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Endurion

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TimestampSince previousGameEndurion's comment
Dec 20 07:18:00 Cardboard adventure Does this really only work well in Chrome? Sorry, I'm not going to install that one. <br/> <br/>I've tested with FF and it mainly works. The left/right keys are the wrong way around during the land part at the beginning. And it gets stuck once I go near the rabbit. <br/>Doesn't work in IE8 at all.
Dec 20 07:48:00 30m 00s mindeeper Quite mental :) <br/>Not particularely fitting the theme, and I was hoping for an end, but the readme smashed my dreams. <br/>Nevertheless, it's a fun game and quite solid. And that's where the cake's at.
Dec 20 08:56:00 1h 08m 2011 - Last Ride of the Discovery A very neat idea and also quite fitting music. <br/>The game is quite tough however. I was not able to even do the tutorial level correctly and also got stuck on the first real stage. <br/>As others said, it takes a bit too long to see a reaction. I know that exactly that part took probably the most work, but it's holding the gameplay back.
Dec 20 09:01:00 5m 00s discoverylaunch A nice idea. It's a shame it's not really a game now. <br/> <br/>With a few more actions and a resulting liftoff this could be neat.
Dec 20 10:35:00 1h 34m Night of the Muglies A small idea, but properly polished and with fitting atmospheric music to boot. <br/>Well done, albeit a bit drab on the long run.
Dec 20 11:13:00 38m 00s Discover19 Nifty game. The jump pads are nasty, it's pretty hard to adjust the jump length when running at different speeds ;) <br/> <br/>It's not a good idea to put intro/outro into popups. I reckon due to time limitations you didn't include them in the game.
Dec 20 11:36:00 23m 00s THE DISCOVERY WAS SPIDERS Lovely implementation, if only you'd had the time to get a game in there as well. <br/>I hope you keep working on that bugger!
Dec 20 11:46:00 10m 00s The Adventures of ASTROMAN! A really good idea, I especially dig the starting sequence. However during the game the ship control is way to sensitive. <br/>It's near impossible to survive through several screens if you keep going slow. My best strategy so far is to get going at full acceleration and hopefully evade stars long enough ;)
Dec 20 12:00:00 14m 00s Links The idea is good, the game.. less.. Probably I'm missing something. <br/> <br/>Where the heck is the indication where you should start and where end? Or is discovering that the part of the game? This should be stated somewhere. <br/>Other then that quite good, but needs moar stages!
Dec 20 12:13:00 13m 00s Circus Peanuts Haha, I love this! <br/>Too bad a few things are not implemented, but feck it, quite good for 48 hours. I'd love to see this enhanced.
Dec 20 12:40:00 27m 00s Mystery of Yrevoc Sid Awwww dang. After reading the intro text I was ready for an immersing game. Looks like a very promising start though!
Dec 20 12:48:00 8m 00s Niribu X Looks very interesting. I like the story bits, they're well done. However that last jump up there is nasty. <br/>It's a shame there is not more game in there. <br/> <br/>And Flash fails as usual at transparencies at 16bit desktop depth; not your fault though.
Dec 20 13:27:00 39m 00s Lost Nice little game. Too short though and not particularely challenging.
Dec 20 13:39:00 12m 00s Dey See Me Fallin' I knew Bloom is just a sign of drunken stupor! ;) <br/>Some of the texts during the corridor are too long to be displayed fully in 640x400 and the other resolution is way too high. Also, the mouse turn speed feels really sluggish.
Dec 20 17:03:00 3h 24m BedBug Good idea. A bit short but as you said, more stages need more variety ;)
Dec 20 18:08:00 1h 05m Grand Mystic Quest of Discovery Utterly awesome!! <br/>This game oozes class. And it looks great. C64 FTW! <br/>Only nitpick, clinging to ladders is annoyingly picky. This really needs a proper SID music track.
Dec 20 19:28:00 1h 20m Compact Discovery Plays quite nice. For now it's way too easy, you really have to try hard to get killed. <br/>The big arrow circle feels awkward. A small star map would be more logical.
Dec 20 19:30:00 2m 00s The Legend of Akata Waiting for the Windows package
Dec 21 04:53:00 9h 23m Alphabet Trader Press T to trade when on a shopkeeper. Also, L is the key to move right, not K. <br/>You have an interesting mechanic here, where you need to find ways to keep your cash and getting new letters. <br/> <br/>It's however marred by a few control problems. You should put an info about the trade message somewhere. I read the source code to find how to trade. Also, I can't move sideways and jump. That would need a whole new control system.
Dec 21 05:01:00 8m 00s Discover The Name Action Sensitive :) <br/>However I found that the collapsing tiles are too friendly. I can still roll the ball all over them without falling. If you made them collapse faster the real discovery would set in.
Dec 21 07:19:00 2h 18m BEARoNAUT Yay 832 points! <br/>It should be stated that the color of salmon defines at which lane (left/middle/right) they are. <br/>This needs a bit more variety and you've got your own Nanaka Crash there.
Dec 21 07:49:00 30m 00s The Dreamer Really good game. I like explory games like this. The "jump" feels floaty until you realise it's more of a float power and needs to be treated as such. <br/>Took me a while to talk to the guys on the dark side as well (instead I tried to get to the top right corner of the bottom right screen).
Dec 21 07:57:00 8m 00s Penguin! Awww cute! :) <br/>It's like you said, rather a story book than a game. I hope the end part is a good end? <br/>I love the thought bubbles, they're great.
Dec 21 08:11:00 14m 00s Mini Ghost Hunter Great game! <br/>The tuning turned out a tad too easy, I had no trouble beating everything to a pulp. Until the boss. Looks like with the boss you need to use a spell, hits seemed to randomly heal him. <br/>Other than that, a really good game, esp. for 48 hours. I love the little pixelled details.
Dec 21 08:20:00 9m 00s DirectionsTranscend Phew, it's tought. The first stage with three keys did me in. The curve on the right is killing me. <br/>The idea itself is great though! More stages, easier difficulty and you have a winner.
Dec 21 09:53:00 1h 33m Planet 53 The art is very nice. The game is not particularely discovery though, but it seems you had planned more. Esp. the green thingy looks like there was more do be done. <br/>It's a good start for something bigger.
Dec 21 10:06:00 13m 00s Purgatory Area Nice game, but the control via mouse is purgatory allright ;) <br/>It does set if off from other similar games though.
Dec 21 10:23:00 17m 00s Mothership Quite similar to my game, albeit 3d. <br/>It's a shame that there seems to be more variety missing. Glad you keep working on it, this could be nice! <br/>Please, capture the mouse. After rotating several times I could not fire since the mouse pointer was outside the unity window.
Dec 21 10:29:00 6m 00s Hey, Person! Yay, Chtulhu FTW :) <br/>Other than that, the blending conversations when you keep moving are majorly confusing. <br/> <br/>HTML5 is the java of the '10s. :P
Dec 21 10:44:00 15m 00s Control Good idea making discovery of what the buttons do the game ;) <br/>Still quite confusing, but here it's quite good. I'm not sure what happens when you "win". It seems for me when the image on the bottom right shows a blown circuit.
