job well done!
Oct 8 21:54:04 1m 23s Grabby - The Ultimate Grabbinator ♥ 1 That's what I call thinking outside of the box. You guys have solid foundation for great mecha adventure game! Job well done so far! I enjoy mecha game fuel beers at the end!
Oct 8 21:54:50 46s Loopgun ♥ 4 Solid and well-executed foundation for the upcoming title. Had fun playing it on stream. Great job guys, keep it up!
Oct 8 21:55:58 1m 08s Orbits ♥ 1 Cute and fun game with nice increase of difficulty and clear mechanics. Solid and ejoyable entry. Job well done, would play on my iPad or Switch!
Oct 8 21:57:19 1m 21s Time Code ♥ 1 The game has cute little character and very solid foundation with mechanics and great level design. The only wish I have is to make some improvements to the jumping collisions and the jumping itself. Other than that, a very solid entry and great title! Job well done!
Oct 8 21:58:59 1m 40s Line of Attack ♥ 4 A very unique way to looping. I just have looped the entire level with cursor and waited until my character returned to the starting point, clearing the entire level :D Below you see my score going through first level only. Such fun! 2020-10-08 (7).png
Oct 8 22:00:20 1m 21s Robetrotter ♥ 1 Great concept to the looping theme. The game is polished and kinda cute to be honest. The arrow key does not allow you to jump higher as others mentioned, but I have used space afterwards. Enjoyed it very much! Job well done!
Oct 8 22:01:53 1m 33s Linfinite ♥ 1 The game is a gem visually and introduces a very cool concept only present on that high level as the other entry (MonkeyVM of course). Mechanically and logically I think suits even better in the genre! Job well done guys! Keep up the good work. And remember about my easter egg :D
Oct 9 18:06:52 20h 04m Hyper Racer ♥ 2 Wonderful game, addicting and enjoyful at the same time. Well, played it on stream guys, got 735 ##### Am I good enough?? I can go up to 800 probably :D 2020-10-09 (4).png
Oct 9 21:01:15 2h 54m HONK II ♥ 1 DOOM meets gooose game. You guys should go to Id Software to make this game into DOOM Eternal as minigame easter egg :D Great job, crisp shooting and visual execution. Not to mention outstanding soundtrack. Well done!
Oct 9 21:02:22 1m 07s Delivery Boy Forever ♥ 1 Got the ending after 6-7th day (was not that focused on the game). Very interesting concept and clean execution on gameplay. The hints were solid and made me finish with 'good' ending :) Job well done!
Oct 9 21:03:47 1m 25s A Night Around the Fire ♥ 1 Solid game when it comes to mood and gameplay. Very easy to grasp around and quickly learn how to play. Simple yet defining visuals making the game even more interesting. Job well done!
Oct 9 21:05:39 1m 52s The Daily Grind ♥ 2 I honestly stopped at 2nd level because I couldn't grasp my head around the mayhem that was going on in the city hahahaha. Overall you guys have a solid foundation, just need better and more one-themed visual representation. :)
Oct 9 21:08:54 3m 15s Need More Space ♥ 4 Cute little planets exploration game with interesting death mechanics. Lacks a bit in objectives clarity as I did understood the context, but the objectives seemed to be written in a hurry, making it hard to immerse further (gramatically especially). Needs some polishing from visuals perspective in some areas, however I loved the way you guys made death-posters and the astronaut character itself. Keep up the good work!
Oct 9 21:09:59 1m 05s Loop's Way ♥ 4 Solid puzzle game with Portal-like mechanics (inifinite love cubes). Needs some visual polishing and maybe physics movement improvements (maybe it's just me though). Other than that, job well done!
Oct 9 21:16:19 6m 20s LoopChan ♥ 3 I had exact same problem with 'beat-to-gameplay-rythm' as @marcmagus. I thought that I should be very tight with my movement to the nice and soft beat and should always push forward in the beat rythm, but eventually had to stop moveing to understand that it's the player moving to the 'beat' rather than my controls should. I love the visual/audio execution which is spot-on for this game. I found the overall mood to be happy and didn't care much about destroying myself few times on the boxes :) Job well done guys!
Oct 9 21:44:48 28m 29s Phil Alone ♥ 1 Thank's for the warning. I did not find myself categorizing this game to depressed ones :) Definitely cool concept and good execution on the theme. I liked the simple visuals as well as audio. Tried thinking outside of the box which get me into 'good' ending ( I guess ? ). Job well done!
