Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → mrexcessive
Feedback comments for LD31
mrexcessive's games and stats for all events →
| Timestamp | Since previous | Game | mrexcessive's comment |
|---|---|---|---|
| Dec 8 12:59:00 | Fantastic Ludum Dare theme generator | Hi there. Does what it says on the tin. Good job, sound effects quite harsh if you've left volume on high... Pots and cats... nice... | |
| Dec 8 13:04:00 | 5m 00s | Press Enter | Hi there. Nice idea fits theme, menu screen game... Good job on theme... Game itself might need a bit more. |
| Dec 8 14:50:00 | 1h 46m | Spong Trouble | Hi. Not rated yet. Web link leads to game but does not start, first screen displayed but neither S or K, or any other key on keyboard, will start it. |
| Dec 8 14:57:00 | 7m 00s | Magnus Lens | Hi there. Really like your God-game mechanic with the scrying orb/ magnifying glass. Cool to put instructions there as well. Nice mechanic. The strategy aspects suffers a bit from the 'Halma' problem - once units have passed each other then its just a race... no 'problems' to sort out any more... Really good job - more development maybe, unit types ? |
| Dec 8 15:00:00 | 3m 00s | War in VR World | Hi there. I admire your use of the UI, nice design and operation. Would be nice to have something flashing on the build city button at the start - spent a couple of mins clicking around and reloading... Nice mechanics. Did not play a full game, will revisit. |
| Dec 8 15:07:00 | 7m 00s | Snoika Man 2014 | Hi there. Like the idea, shame no sound. Got stuck a long way from home several times, not sure where this sits on the frustration vs. difficulty curve. |
| Dec 8 15:09:00 | 2m 00s | Snowman Sumo | Hi there. Really nice sounds, reminded me of the Insheeption south park episode... anyway... The game is like an early one from Mario Party, nice slipping mechanics. Good job. |
| Dec 8 15:13:00 | 4m 00s | Zombies 'N Spies | Hi there. I died, a lot. Amazing amount of content in there for 48h, good job! Shame no sounds (though to be fair I didn't get to guns, so maybe sounds happen...) |
| Dec 8 15:20:00 | 7m 00s | Lobachevskii | Hi there. As previous guy said, turn down the room lights... Looks great, nice 'space background'. Geometry very interesting deformation. Shame no sound, but I get that you're not rating for that... Like how you integrated the control explanations and tutorial levels. Bookmarked for a relook and source read later. Good job! |
| Dec 8 15:23:00 | 3m 00s | Tv Simulator 2015 | Hi there. Interesting idea. Great sounds and animations. |
| Dec 8 15:28:00 | 5m 00s | Resize | Hi there. Interesting idea. Couldn't find a way across the hole at right hand side just under the large grey arrow pointing down. Shame no sound. |
| Dec 8 15:32:00 | 4m 00s | The Infestation | Hi there. Liked the style of shooter. Found it easy to get offside and therefore hit. Nice sounds, very 80s. Good job! |
| Dec 8 15:35:00 | 3m 00s | Batz | Hi there. Grats on entering! The graphics are a bit small and found the aiming frustrating. The fly mechanics work well. The fly sounds... sound a bit like you shouldn't listen too closely... |
| Dec 8 15:39:00 | 4m 00s | Mazimon | Hi there. Interesting idea. Nice to see fog of war/ gradual reveal. Found the maze walking itself a bit frustrating, need to be able to go back to solve a maze, so fading to prevent that causes restarts. |
| Dec 8 15:44:00 | 5m 00s | Rules | Hi there. Interesting game of game surface design... would be nice to be able to see the rule explanations mid-game. |
| Dec 8 15:49:00 | 5m 00s | Rome's Little Step | Hi there. Liked the vector graphics, choose hat etc. Could not do the combat at all. Defending just prolonged the agony ;) Nice sounds too. Good job! |
| Dec 8 15:54:00 | 5m 00s | Paws of Fury | Hi there. Okay, I just can't click that fast, managed a little progress with a trill - two fingers on the mouse button, don't really like doing that to the button tho'! Great mood and like the graphics&sounds |
| Dec 8 15:58:00 | 4m 00s | Orbytos | Hi there. Amazing visuals... Bookmarked for a relook later. |
| Dec 8 16:05:00 | 7m 00s | Control | Hi there. Interesting idea, influence and territory. While a bit like Go, it doesn't have the definite effect that moves there have - which I suppose makes it more accessible and less complicated, but less determined. Didn't get near endgame as it got a bit samey after a few minutes. The frontline seemed to turn into a WW1-style back/forth of death, rather than locking in place, which might be preferable. |
| Dec 8 16:08:00 | 3m 00s | Subpixel | Hi. Nice game, but dam frustrating! Not unlike Simon game, loved that, so thank you for the memories. Shame that the pitch doesn't track left to right... found that confusingly un-piano-like, if that's a thing. Good job! |
| Dec 8 17:07:00 | 59m 00s | Space Docking Sim 2014 | Hi there. Really pretty hard game, second difficulty very tough I found. Not got the right stuff I guess... kudos to Bacon ;) Shame no sound, but I suppose that makes sense in space. Nice cockpit look and feel. Be nice to see an Oculus version of this... would suit it well if you could suss a control scheme or a way to align hands on kbd. |
| Dec 8 17:10:00 | 3m 00s | SNOMAN | Hi there. I just could not figure out how to control the snowman. Needs an easy difficult level for the reflex challenged person like me... Nice winter sounds and 'splats' on dead snowman (which happened a lot). |
| Dec 8 17:14:00 | 4m 00s | Pattern Puzzle | Hi there. Might need a bit more display when you complete a level, heard the new sound but didn't get that I'd finished anything, then noticed was on level 3 already - which was nice. |
| Dec 8 17:18:00 | 4m 00s | Tightrope Theatre | Hi there. Loads of content even just seeing early levels (I'm bad at platformers which 'keep moving' even with no control inputs... The theatrical presentation is nice, like the sounds and graphics too. Good job! |
| Dec 8 17:22:00 | 4m 00s | Critters | Hi there. On level 1-2, created some struts with one-end bricked to lower them down (nice splat on long fall by the way), but the play button remained greyed out, with no clue why... So that's as far as I got unfortunately. Shame no sound. Great job creating this in two days! |
| Dec 8 17:23:00 | 1m 00s | Visit | Hi there. Nice job with the poppy memorial. Like the graphics as well. |
| Dec 8 17:28:00 | 5m 00s | Automabot Battler | Hi there. Like the idea. I think it may need a simpler way in. Not sure much need for state label and go to state without any conditionals. Making player play their own algo at next level is a clever way to self-balance the game and keep it challenging. Good job! |
| Dec 8 17:39:00 | 11m 00s | Clockwise | Hi there. Clever the way you reuse screen, nice idea. Escalation of puzzles also good, nice level designs. Like the sounds and graphics too. Good job! |
| Dec 8 17:42:00 | 3m 00s | Endless Expansion | Hi there. Like the idea. Got stuck at top of first left-right-left-right jump ladder though, final jump to right wouldn't work (Chrome on W8.1) |
| Dec 8 17:46:00 | 4m 00s | Doktornix And The Fetch Quest | Hi there. Like the idea of magnifying player surround, but found the magnifying glass got in the way heavily, maybe a good immersion thing - you could get a bit lost even though you have the map. Good job with the cameras! |
| Dec 8 17:55:00 | 9m 00s | Tower Trasher | Hi there. Excellent! Love everything about your game. Managed to kill one of their towers second go. Definitely coming for a relook. Great job! |
| Dec 8 17:59:00 | 4m 00s | Blocked | Hi there. Very trippy sounds and visuals, in a mondrian sort-of way... Like the changing mechanics, though some of them were tough the game was generous and gave quite a bit of play. IFRAME version on LD page didn't work properly (size) but the Web linked version worked okay (Chrome on W8.1) Good job! |
| Dec 8 18:08:00 | 9m 00s | Talking Heads | Hi there. Well that is a seriously weird game. Very Python/Terry Gilliam. Shame no sound to accompany the visuals. |
| Dec 8 18:49:00 | 41m 00s | JumpBall | No controller either, not rated. |
| Dec 8 18:49:00 | 0s | Remote Island | Hi there. Like the ambition here, and the SWG-like control facet popups seem impressive and big scope, but kept having to scroll browser page (Chrome + W8.1). Also the control facet system was pretty tricky to use fluidly, felt very turn based. Like the sound moods. |
| Dec 8 18:53:00 | 4m 00s | Weaponrise | Hi there, shame you only selected Humor as a rating category - did you intend that ? You can still change it I think. <br/> <br/>I found the control system confusing, very difficult to kill the zombies, have to expose so much just get killed, becomes a click battle. |
| Dec 8 18:57:00 | 4m 00s | Bluman | Hi there. Loads happening here. Love the sound effects. The gore is good, but happens way too much, some of the jumps over spikes are very tight. Nice and generous with the respawns, which is good! I found the movement scheme confusing, perhaps should stay with movement relative to player character rather than screen - so climing up wall which faces left is right key not up key ? |
| Dec 8 19:02:00 | 5m 00s | Resource Operation | Hi there. Loaded but did not run, tried it a couple of times. Not rated. |
| Dec 8 19:03:00 | 1m 00s | ZedHead | Hi there. Looks appealing, nice graphics. Shame no sounds. The controls feel a bit impossible, pixel perfect timing etc... might be my browser (Chrome on W8.1) making it run wrong ?, would expect snowman and head to be able to move faster than the traffic. |
| Dec 8 19:09:00 | 6m 00s | Back Home | Hi there. Nice atmosphere you achieved. Went through twice but seemed to be same on second. Not much for player to do once experienced it. Really nice sounds and graphics. |
| Dec 8 19:14:00 | 5m 00s | Finish Your Project | Hi there. Despite the lovely graphics and music, this is very bleak ;) Good job creating that atmosphere. Found overall too slow to be a game holding interest, not enough to do. |
| Dec 8 19:16:00 | 2m 00s | Bugs are Hell | Hi there. Strange experience... Real shame no sound. Lasted about 30 seconds, didn't seem able to affect outcome really, but maybe that's not the point in a bullet hell game - or maybe I am just really bad at playing them! Good job. Nice to see a functional language - was playing with Haskell a bit recently, will have to look into ELM. |
| Dec 8 19:19:00 | 3m 00s | Winter Madness | Hi there. Good starting point, will need more to hold players attention. |
| Dec 8 19:21:00 | 2m 00s | The Disk of Phaistos | Hi there. Loved your game, found it difficult, very innovative idea to switch modes. Like the way you built together the title screen, instructions and tutorial. Shame no sounds. Good job! |
