FoonLudum Dare ExplorerLD47 → Poppy's stuck in time

Poppy's stuck in time

By xenation, Narffy, GaLou, Ananas_j, Munue and WilliamBenichou

View on ldjam.com

CategoryRankScoreCount
Overall5803.6426
Fun10323.1426
Innovation13292.8025
Theme8663.5625
Graphics764.4827
Humor4353.2121
Mood984.1627

Comments

dummydojo 2020-10-06 04:44

Nice game! First off, the art and mood are great. Everything fits together and feels like a game I would play as a kid on a nintendo 64 haha. Quick note, the controls said Q was to walk left, but it's A. I wasn't sure what to do when I got to the portal at the end while clicking all the controls I could before time ran out. I would suggest make that automatically grant you through if this isn't a bug. In all, good work!

anrqangel 2020-10-06 11:15

I love it!! The art style, the mechanics.. All in all a great game!!

human-writes-code 2020-10-06 11:18

An absolutely beautiful looking game. The art assets are brilliant. The music adds a nice vibe to the whole thing and the story is good.

It would have been nice if you could press a key to skip through the text a bit quicker and I'm not 100% sure what the ghost mode did because I seemed to ghost through one purple barrier and then I completed the game.

Overall, great work on a really great looking game!

tarch 2020-10-06 11:18

First up, the graphics and the mood are amazing, nice work! The gameplay feels a bit too simple, and nothing new really happens when you restart, you just got to be faster. there was also a bug in the 2nd level, I pressed E while dashing to the right and instantly won.

Overall nice little game, with a great artstyle

frederik-boye 2020-10-06 11:20

Neat little platformer, not much in term of invention but it works. The timer is quite strict, and after 5 tries I still was not able to reach my buddy in the clock tower. Good effort within the time frame, well done :smiley:

nema 2020-10-06 11:22

Probably my highes rated game yet. Outstanding visuals, cute theme! The music suits the game perfectly! Great job guys! :)

appoxgames 2020-10-06 11:22

Really impressed what you guys manage to achieve in a jam. Felt really well made! Only feedback i have is to be able to click to proceed the intros since it was a bit to long.

Great work!

zoranster 2020-10-06 11:23

Neat game! I liked the artstyle and mood for the game. Although it would be nice if the cutscenes were a bit faster. I sometimes couldn't see where I was jumping because of how dark it was, also I feel like the game is not very forgiving and it would be nice if there were a little more time for each level. But overall a fun little game!

ericbolseiro 2020-10-06 11:28

Beautiful team of artists! Are great graphics for a Jam. I couldn't get past the first stage! =]

joey-vrij 2020-10-06 11:31

Very nice game! the art is very polished, especially the 2d visuals. One thing, the controls tell you to use 'q' to go left but to go left you need to push 'a'. Overal very well done!

madharlekin 2020-10-06 11:31

Really good Job! The art in this game ist amazing. I somehow skipped a portion of the second level somehow, while trying to climb up the chain with 'E'. The timers might be a little too strict, but i got through all levels eventually. All in all great game!

firellon 2020-10-06 13:33

Amazing artstyle and an unusual kind of story - but got stuck after I've broken the first lock. Nothing happens after the dog hits the remaining lock, the game is over. Just like that:

LD47Screen.png

mikoziq 2020-10-06 17:47

The artstyle is very appealing and makes for the game's mood overall in a good way. Unfortunately, the pause menu does not work at all (Web version). And I couldn't proceed to the other levels (if there are?) after freeing the buddy. Good job nontheless guys :)

tori 2020-10-07 19:16

I'm impressed by how much you did during those 3 days, the idea is great, the graphism are so cool, i like it, great work !

koolruz 2020-10-10 15:39

The graphics on the intro animation were extremely charming and cute - Great job with those!

I found myself wishing that it was faster to retry after dying - From the moment I ran out of time, until the moment I started my next attempt, it took over 20 seconds of cutscenes and control prompts, which is a lot when you're only playing for 35 seconds at a time. :(