Oct 9 21:46:01 1m 13s Please Just Leave ♥ 1 Perfect example of equation : humor^(fun) Would like to be more precise with audio based on movement. Other than that, good job and hilarious entry!
Oct 10 21:09:06 23h 23m Knights of the Holy Loop ♥ 1 ##### Double Bard Stack IS OP / Crashes the game! I got stuck in a lopp trying to double Bard my archer and I was stuck on the second bard forever :D You can see it on my stream! Nontheless, the game is very polished. I love the execution and will definitely play the full title! Sign me in for beta! Job well done guys!
Oct 10 21:13:59 4m 53s Evo-loop-tion | Ludum Dare 47 ♥ 1 The core is layed down in a interesting way, however the game longs for polishing and better gameplay execution. I got lost on the 3rd level and couldn't accomplish it because I just didn't know what to do after labirynth stage and, because of probably wrong timing, I always only had 2-3 seconds after labirynth to do anything else. Apart from that rather easy bugs to fixes like non-blocking colliders on the edge of the screens or jumping and sliding collisions. I didn't know why you put maze-minigame in the game itself. It seemed out of place completely. Keep up the work though :)
Oct 10 21:26:10 12m 11s Deja vu ♥ 1 Played it on stream. As I mentioned, I think is supposed to reward players by memorizing patterns, yet the game keep changing the rules of the pattern-to-value and the game becomes a guessing game rather than memorizing platformer. The foundation is good, just need switching from gameplay perspective. Keep up the good work and welcome to the gamedev community!
Oct 10 21:27:40 1m 30s Vacuum Cleaner Simulator ♥ 2 Very cool concept. Just needs a bit of polishing from various sides. The core is interesting. Would be better to have maybe more modern styled interior or even office space as Roombas and other robots seems to be common in such spaces :) Also maybe make the robot more modern (nice battery indicators on 3D Model and WiFi panel as well) and work around the bumpers as they are kinda defining in the cleaning bots. Good job nontheless! Keep it up!
Oct 10 21:30:45 3m 05s Never End ♥ 1 This game is a sort of experience to live through. Very deep mood elevated with wonderful visual / audio execution keep the player occupied. Would love gamepad controls as with keyobard the jumping controls may feel a bit too much to handle. But it's a very minor con against multiple pros to this title. Job well done!
Oct 10 21:33:29 2m 44s Layers of time ♥ 2 Very cool concept that has been seen throughout the LD games (ghosty friend platformer). What your game takes advantage in is a very clear execution of the gameplay, great and very handy controls and almost spot-on level difficulty increase. Tutorial is also very cool. Played on Xbox controller without any issues. Work on some music and more levels. Job well done!
Oct 10 21:37:18 3m 49s Colorful Memories ♥ 2 It's a deep experience to play through. The visuals and post processing is stunning. The music elevated the overall mood of the came as the colors came to life back again in depressing moment... Very touchable story. I will be honest as I have not rated this game in 'fun' or 'humor' as for me it touches the very sensitive moments a parent can go through. Job well done nontheless!
Oct 10 21:39:45 2m 27s Tempus Locus ♥ 2 Snappy movement, very interesting looping mechanincs and intriguing level design! Reminds me a bit of Another World scenery and mood, which is of course a compliment. Would love for the difficulty spike to be less aggressive (or maybe I am just stupid haha). Job well done! Keep up the good work!
Oct 10 21:47:27 7m 42s Cycloop ♥ 3 The game is incredibly well polished. I love the graphics and have seen your take on 'differentiating' the same area with changing blocks of pixel art, which is a very subtle change which immediately removes the repetitiveness of the level design, smart! Would love to see fully working product with more puzzles, possible minimap(?) and maybe more elevation? Job well done! Keep it up guys!
Oct 10 21:49:07 1m 40s Purgatory Mechanic ♥ 1 Solid foundation for good game. Art and music is very cool and the gameplay is almost what it should be. Unfortunately, it gets really repetitive especially when you memorized the pattern. There should be more variation or changes to rooms or maybe another pair of souls introduced. Nontheless, it's a very good entry! Nice job!
Oct 10 21:52:09 3m 02s Looponaut ♥ 2 Visually cool, it resembles me a lot of Castelvania-like games. I liked the difficulty spike and the fact that you allowed speedrunning the last 2 levels especially. I would boost the meele attack or get rid of it completely as I only used ranged attack (infinite ammo, possible double damage etc). Good job! Keep it up!