| Dec 8 19:25:00 | 4m 00s | Castle Dice | Hi there. Enjoyed killing a vampire bat. Like the battle dice choice and combat. There was a minor bug if you click blue second time before dice roll animation has finished then the sprite returns but leaves the rolling numbers in place until end of your next turn... |
| Dec 8 19:27:00 | 2m 00s | Kill The Snowmen | Hi there. Found it a bit tricky to navigate width of screen before faster snowmen could go from unseen to past me. Like the styling. |
| Dec 8 19:30:00 | 3m 00s | ScreenShots | Hi there. Really nice presentation, great job theme-wise. Nice music and graphics. Like the whole game on a cereal-packet appearance. Good job! |
| Dec 8 19:35:00 | 5m 00s | Galactyc Budget Flights | Hi there. First of all... hahaha ! Like the presentation, the idea of balancing spam emails with asteroid dodging, is great. Nice sounds. Very funny and well on theme entry, good job! |
| Dec 8 19:40:00 | 5m 00s | Good Old Times | Hi there. Excellent toy! Very funny. Good job! |
| Dec 8 19:42:00 | 2m 00s | Not Making It | Hi there. Like the control scheme. Amusing how little time spent at computer... Like the music. |
| Dec 8 19:45:00 | 3m 00s | Tiny Dungeon | Hi there. Huge amount of level design in there, but I hardly explored any yet, will revisit. Enjoyed the exploring, a visual memory of areas visited would be cool, brain too fogged to remember everything myself. Shame no sound. |
| Dec 9 07:40:00 | 11h 55m | The Screen | Hi there. Nice presentation. Rapidly gets complicated. Like the movement. Shame no sound. Can get killed easily when new waves appear. |
| Dec 9 07:43:00 | 3m 00s | Screen invader | Hi there. Liked the sounds and visuals. Found the movement tricky. |
| Dec 9 07:47:00 | 4m 00s | 180° Past Pluto | Hi there. Great looking game, love the sounds too. Controls tricky, needs better reactions than mine. Managed to get a few level jumps in each time. Maybe needs to move a bit slower for first few levels, is quite harsh to restart after once running out of time. |
| Dec 9 07:50:00 | 3m 00s | Party Greeting Simulator 2014 | Hi there. Nice game, always liked typing of the dead. Scored 408 first time, gets quite fast quickly - Enjoyable. Good job. |
| Dec 9 07:56:00 | 6m 00s | Cursed Islands 2 | Hi there. Nice presentation. I died a lot... Liked the simple fight operation... Shame no sounds. Good job! |
| Dec 9 08:04:00 | 8m 00s | DEBATE | Hi there. Like the idea as described, the general noise sfx was good... nothing happened though, tricky to rate multiplayer when no-one else there. |
| Dec 9 08:06:00 | 2m 00s | iJ | Hi there. Love your art style and the presentation. Real shame you didn't make the game itself yet. Excellent so far! |
| Dec 9 08:09:00 | 3m 00s | The Murderdome | Hi there. Excellent music, first thing which hits you. Love the presentation and graphics, nice voice over "get ready, murder". Overall excellent, I was really bad though, only got to level 3 in a few attempts. |
| Dec 9 08:14:00 | 5m 00s | Test subject #4218 | Hi there. Excellent job creating so much content, really nice level design, integrated tutorial etc. Bookmarked for a relook - got to third level after warping device - one with loads of empty space except lower left. |
| Dec 9 08:17:00 | 3m 00s | RGBox | Hi there. Interesting idea, found it tricky to play. Don't get much time to react to colour of boxes, so ended up just dodging all the time. When I was lucky got a run of 3 boxes same colour and could just move side to side, without that I think would be too tricky. Like the graphics and sound style. |
| Dec 9 08:21:00 | 4m 00s | T.R.A.S.H - Totally.Reliable.Autonomouse(ish).ShipDefence.Hinterface | Hi there. Liked the display approach, phone at start, instructions voice and the way the UI works. However could not work out how to proceed... Launched a few helicopters, one got blown up... not sure how to make progress. Nice sounds. The mousewheel for map zoom goes the wrong way - I think... |
| Dec 9 08:24:00 | 3m 00s | Packaged | Hi there. Well it's a very competent 'boring job' simulator. Shipped three packages first attempt, failed to close first box though! Like the whole approach, but didn't enjoy playing much. Great sounds and visuals. |
| Dec 9 08:28:00 | 4m 00s | Tragic Error | Hi there. I must be being stupid or something... I can rotate two of the discs, see a key and keyhole. Nothing else does anything, there are clicks. Erm... Needs more instructions or this is a chinese puzzle box style impossible until you try a million things puzzle ? Needs an easier first level I think. |
| Dec 9 08:34:00 | 6m 00s | The Reaping | Hi there. Lots to examine, talk to... nothing to do. Couldn't get out of initial room. Like the piano music, bleak ;) Didn't want to read the walkthrough, presumably some way to get weapons kill annoying priest... |
| Dec 9 08:36:00 | 2m 00s | Trapped?! | Hi there. Doesn't load, sits there on grey/blue screen forever (well 2 minutes). Not rated yet. |
| Dec 9 08:39:00 | 3m 00s | Dummy Kart Racing DX | Hi there. Found car impossible to control. Got round first corner once in about 20 attempts, probably easier for people with a reaction time... Like the skid sound, the graphics and the presentation. Control scheme not so much. |
| Dec 9 08:42:00 | 3m 00s | Visual Out | Hi there. Like the look and feel. All he would do is walk left to right though... nothing else seemed to be possible. Like the organ music. |
| Dec 9 08:44:00 | 2m 00s | Snowy's Escape | Hi there. Appreciate the random platform level generation. Found it too hard/fast for me though. Nice idea. |
| Dec 9 08:46:00 | 2m 00s | ld31_Arena_Battler | Hi there. Liked the graphics and retro sounds. The range of gun is bit too short I think, makes for lots of stepping backwards while firing at rats. |
| Dec 9 09:18:00 | 32m 00s | Snowman's Quest | Hi there. Lovely game! Got victory, 73 LJ, 404 snowballs thrown. Really good job xmas game! |
| Dec 9 09:21:00 | 3m 00s | Ever Expanding Dungeon | Hi there. Liked the idea, but before I encountered anything the room elements were down to single pixels, or it felt like that, so couldn't work out what to do. Needs a magnifier or something ? |
| Dec 9 09:24:00 | 3m 00s | Meteor Stack Attack | Hi there. Good version of stack dodge game. Like the sprites and sounds. |
| Dec 9 09:28:00 | 4m 00s | Snowman <3 Kitty | Hi there. Nice toy, had the same experience myself, barely a game but had snow... Prefer your snow to mine - cos it settles, good job on that! Shame no sounds/music. Made it to the roof of the house, which was my aim as soon as saw the settling snow. Good job! |
| Dec 9 09:31:00 | 3m 00s | MicroChess | Hi there. Interesting idea, good chessboard puzzler. Got to level 7 before messing up a few times. Nice level design integrated with tutorial, good job! |
| Dec 9 09:37:00 | 6m 00s | Outpost: New World | Hi there. Loved the cello... there said it. Right. You made a nice tower defense/kingdom game. Enjoyed this one a lot, bookmarked to show my sons. Liked the aliens as 'other' in black/silhouette Good job! |
| Dec 9 09:41:00 | 4m 00s | Shellshock | Hi there. Like the presentation and idea... partly Hollywood hacker, partly unixbox toy, fun! Some of the constraints (items must be adjacent) were a bit annoying, would prefer commands to be available independent of directory, maybe you earn a path variable later ... apologies if that's already in there somewhere. Good job! |
| Dec 9 09:47:00 | 6m 00s | Baa Ram Ewe | Hi there. You made a great game, love it! Have sent it to a farmer friend for reality review, have you seen the Bill Keir LED sheep video ... ? Nice Baa sound... too your flock be true... Cool! |
| Dec 9 09:51:00 | 4m 00s | Operation: Dead Man | Hi there. Nice pseudo-desktop, was looking forward to reading the spam emails... shame not openable. Like the sounds and presentation. |
| Dec 9 09:53:00 | 2m 00s | Entertainment Software for Lonely Children | Hi there. Like the comments to the children after failures. Found the control of right bat difficult, some of the bounces were extreme too, but I guess that's the point! Good job. Liked the background music a lot. |
| Dec 9 09:56:00 | 3m 00s | Those Walls | Hi there. Like the idea. It has a flaw currently, I think, in that there is a kill everything way of playing, spamming vertical, which just makes it too easy. When screen shrinks to smaller than your character you die anyway... which was a shame. Pity no sound included, BXFR is good... |
| Dec 9 09:59:00 | 3m 00s | Galactic Goat | Hi there. Love the graphics, layers, presentation, sounds. The gameplay (Story mode, single player) was a bit too tough for me - I know, platforming wimp... Really good job, amazing for 48h! |
| Dec 9 10:02:00 | 3m 00s | Dungeon of Jest | Hi there. Nice presentation, appropriate sounds. Found it tricky after level 3 but I suck at playing platformers. Good job. |
| Dec 9 10:06:00 | 4m 00s | The Machinorium | Hi there. Good looking 'boring job' simulator. Like the sounds and visuals, ticket printer and sfx for that. Could not work out how to connect a pipe to anything, so couldn't complete even task one. I think that needs explaining - unless that frustration is supposed to be the point! Good job on the simulation. |
| Dec 9 10:09:00 | 3m 00s | Spik | Hi there. Nice design and speed feel. Like the snow and run dust animations. Found the landing collision detection a bit lacking in generosity sometimes. Like the sound. Good job! |
| Dec 9 10:11:00 | 2m 00s | Vindwoo | Hi there. Love the look and feel. Minor point, Windows hates things which use repeated Shift etc. inputs "do you want to turn on stickykeys?" popup all the damn time... |
| Dec 9 10:14:00 | 3m 00s | HEAVY METAL SPACE PIZZA DELIVERY | Hi there. Like the look and sounds, found the game itself too difficult... Crash into planet, deliver never worked, go off screen, crash planet again, too fast, too slow ... etc.. Maybe needs some easier starting levels. |
| Dec 9 10:16:00 | 2m 00s | Hunt the Pixel | Hi there. This smacks of Molyneux pixel clicking frustration, except more annoying 'cos have to read loads of text. Nice visuals and sounds. |
| Dec 9 10:19:00 | 3m 00s | Thermonuclear War | Hi there. Interesting idea, always liked exploring unknown OS'. However the screen limit is annoying, means you need to keep replaying - not a fan of that with text games. Good mood. |
| Dec 9 10:21:00 | 2m 00s | Skyfarms | Hi there. Reasonable idea, needs more bullets simultaneously I think, had 4 incoming very soon after starting, could only kill 2 before dying... Moving doesn't help much. Nice pixel graphics and retro sounds. |
| Dec 9 10:24:00 | 3m 00s | 2048 Souls | Hi there. Like the idea. Found it too difficult once six or so enemies they, and the bodies, hem you in so you can't back off... get dead quick. |
| Dec 9 10:27:00 | 3m 00s | Wandstep | Hi there. Interesting idea to move to build up next attack pattern. Found it distracting to be looking at left, back, right numbers all the time - maybe float them near player ? Like that you took time to make level select screen. |