Dec 21 10:49:00 5m 00s Search&Bump Obviously my main browser is too old (snicker) and it doesn't work in FF for me. Ain't HTML5 grand?
Dec 21 10:58:00 9m 00s Space Station Aww man, I hoped for a neat game from the looks. <br/>It looks like a good start but there just isn't anything to do than to wander around. I hope you add on a bit of game to it? <br/>The game wouldn't want to close properly (neither Alt-F4 nor X), I had to shoot it down.
Dec 21 11:26:00 28m 00s Discoverer Quite nice game there! <br/>However in the second part entering portals to the randomly generated areas got tedious really fast. <br/>Also, the bullets are jumping quite a bit. The game got laggier and the bullets would jump through walls or not hit a turret. <br/>Still, a promising start and could get quite nifty.
Dec 21 11:38:00 12m 00s Run Well polished game. However it's getting pretty drab pretty fast. There seems to be no variation of the basic jump or duck at all. I gave up on floor 7 since the floors didn't seem to make any difference.
Dec 21 12:09:00 31m 00s Disc Over Y Holy moly, that map is huuuuge. I managed to get two fly upgrades, a red and green disk and went through the red laser doors. After the LD19 room I managed to walk through a glass half circle and was outside (I guess). Then I jumped down that side and was stuck in a big meadow like cave. <br/>Impressive map, and also feels very discovery! However I have no idea what the actual goal is nor if there is one :)
Dec 21 13:08:00 59m 00s Robots Among Us Pretty nice. Visually it looks at lot like Robotron. Also nice, that you need some items before you can attempt the level goal.
Dec 21 13:23:00 15m 00s Ancient Discoveries A very good game! However the difficulty tuning is off a bit. The first few screens are just a breeze (simply brushing everything works fine), the latter pretty hard. Esp. since you have to restart from the first screen again. <br/>Very funny intro/dialogue!
Dec 21 15:38:00 2h 15m Zoobedoo Very solid, polished entry as usual. But hell, stages with hidden rules are nasty. Especially once you're down to two or one wrong row. <br/>Once I finished a screen it'd be great to see the hidden rules to verify I've just been lucky ;)
Dec 21 15:47:00 9m 00s DiSub Nice game. The balancing is a bit off. Right now the missile are a hefty threat, the sonar's reach is quite big and it's way safer to simply travel all over pressing space all the time. <br/> <br/>Would be nice if the missile would leave some time for actually tracking with the sonar ping. <br/>Still, a pretty, solid entry.
Dec 21 16:12:00 25m 00s Solaris Prospectus Fun for a short time. The star field looks weird with the still standing stars (looks like dust). Make them a tad darker maybe ;) <br/>The wrap around is annoying to program, but it's weird when you wrap during a fight and the other objects are suddenly gone (and vice versa).
Dec 21 16:22:00 10m 00s Get Out Ok, I seem to have finished it (the green screen with castle background). <br/>The music is plain horrible, really ;) <br/>It's pretty hard and frustrating, I kept at it though since you had insta-respawn. The stuck-in-wall bug is a tad annoying but nothing that R can't fix. <br/>Pretty ok game, could use a little fine tuning though.
Dec 21 16:26:00 4m 00s Dinosaur Dance-Off Neat concept, especially the dance off. <br/>Not really that much of a game though ;) <br/>This could really use a bit more of decoration on the skeleton. Eyes, beards and pirate fledges.
Dec 21 16:51:00 25m 00s MINE Pretty fun game actually. A few niggles about the controls apply, also I'd like to run diagonally ;) <br/>And please, don't do 10 dialog boxes in a row for one explanation.
Dec 21 16:53:00 2m 00s DISCovery Mastermind! <br/>Aww, I won two games and got ranking Cheater ;)
Dec 21 17:43:00 50m 00s Unfathomed A bit dry and slow, but a nice game. <br/>At the first fish onslaught I thought the whole ocean would be like this. Thank god it wasn't :) <br/>Found the doctor and depth charges, thanks to your spoiler also the space ship. When you respawn, do you have to find things again? 'cause the message triggers didn't work the second time after I got killed.
Dec 21 17:53:00 10m 00s DEATHWISH Found 8 deaths but then had to resort to the walkthrough. How on earth are you supposed to get Escape and the Konami Death?
Dec 21 18:12:00 19m 00s Nameless Island Worked fine but somehow I got the clues to mess up. The thorny bush was hard to find, so I clicked my way across the island. Suddenly I could open the chest which didn't work before. <br/>Nice mini games :)
Dec 21 18:23:00 11m 00s From Nothing Looks very neat, nice idea and presentation. <br/>However it gets slow when you're almost done with a color. I got stuck two times on the top wall during a screen change which is really annoying. I gave up the second time.
Dec 21 18:27:00 4m 00s Espial Very easy game. Too easy actually. Since you can exchange tiles as often as you want I simply chose a spot and build my target tile there. Rinse and repeat. <br/>Also, you should make the different tile with different shapes maybe. It's hard on my eyes like this. <br/>Other than that, solid game.
Dec 22 08:04:00 13h 37m Husk Nifty idea, physics are solid. <br/>I got lost in the second level as well, there's a bit too much to do after that first tutorial level. Also, I didn't see no hint of my power level and suddenly stopped. <br/>Love the simple yet intriguing pixelry.
Dec 22 08:21:00 17m 00s Fog of War Hmm.. A good mechanic, nice and simple game. <br/>However it's too dependent on luck. Sometimes you just can't get to gold because the monsters keep moving back and forth between two tiles. Other than that it's quite fun.
Dec 22 08:44:00 23m 00s Extreme Beachcombing Cute idea, also the different beeps for different objects. <br/>Overall it feels a bit sluggish, is that GDI based?
Dec 22 08:52:00 8m 00s Glassbox The collage is a neat idea. <br/>The controls however completely kill the game for me. The line between too slow and too fast is too small. Also, I don't know how to get to the three coins on the start bottom right. I always die trying to go there.
Dec 22 09:21:00 29m 00s Arise Nice implementation. Not too challenging though. <br/> <br/>HTML 5: Last weeks performance finally back on todays machines (well, some of them)! Now that's progress!
Dec 22 09:40:00 19m 00s Beacon Very well done! <br/>An awesome little game with a perfect fitting story. Some parts with the turrets were tough but you had a good savespot system going.
Dec 22 09:48:00 8m 00s Trip (n.) - an exciting or unusual experience (source: Merriam-Webster) Basically a jump'n'run with collectable abilities. The design was pretty tough, and I actually gave up as I couldn't get the rocket jump working. <br/>The controls are a tad sensitve.
Dec 22 10:00:00 12m 00s Fat guy's treasure hunt Pretty hard :) <br/>It's a tad too often dependent on luck. You probably need a bit more dynamite in the maze. Still, a very solid, polished entry.