Oct 10 21:57:34 5m 25s Donut Island ♥ 2 Okay, first things first. Plase introduce more visibility to the game. The background color does not resemble me the shiny donut icing you should stand upon, more like ... ( you know :D ). Maybe being on the icing would be much better to improve visuals and ** visibility ** as the bullets and the character and enemies would be more visible. I like the gameplay loop and the fact you have to keep yourself on the donut. Maybe too keep the pace, you could just collect enemies into the donut center the similar way the trashcan does? Also, SMG/Rifle should have better damage than pistol :D Nontheless, very fun and addicting game. Job well done and keep up the good work!
Oct 10 23:18:01 1h 20m Don't Stress that Beat! ♥ 2 Very addictive and finger-breaking gameplay! I love the theme taken almost to the word of timeloop. Managed to get to Friday 13th, which is instadeath I guess (Kappa). Liked the music a lot and visuals only elevated a good execution of the title. Job well done!
Oct 10 23:20:09 2m 08s Goop Loop ♥ 1 My brain almost melted and I almost managed to punch the screen to try to kill the narrator. But it should be taken as compliment hahaha :D . Liked the literal grim joke of loop inside the loop which was an Icing on the cake after tryharding so much... Interesting nontheless, good job!
Oct 11 00:04:18 44m 09s (By)Cycle ♥ 0 Maybe it's just me, but I did not find the control system wery suitable. My right hand fingers died after certain time of mashing buttons ( I didn't even know how fast should I mash actually ). Then we have 'gears' and other stuff :D Other than than, good job. Fun nontheless.
Oct 11 00:11:55 7m 37s Looped ♥ 1 Cool concept with simple, yet effective execution on the theme. I found the game kinda hard though, as rate of fire vs amount of balls coming in might have been balanced better, as well as added more smoothness or speed to the character, so we can swing / utilize more space in the circle itself. Good job nontheless, I have enjoyed the game!
Oct 11 00:14:12 2m 17s Broken Dungeon ♥ 3 Played the game on stream as well. Very cool and fun dungeon runner with Hotline Miami feel (instadeath). Managed to get to the main boss and failed miserably. I liked the concept of just having an item and proceeding to utilize it by movement instead of swinging or clicking use or anything, which made gameplay very smooth and enjoyable. Love the mood. Great Job! Keep up the good work!
Oct 11 00:19:28 5m 16s Stuck In a Hoard (While Looping) ♥ 1 Tried toying with the game for a while. Find the concept cool, however the gameplay seemed to me like game of 'balls' from Unity out-of-the-box projects with some features added. Would also enjoy bigger, more versatile map. As for the tutorial, for me (144Hz Screen) the tutorial passed so fast I couldn't grasp around all the information, but understood from context later on. It's also very easy to get out of bounds :) I think you have the foundation for your game and just need to polish it. Keep up the good work!
Oct 11 00:23:49 4m 21s Loop Frogs ♥ 1 Another take on ghost/follower entity platformer based on timeloops and another unique execution of it :) Found the jumping mechanics to be a little bit too tricky to my taste, but it may be just me. Level design executed very well and simple, so no big spikes in difficulty. Would love to see more variations of the levels itself (other backgronds etc) but de to Jam time it's understandable. Very good entry and the job well done!
Oct 11 00:29:23 5m 34s Escape the loop ♥ 1 Interesting execution and finally a puzzle/portal game **WITH A MINIMAP**. Got to the 'green' ending quite quickly and enjoyed tossing myself around portals and tinker the way to go forward. I also found the voice acting hilarious and keeping me smiling during the playthrough (for meeeeeeeeeeee). I think just need some polishing on jump a bit. Job well done!
Oct 11 17:50:20 17h 20m Aboard ♥ 1 Very mooody and dark, perfect to play during wet/rainy evening. Very simple graphics elevating the character of the gameplay, which is a very interesting puzzle game on its own. Ending is a message on it's own... Nicely done and good job!
Oct 11 21:08:30 3h 18m A Ghost Party ♥ 2 Very cute little game about making little ghosts happy! I loved the mood and overall visual design. The gameplay and mechanics were very simple to grasp and learn, and I finished the game in less than 5 minutes. I wish it was much longer than this! Please make more levels! Great job nontheless! :)
Oct 11 21:30:16 21m 46s Re:Live ♥ 2 Cute and fun platformer. I love the great usage of Unity new 2D Lighting system togheter with post processing, which gived thee overall mood of the scene. And even thought we're in the dungeon, the colors and bloom seems to make the place actually cosy. Love the different iterations of character clothing each time you die and reset. Music is very simple and rather ambient, but there's no need for fanfares in this type of games. I enjoyed it and felt rellaxed trying to figure the puzzles out. Great job!