| Dec 9 11:19:00 | 52m 00s | Snow Shoot! | Hi there... Triforce! Like the scaling of snow bullets. Nice presentation. Music very jolly ... for a while. Bit too difficult to survive, but my reactions are shot... Good job! |
| Dec 9 11:22:00 | 3m 00s | Dodgy Screen | Hi there. Like the movement and look&feel, SFX. The jump out of first room seems too high, Web/Chrome/W8.1. Like the instructions ingame. |
| Dec 9 11:26:00 | 4m 00s | Cell #327 | Hi there. Liked the interface, point and click combined with drudgery. There seemed to be problems getting him to walk sometimes, after eating food didn't want to walk to bed. Drone ? Good job! |
| Dec 9 11:31:00 | 5m 00s | SCREEN_BOMBER | Hi there. Interesting idea with the tetris block phase each room. Got stuck at first room with jagged staircase tho'. Nice FX on complete level. Liked the hiptunes music! |
| Dec 9 11:33:00 | 2m 00s | Dream Heist | Hi there. Interesting idea. Couldn't get my head around playing it though, too many things happening at once. Liked the sounds. |
| Dec 9 11:36:00 | 3m 00s | Jolly Jolly Snowfight! | Hi there. Impressed by the snow, Braid-like little man. Liked the music. Killed some zombies, didn't seem to be a win condition... |
| Dec 9 11:38:00 | 2m 00s | The Last Standwich | Hi interesting idea. Took half a minute to shoot instead of just aiming. Didn't manage to make a sandwich. |
| Dec 9 11:40:00 | 2m 00s | Blind Maze | Hi there. Nice torch/lighting effect. Found it too easy to die... run into portal, avoid portal open chest - portal appears, die without avoid chance. Liked the music. |
| Dec 9 11:43:00 | 3m 00s | Front Line | Hi there. Looks like your game has a lot of depth in there somewhere, but apart from moving a few Army units a couple of squares, couldn't work out how to do anything. Needs a tutorial, simple start I think. |
| Dec 9 11:45:00 | 2m 00s | A Battle of Snow & Fire | Hi there. Like the presentation, segmented dragons. Seemed not quite enough going on, also segments took a bit long to freeze. Died in dragon spiral with only head of second dragon remaining. Like the chip-tunes music and fx. |
| Dec 9 11:48:00 | 3m 00s | GAMER TOAD* | Hi there. Like the presentation, handheld console, frog playing etc. Like the sounds and graphics. Good job! |
| Dec 9 11:51:00 | 3m 00s | Recall | Hi there. Like the idea, also the sounds and graphics are fun. A bit more f/b (click or particles) on the tap/swipe would be cool. Shame you didn't let us rate sounds...Good job! |
| Dec 9 11:53:00 | 2m 00s | Lighter | Hi there. Good job for finishing a game, it gets easier, I think I started about five times before first completing... hang in there! Needs more to do - more gems, first next thing. Good job! |
| Dec 9 11:55:00 | 2m 00s | Siddhachakra | Hi there. Like the sandy/grainy visuals. Could not work out what was going on or how to control it though... way obscure. Maybe needs a gentle introduction to what you might be meant to do. |
| Dec 9 12:00:00 | 5m 00s | Voyage | Hi there. Interesting design. Found lack of a clear button on panels repeatedly annoying. Only got through first two doors, found (my?) room at end of corridor, couldn't open anything after that, tried some numbers but... Shame no sounds or music (not on Chrome/W8.1 Web) anyways. Good job so far! |
| Dec 9 12:08:00 | 8m 00s | Kazee ! | Hi there. Loved your game, crazy lil planes, very nice. Two player version (on one computer) would be great. Nice sounds and fx as well as the main graphics. Flight mechanic (hammering space with right timing) little bit too manic for my preference, but it works... Good job! |
| Dec 9 12:13:00 | 5m 00s | The Ludum Dare Cereal box | Hi there. Nice board game - of sorts! Very topical (in UK anyway... today...) because manufacturers in food industry trying to get Pizza (among other things) included in 5 a day fruit/veg, if they have a fruit/veg on them! Darn corporations etc. Good job on cereal box! |
| Dec 9 12:15:00 | 2m 00s | One Room Dungeon | Hi there. Like the idea, pixel graphics and chip sounds. The game is a bit hard I thought, tough to combat and not lose health, got 1 chest eventually... A bit more generosity to start with for those of us with crappy reactions would be appreciated... Good job! |
| Dec 9 12:18:00 | 3m 00s | Mine Shaft Monsters | Hi there. Like the graphics, wheel-gun-arm animation, monster sprites and their death animation to gloop. Nice game! |
| Dec 9 12:21:00 | 3m 00s | Contest Simulator: Studio Winning | Hi there. Like the idea, the interface. Got stuck after second mail delivery, no food, no way to get food... Had $427 from winning, but no way to spend ? |
| Dec 9 12:24:00 | 3m 00s | Fireman vs Fire vs Snowman | Hi there. Interesting mechanic. Like that you get to try out all three in the paper/scissors/stone chain. Flipping back and forth depending on what's there, fun, but a little bit hard. Like the SFX |
| Dec 9 12:27:00 | 3m 00s | Zymon | Hi there. Got to round 7, lost all lives there. Was quite tough with the lights not having unique sounds and the, _very_ annoying background music... Good job! |
| Dec 9 12:38:00 | 11m 00s | Escape the Bug Screen | Hi there. Nice point and click puzzler. Reminds me a bit of Grow although no animations. Managed to defeat the racoons and escape eventually... Shame no sounds... Parks & Rec. fan Pawnee vs. Racoons ? Good job! |
| Dec 9 12:42:00 | 4m 00s | Tavern King | Hi there. Like the look, found the gameplay a bit slow... made a bunch of food, nothing much happened after that. |
| Dec 9 12:48:00 | 6m 00s | Waiting in the Sky | Hi there. Nice pacing, just the right sized gaps in activity. Like the childhoods' end prequel aspect. Nice little pastime ;) Got to contact. Good job! |
| Dec 9 12:52:00 | 4m 00s | Defense the Base | Hi there. Liked the idea and implementation, just the right frustration on rotation speed at start I think. Shame no sounds. Be nice if the upgrades menu was keyboard operated as well, especially when closing it then jumping back into middle of battle. Probably could get harder faster after initial learning to first couple of upgrades. Good job! |
| Dec 9 12:57:00 | 5m 00s | Sperms, Please | Hi there. Quite liked the futureworld mood, but the game itself I didn't get... seemed to be pretty random. |
| Dec 9 13:01:00 | 4m 00s | Silo | Hi there. Interesting idea. Found it awkward to not see monsters on main screen... couldn't it be an overlay or does that make it too easy ? Nice sounds and graphics. Clean look. Good job! |
| Dec 9 13:04:00 | 3m 00s | Killa Biva' | Hi there. Fun toy, but couldn't see how to fail. Like the sound and shooting/splat mechanics. Good job! |
| Dec 9 13:07:00 | 3m 00s | Reward Circuit | Hi there. Liked the style, found the plummets annoying, difficult to steer. Got to level 4 before too much falling death. Like the sounds. Found an xmas tree. Good job! |
| Dec 9 13:08:00 | 1m 00s | Get to OE-314 | Hi there. As you say doesn't work, WASD ignored, tried a couple reloads (Chrome/W8.1) not rated yet. |
| Dec 9 13:11:00 | 3m 00s | Quintuple Dimension Room | Hi there. Like the music track. The game itself seems a bit tough, maybe a tutorial simpler level, but I understand time pressure for that sort of thing... Moved around a bit but got stuck after a while in fire level. |
| Dec 9 13:13:00 | 2m 00s | Window Of WorkCraft | Hi there. Like the grind, very frustrating. More JRPG than WoW though ? Shame no sounds. Good job! |
| Dec 9 13:15:00 | 2m 00s | Sol | Hi there. Liked the ambition and the look and feel. Found it played a bit slowly. Nice music ! |
| Dec 9 13:17:00 | 2m 00s | Game of the Probability Goose | Hi there. Like the look and feel. Shame no sounds. Wasn't sure how to progress other than just clicking dice, probably more fun with 4ppl as a race game. Good job visuals! |
| Dec 9 13:21:00 | 4m 00s | Tiny Dungeon | Hi there. Nice idea, found it difficult to move, sometimes sliding worked, sometimes nothing - even to empty squares. Shame no sounds yet. Good job! |
| Dec 9 15:31:00 | 2h 10m | Defector | Hi there. That looks great. I'm really bad at it, I'm too slow with the eye-colour-avoidance mechanic... Nice to see another entry using mecanim and 4.6 UI things, also played with them for first time this LD. Like the music/sounds and FX, Good job! |
| Dec 9 15:37:00 | 6m 00s | The Result | Hi there. Interesting idea. Made me think of Solaris in first part. Got house with field fences and a cow-like, maybe a moon in background. Like the sounds and particles. Frustrating to not get to run around in the created world... ;( Good job! |
| Dec 9 15:41:00 | 4m 00s | Vibrant City | Hi there. Like the premise, killed quite a few civilians by accident - honest guv. Like the music and mood. Sound for change building... Good job! |
| Dec 9 15:43:00 | 2m 00s | Balls | Hi there. Sounds like fun, but actually pretty frustrating as the target colour changes whenever... so often click and its just changed. Nicely put together. |
| Dec 9 15:47:00 | 4m 00s | Egg Empire | Hi there. Nice simple clickfarmer. Sell Eggs button was just off screen for first 8 days... so that was a pain... but things went better once found it ;) Liked the flutey music. |
| Dec 9 15:50:00 | 3m 00s | ☃ | Hi there. Liked the +snow -bullets addition for changing size&health other than cars. Nice SFX for snowman and ambient car noise. Good job! |
| Dec 9 15:52:00 | 2m 00s | Snowmen King Of The Hill | Hi there. Like this game model, from Mario Party #1 ? or predates that maybe. No-one else on when I tried, managed to move very slowly indeed. |
| Dec 9 15:54:00 | 2m 00s | flop | Hi there. Like the flying off and on coloured paper effects for level changes. Good job! |
| Dec 9 15:57:00 | 3m 00s | Precise Shot | Hi there. I like an archery game, difficult to capture mechanics from real world archery. Would have been nice to have an infinite arrows mode too. Good job! |
| Dec 9 16:06:00 | 9m 00s | Blue Cave | Hi there. Ball on chain was interesting, very tricky to fight with. Managed to hit first two bats a bit. Nice (very loud) music. Good job! |
| Dec 9 16:07:00 | 1m 00s | Only a Test | Does what it says on the tin... |
| Dec 9 16:09:00 | 2m 00s | ENTER IMAGE | Hi there. Like the massive explosion, which is a good job as found lots of those. Saw an R right at the very top of the background... Much death. |
| Dec 9 17:02:00 | 53m 00s | Zombietron 2084 | Hi there. Found it pretty difficult to survive. The screen kept resizing to be too big. The movement and sprites looked good. Shame there were no sounds (Chrome / W8.1) |
| Dec 9 17:06:00 | 4m 00s | Last Line of Defense | Hi there. Looks like a good start. Impressed with what playcanvas can do. Nice to have so much there already. Would be good to have more resources at start and more enemies, builds a bit slowly. Good job! |
| Dec 9 17:08:00 | 2m 00s | The Blind Monk | Hi there. Moved sprite around but nothing seemed to happen, Castle on screen and writing, nothing else. Chrome/W8.1 No sounds. |