Dec 22 10:14:00 14m 00s dis_covery Now that's a game. Totally unexpected, simple and fun. <br/>And you managed to surprise me. I thought after the bomb now I've seen it. And then you brought in the worms, mega-hammer, bombs and copter-targets. <br/>Really well done, awesome game!
Dec 22 10:25:00 11m 00s Lurker A neat little game! <br/>Almost too many functions to simply play. I loved the ending ;)
Dec 22 10:31:00 6m 00s Search & Secure Not bad for 12 hours. <br/>However it's a bit drab, esp. when you have the clues but still need to do tile per tile search. <br/>With a bit more help this could be a neat little game.
Dec 22 10:47:00 16m 00s Volatile Very polished game! <br/>Seems feature complete. It takes quite a bit of time to get built up but I got squished by taking on two AIs at the same time. <br/> <br/>PS: The green on your download page is making my eyes bleed ;)
Dec 22 10:54:00 7m 00s Quick I do have at least one version of XNA installed but the installer started working and then refused. Mumbled something about an assembly that needs to be added to the GAC (ran setup under my local admin). Weird.
Dec 22 12:03:00 1h 09m SpaceEmpire Looks pretty promising. Also extra plus are the messages from the AI actions. They seem to be busy but I couldn't find them. Do I notice when I beat an AI? <br/>Also, the enemy ships didn't seem to shoot at me at all?
Dec 22 12:10:00 7m 00s Alchemy Quite ambitious! However that's mostly a problem in a tight time scale. <br/> <br/>Still, not bad since you say you don't really program. Would be very interesting to see craft and combat working.
Dec 22 12:11:00 1m 00s Roguesweeper Looks interesting, I'd love to see a Windows version.
Dec 22 13:11:00 1h 00m Caveman Eric: Dark Times Nice game :) <br/>I like the expanding/contracting light circle. But some spikes are nastily placed for the speedy movement.
Dec 22 13:13:00 2m 00s Aquatic Really good :) <br/>It creates a nice scary atmosphere when you went out too far and try to find the station again. <br/>Great polish, the sounds could use some refinement. Oh, and damn slow mouse.
Dec 22 13:22:00 9m 00s -REACH- I like the concept. Really solid for 6 hours. <br/>I wish you could see a bigger map when you retire. Also more life addons ;)
Dec 22 13:29:00 7m 00s HOMMage Probably too ambitious for 48 hours. <br/>It looks promising but if you haven't played HOMM you're majorly confused. <br/>This could get quite nice if being worked on.
Dec 22 15:30:00 2h 01m stars Looks nice, the music is great, but somehow the game is missing :)
Dec 22 15:39:00 9m 00s The Day I Died Nice, but really hard. And not too rewarding at the end, it's just a glitch screen like the one on the right side. <br/>Quite hard, and some check points could be closer. <br/>The music is ok, but gets annoying really fast.
Dec 22 15:50:00 11m 00s ancient codes Hmm.. The rules I could deduce are match-3 by color or shape. Also I have no idea what the charge-meter is for. I filled it but nothing happened.
Dec 22 16:24:00 34m 00s Explosive Transcendental Circulatory System "Interactive Art" most probably. Not a game though. <br/>Not my cup of tea.
Dec 22 16:31:00 7m 00s Spelling Warrior - LD19 Cool idea, never seen that before. <br/>I've no chance against the first opponent. Maybe with less words, say one or two, I might stand a chance :) <br/>The main screen's buttons were black for me.
Dec 22 17:02:00 31m 00s Into the Dungeon Haha, quite a funny game :) <br/>Too bad it's not generated and always the same. <br/>Very nice!
Dec 22 17:06:00 4m 00s Sprawl Hmm, not much of a game. You need to put some challenge or goal in there, even when it's only a highscore. <br/>Also, when the focus is lost I can't get it back and have to refresh the page.
Dec 22 17:25:00 19m 00s Panacea Hurray, I found the source! <br/>Quite scary atmosphere, with matching music this is quite good (probably faster breathing would work as well). <br/>In the lower levels I noticed that sometimes the doors would not be correct (I could walk through a wall).
Dec 22 17:38:00 13m 00s Pass it! v1.1.5 Quite nice, but there's something about v1.1 that doesn't work out. You never can enter the small space on the first floor. Neither from left or right, you always fall by. This might be timing related. <br/> <br/>Other than that a nice little game.
Dec 22 17:44:00 6m 00s False Hope The idea was nice but the gameplay is entirely dependent on luck. I clicked myself to screen 6 where I finally died. <br/> <br/>I suppose you shouldn't be able to continue on from any white square. More sound and a bit more control of which tiles you might encounter might do wonders.
Dec 22 17:48:00 4m 00s Juxtapose This locks up my browser completely. <br/> <br/>HTML 5, unravelling shit performance that we thought finally forgotten and buried
Dec 22 18:11:00 23m 00s Lost Discoveries Very ambitious. However quite lengthy, and of course I don't know any details about American history :)
Dec 22 18:13:00 2m 00s Space Miners I can't vote since there is a bug: I have a white background and can't basically read any of the text unless it happens to be over a planet. <br/>The ship is awfully slow.
Dec 22 18:19:00 6m 00s The Last Moments Awesome, a well different idea than I expected. <br/>Gets quite difficult really fast. I never used the shield though. <br/>One or two more things and maybe a short area of relaxing time would be neat.
Dec 22 18:31:00 12m 00s Strange Lands A remember a similar game, and already then I stood no chance. Whatever I try, I get crushed :( <br/>Neat idea and design.
Dec 22 18:39:00 8m 00s Colony Tycoon As you said, not much of a game there. It does look promising though. Hope you keep working on it.
Dec 22 20:41:00 2h 02m Ominous A really neat idea. <br/>Managed to beat all (unless NO MORE is a bad ending). Sometimes some single quads stayed, I guess that's planned. <br/>Needs sound and a bit more polish.
Dec 22 20:52:00 11m 00s plixel Nice :) <br/>The extra light dots seem to brighten myself a bit, but it doesn't seem to give extra time.
Dec 22 21:13:00 21m 00s Fate of Mankind Great, very well done. Nice story. <br/>I love the vision powerup at the start. Can't say much else.
Dec 23 06:06:00 8h 53m Chaotic Spread Nice idea, but actually not that much you can do. <br/>email was probably not the best idea. Also, I only once got a planet as explorer, but in a new system I could name I could not explore them?