Oct 11 21:34:44 4m 28s Hyperloop ♥ 4 That's what you can expect from a team of very talented artists and developers. The graphics and especially characters reminds me a bit of Darkside Detective ( which is actually a great inspiration as I take from it myself !). The mood execution is spot-on with both visual / audio mix as well as decently crafted short moments. I wish it was longer though, but nontheless a gem on it's own and great experience to play. Fantastic work guys! looking forward for longer version!
Oct 11 21:41:49 7m 05s Hack'n Loop ♥ 2 Solid entry. The twist of having downgrades and upgrades simultaneously is a unique idea to keep the user choose different strategies for every playthrough, and they're even randomized every time! I also liked the idea that enemies can kill eachother, giving you a subtle reward if you're god in movement and positioning. Apart form the small bug with the level-end doors (teleporting, trigger issues) I think I would like to see only upgrades version with timer to see how fast you can get to let's say level 50, so after 20 levels you become virus-god-slayer and your time now only depends on your movement. Job well done guys!
Oct 11 22:17:35 35m 46s GREY MILK ♥ 1 I love the cat, it's so funny and cute. The story was something I did not understood at first but I was able to cutely meow through it and get an 'undoing' ending :) Unfortunately there's little room to get cat into roller skating speed and the dialog is sometimes distracted me from moving. Try to separate story from gameplay a bit more and make more room for the cute cat to run as it should! Keep up the good work! :)
Oct 12 21:39:20 23h 21m Guntasy ♥ 0 Cool gameplay and very snappy controls. Like someone said above, it's another metroidvania style game. The game longs for minimap support. Some weapons and enemies felt unbalanced a bit. I've also seen that you randomize the loot, which is cool. Now, maybe it's just me, but I have found the animations very jaggy, lagging a bit and not being fluid (for playet). Dont know if it's the fluid offset of camera movement, maybe it's something with the animation. It's hard to explain but clearly visible. Overall, very fun and polished entry!
Oct 12 21:40:47 1m 27s Emile's Journey ♥ 2 I love the visual / audio in this short story of a game. Such a beautiful experience to play through. I just wish it was longer! Great job guys!
Oct 12 21:55:19 14m 32s Hammy the Hamster ♥ 2 Very cute game about a fluffy hamster. I love the design and sweet home-like mood. Would be perfect for childrens game! The gameplay is not boring while being very simple to grasp around. Good job!
Oct 12 22:09:14 13m 55s Welcome to Station Alpha ♥ 1 The game has a unique potential. You have a solid foundation for the story and you're going in the good direction in terms of execution. As other people said, the game longs for longer story and possibly more puzzles, more interactions etc. I understand the graphics are quite sparse (even though the models are good looking), they need more polishing of course. I like the mood of the game that it's not a horror but rather a puzzle game, something similar to Turings Test. Please keep up the good work!
Oct 13 19:45:56 21h 36m Astronaut Plus Skateboard 2: Galactic Boogaloo ♥ 2 So basically this is a Silver Surfer simulator? Speed checks out, cause I had very hard time landing anywhere. I like the generation of planets etc, unfortunately, all seeds I tried happened to have only black planets. The background image is too much to process against the solar system you're in. You have a wide angle of possibilites to go with it. Keep up the good work!
Oct 13 19:47:52 1m 56s Super Jump Guy ♥ 1 There seems no better place than caravan park to make an old-school 8-bit gameboy-like game. Such nostalgia! I love the simplicity of the game, the snapping of controls, the monotone but in-place music and the very positive twist at the end of the game (kaaaaameeeeeeeeeee........) I wish it was longer! Job well done!
Oct 13 19:50:18 2m 26s Aberration ♥ 0 I adore the mood in this little piece of a game. The graphics are made spot-on for the atmosphere and I love the unique monotone color palette used here. I just wish it was longer... Job well done! Keep it up!
Oct 13 19:53:39 3m 21s Endless Night on Galaxy Railway ♥ 1 The gameplay is something I did not quite understand. I wish the game had a feeling from the intro artwork, which is such a beautiful piece! I really liked the writing and a story. Having more time, assets and redone gameplay, this may be such a gem to play in the future! Huge props for mr. Hawking. Keep up the good work!