| Dec 9 17:10:00 | 2m 00s | Wavy Jumps | Hi there. Appreciate the overhead parallel lines perspective, but very tricky to judge height. Nice sounds. |
| Dec 9 17:13:00 | 3m 00s | Car Survival Horror 3000! | Hi there. Like the graphics and sounds, fit well. Didn't find any challenge though after a minute or two just ambling around chomping. |
| Dec 9 17:16:00 | 3m 00s | Click For Dragons! | Hi there. Like the cookie clicking RPG idea. Shame no sounds. |
| Dec 9 17:20:00 | 4m 00s | Gingerman And The Christmas Tree | Hi there. Managed first two levels, third one always burnt after first bauble. Shame no xmas soundtrack. Nice graphics. Weird but intuitive control scheme. Good job! |
| Dec 9 17:21:00 | 1m 00s | Gone Pondin' | Hi there. Game runs okay but couldn't work out how to catch even one fish, they just seem to run away from bait hook. Shame no background sounds. |
| Dec 9 17:24:00 | 3m 00s | Snowman calamity | Hi there. Liked the snowman animation and the alien-xmas crossover music... Nice combat animations. Got to tough snowmen but they just took too many hits and no way to powerup. |
| Dec 9 17:27:00 | 3m 00s | TV World | Hi there. Like the intro music. Nice layered movement. Killed the first boss and got a few red remotes. Good job! |
| Dec 9 17:30:00 | 3m 00s | Entire Screen of One Game | Hi there. Excellent interpretation of theme... really nice. Some sounds be nice. Horrible recursive mind-f%%^ tho' Good job! |
| Dec 9 17:36:00 | 6m 00s | TMO | Hi there. Nice idea, played a bit, bookmarked to come back. Like the music, saw Leeroy early on... Good job! |
| Dec 9 17:37:00 | 1m 00s | Sea Birds' Breakfast | Hi there. Web link should play in browser, goes to github instead. Not rated yet. |
| Dec 9 17:40:00 | 3m 00s | The key | Hi there. I got the key after a few deaths. Nice small game. Multi-levels be nice. Good job! |
| Dec 9 18:06:00 | 26m 00s | Ducks! | Hi there. Interesting take on frogger-style. Like the mechanic mix but found it a bit harsh, would play longer if started three lives or could earn one fairly early. Shame no quack sounds or manic music. Good job! |
| Dec 9 18:12:00 | 6m 00s | Ice Fishing Derby | Hi there. Like the game, nice retro feel. At last a generous fishing game... I caught quite a bit, like the sounds as well as pixels. Good job! |
| Dec 9 18:15:00 | 3m 00s | Flamethrowers vs. Snowmen | Hi there. Like the visuals and sounds. Nice shooting effects. Found it difficult to play. Nice horrible snowmen... Good job! |
| Dec 9 18:18:00 | 3m 00s | StarFighter | Hi there. Nice short game. Destroyed spawner and finished. Nice effects, like the movement patterns of the alien fighters/small-craft. Good job! |
| Dec 9 18:20:00 | 2m 00s | Titan | Hi there. Interesting idea, but really don't like websites/games which open windows. Played for about 3 windows but didn't look like anything else would happen. |
| Dec 9 18:23:00 | 3m 00s | Suzy v Dark Lord | Hi there. Nice idea with the overlapping different ways of seeing world, like that. Also like the up-tempo happy music. Found three worlds before dying. Good job! |
| Dec 9 18:25:00 | 2m 00s | Sno-Man | Hi there. Sorry not played or rated as it wanted to update my Java, like you say Java is a pain... I have things I don't want to break which need current Java. |
| Dec 9 18:27:00 | 2m 00s | Minimum Wage: It Could Be Worse | Hi there. I didn't last long at that job... Thicker aiming laser would have saved my squinting eyes... The message bar is just not easy to read... could they hover at the crane position ? Nice thud/splat sounds. Good job! |
| Dec 9 18:29:00 | 2m 00s | Fibonacci Grid | Hi there. Like the UI, the music, the sounds. Did not get to grips with the puzzle, will return and try again - bookmarked. Good job! |
| Dec 9 18:31:00 | 2m 00s | Happy Snowball | Hi there. Sorry not rated. Java wasn't happy Chrome/W8.1 |
| Dec 9 18:33:00 | 2m 00s | Words War | Hi there. Firing away, blowing up pesky yellow words, fun. Didn't quite get how to be strategic, was luck. Thought I'd got level complete, but I think now I got killed... Like the sounds. Good job overall! |
| Dec 9 18:35:00 | 2m 00s | Brain Builder | Hi there. Interesting looking presentation. Played with it a bit clicking and rotating. Did not manage to achieve anything I could understand... |
| Dec 9 18:38:00 | 3m 00s | Bubblemellow | Hi there. I'm really bad at playing platformers... so didn't get past level three. Someone likes the handclap sound... |
| Dec 9 18:42:00 | 4m 00s | Theyfend | Hi there. Love the animations, especially the P. Like the sounds too, especially the Y. Fun idea. Couldn't do much after moving the mole and bringing in the two panels. Good job, but beyond solving quickly for me. |
| Dec 9 18:44:00 | 2m 00s | Shinobi Showdown | Hi there. Like the animations and graphics, nice sounds too. The ragdolls were hard to move around feeling in control. |
| Dec 9 18:47:00 | 3m 00s | Deja Vu | Hi there. Nice fluid movements and jumping. Shame no sounds. |
| Dec 9 18:51:00 | 4m 00s | Star Grabber | Hi there. Very elegant tutorial, level design, level switching, restart level... all integrated, very clever. Like the sounds/electric guitar also. Good job! |
| Dec 9 20:42:00 | 1h 51m | No Idea Man | Hi there. Like the graphics and sounds. Nice scrunch of paper on death. Could maybe zoom out a little quicker. Good job! |
| Dec 9 20:47:00 | 5m 00s | Doll house: q-Be or not q-Be | Hi there. I like the look. Shame no sounds. They move around a bit slowly, fun playing with tho' Good job! |
| Dec 9 20:49:00 | 2m 00s | Last Defender of Tenochitlan | Hi there. Enjoyed the look of this. The combat didn't seem to work (Chrome/W8.1). Shame no sounds. |
| Dec 9 20:52:00 | 3m 00s | Ninja Golf | Hi there. Got to the Win wood screen. Interesting idea. Probably could have reset levels instead of allowing second throws... I suppose needs scoring. Shame no whoosh sound. Good job on the mechanics! |
| Dec 9 20:55:00 | 3m 00s | Much Ado About Pirates | Hi there. Loaded incredibly slowly... ... gave up after about 3 minutes and only half-way. Will try again later if I get a chance. Not rated yet. |
| Dec 9 20:57:00 | 2m 00s | Snowman Survival | Hi there. Nice idea to craft the arrows. Found it took too long. The collision at trees seemed to be a bit ragged - maybe on sprite not shape ? Like the plinky-plonky sound. Good job! |
| Dec 10 07:15:00 | 10h 18m | Never alone on this stupid screen | Hi there. Like the 8-bitness. Nice sounds. Lots going on, looks good. Might be a bit easy 'cos I lasted I while and I'm really bad at these games normally :) Good job! |
| Dec 10 07:20:00 | 5m 00s | LaCkLIGHTTT | Hi there. Looks interesting. Could absolutely not work out how to play it... line movement faster, but ... death, death... no weapon. Needs instructions. Liked the music. |
| Dec 10 07:24:00 | 4m 00s | Glow Drop | Hi there. Excellent game. Agree with other posters, definitely addictive. Love the gentle glow and sounds. Great job! |
| Dec 10 07:26:00 | 2m 00s | Do You Want to Build a Snowman | Hi there. Not rated, doesn't seem to work.. no amount of clicking or pressing keys. Tried IFRAME version and Web linked version - Chrome/W8.1 |
| Dec 10 07:29:00 | 3m 00s | BEARPG | Hi there. Nice animations, like the fireball power move. Good job! |
| Dec 10 07:33:00 | 4m 00s | Untitled #31 | Hi there. Like the minimal magnifier map presentation. Killed by dog/red square a couple times. Might need to be a bit easier to run away, is quite hard straight from the off, I think. |
| Dec 10 07:37:00 | 4m 00s | Tiny Combat World | Hi there. Looks interesting. Mobs/enemies with health bars seem to be transparent, too many of them ? Found it tricky to do much. Minor point: Instructions say SD for movement, but is AD. |
| Dec 10 07:40:00 | 3m 00s | Protect The Fire | Hi there. Interesting take on turret defence with the snow picking up... like that. Nice sounds and graphics. Good job! |
| Dec 10 13:23:00 | 5h 43m | Blacksmith's Apprentice | Hi there. Runs okay for me on Chrome/w8.1 Managed to mine one lot of rock I think, not sure though - not much feedback. The animations seemed very fast. Shame no sounds. |
| Dec 10 13:27:00 | 4m 00s | Drunk Ninja Vs Alien | Hi there. Loved the movements, especially the weird aliens. All quite Drunken Master. Very fluid. Killed quite a lot of them with your suggested whirl moves both directions. Nice music, maybe needs to be a bit quieter than the SFX, or punches louder ... Good job! |
| Dec 10 13:30:00 | 3m 00s | ScreenArena | Hi there. Like the fighting, much blood. Got to wave 5 first time. Be nice if UI in breaks between waves was also keyboard controlled. Nice sounds, music could be quieter proportionally to SFX maybe? Good job! |
| Dec 10 13:33:00 | 3m 00s | One Screen Racer | Hi there. Nice skidding for corners. Penalty on grass feels a bit harsh. Shame no engine sounds. Good job! |
| Dec 10 13:37:00 | 4m 00s | A Portrait of the Screen Door as a Young Man | Hi there. Most amusing ... Had xmas tree balanced on roof. Potato... I found Act II easier not harder, eyes easier to see colour. Music tracks for Compo is probably against the rules... not composed by yourself... |
| Dec 10 13:40:00 | 3m 00s | 2 Towers | Hi there. Nothing seemed to get through, easy to die, doesn't seem to be a point which is achievable. Liked the music. |
| Dec 10 13:42:00 | 2m 00s | The Screen Pass | Hi there. Like the rolling world/ground approach. Got 61yds first try. Like the music and crowd sounds too. Game maybe needs a bit more challenge. Good job! |
| Dec 10 13:44:00 | 2m 00s | Guambo | Hi there. Neat idea. Found it straightforward until the barrels then impossible. Shame no sound. |
| Dec 10 13:50:00 | 6m 00s | Snowbotron | Hi there. Looks really nice, played for a while. Nice graphics, nice movement, great treatment of powerups. Sounds good, only (very small) quibble is maybe vary the sound of Fire/Snowball slightly/randomise pitch a bit or something ?, just became a constant drone after a while. Good job! |
| Dec 10 13:53:00 | 3m 00s | Boss Rush | Hi there. Nice intro, take sword, powerup noise. Killed first boss, got owned by second. Great animations, nice fighting mechanics, controls pretty good. Loved the sounds. Good job! |
| Dec 10 13:55:00 | 2m 00s | Santa is Dead | Hi there. My attacking didn't seem to do anything, tree still got killed. Shame no sounds. |
| Dec 10 13:58:00 | 3m 00s | Snowman Defense - Ludum Dare 31 | Hi there. Great looking plants vs. zombies ish winter wonderland. Liked the animations and effects. Were not enough snowballs I think... Got the reloads from pressing space but still not enough. Liked the SFX when you start getting killed by passed snowmen... Good job! |
| Dec 10 14:01:00 | 3m 00s | snoscreen | Hi there. Wandered around a bit collecting snow, didn't seem to be any point to it, couldn't get money to buy things, no enemies, no sounds. Needs some more work, but good job for putting something out there! the only way is up etc.! |