Dec 23 06:16:00 10m 00s 10 Minute Galaxy Nice game, well made, very intuitive. <br/>It's in dire need of sounds, also, it doesn't work in IE8: <br/> <br/>IE8: Details zum Fehler auf der Webseite <br/> <br/>Benutzer-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0; InfoPath.1; .NET CLR 1.1.4322; .NET CLR 2.0.50727; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; .NET4.0C; .NET4.0E) <br/>Zeitstempel: Thu, 23 Dec 2010 06:11:32 UTC <br/> <br/> <br/>Meldung: Das Objekt unterstützt diese Eigenschaft oder Methode nicht. <br/>Zeile: 88 <br/>Zeichen: 5 <br/>Code: 0 <br/>URI: http://www.vacuumflowers.com/10MinuteGalaxy/Main.js <br/> <br/> <br/>Meldung: 'this.mDebugText' ist Null oder kein Objekt <br/>Zeile: 420 <br/>Zeichen: 5 <br/>Code: 0 <br/>URI: http://www.vacuumflowers.com/10MinuteGalaxy/Main.js
Dec 23 06:43:00 27m 00s Lizard Wizard Looks nice, also worked fine with about 30 FPS. <br/>The control system feels nice, why the fuff with the Wikipedia articles. For me it could've also been simply flies. Plays nice, but there is absolutely no challenge. <br/>The music is very fitting.
Dec 23 07:01:00 18m 00s Quarters Plays really nice, but the compo version sooner or later gets stuck in an unsolvable state (Can neither walk nor build a castle). <br/>Still, very promising and I guess the jam version plays better.
Dec 23 07:08:00 7m 00s DiscHovery Can't fairly vote since it runs really sluggish on my PC. Also, how are you supposed to survive the ladder part right after the first ramp? <br/>It looks promising though.
Dec 23 07:27:00 19m 00s Rememberance... Ok, it's not my cup of tea. <br/>As I feared hunting down the last few thoughts is overly tedious. Also, the thought texts were not particularely surprising nor exciting (half of the find who/what you are games come up with a crash/accident). The mouse control feels the wrong way around. And it's slooow. <br/>Make it faster, give the player hints on where the nearest thoughts are and it gets a lot better.
Dec 23 07:34:00 7m 00s COMPLICATED VIEW The idea is great, but I couldn't make head or tails of it. The enemy is grandly annoying since it pushes you around. I probably have solved one puzzle because a second enemy appeared. I did however not notice when this happened. <br/>Maybe have no enemy in the first room and make a sound when you solved a puzzle.
Dec 24 10:36:00 27h 02m Land of Discovery Had kinda the same problem as ranklar, on a new game I discovered another plane but then no other discovery happened whereever I stood or walked to. Sometimes I'd just die after a few seconds on a new platform. I thought the 60s killoff counts per platform. <br/> <br/>The concept is an interesting one however. Iron out the bugs and it'll be a nifty game as it's meant to be.
Dec 24 10:48:00 12m 00s Land of Fodnal Wow, a really really good game. Only marred by the mistake of the test version. Other than that, very well executed, polished entry. <br/>Hats off!
Dec 24 10:56:00 8m 00s Treasure Shuffle Pretty simple game, it shows you didn't invest the full 48 hours. It is however for its target quite well polished and solid, albeit the music is a tad repetetive. <br/>Imagine what game you could've made if you planned bigger ;)
Dec 24 14:12:00 3h 16m Dry Voices: who are you? Damnit, how to figure the other secrets? <br/>I've understood RON, but where's the key? Whose boot is it? <br/> <br/>On other words, brilliant concept (besides the basic platforming). We're just too dumb to figure more clues ;) <br/>I got one end when I escaped, another when there was no dragon. <br/>The music is grand!
Dec 24 14:24:00 12m 00s Very Lonely In A Spaceship What good is a hacking game when you can't even do anything beside closing it? <br/>I tried all keys to see if there's some kind of console somewhere (as your screenshot suggests). It better be a key that's to be found internationally, but it doesn't seem so.
Dec 24 14:48:00 24m 00s Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) Dammit, can't find the last 5. At least I figured out how to get the key :) <br/>Brilliant game, full of funnies and well played discoveries.
Dec 24 14:52:00 4m 00s Unexpected Outcome Same problem as k_wright here, can't move anywhere; floating above a bed from the start.
Dec 24 15:03:00 11m 00s Combiner's Dungeon Nice idea, not particularely challenging though. <br/>From the screenshot it looks like more monster types would be possible but the biggest I managed to get were black ones.
Dec 24 15:10:00 7m 00s StickMan's Discovery You shouldn't distribute the debug .exe, only people with the proper Visual Studio installed can start it (or recompile).
Dec 24 15:19:00 9m 00s :ORE: Not bad, not bad at all. <br/> <br/>Just iron out the bugs and it's a win. Somehow something's missing yet, maybe either don't force the player to gather all ore and/or let him use the ore to buy new equipment or somesuch. <br/> <br/>Having to go up again proves not easy. ;)
Dec 24 15:28:00 9m 00s It's A Frickin' CAVE Very well done! <br/>Some parts are down to luck (the ghost is nasty when you're in a dead end with one HP left). <br/>The most annoying thing is the jerking light circle, please please make it move smooth.
Dec 24 15:34:00 6m 00s Mr Head and the Journey of Discoveries Hmm, the antivirus still triggers on the file and doesn't let me access it. <br/> <br/>It complains about "PAK_Generic.001"
Dec 24 16:09:00 35m 00s Case Closed Awesome style. <br/>I understand the plot as being Gordon yourself. Probably completely wrong.
Dec 24 17:02:00 53m 00s Land Rover Discovery Challenge The cars seem too big for some of the other tracks. Other than that not bad for 48 hours. <br/>A bit more realism with the car handling and a lap limit plus win condition would add to this immensively.
Dec 25 06:41:00 13h 39m Crystals Hunter Nice little game. <br/>The music is a tad too loud but a good touch. The collision seems a bit off, esp. when pushing crates. Also in level 3 there is a small chamber where you can't get into. <br/>Other than that a neat little game. <br/> <br/>The web link didn't work at all, it tried to start some Java crap but didn't do anything (I hope).
Dec 25 06:50:00 9m 00s Land of the Fishies Great music! <br/>Quite fun, albeit short and the restart is annoying. Pretty neat.
Dec 25 06:58:00 8m 00s Ancient Mystery III: The lost symbols The overall idea is good. <br/>I managed to reassemble a few aliens but at the first stage with four moves the bar on the bottom doesn't show anything. I could not assemble that stage.
Dec 25 09:38:00 2h 40m The Final Discovery The intro is really funny. Too bad the actual game is basically not there. The collision for the shooting part is pretty off.
Dec 25 10:35:00 57m 00s Let's Science Nice idea, well executed with a nice dose of humour. <br/>I found it not particularely challenging, and I hoped for a nice end sequence. Still, quite amusing. <br/>There's a tiny bug when you earn bonus work and the percentage counter goes above 100%, but other than that a solid game.
Dec 25 13:55:00 3h 20m Good Ship Exploration Quite neat and well done. <br/>A bit annoying that you need to go visit the first explored planets again with the better explor-o-dans. It would also help to see on the map which planets are fully explored.
Dec 25 16:27:00 2h 32m Ghosts and Gemstones Nice idea, gets pretty frantic later on. <br/> <br/>It doesn't feel too discovery-y to me but it's neat anyway. I wish I could shoot diagonally mostly.
Dec 25 16:33:00 6m 00s You Found the Crystal Urgh, frustrating stages :) <br/>Esp. with my damn laptop, where a key seems to get stuck from time to time (at least with GameMaker games). The theme seems rather shoehorned on.