Oct 13 19:56:19 2m 40s Around the Cluck ♥ 1 My god this chicken is so adorable. Finished nuggets and Good(??) ending. On stream I was almost dying from laughing, you can check it out [Using this Twitch link](https://www.twitch.tv/videos/769213902?t=0h37m8s) Good job!
Oct 13 19:59:29 3m 10s Stealth Line ♥ 3 I liked the idea and graphics that were quite cool ( maybe introduce a bit of zoom ? ). Unfortunately, it was only one map and I felt like zombies were not trying to catch me at all even when I got into their 'spot radius'. Apart from that, after drawing a line and making it for the first time, the second time the survivor went the completely different way than I have drawn before! I like the execution of some mechanics, wish there was more wariation. Nice job nontheless!
Oct 13 20:02:30 3m 01s Grab Your Nutz ♥ 2 DAMN this game is hard!!! I love the cute-murder execution of the falling squirell. Poor guy, he died so many times. As other have already said, the birds are crazy fast and there's almost no way to react to them. Hell, I have been saved twice by hitting a branch and slowing down, when suddenly Hawk appeared out of nowhere in the spot where I have just been! My highscore was 20 and I wanted to play more. It's such demanding and hard, yet very addicting! Good job!
Oct 13 20:04:12 1m 42s AD NJOHHOSJNSLSZAM ♥ 1 Slap the tap! Nice execution on gameplay. Cool graphics. I wish there was more levels (maybe randomized / procedural variations?). Great entry for compo!
Oct 13 20:12:48 8m 36s Choo Choo Circuit ♥ 2 Finally I made it to the end! Such clever puzzle game! I like the children's tale kind of graphics, even though the gameplay is very serious. Sound effects are cute, it just longs for some more music rather than just blowing winter wind. Wish it had more levels, but it's a solid entry. Job well done!
Oct 13 21:02:26 49m 38s Roll, Turn, Repeat ♥ 1 Beautiful, simple design with easy yet clever puzzles to solve! Very smooth introduction to more difficult maps and nice twist on the second ball! The gameplay is very satisfying and feels well polished. Music is subtle but keeps the mood going. Would be very cool as mobile entry as well. I've had smile as big as those small cute balls while playing. Job well done!
Oct 14 14:18:55 17h 16m Bhoot && Toobh ♥ 0 The game is cute and the gameplay is solid. I like double-braining puzzle games! I've unfortunately encountered a collision bug that if you have ghost hugging the top or the bottom wall, it may get stuck for some reason, breaking your solution as it's very placement-based puzzle. If you can fix/polish that a little, I think you have a solid game to expand upon. Good job!
Oct 14 19:54:59 5h 36m Cat's Delivery Service ♥ 1 A very beautiful piece of a game. I love the drawing-style graphics and all the cats hanging around, doing on their own. Audio is very pleasing to hear as well. The story is well narrated, even though the gameplay is very simple. Multiple choices makes you think about others. Unfortunately, I got stuck on the train because I couldn't place a new item after 5th day / loop (I think?). Wish there was a better objective or quest log. Job well done!
Oct 14 19:56:07 1m 08s Amoeba ♥ 0 Indeed
Oct 27 17:07:34 309h 11m Smells Like Chlorine ♥ 2 Such a great game, seen on many streams as well. I enjoyed the visual-audio aspect as well as very clever way of implementing 'looping' into the game. Stanley Parable makers would be proud to see it! And this felt even more humane and real! It's also the perfect example of why you should treat all of your empolyees with dignity, otherwise you can get mopped-up (get it? haha, I'll leave now).
Oct 27 17:56:51 49m 17s Magmania ♥ 0 As I promised yesterday :) So the gameplay loop is pretty functional and concept itself is really cool. The music (or rather notes) is just enough to keep the mood going throughout the gameplay. I played on normal mode and managed to get the end. Resource management is very interesting and I found it quite intuitive to go by and utilize. What was not so intuitive for me though was the actual printer / selector interace. I would definitely prefer to get the menu on the printer itself and just confirm my choice. Maybe it's just me but I found the current interface iteration a bit confusing and I lost quite a lot every time when I tried utilizing arrows instinctively to select what I want to print and Space to confirm on Selector. There's a room for improvement here. Other than that, the game felt a bit lacking in variety of what to do, but it's a game jam, there's always place to complain on that matter, for my game as well. Visual-audio representation is solid nontheless and you did a good job!
Oct 31 13:48:38 91h 51m In The Loop ♥ 0 @luc-creationallabs Hey! Your sourcecode folder is empty. May considering a refresh?