| Dec 10 14:02:00 | 1m 00s | Autumn Physics | Hi there. Not rated yet as game wouldn't load (Chrome/W8.1) The stencyl.com site displayed the page, the progress bar went to the end, but nothing happened... Black rectangle... Shame, was looking forward to after other's comments... |
| Dec 10 14:08:00 | 6m 00s | Dark Matter | Hi there. Visited/examined everything, got the axe and filled well... Somewhat stuck, will revisit have bookmarked. Love the music, really nice. Like the grainy graphics too. Good job! |
| Dec 10 14:10:00 | 2m 00s | Racecar | Hi there. Like the presentation as Mondrian... Like how the wheels look when steering. Got to end once but very slow. Quite hard to control. Shame no sound. |
| Dec 10 14:11:00 | 1m 00s | Meteommo | Hi sorry not rated as needed to sign in. |
| Dec 10 14:20:00 | 9m 00s | Galaxia | Hi there. Nice implementation of clickbaited game... Really wanted to get to 0.000...02% but couldn't wait for science. Bookmarked for another play sometime when watching all of lord of the rings films or whole of breaking bad again or something like that. Shame no sounds! Scary how addictive this type of game is. Good job! |
| Dec 10 14:24:00 | 4m 00s | The Adventures of Entire Game and One Screen | Hi there. Really nice puzzle. Love the idea. Clean implementation. Would have been nice to have sounds for rotation moment maybe and another for passing over lock/unlock, not sure though... Good job! |
| Dec 10 14:28:00 | 4m 00s | Walk the Plank | Hi there. Love the presentation and music, small SFX for kick/keep also good. Seems to me might be bug sometimes says you got it wrong, but pretty sure not... Happens about 15 in. Liked the pirate chiptone music. Good job! |
| Dec 10 14:30:00 | 2m 00s | On a Screen Door | Hi there. Nice interpretation of theme. Found the balancing act very difficult, couldn't get beyond about 9.5s. Shame no sound. Good job! |
| Dec 10 14:44:00 | 14m 00s | Screen of Infinite Detail | Hi there. I got very confused... the shimmering maze hurt my eyes... well like a good optical illusion does. Scored 27k odd first attempt... not sure how though, had two stars with me at 'end' but was that me winning or losing ? Got basically impossible to navigate maze after about first minute because all choices were zoomed out of screen range. Like the music. |
| Dec 10 14:49:00 | 5m 00s | One Scene Prison | Hi there. Had to read the hints, couldn't get out - well unless the soln. is to hit the wall for years... Shame no sounds. |
| Dec 10 14:55:00 | 6m 00s | Modern Dwarfare | Hi there. Like the idea of tower defence with running around. Think balance needs a bit of work, be nice to have tower upgrades and healing somehow. Nice sounds. Good job! |
| Dec 10 14:59:00 | 4m 00s | Neural Connectivity | Hi there. Found the camera and movement a bit tricky. Shame no sound. |
| Dec 10 15:02:00 | 3m 00s | Play PC R-9400 | Hi there. Liked the presentation and the idea. The v. rapid up-down fly made me laugh. Liked the sfx both mini-games. Good job! |
| Dec 10 15:04:00 | 2m 00s | Emojifish | Hi there. Like the look, but the controls and anchor seemed a bit messed up. Shame no sounds. |
| Dec 10 15:06:00 | 2m 00s | Frosty Ninja | Hi there. Great singing and song. Game itself wasn't very generous, quite harsh.. died easily. Nice graphics and sounds. Nice gradual death, losing parts... Good job! |
| Dec 10 15:10:00 | 4m 00s | AroundIsland | Hi there. Looks nice, doesn't seem to work beyond offering the two quests and "you have died from tentacles" which made me laugh out loud, nice! Good job but needs work. |
| Dec 10 15:12:00 | 2m 00s | Perfect Squad | Hi there. That was really clever idea, like the ghost run then real runs... nice, and the successive ghosts all being there. Very clever. Good job! |
| Dec 10 15:15:00 | 3m 00s | Down The Rabbit Hole | Hi there. Liked the level design. Spike collision was a bit off. Found some of the jumps pixel-perfect annoying, lovely look/graphics. Liked the sound too. Good job! |
| Dec 10 15:18:00 | 3m 00s | Complete The Ludum | Hi there. Nice idea. Found losing everything on death annoying tho', in other respects game was generous (basically no death except when 'in the' LD). Liked the sounds. Good job! |
| Dec 10 15:26:00 | 8m 00s | Flying Blind | Hi there. Nice idea, nice implementation, BUT... (and it's a big but) almost killed my computer (3 mins of lag and Chrome very knickers-in-a-twist) once there were about 10 planes queued up for landing. Needs to idle loop more maybe, or do less in each update ? Nice game apart from that. |
| Dec 10 15:53:00 | 27m 00s | Mobile gamer simulator | Hi there. Nice idea, well executed. Serves to remind how annoying touch interfaces can be 'cos finger gets in the way. Good job! |
| Dec 10 15:54:00 | 1m 00s | The Ace of Gases | Hi not rated because web version should play in the browser window. |
| Dec 10 15:55:00 | 1m 00s | Pyramid of death | Hi there. Okay I see the point... it seemed unwinnable, maybe not, but the guns on third tier up kept getting me. Like the sounds. Nice design. Good job! |
| Dec 10 15:57:00 | 2m 00s | Slime Ball | Hi there. Nice idea. Think that it may be too difficult as the gravity and impulse from single press of <space> are both too high, so no fine control possible. <br/>Shame no sounds. |
| Dec 10 15:58:00 | 1m 00s | [UNFINISHED] Covert OPS | Hi did not run. Not rated. |
| Dec 10 16:05:00 | 7m 00s | Protector, The Turret | Hi there. Loved the mood, graphics/particles and mechanics. Sounds also good, firing and music. Did not like the arbitrary S to stop rotation mechanism though, maybe stop on fire ? or just rotate to exactly line up/90deg each time rotate ? Good job overall! |
| Dec 10 16:08:00 | 3m 00s | Apocalyptastic, you kill zombies | Hi there. Very competent, nice balance of powerups, felt generous without being easy. Really, really missed sound though. |
| Dec 10 16:12:00 | 4m 00s | Screendom | Hi there. UI was a bit spreadsheety... if that's a thing. It looked to be of impressive scale. Shame no sounds. |
| Dec 10 17:15:00 | 1h 03m | The Greenening | Hi there. Clicked my way to fully green, all maxed out trees. Very addictive mechanics, nice. Love the music also. Excellent graphics and design. Nice +10 or explode special seeds also. Great job! |
| Dec 10 17:23:00 | 8m 00s | Ludum Clicker | Hi there. Nice idea, but seems to need nowhere near enough clicks, after starting part you just get enough money for next upgrade basically instantly you upgrade anything... That music is nice, but gets annoying - glad you put a mute option! Good job but rebalance... |
| Dec 10 17:25:00 | 2m 00s | e^xp | Brave to attempt this in a new language. Works reasonably well for an experiment. Shame no sounds. |
| Dec 10 17:30:00 | 5m 00s | Castle Crush SAGA | Hi there. Like the idea. Didn't the candy crush people trademark the use of the word 'saga' (or try to...? good luck with the Norse legends...) Works quite well but feels a bit clunky, needs to be easier to move as knight, somehow... maybe fight way through walls slowly or something ? Otherwise whole time is waiting for slide countdown which interrupts play. Like the plonky sounds. Good job! |
| Dec 10 17:37:00 | 7m 00s | Play Area | Hi there. Interesting idea for game-physics. Like the drop block out of active area it stops moving. Nice and appropriate sounds. Might be nice to use mouse-wheel for zoom out camera (not changing active area) cos that's a pain when working through bits of a level. Bookmarked for a return visit. Good job! |
| Dec 10 17:39:00 | 2m 00s | Dead Pixel | Hi there. Nice idea. Like both graphics, music and sound effects. Think that it gets too hard too quickly. |
| Dec 10 17:44:00 | 5m 00s | WELLFARE | Hi there. Very fun toy you made. Rain, Shiny, Sports drugs. Lovely ;) The animations and dialogues were good. Good job! |
| Dec 10 17:46:00 | 2m 00s | Defend Of Constructia | Hi there. Looks interesting but complicated. Could not work out how to play quickly... sorry but needs tutorial mode or something, or popup overlay, or something on screen. |
| Dec 10 17:47:00 | 1m 00s | My Wife is a Screen | OK.. This is weird ;) I was pretty bad at playing. Shame no sounds. Liked the graphics and interpretation/mood. Good job! |
| Dec 10 17:50:00 | 3m 00s | S | Hi there. Interesting idea. Would be nice if the 6 indicators at the bottom were arranged in a hex... but I suppose too easy then, but... Like the music. Good job! |
| Dec 10 17:52:00 | 2m 00s | Dungeon | Hi there. Like the idea, always like trying archery games. The targets were a bit frustratingly small... tricky to see on background also. Like the music. Good job! |
| Dec 10 17:55:00 | 3m 00s | WASD The Heck? | Hi there. OK so thought was easy as didn't read all instructions... but hidden controlling of all 4 things... that's harder. Nice idea. Like the gameplay- though I wasn't any good at it. Good job! |
| Dec 10 18:01:00 | 6m 00s | Little choo-choo world | Hi there. Hugely impressed by amount of work in your game. Like the sound/vocal effects! Felt a bit random making choices, bookmarked for a revisit. Good job! |
| Dec 10 18:03:00 | 2m 00s | Mini Minotaur | Hi there. Like the scary sounds. Nice atmos. Good job! |
| Dec 10 18:05:00 | 2m 00s | Sky Organ | Hi there. Really fun feedback from tapping keys... You really feel you are the organ... excellent. Sounds nice and flutey. Good job! |
| Dec 10 18:10:00 | 5m 00s | Approaching Grace | Hi there. Lol @ Dolce Gusto tool... yer I used Americano and Mocha... Really like the music, very Dusk-til-Dawn, crossed with El Mariachi... Lovely graphics. Liked the Hallelujah on resurrection. Good job! |
| Dec 10 18:12:00 | 2m 00s | At Last, This Will Be Our Final Battle | Hi there. Like the art style, would like to see smaller battles first - 'cos Boss battle takes forever... just grinding down a massive health bar is boring. Lovely pics and good sounds. Good job! |
| Dec 10 18:15:00 | 3m 00s | Blob Thing's Epic Escape From the Lab | Hi there. Got to end of level but not all capsules. Found it a bit of an eye strain, so tiny. Nice sounds stuck ladder climbing. Good job! |
| Dec 10 18:18:00 | 3m 00s | Slimey's Quest | Hi there. Nice look and feel. Like the music, and the character animation. Couldn't get past the (first) level with a brown rectangle... tried a few things. Good job so far! |
| Dec 10 18:25:00 | 7m 00s | Tiny Square, Big Tower | Hi there. Loved your game. The plummet at the beginning made me laugh out loud... nice reveal of forthcoming difficulties. Like the non-lethal bouncy obstructions... The movement is great. |
| Dec 10 18:40:00 | 15m 00s | Your Are The Ball | Hi there. Liked this, fun being the ball... not too hard to get through some levels. Nice sounds and generous powerups. Good job! |