Dec 25 16:38:00 5m 00s Coffee Forever Neat little game, simple and fun. <br/>It just misses the 100-cups-of-coffee-effect as in Futurama.
Dec 25 16:47:00 9m 00s Discovery Shuttle Defender Nice little game there. <br/> <br/>Constructive critique: <br/> <br/>1) Deployment. Do not hardcode your local paths (your batch files). Ever. <br/>2) Your sprites are not showing transparent. Java should be able to apply color keys to images.
Dec 25 17:15:00 28m 00s Treasure Island Very nice! A little slowish and also doesn't offer anything new in latter stages (besides being bigger). <br/>I only vote on the sound effect for Audio, since you are only allowed to use your own assets selfmade during the 48 hours.
Dec 25 17:25:00 10m 00s Portrait Exploration It's not so much a game as rather a touch every square with the mouse. Not really entertaining as such, you just want to see the full picture once.
Dec 25 17:34:00 9m 00s Pickup After installing the XNA Framework it bails out with "Cannot find suitable 3d adapter". This doesn't really look like it should be using any shaders (at least not HiDef). <br/>My wife says it's better that way :D
Dec 25 17:41:00 7m 00s ...You Are A Duck! You win for the initial discovery. <br/>The basic game is marred by a few bugs. You can jump in midair (when falling), you have to move with the platforms. <br/>Also, boxes usually don't have heads ;)
Dec 25 17:43:00 2m 00s Into the unknown Please provide a proper Windows binary so I can properly be amazed :)
Dec 25 17:45:00 2m 00s Batcave Please provide proper OS binaries. Thanks :)
Dec 25 17:46:00 1m 00s Painless Waiting for the Windows binary.
Dec 25 17:54:00 8m 00s Soundman Stepper The idea is sound (hurhur), but the implementation is confusing. I deduced that I need to hit the colored switches in rhythm following the pattern but it also worked fine if I hit them simply in the given order. <br/>In so far I had no real problem beating all stages. <br/>Iron out the confusion (I have no idea how though) ;)
Dec 25 19:55:00 2h 01m RandomLD19 For one it is very different. <br/>There seem to be a few rules but I haven't been able to discover an ending. A few hints on how to achieve further modifications would be helpful.
Dec 25 20:05:00 10m 00s In the Darkness I Shall Fall While the basic idea is simple and easy to grasp, something about the implementation bugs me. <br/> <br/>The reaction on falling down and finishing a stage is too slow. I can keep rolling on the bottom for a few seconds before being reset. Also, the second stage is quite jerky, due to this I never manage the first jump.
Dec 26 07:02:00 10h 57m Ping Not bad at all. In the later stages the enemies that are not repelled are too fast and catch me too easily. <br/>Other than that it's a neat idea. I also like the hidden messages ;)
Dec 26 08:06:00 1h 04m Maze of Towers Great game. Not really innovative but a good play. Pretty tough up there, esp. with the wall jump through the spikes. <br/>The 'K' to start is nasty, I wouldn't have figured it out without reading comments.
Dec 26 08:08:00 2m 00s Into the brain Same as dmennenoh, there's only an image at the link target.
Dec 26 08:10:00 2m 00s Stripes Please don't put a link with Windows if there is no binary involved. Provide a runnable binary. <br/>Thanks!
Dec 26 08:11:00 1m 00s Minescape My virus scanner won't let me download the file, "PAK_Generic.001". Probably false positive.
Dec 26 08:16:00 5m 00s Hat Quest Neat game. <br/>However it feels quite marred from the control. The robot is way too fast horizontally to position it nicely. Also, there's quite a lot tanks coming up. <br/>I like the gimmick of stacking hats.
Dec 26 08:27:00 11m 00s Spacebrick and the Window to the Stars Cute! <br/>The smashing mechanic is neat and the upgrades quite sensible. I couldn't decipher the display on the bottom, it is related to health and boost I guess.
Dec 26 08:51:00 24m 00s Where am I? Very nice! <br/>I like the concept. One of the later levels, the maze with single block tiles is nasty ;)
Dec 26 10:58:00 2h 07m Planet Discover Not bad. <br/>The light/darkness effect is rather annoying. Other than that quite nice.
Dec 26 11:14:00 16m 00s Perluq Zafraais Nice, but hard. <br/>It would help tremendously if you wouldn't get stuck at walls but slide along. Right now if you encounter a bug you too often get killed while getting stuck at an edge.
Dec 26 11:23:00 9m 00s Anacalypse The generated map is great, full of caverns. <br/>The digging around was quite fun, until I tried to get the last few things without knowing what the hell they looked like ;) <br/>And then I starved...
Dec 26 11:31:00 8m 00s Scarab Amazing Nice implementation! <br/>It's really damn confusing in the beginning. Later on it is however actually too easy. I never managed to use up all moves (is there a limit as it says?)
Dec 26 15:15:00 3h 44m Discoveries I used FF and it was kinda slow. Also, I wasn't sure when a mouse click registered. Some kind of feedback or mouseover effect would be neat. <br/> <br/>OT: Shows once again that HTML5 is not useful for anything yet unless you want to use Chrome or nothing at all.
Dec 26 15:20:00 5m 00s Apple Quest II: Return of the Discovery Simple game, gets very frantic later on. <br/>I had real trouble in level 3 and fell back to level 1. I then resorted to madly clicking all over which seemed to work as I beat the game with 232 points. <br/>It seems as I should've lost again in level 3, since I'm sure there were more then 5 apples falling.
Dec 26 15:41:00 21m 00s City State: Inspired Destiny Very interesting concept! <br/>I tried to be peaceful, but somehow my population always got wiped out by war. A ingame hint about why you lost would be helpful.
Dec 26 15:46:00 5m 00s Island Commander Won't start, complains about missing avrt.dll. Looks like you're missing some dependencies.
Dec 26 15:51:00 5m 00s Reflective Discovery Neat idea! <br/>Too bad it has only two levels. And the levels are rather small. It would be interesting to see bigger stages. <br/>Also, the music seemed to have some issues (it sounded like crackling in between).
Dec 26 16:04:00 13m 00s Disco? Very! Haha, awesome :) <br/>Actually quite good music! I like the dance moves as powerups and the dance off is also neat. <br/>The controls are bit floaty, but seriously, it's been 48 hours only. <br/>Well done!
Dec 27 07:23:00 15h 19m Corpse Runner Hmm, a concept that fits more Sacrifice then discovery. Also, doing mass sacrifices at the beginning give you all the time you need. The rest is a simple maze game. The maze is quite big, it would be nice to have at least an idea in which direction you need to go.
Dec 27 07:33:00 10m 00s Disco?Very! This is so made of win! 6638 points. <br/>It really gets damn fast later on. The music is great. <br/>I really wish people would f*cking stop use Z. It's annoying to switch keyboard layout to english all the time. <br/>That's about the only niggle I have.
Dec 27 08:19:00 46m 00s A Discovery Lost Interesting concept. <br/>However the most annoying thing is the slow unravelling of text for the choices. Basically it's entering values, wait a few seconds for the next menu, rinse, repeat. You need to speed that up considerably.
Dec 27 09:38:00 1h 19m Caves of Darkness Very nicely done. Looks good, the levels are of manageable size. The only issue I had are the somewhat floaty controls.
Dec 27 09:42:00 4m 00s Clarity Well, you win for fun factor :) <br/>To base every game on optical illusions is nifty. Too bad that there are only two games (is the TV a game?). Would have loved to see more games.
Dec 27 11:11:00 1h 29m Discover - Collect - Profit Missing Libpng12.dll as well.
Dec 27 14:44:00 3h 33m Orbs of Sound Nice idea. <br/> <br/>However either I'm tone deaf or I'm wrong on interpreting the sonar. I tried to get the tone as loud as possible, but I never saw or collected an orb.
Dec 27 17:50:00 3h 06m plUNDER Awesome polished entry! <br/>Very well done. The views in the different modes are pretty nice. Only in the diving sequence it's a bit hard to orient myself. <br/>Very neat. Only needs more variety ;)
Dec 28 06:22:00 12h 32m This Is Digger A retro styled game! Yay! <br/>I thought. Don't take it too harsh, but the music is an abomination unto Nuggan. The game idea is nifty, but the controls kill the gameplay. You seriously shouldn't require the player to repress the arrow keys again and again. <br/>After two screens my hand hurt. <br/>It's a nice game actually marred by these two problems mainly.
Dec 28 06:32:00 10m 00s PSIENC - FOR THE GOOD Looks and plays very polished. <br/>Under all the garnish it is a pretty simple shooter. Not much to complain actually. Maybe an indicator where you're looking at.
Dec 28 16:36:00 10h 04m Deep Space Hey, not bad! <br/>Just as others said, quite hard. I managed to get the radar to the second part but got killed. The ship is a bit hard to control and I kept crashing into things. It's also nasty, that I can destroy the repair thingies. <br/>Other than that, well made.
Dec 28 16:47:00 11m 00s Autoflotilla It's a promising start. As of now the mechanic is interesting but there's no real goal to work towards. What struck me weird was that at finding a new mill island the routes were still targetting my initial mill island.
Dec 28 16:50:00 3m 00s Jungle I'm not giving a vote for any game part since there is no game there (yet). <br/>It does look promising though.
Dec 28 16:54:00 4m 00s LoneMine I have the XNA runtime installed (the setup only allows repair or remove) and other XNA entries are working. Upon starting I get an InvalidOperationException. Same with the Jam version.
Dec 28 17:49:00 55m 00s Improv Neat, it's actually kinda fun. <br/>Some of the orb combinations are tough. I wish I could jump with the mouse (and the mouse would be captured in the window), right now it breaks my fingers.
Dec 28 18:17:00 28m 00s Dodge and Collect! Whatever you did, something went wrong. The game does not work in IE8. It works in FF though. <br/>It's a good start and somewhat playable. Hope you keep working on it.
Dec 29 06:21:00 12h 04m Dr Discovery Really nice game! <br/>What's missing is some win condition. And what's rather annoying is that you can't immediately pick up the items from crates. Other then that very solid.
Dec 29 06:31:00 10m 00s suspension of disbelief The idea is great. <br/>The controls kill half the fun. I'd rather concentrate on the puzzles but end up exploding too often. If you make the collision response a bit more player friendly this game would shine.
Dec 29 06:48:00 17m 00s 1958 BNL Great game! <br/>So there is cake after all :) <br/>Very nice mechanic, nifty puzzles not borderline frustrating and good length. Only niggle is that clicking outside the window is annoying.
Dec 29 06:54:00 6m 00s Wysp Nice mechanic. Simple and easy to grasp. <br/>One problem I have is that the control of the ball feels too floaty.
Dec 29 07:12:00 18m 00s Tile Walker Actually it's quite neat even if it doesn't look like it. <br/>It's main flaw is that the gameplay is rather slow. <br/> <br/>Don't go HTML 5, your version works in every browser ;)
Dec 29 07:19:00 7m 00s BoxMiner It's starting out promising but then doesn't really deliver. <br/>You've got the basic mechanic down. Now you need some challenge. There is no way to die or to win. Also, having to repeatedly release/press keys is rather annoying.
Dec 29 07:27:00 8m 00s SPACEMEAT DISCOVERY Kinda simple but also kinda fun! <br/>Very polished, but too much luck for my taste. You basically have no idea where you're going to and fire blindly somewhere. Would be neat to have at least a tiny amount of control once you're in flight. Also, speed up the score list, I want to retry faster :)
Dec 29 07:53:00 26m 00s Presidential Gold Hunt It's a joke entry :) <br/>The humour is not that compelling and the game is down to pure luck.
Dec 29 08:02:00 9m 00s Eureka! Vaults of Knowledge Nice combination of centipede and a typing game. Gets really frantic later on. <br/>The web version bails out but the Windows executable worked.
Dec 29 08:14:00 12m 00s Audio_Chef Grand! <br/>Love the discovering of the correct ingredients :) <br/>Only tiny problem I have is that the physics sometimes makes things fly not how I want them.
Dec 29 12:14:00 4h 00m terra coda Really good, esp. given the time frame! I'm actually not much of a fan of these kind of games but you made it not too hard. <br/>Also, I didn't get what the difference between Z and X was when restarting. I could not save that dying scientist.
Dec 29 13:10:00 56m 00s Terra Nova Yay, 760 points. 3 men survived, but got beaten by Amundsen. Really gripping game, esp. when someone dies. <br/>The controls are somewhat weird but usable.
Dec 29 13:11:00 1m 00s 1492 Don't penalize for OS. It OS/X, he's penalized enough already :) <br/> <br/>Have Windows and no MLTon, so can't fairly vote.
Dec 29 13:17:00 6m 00s Researching String Theory Damnit, I only manage to be Niels Bohr. It's a nice little game and I expected suddenly a monster face with corresponding sound to be played :) <br/>The time limit is way too unforgiving, however the path check is very forgiving. So there's more of deciding to be exact or fast instead of being exact.
Dec 29 13:39:00 22m 00s PRIOR Really good :) <br/>I got the "You belong here" ending. But as the map is quite big and a few jumps are really tedious I'm not going to try for the other ones. <br/>Very polished entry, and no problems beside a few balance parts. The antigrav thingie sometimes just didn't work and I had to try several times. Could also be the laptop with both space and cursor keys. Maybe use another jump key.
Dec 29 13:57:00 18m 00s Looney Ladders Don't discredit deformed janitors! ;) <br/> <br/>Quite fun game, albeit some hostage positions are tough. The random generation works quite well. Once a level is done you should stop movement. I had it twice that I died with the last hostage saved (but it counted as solved, thank god).
Dec 29 14:06:00 9m 00s 1492Island Very nice game :) <br/> <br/>The game is very neat. I'd love to have the heroes move a tad faster, right now waiting is too much a part. <br/>Other than that, very solid. Just needs sound.