| Dec 10 18:45:00 | 5m 00s | Venus: The last defenders | Hi there. Seemed to work, at least it noticed when I closed the second window. Couldn't control in game though after selecting class for both screens. You've not selected any rating options... so your game can't be rated... |
| Dec 10 18:50:00 | 5m 00s | Tyrannicide | Hi there. Bookmarked for a return visit, excellent fun. Like the mechanics/light bubble around 'revealed'. Fun unpicking the defences. Nice sounds. Some quiet background music might be nice... or wind or something... Good job! |
| Dec 10 18:53:00 | 3m 00s | SnowTiles | Hi there. Like the music and sounds, love the shuffle effect between levels. Would be good if spacebar reset just the current level not everything - or some other way to get out of stuck. Good job! |
| Dec 10 18:56:00 | 3m 00s | DebugIt(); | Hi there. I found it too hard on the eyes after getting stuck between Beta and Alpha states. Would be breaking the immersion to have less unpleasant graphics I guess... |
| Dec 10 18:57:00 | 1m 00s | Happy Christmas, Deer | Confirm doesn't work with Chrome/W8.1 combo. |
| Dec 10 19:02:00 | 5m 00s | Claustrophobia | Hi there... Yarg! Scary atmos. Put up doors, still lost two first wave. Love the lighting. Shame no music or sounds. Good job! |
| Dec 10 19:05:00 | 3m 00s | Screen Space: 0 | Hi there. Nice looking, nothing after Open Eyes though, Move Hand does nothing. Some quiet music or mood setting sounds be nice. Along with rest of story, good job so far. |
| Dec 10 19:08:00 | 3m 00s | An Adventure on My Screen | Hi there. Not rated yet. <br/>Nice idea. Was OFFLINE on 10Dec at 19:07 GMT. |
| Dec 10 19:12:00 | 4m 00s | Retro Platform Defense | Hi there. Nice idea, but too hard, couldn't ever get to money. May need different strategy ;) Bookmarked for relook. Like the 8-bit music and graphics. Good job! |
| Dec 10 19:15:00 | 3m 00s | Worms | Hi there. Nice ending! haha... Good job! |
| Dec 10 19:21:00 | 6m 00s | A Sketchy Game | Hi there. Liked the art and implementation, but the game itself just keeps ramping up and you must lose... though maybe that is the point... Good job! |
| Dec 10 19:25:00 | 4m 00s | Tethernum² | Hi there. Liked the puzzle idea. It might be nice to show the triplets, or have that as an option, to remove the memory part from the puzzle, but maybe that's just me. Enjoyed it. Bookmarked for a proper go later. |
| Dec 10 20:18:00 | 53m 00s | My First Dare, Complete!---Estelar | Hi there. Not rated yet. Does not run on Chrome/W8.1 |
| Dec 10 20:22:00 | 4m 00s | One minute & 60 seconds | Hi there. Nothing much shown at start, but character appeared after about 40 seconds.... Not sure if that was intended. Nice feeling of menace, like the hordes ... Good job! |
| Dec 10 20:28:00 | 6m 00s | Avoid Rage | Hi there. Like the idea and presentation. Couldn't play it though, was really bad. 25 best ;( Not sure if it is always possible to continue, ie. avoid dead-ends, or whether I'm just bad. Good job! |
| Dec 10 20:31:00 | 3m 00s | ASDF ASDF | Hi there. Like the style and sounds. Couldn't complete wave 2. Nice retro everything. Good job! |
| Dec 10 20:36:00 | 5m 00s | Follow the screen | Hi there. Interesting idea but got bored after getting first two words, could have cheated but didn't see point... Nice presentation and sounds. |
| Dec 10 20:45:00 | 9m 00s | SplitScreen | Hi there. Interesting idea, but am bad at playing platformers at the best of times, this was a nightmare! Got first 3 flags after judging started... but got too much looking at the upcoming changes and tracking position. Good job as far as I could get though! |
| Dec 10 20:49:00 | 4m 00s | Squareon | Hi there. Fun idea, feels a bit like being tested in a psych ward.. er... I imagine... Might be nice to start out with groups of 2 or 3 and then build up. Have you tried it on Corvidae ? Like the visuals and sounds, also like the drop effect on wrong. Good job! |
| Dec 10 20:54:00 | 5m 00s | Neverending Snow | Hi there. Looks great but couldn't find anything to do, except look. Like the wind sound too, and angular snow effect. |
| Dec 10 20:57:00 | 3m 00s | Baldaquin V | Hi there. Looks interesting, but had no idea what to do. I did listen to tutorial. Needs an example simple level or something I think. |
| Dec 10 20:59:00 | 2m 00s | Pin Cushion | Hi there. Looked interesting on loading but couldn't jump out of the first stairwell, physics of the platforming seems a bit harsh. |
| Dec 10 21:01:00 | 2m 00s | Meaty Tears | Hi there. Couldn't work out how to continue after getting lowest left two buttons... got stuck, no obvious way out. |
| Dec 10 21:13:00 | 12m 00s | Desk Top! | Hi there. Like the graphics and tutorial approach. Did about 8 levels. Love the twangy/slappy bass and the gentle round sounds from the icons. Good job! |
| Dec 10 21:17:00 | 4m 00s | BBQ DAD | Hi there. Fun idea. Like the voices. Good job! |
| Dec 10 21:26:00 | 9m 00s | Confessional | Hi there. Like the look and feel, the background noise, the typing noises. Nice greenscreen simulation. Conversation happened with mom outside door at about 4 minutes in, but nothing else after a further 3... stopped then. |
| Dec 10 21:29:00 | 3m 00s | The Battle of Yelms Keep | Hi there. Like the landscape, the enemy on shadow puppet sticks, the shooting. Didn't like the slowness and the low number of shots, could barely range before end of day. |
| Dec 10 21:34:00 | 5m 00s | Tesseract | Hi there. Just don't have the coordination to climb the first jagged wall even in Normal mode. The physics is a bit pixel perfect/unforgiving. Nice retro look. |
| Dec 10 21:38:00 | 4m 00s | Super Ultra Fishing Adventure Deluxe | Hi there. Doesn't work well in the IFRAME - scroll wheel (Chrome/W8.1) starts rolling down the page after a while... |
| Dec 10 21:39:00 | 1m 00s | Idle Civilisation | Hi there. Looks like a decent start on a clickidle game. |
| Dec 10 21:40:00 | 1m 00s | Adventures of Pug | Hi there. Web link should play in browser. |
| Dec 10 21:42:00 | 2m 00s | Tiny's Adventure in TV Land | Hi there. Jumping up to clouds pretty impossible, on Chrome/W8.1, because the space/left move timing generosity is far too small... |
| Dec 10 21:46:00 | 4m 00s | Destroy Snow Men | Hi there. Level 4 I think, about 20 appeared... OMG. Fun punching them all to bits... Looks really great. Nice one! |
| Dec 10 21:50:00 | 4m 00s | Dust Sorcerer | Hi there. Looks great, could not play it at all... very fast. Got to 11 coins after 3 deaths lol... Nice look. |
| Dec 11 07:43:00 | 9h 53m | Stop Moving? | Hi there. Not really one screen. Like the moving around to keep red blocks moving mechanic. Nice manic music. Nice fire effect. Good job! |
| Dec 11 08:09:00 | 26m 00s | The Last Room | Hi there. Nice subtle hiding. Like the date. Great creaking sound ;) Good job! |
| Dec 11 08:15:00 | 6m 00s | Mobius Dungeon | Hi there. Really like your graphics and animations style. Amazing content for 48h. Big shame no sounds or music. Nice level designs, goto about 10 levels in. Nice integrated tutorial. Bookmarked for a later retry. Good job! |
| Dec 11 08:19:00 | 4m 00s | Couch RTS | Hi there. Great ambition. Liked the swapping characters and the choppping/gathering. The tempo and collision detection for gathering both seemed a bit off. Good job! |
| Dec 11 08:25:00 | 6m 00s | Christmas Tycoon | Hi there. Interesting idea. Didn't realise blueprints until 7 days to go lol... much clicking elsewhere. Like the humour in the Elf descriptions. Good job! |
| Dec 11 08:30:00 | 5m 00s | Like a Fairytale | Hi there. Really nice story, good engagement. Such hope <;.. |
| Dec 11 08:33:00 | 3m 00s | Gifts Galore! | Hi there. Very xmassy... nice. Difficulty spike around 65 much! |
| Dec 11 08:38:00 | 5m 00s | Path of Pixele | Hi there. Liked the idea, found the graphics just a bit too tiny to be able to settle into it, or maybe the aiming required was a bit too pixel-perfect. Got to the middle 'water splash'... wish that I didn't think that might be next power up... Good job! |
| Dec 11 08:50:00 | 12m 00s | Tone Door | Hi there. Small point, did not size dynamically to fit screen space available... which was a pain! (Chrome/W8.1). Liked the French ending... Nice soft flute sounds. Like the growing earthquakes. Actual puzzle was fairly simple, would have liked several levels (but to fit on a normal sized screen!). Good job! |
| Dec 11 08:52:00 | 2m 00s | Madness Race | Hi there. Liked the idea. Enjoyed watching the other cars racing around, laying items, found it very hard to control. Liked the sounds and music. Good job! |
| Dec 11 08:54:00 | 2m 00s | Shepard (unfinished) | Hi there. Good work so far. Keep it up! |
| Dec 11 08:57:00 | 3m 00s | Spiral Wings | Hi there. Watched the intro, very nice demo-style, nice transform at the end. Like the music. Game itself very tough as mouse cursor not captured. Eventually clicked on a link outside and lost progress, needs fullscreen or capture mouse. Good job stylewise! |
| Dec 11 08:58:00 | 1m 00s | Super Arena Hell! | Hi there. Needs fullscreen or capture mouse, pretty unplayable without... Is very manic, nice lot of objects moving around. The 8-bit sound was nice, bit incongruous with the smoothly rounded sprites tho. |
| Dec 11 09:01:00 | 3m 00s | Bullet Hell | Hi there. Nice movement. Suggest 'click to start' popup or something to force mouse capture at start. When you die the game just keeps going, no escape option. The turrets are way too powerful, quarter their bullet speed or something... Shame no sounds. Good job overall! |
| Dec 11 09:04:00 | 3m 00s | Screen Door Panic! | Hi there. Like the cat miaow/mew. Game is basically impossible once there's a hole in the screen door... too much to do. Needs some balance work. Good job! |
| Dec 11 09:07:00 | 3m 00s | Dispense With Chaos | Hi there. Great sounds, even the button clicks. Nice clean design. I suggest you make the dispenser move with keyboard not mouse, as it is too annoying jumping top to bottom... |
| Dec 11 09:10:00 | 3m 00s | Winter invasion | Hi there. Like the blame for everything message at death ;) Like the carrot nose gun. Nice sounds. Found it a bit difficult and combat too tricky (lose health quickly if they get adjacent but can't kill fast enough at range). Needs some balance but Good job! |
| Dec 11 09:13:00 | 3m 00s | Dimensions | Hi there. Like the masked lighting. Nice platform balance. Couldn't complete as I'm too bad at timing, but could sense the generosity in the timing of bullets etc. Nice 8-bit sounds. Good job! |
| Dec 11 09:17:00 | 4m 00s | Screen Saver | Hi there. Nice idea, kept on top of it until there were four. The music track grates a bit after a while, but like the tuning sound effects. Good job! |
| Dec 11 09:19:00 | 2m 00s | Rememba the Path | Hi there. Nice look, always liked hexagons... Nice pastels, and a snowman! Appropriate sounds. Good job! |
| Dec 11 09:25:00 | 6m 00s | Polyfill | Hi there. Like the idea. Easy to build a prison as you near 50%. Nice gentle sounds. Like the dropping in of 'confirmation' piece when you pull next one. Good job! |
| Dec 11 09:31:00 | 6m 00s | Le Voleur | Hi there. Really fun idea. Bookmarked for a relook. Kept getting caught half-way through yellow. |
| Dec 11 09:36:00 | 5m 00s | The Comfort Zone | Hi there. Nice sounds and feel. Like the scattered aphorisms at doors. Think there's a bug... I went 'outside' and all the way around outside. When I came back in none of the doors worked any more... Though maybe there are a limited number or something ? |
| Dec 11 09:40:00 | 4m 00s | Caved In | Hi there. Liked the slow pace, generous powerups, music and effects. Good job! |
| Dec 11 09:42:00 | 2m 00s | Color Collider | Hi there. Nice idea, but the colour changes make it too hard... which is tricky. Maybe can somehow show sequence of colours coming up inside the mobile ? Shame no sounds. |
| Dec 11 09:44:00 | 2m 00s | Red & Iron | Hi there. Bit too sudden death, but like the healer as player - generally heal on MMOs so it's nice to see this... Nice atmosphere. Good job! |
| Dec 11 09:52:00 | 8m 00s | oYo | Hi there. Really nice presentation and physics game. Got 3/5/1 - very pleased with last frame ;) Shame no sounds. More levels would be good. Good job! |
| Dec 11 09:56:00 | 4m 00s | Panorama | Hi there. Yes very trippy.. nice. Go Democracy! Good job on the world creation. Like the music. |
| Dec 11 09:58:00 | 2m 00s | SnowMelt | Hi there. Nice idea. Could be more generous on snowballs... Ran out after three kids or something, so more of a puzzle/resource limited game. Like the look. Shame no music or sounds. |
| Dec 11 10:47:00 | 49m 00s | Refresh | Hi there. Couldn't get past 1-2, bad timing on my part I think. Shame no sounds. Nice idea having it evolve in same space. Good job! |
| Dec 11 10:51:00 | 4m 00s | Triage | Hi there. Chewed up loads of idle loop on Chrome/W8.1. Liked the idea and was looking forward to it, but UI was not obvious, couldn't work out what to do, blue/red crosses wouldn't drag, nothing changed with mouse clicks. Nice music. |
| Dec 11 10:53:00 | 2m 00s | The Floor is Lava | Hi there. Found the instant death a bit frustrating... Was very bad at it ;) Liked the music. Got a spring! |
| Dec 11 10:56:00 | 3m 00s | Dino Dash: Rex's Run | Hi there. Like the LCD style graphics, even down to the 5% alpha shadowing of elements. Great presentation, very appropriate sounds. Good emulation! |
| Dec 11 10:58:00 | 2m 00s | CRUSH | Hi there. Loved the sounds, especially voice - very Gauntlet..., nice visuals. Could not find a way to survive more than about 5 seconds, and that was down to luck. Good job on the presentation, needs to be easier for non-hardcore players I think. |
| Dec 11 11:02:00 | 4m 00s | Entity Unchained | Hi there. Liked the approach, could not play it for toffee though, too many controls - not easy, better in own page probably annoying space thing - yes I know Enter from FAQ but space is what my thumb does, partly on its own... Liked the sounds. |
| Dec 11 11:05:00 | 3m 00s | Frenzy Snowman Smasher | Hi there. Liked the slow chasing snowmen, did not seem much of a threat early on, but got tricky. Only one shot was a pain, presumably there's a powerup but didn't get that far. Good job! |
| Dec 11 11:12:00 | 7m 00s | Madeline's Daughters | Hi there. Got to second generation but then died. Couldn't jump to second tree. Good job has rating warning - surely people come from storks and flowers, or is that bees. Good job pixel-land! |
| Dec 11 11:16:00 | 4m 00s | Life Goes On | Hi there. Nice idea, made me think back to when my father died... Not in a sad way either, so kudos... Yes... indeed... Like the whole presentation. Real shame you didn't have time for music. |
| Dec 11 11:20:00 | 4m 00s | 2D Physics Playscape | Hi there. Fun builder toy... Be nice to have the spawn small/large items tied to buttons (123/ASD or something). Like the sling too ;) Maybe a limited number of anchors be nice also (kinematic/non-physics platforms) Good job! |
| Dec 11 11:23:00 | 3m 00s | Maze of Titans | Hi there. Liked the music and winter-wind sounds. Could not read the instructions. Found it impossible to see where player character was. Watched minions moving around for a bit. |
| Dec 11 11:28:00 | 5m 00s | Winter Blast | Hi there. Really nice presentation. Fairly generous until about 90 seconds in when gets pretty impossible quickly, reached 120 seconds in the end. Like the music as well as little touches like the jet exhaust on the player character. Good job! |
| Dec 11 11:31:00 | 3m 00s | Oshters Fishers | Hi there. Like the sea monkey sim. Made me think of South Park, was expecting small kingdom ;( Lovely look and feel, nice underwater soundtrack also. Good job! |
| Dec 11 11:33:00 | 2m 00s | Slidey Box | Hi there. Nice idea, found camera angle tricky, definitely needed those guiding lines. Even so the difficulty of losing speed made it very tricky, got through 4 holes max. Shame no sounds. |
| Dec 11 11:41:00 | 8m 00s | Snowball juggling Olympio | Hi there. Dang that is frustrating. Can juggle three crosswise IRL, but could only get to 5 on this... the problem is starting up and getting into rhythm, would also help if character centre of a bigger screen rather than right on edge I think. The music is damned annoying after a while, went from regular 3's to 5's after muting speaker. Good job! |
| Dec 11 11:46:00 | 5m 00s | SpeedRPG | Hi there. Like the four rooms, the appearance. Couldn't read the UI even in fullscreen, some of them were outside the screen, too small. The music was funky sounded like 80s space sim rather than RPG. Combat with boss was too tricky for me. |
| Dec 11 11:48:00 | 2m 00s | Theme Hacker | Hi there. Interesting idea. Didn't seem to work. Liked the typing animation. |
| Dec 11 11:50:00 | 2m 00s | Attack of the Screen Scrollers | Hi there. Nice idea, far too difficult I thought, managed to clear them until about 10 turned up at once, couple of Greenies then bazam... Like the sounds. |
| Dec 11 11:53:00 | 3m 00s | The Interval Machine | Hi there. Liked the idea of exploring different scales. UI was stuck in front of note-blobs... even on Fullscreen a bit. Needs to be a way to clear all entries so far and restart, couldn't find that. Like that you had an instrument changer. Good job! |
| Dec 11 11:57:00 | 4m 00s | Shields are down | Hi there. Managed to get through about 12 sets. Didn't think the gaps were clear enough, so got very twitchy. Had to turn off music. Would have been nice to have a consistent pitch note for each relay position instead of a random note. Liked the presentation and idea. Good job! |
| Dec 11 12:01:00 | 4m 00s | Escape | Hi there. Difficulty spike at second level with small mobs, two levels after getting three-shot-gun. Liked the sounds and look. Good job! |
| Dec 11 12:03:00 | 2m 00s | Tiny Arena | Hi there. Nice idea, looks pretty. Like the metallic dings. Found the combat tricky to win. Good job! |
| Dec 11 12:04:00 | 1m 00s | Shiftavoid | Hi there. Nice hook-on-wire game. Found it very difficult without going really slow. Nice sounds. Good job! |
| Dec 11 12:07:00 | 3m 00s | Bounds of Space | Hi there. Nice smooth and slick asteroid clone. Generous powerups, shield nice touch. Great sounds. Good job! |
| Dec 11 12:10:00 | 3m 00s | Scarecrow | Hi there. Loved the graphics and animations. Got a bit bored after about a minute, nothing new seemed to happen. Music was good, shame no sounds for shooting/hitting birds. Good job! |
| Dec 11 12:12:00 | 2m 00s | Gorilla Rampage | Hi there. Nice simple game. Maybe needs to change difficulty a bit, some lag spikes - generation phase, can you recycle things ? Shame no sounds. Good job though! |
| Dec 11 12:18:00 | 6m 00s | Music | Hi there. Really like your game. I think you should emphasise that player needs to drag the things so they all get used to move to next level/item. Great sound elements, nice design: splitters, repeaters, etc. Very cool! |
| Dec 11 13:12:00 | 54m 00s | BUSY DUNGEON | Hi there. Looks and sounds great. My reactions are just not up to it... seems that the run speed is not enough to catch up with mobs, so you have to run into them at their turn point. Only got about 200 pixels across... Good job though! |
| Dec 11 13:14:00 | 2m 00s | EXPERIMENT#532 | Hi there. TAB key for cycling characters did not work on Web version (Chrome/W8.1). Not rated yet. |
| Dec 11 13:21:00 | 7m 00s | Allspark Ruumba | Hi there. Like the idea but found controls impossible, far too little force to push anything, barely enough to reverse direction in less than 10 seconds... Looks great though! |
| Dec 11 13:27:00 | 6m 00s | Block Dungeon | Hi there. This is great ! Great graphics, effects and sounds. Nice voices... Generous health and damage. Massive difficulty spike when you get first powerup. The boss is fun, but hard. Bookmarked for another look later. Nice one! |
| Dec 11 13:29:00 | 2m 00s | Survive On One Screen | Hi there. Think maybe killing enemies needs to be a bit easier, is not really enough time to click both left and right. Like the sounds and fire effect. Good job! |
| Dec 11 13:35:00 | 6m 00s | Who Done it? | Hi there. Interesting idea. Fun implementation. Some sounds would have bee nice. Liked the art and the questions/answers. Good job! |
| Dec 11 13:38:00 | 3m 00s | Train of Thought | Hi there. Nice idea, wasn't sure how to turn corners. The letters, but not coloured background discs, were sometimes left behind at level end. Shame no sounds. Liked the font and pastel colours. Good job! |
| Dec 11 13:43:00 | 5m 00s | Lava Miner | Hi there. Functions fine as far as it goes. Would be nice to have more to do and some sounds. |
| Dec 11 13:47:00 | 4m 00s | Tree and Fairy | Hi there. Pretty looking and nice music also. Didn't find enough to do or any way to heal. |
| Dec 11 13:50:00 | 3m 00s | Pony Island | Haha.. That is strange, and maybe you are the devil. Nice sounds and atmosphere. I want my pony! |
| Dec 11 13:56:00 | 6m 00s | BORDERS | Hi there. Like the idea. Got through first two, then trouble. Great atmosphere, like the models/lighting. Sounds are cool also. Good job! |
| Dec 11 14:03:00 | 7m 00s | Panic Course | Hi there. Not rated yet. Web version reached full loading progress bar but nothing subsequently happened. Chrome/W8.1 |
| Dec 11 14:04:00 | 1m 00s | Trapped | Hi there. Not rated, web link should play in browser. Chrome/W8.1 |
| Dec 11 14:06:00 | 2m 00s | Cat's Iris | Hi there. Web link should play in browser. Not rated yet. |
| Dec 11 14:06:00 | 0s | Winter is Nigh! | Hi there. Looks great but impossible to play as mobs crowd on you immediately. Nice sounds! |
| Dec 11 14:08:00 | 2m 00s | Ragtime Pot Toss | Hi there. Frustrated by the start from beginning anytime you miss. Like the simplicity and the piano music. |