Dec 29 14:15:00 9m 00s Beacon of Hope It congratulated me on fetching all chests. Hurray. I think. <br/> <br/>Looks somewhat nice, but probably counts as art game, because I don't get it :)
Dec 29 16:09:00 1h 54m The Detectorizer Very nice! Simple and easy to grasp. Still has some nice vibe to it, making it interesting. A bit more polish and variety and you have a neat game there.
Dec 29 16:29:00 20m 00s Code Monkey Trials Nice little game. <br/>However the lighting part feels tacked on mostly. Needs sound and an end.
Dec 29 16:34:00 5m 00s Deep sea discovey Crashes when I select a map and press space. From what I can see it seems to be a NULL pointer access.
Dec 29 16:40:00 6m 00s DisGRAVery Took two tries on how to read the grav-o-meter. Damnit, that's where I messed up on my entry as well :) <br/>In other words, the grav-o-meter needs explanation. Once I got it the game was quite nice. Pretty nasty, when you're too close to a planet though.
Dec 29 18:16:00 1h 36m Epic Treasure Hunter Neat game. Not too much of a challenge, but a solid game nevertheless. It could use a bit more of variety in level design as well as enemies.
Dec 29 18:45:00 29m 00s Zonar My virus scanner blocks the download "Generic_PAK.01". Probably false positive.
Dec 29 18:50:00 5m 00s Forever Cave Really nice. <br/>However there is no real challenge. The only harder part was when I spawned between two snakes. This is a very solid start but needs more random events and different enemies.
Dec 29 19:07:00 17m 00s [Snapture] Nice! <br/>I like the idea and the existing implementation is promising. It would've been nice to have some win/lose condition. I hope you implement the planned features.
Dec 29 19:15:00 8m 00s Retirement of the Space Shuttle Discovery Yay, moon destroyed! (By flinging a satellite at it?) <br/>As you said it's more of a toy box than a game. At least I did reap 10000 points for the moon. Discovery going down in a blaze of glory!
Dec 29 21:02:00 1h 47m Gyroids Impressive, a quite faithful remake of Spindizzy! <br/>Alas you also remade the annoying controls ;) <br/>The most prominent problem is that the isometric directions seem to be turned 90 degrees than the common approach. A few screens seem not to match up. <br/>Still, for 48 hours this is most impressive.
Dec 30 06:19:00 9h 17m Land Ho! I can't vote fairly because the game would not run properly. When the game starts it's completely slug slow (I'm talking 0.25 FPS). Also I always start out at the bottom left edge of the map as it looks like. Something's not running correctly there.
Dec 30 08:59:00 2h 40m Thirst Very nice idea and solid presentation. <br/>This must be a comfortable desert with all that water around ;) I liked the little things there were around like the oasis. I found the village with three parts. <br/>Since walking around the desert is pretty challenge-less I didn't set out and retry to get all parts.
Dec 30 09:56:00 57m 00s The secret of Atlantis Looks very interesting but there is just no game there yet.
Dec 30 10:05:00 9m 00s Introspect Really ambitious :) <br/>However as others said, the controls feel not fitting the character, way too floaty. With some more work this could be quite a neat game.
Dec 30 10:06:00 1m 00s Floorplan Sorry, have Windows here.
Dec 30 10:10:00 4m 00s Discovery - Researching Space Solid little game, albeit nothing ground breaking. <br/>With a bit more variety this could be quite neat.
Dec 30 10:12:00 2m 00s Discover the elements: Quest for Air Can't fairly vote, does not work in IE8 at all and locks up Firefox for good.
Dec 30 10:15:00 3m 00s LD19 Planets Looks very interesting. Brings my laptop to its knees with quality over 5 ;)
Dec 30 10:19:00 4m 00s Furbinator My virus scanner blocks the download (PAK_Generic.001). Probably false positive.
Dec 30 10:21:00 2m 00s Ball Pit Very nice! <br/>A very simple idea and added fun events to it. This just needs a timer/bonus counter plus scoring and it's a winner.
Dec 30 11:26:00 1h 05m Cardiac Arrest Not bad :) <br/>Those old systems are fun to work with. Congratulations!
Dec 30 11:43:00 17m 00s Assimilation 4X Hmm, not my cup of tea. <br/>It looked interesting, but I didn't see any other planets at first. Then I followed one of the red lines and suddenly a planet appeared. With a cannon beside that killed everything I sent there. How can I control what kind of ship I'm building? <br/>The right click pan is rather confusing.
Dec 31 06:39:00 18h 56m Cauldron of Doom! To be honest, it's such a simple idea. And yet it is fun to find out what you came up with. <br/> <br/>I got stuck at Army of the Dead as well. There is a certain logic to most items, but I didn't want to get down to trying all combinations.
Dec 31 06:51:00 12m 00s FAILBOT Quite nice little game there. <br/>The collision sometimes seems buggy (walls to the right make me bounce back). There was also a bit too much back and forth for my taste. Still, quite solid game. <br/>The graphic looks pretty unique.
Dec 31 07:23:00 32m 00s Scanno Domini This came as a very surprising fun game! <br/>I like the concept, and also that you generated things randomly. As it seems I got pretty lucky during my first game 'cause I blazed through the bots with ease. Not so on my latter attempts. <br/>Very nice! This basically needs a few different weapons and a long term goal. Hope you keep working on it!
Dec 31 07:31:00 8m 00s You must discover yourself. The concept is nice. Filter out the wrong "me's" by their reaction (and kill them off). <br/>It is rather short though, but I couldn't really see how to make it last much longer unless you started with 100 of those guys.
Dec 31 07:37:00 6m 00s Life on other planets Hmm. It's not easy to like that game. The concept of discovering life is neat. The enemies appearing are nasty. Due to your shot form they make it alive through your bombardement too easily. And I would've loved to see a long term goal somewhere. <br/>There need to be a few more elements to make it more interesting.
Dec 31 07:56:00 19m 00s Where can I go now? Nice game :) <br/>It is somehow satisfying to gather all the needed resources to get the upgrades but then it falters. There is no long term goal and you're basically left with flying about and suck up whatever you can (shouldn't you get to be a black hole sometime? :) )
Dec 31 08:10:00 14m 00s Untitled Discovery The idea is a good one. But a lot of the finishing touches are missing. Right now it's not much more than a walk-right-simulator. <br/>The things you had planned sound definetively interesting!
Dec 31 08:17:00 7m 00s Lost Races' Abandoned Artifact Recovery A few interesting ideas in there, but they didn't want to come together. <br/>The alien overlord thingie is nice but it didn't make any impact I could deduce.
Dec 31 08:23:00 6m 00s Impatient Archaeologist How funny. If using IE you get the crustacian cannon game. The same link is going to your game with FF. That is very uncool dumbfuckery. <br/> <br/>The game itself is a neat little thing. The mechanic is nice but the game is not really challenging. Dying usually happens due to misplaces dynamite. A bit more variety would help this a long way.
Dec 31 08:26:00 3m 00s Great Discoveries in Human History Yay, memory (TM). <br/>The idea is nice but there's a few things that annoy. For one, you have to wait for the cards to turn back again or you end up with a flipped image which confuses. The other, if you make a match the cards are stacked together which messes up my memory of a cards location.
Dec 31 08:36:00 10m 00s The Complex It's an interesting start and it looks like you planned for quite a bit more. <br/>The more it's sad to see it uncompleted like this. It crashed on exiting (pure virtual call or somesuch).
Dec 31 10:20:00 1h 44m Q-Bers Not bad, not bad at all. <br/>Holy feck, when the full rotation was introduced I was struck. I didn't think you'd also had to get the orientation straight ;) <br/>Didn't stop me from beating it though! <br/>Well done.
Dec 31 10:26:00 6m 00s Science Tycoon! Damn, it looks and sounds like a neat game. It's a shame there's lots of bugs about. <br/>Hope you're going to keep working on it!
Dec 31 13:47:00 3h 21m Teleport Discover It looks nice and the first impression is neat. <br/>However it then falls apart due to two problems: First the energy limit seems to be rather arbitrary. Second the challenge is missing. <br/> <br/>I found the energy stash room but I have no idea where to look for the altar. Probably behind lots of red doors ;) <br/> <br/>With a bit more balancing this could be neat.
Dec 31 14:08:00 21m 00s Cold Fusion Quite nifty! <br/>However, as others said, once you found them all you're basically circling about to get the bar filled.
Dec 31 14:10:00 2m 00s * AchooBoxes * (OSX) Sorry, only got Windows here.
Dec 31 14:19:00 9m 00s UNSS Pasteur - Search for a Cure You chose the Hidef profile, what for? It doesn't work on my Intel laptop, but I had no problems with other XNA entries.
Dec 31 14:28:00 9m 00s .WormFood. Neat "story" :) <br/>I made it alive! It's a nice collection of mini games, but is kinda fun to see the next stage. The second angle/force is hard due to the middle platform.
Dec 31 14:45:00 17m 00s Epic Spice Quest Nice little game. Not particularely challenging but cute. <br/>There's a few smaller issues like the grid on the tiles and the floaty jump (was a double jump wanted?)
Dec 31 15:02:00 17m 00s Or Perish Nice little game. <br/>A bit too slow for my taste. Also, the levels are really bland. Don't hide goodies always at the end of some weird corridor. And add challenge! ;) <br/>Nevertheless, solid game.
Dec 31 15:10:00 8m 00s Light Source Pretty neat game, albeit damn unforgiving. <br/>Resetting to the start is pretty frustrating, esp. with the rather floaty control. Still managed to beat it. <br/>One or two checkpoints would help along nicely.
Dec 31 15:17:00 7m 00s Observatory Nice! It starts out very promising and works well. Too bad you didn't get around to add more stuff/story in. <br/>The control of the telescope via buttons is rather awkward (and slow), I'd preferred to use the keyboard.
Dec 31 15:24:00 7m 00s ChadyG's unnamed game for Ludum Dare 19 Cute. I like how the robot gets more red over time :) <br/> <br/>Good question, what is the story? It seems there's a human inside the robot, but why?
Dec 31 15:26:00 2m 00s Drill Warrior Sorry, my virus scanner blocks the download (PAK_Generic.001). Probably false positive.
Dec 31 15:36:00 10m 00s The Jelly Caves Not bad. I really like the generated caves. It makes them fun to dig around and find new rooms. <br/>However I was not able to find the stairs down from the 2nd level. The level is huuge.
Dec 31 15:58:00 22m 00s Prophecy Pretty unique concept. <br/>There's a few tradeoffs in the UI, it took me a bit to figure it out. The UI control is somewhat unwieldy, there sure must be a more comfortable method (something weird, like mouse control). And boy, did my group of five get blown away. <br/>That would add quite a lot to the game: The final confrontation would be shown animated.
Dec 31 16:12:00 14m 00s Mother Robot Very nice idea! <br/>It feels very solid, albeit quite tough. A grace period would be nice, it's annoying being so close to a checkpoint and just jumping out of a light circle to be sent back. <br/>Other than that nice idea and well designed.
Dec 31 16:25:00 13m 00s Eureka! Haha, very nice! <br/> <br/>Old concept but very well packaged. The time limit is really tough, even with sprint. <br/> <br/>The news is spread!
Dec 31 16:44:00 19m 00s Voyage of Discovery Looks very nice and plays quite ok. <br/>Most prominent problems are the awkward controls. Before I ever discovered new colonies I'd always be killed by pirates or run out of supplies. <br/>Unfortunately I have a laptop and had to use the remap thingie. With that B for buy is not available anymore ;) <br/> <br/>Also, pet peeve of mine: Cut out that topmost style.
Dec 31 17:22:00 38m 00s Frolicking Furballs Safari Resort Pure awesomeness! <br/>I'm obviously fucking twisted and also insane for trying ;) <br/>The graphic is pure win and the music is fitting. But damn, hunting down the last of them furballs is nuff. <br/>Well done!
Dec 31 17:44:00 22m 00s The Secret Documents Really good! <br/>Now all the worlds secret documents are mine! <br/>The music is awesome and also the little touches with the graphic add to it. Very well done!
Dec 31 18:07:00 23m 00s Disco Five Yay, I won! <br/>Not bad. At first I always tried to return but for the later areas you have to go as far as possible and get towed back. <br/>Quite nice!
Dec 31 18:15:00 8m 00s Quest for the Four Altars! Nice little game. Nothing ground breaking, but ok. I had a few bugs (jumped off the world on the top right DS logo) or a mismatch between screens. <br/>It would be nice if the altars would be visibly different from the common ground tiles.
Dec 31 18:31:00 16m 00s The Genetic Playground Very ambitious! <br/>But right now it doesn't really deliver. I spliced around with monsters and humans, and suddenly the game slowed to a crawl (about 0.1 FPS). <br/>There is no real goal as of now?
Dec 31 18:33:00 2m 00s Space Pings! This uses the Hidef profile, so won't run on my laptop. I had no problems with other XNA entries.
Dec 31 18:40:00 7m 00s The Amazing Discovery of a Blob Named Harold Quite nice little game. <br/>The fun comes mostly from the sounds. The gameplay itself is rather shallow.
Dec 31 19:10:00 30m 00s Here Be Monsters! Nice game! <br/>Must be my must-have-all-syndrome that let me map all 100%. <br/>Thank god you were generous and it doesn't have to be every single tile ;) <br/>Quite nice, not too hard. I hoped for a few equipment enhancements for my ship.
Dec 31 19:32:00 22m 00s discovery . Palpable Heroic Perception Really nice game. <br/>Feels well designed and polished. Only problem for me is the bouncy controls. It's really hard to move exact in tight spaces. Esp. the last green atom row screen is damn nasty. Nevertheless, good game! <br/> <br/>Also for others, the dark brown tiles can be shot!