| Dec 11 14:11:00 | 3m 00s | Blind Spotted | Hi there. Liked the idea but found it very difficult. Got to yellow room, fourth or something, before disaster. Not easy to plan to win. Like the visual style, good theme fit. |
| Dec 11 14:14:00 | 3m 00s | Squared | Hi there. Looks great, nice bright lighting up cubes, fun! Shame no sound. |
| Dec 11 14:17:00 | 3m 00s | TURN it UP | Hi there. Found it hard to cope with the rotation, probably get ill playing for any length of time... Like the idea though, maybe on a mobile device would just turn the entire device and pick up on that. Sounds and visuals work well together. Good job! |
| Dec 11 14:19:00 | 2m 00s | DGPOS: Defend the Gun Platforms via One Screen | Hi there. Looks good. Tricky to not just die, doesn't seem to be any way to block incoming and they shoot often when offscreen. Sounds work well. Good job! |
| Dec 11 18:19:00 | 4h 00m | Shark Attack | Hi there. Without being able to move around and kite them, this is all over on first wave. Be nice to have some sounds/background. Like the action of the gun and explosion, movement inwards also nice. Good job so far! |
| Dec 11 18:23:00 | 4m 00s | Screenception | Hi there. Interesting idea, couldn't last more than 4 or 5 screens sliding past though. Shame no sounds. |
| Dec 11 18:28:00 | 5m 00s | Hauler 31 | Hi there. Interesting shader/view of maze. |
| Dec 11 18:40:00 | 12m 00s | Sneak assasin | Hi there. Liked the look of your game. Couldn't work out how to pick up pipe, died every time got near any mobs. Like the laugh! |
| Dec 11 18:44:00 | 4m 00s | neven | Hi there. Lost track of which snowman was which number, well had to think about it, maybe put the numbers on them - at least for first few minutes. Liked the look and feel. Good job! |
| Dec 11 18:52:00 | 8m 00s | Punk Enforcer | Hi there. Stage jumping, did not expect that. Quite fun. Like the takeouts of band members when you fail. Good job! |
| Dec 11 18:56:00 | 4m 00s | Reluctant Rudolf | Hi there. OMG I killed Santa. Shame no sounds. Liked the pixel art. Good job! |
| Dec 11 19:01:00 | 5m 00s | 0000 : Press Z | Hi there. Love the gun and recoil. Destroyed some stuff. Good job! |
| Dec 11 19:03:00 | 2m 00s | Bomber | Hi there. Like the bomb seeding. Like the explosion sound. Good job! |
| Dec 11 19:06:00 | 3m 00s | DEATH POLICE 3000 | Hi there. Well done making the political point... Pretty good shooter for a first pass. Good job! |
| Dec 11 19:09:00 | 3m 00s | Erik Martin | Hi there. Not rated yet as web link doesn't play. |
| Dec 11 19:14:00 | 5m 00s | cover | Hi there. Fantastic winter-themed game... Shame there's no sounds/music. Excellent idle game. Well done! |
| Dec 11 19:21:00 | 7m 00s | Oven | Hi there. Took the bread.... nice, somewhat limited..., sim. |
| Dec 11 20:16:00 | 55m 00s | Sprotzel | Hi there. Shame no sounds. Found it a bit tricky to work out where things were, so ended up crawling around. Lovely lighting effects. Good job! |
| Dec 11 20:19:00 | 3m 00s | Snowman, THEY ARE EVERYWHERE | Hi there. Lovely snow-globe toy. |
| Dec 11 20:20:00 | 1m 00s | Off Screen | Hi there. Basically impossible, hard-core only. Like the sounds. |
| Dec 11 20:27:00 | 7m 00s | 4D Life Drawing | Hi there. Great idea, fun to play with. Would like to see other things to draw on... animals maybe, birds flying ? Really good drawing/movement toy. Good job! |
| Dec 11 20:31:00 | 4m 00s | Fun With Lasers | Hi there. Looked interesting, but almost none of the pieces can be picked up and moved about... none of the 'drawing' big buttons in lower left work. This was on Chrome/W8.1 Not rated yet. |
| Dec 11 20:33:00 | 2m 00s | CoinCollector | Hi there. Well it does do what it says on the tin... I collected some coins, then was bored. But good job creating something, and what is there is solid... I know that second-day-dropping-a-load-of-features feeling... Good job! |
| Dec 11 20:36:00 | 3m 00s | BACKACHA | Hi there. Interesting idea. Found it too tricky personally, would have coped if colour selection was in right hand instead of everything under one hand. Nice looking and good sounds. Good job! |
| Dec 11 20:39:00 | 3m 00s | Breach 'N' Clear | Hi there. Had problems with combat, things missed, couldn't aim. Music seemed a bit out-of-theme with the combat.Liked the camera angle and range to player... nice overview. Good job! |
| Dec 11 20:43:00 | 4m 00s | Don't Touch The Light | Hi there. Interesting idea, sort of stealth game, but different. Found it too tricky to coordinate taps on <Space> and movement once that part start. Shame no sounds or music. Good job! |
| Dec 12 10:47:00 | 14h 04m | President's bodyguard simulator | Hi there. Fun shooter. Minor problem no menu text (English/UK language on machine, Chrome/W8.1). Shame no sounds, nice explosions and movement. Killed first boss. Good job! |
| Dec 13 15:52:00 | 29h 05m | Snowman Simulator 2014 | Hi there. Lovely game. Fits perfectly I think. Love the music, very ghost scene in Mr Vampire... Nice generous combat for once. 71.71 grams lv 3... Good job! |
| Dec 13 15:56:00 | 4m 00s | Snowdasher | Hi there. Like the look. The re-tile animation at level end is nice. Shame no sounds. Good job! |
| Dec 13 15:59:00 | 3m 00s | DotKeeper | Hi there. Oh dang, this is great game mechanic. Needs a bit of polish. Also maybe a little tricky early on - not to lose but to let some dots off. Good job! |
| Dec 13 16:04:00 | 5m 00s | You Have the Con | Hi there. Nice sim. Seemed a bit slow, but then I was being very timid... Running from them using bow weapons only... Like the control system. Good tutorial. Very clean introduction. Good job! |
| Dec 13 16:07:00 | 3m 00s | The Fast and the Flatulent | Hi there. Excellent. Love the Viz/Python punching arm and heads sliding in. So easy to forget to fart... Good job! |
| Dec 13 16:13:00 | 6m 00s | StickWar | Hi there. Nice flames. Combat itself wasn't as fluid the look suggested, had to get very close in to hit, then enormous knock-back. Like the sound. Good job! |
| Dec 13 16:17:00 | 4m 00s | endless rules | Hi there. I got quite interested in what next rule would be. Only got to rule 12 because not thinking clearly... Clever the way you get more and more constrained. The up/down swap was the worst, or maybe teleport every 50... hmmm... Good job! |
| Dec 13 16:23:00 | 6m 00s | Moonlit Crawlers | Hi there. Love the graphics and animations. The controls are a little flaky I think, especially jump off rope and attack - monster can't be too close or you miss... though maybe you intended that one. Shame no sounds. Nice idea protecting a plant. Good job! |
| Dec 13 16:28:00 | 5m 00s | another minimalist game | Hi there. Like the neon UI. Configured some things but couldn't seem to make any progress, a tutorial would help and/or a simple game with maybe make a spy as an objective... Funky sounds. Good job! |
| Dec 13 17:37:00 | 1h 09m | Maze Escape | Hi there. Really nice implementation, seen a few games like this, yours is the neatest so far. Love the depth of features, suddenly water... Is an area lower left where you can get stuck (just after water, go wrong way first). Like the key management, nice introduction. Good job! |
| Dec 13 17:41:00 | 4m 00s | Near Jay Objects | Hi there. Nice idea but I think a bit hard from the start, especially with the oxygen depletion... Nice sounds and visuals. Good job! |
| Dec 13 17:44:00 | 3m 00s | Jelly Beansworth vs The Mushrooms | Hi there. Found it difficult to move around. Like the art style, liked the sounds too. |
| Dec 13 17:52:00 | 8m 00s | Snowman's Tropical Adventures | Hi there. Excellent. Like the level design level 1, graphics and sounds. Have bookmarked for a revisit. The level select UI at front is particularly slick. Good job! |
| Dec 13 17:56:00 | 4m 00s | Letter Run | Hi there. Really slick, nice level design... getting chased by two packs of T's was nasty... Bookmarked for another play later on. Good job! |
| Dec 13 17:57:00 | 1m 00s | One Screen Game with Enchant | Hi there. Not rated yet as Web link doesn't play in browser. |
| Dec 13 18:01:00 | 4m 00s | zlider | Hi there. Liked the idea. Completed level one, got brain knotted up on level two. Shame no sounds. Like the speed of the bug, drives experimentation, without letting you just sit there. Good job! |
| Dec 13 18:06:00 | 5m 00s | SnowSwarm | Hi there. Enjoyed your game. A few issues selecting units, sometimes when they were near IGLU couldn't select them. The balance seems a little out of whack, tricky to build much faster than losses from enemy fighters, they've obviously started with more resources... Good job! |
| Dec 13 18:09:00 | 3m 00s | Sleep Over Tussle | Hi there. This is fun, I like it in abstract form. Could maybe be a bit more generous early on, easier... Nice freeze powerup. Good job! |
| Dec 13 18:41:00 | 32m 00s | Furious Rush | Hi there. Not rated yet. On Chrome/W8.1 I get error "failed to download data file" in Unity loading panel. |
| Dec 13 18:43:00 | 2m 00s | Avian Avoidance | Hi there. Not rated yet. Game would not begin playing (Chrome/W8.1)... The loading screen is displayed, but click/drag to start is ignored. Music plays. |
| Dec 13 18:45:00 | 2m 00s | Block Brigade | Hi there. Like the look and feel, sounds and particles. Found it a bit difficult, only got to level 3. Good job! |
| Dec 13 18:48:00 | 3m 00s | SWAT | Hi there. Like the idea, but seems to get too hard too quickly - maybe two screens at first ? Liked the music also. Good job! |
| Dec 13 18:52:00 | 4m 00s | Leviathan | Hi there. Like the idea. Found it too difficult to build something they couldn't get through, are you testing it's always winnable from cards dealt ? Shame no sounds. Nice UI for looking at and playing cards. Good job! |
| Dec 13 18:56:00 | 4m 00s | Jackin | Hi there. Nice user interface, just needs the game really... Hacked an ip and got some money... but I think it was a bit easy to do ;) |
| Dec 13 18:59:00 | 3m 00s | Screened | Hi there. Looks really great. Did level one ;) Took about a minute to get first jump on level two, about two minutes to give up on first buzz saw... I'm bad at playing platformers, but this seems very harsh/pixel perfect to me. Loved the sounds and animations/pulsing. Good job! |
| Dec 13 19:01:00 | 2m 00s | Tiny BasketBall Game | Hi there. Not rated yet. could not draw even one stick... seems bugged. Chrome/W8.1 |
| Dec 13 19:05:00 | 4m 00s | Out of bounds! | Hi there. Love the pixel art and sounds. The animations and AI are interesting also. Didn't find much to do in the game, just stayed in one place for about 2 minutes, moved three times to avoid them I think... lots of attention required, but not much happening requiring player input. Good job! |
| Dec 13 19:10:00 | 5m 00s | The Interview | Hi there. Much fun, very good script.. Well done! Hated the long gaps between interviewers, have you worked out to the second how long someone will wait before #RAGEQUIT ? Oh yes, love the music! |
| Dec 13 19:15:00 | 5m 00s | Oscillation | Hi there. Like the bizarre music. Couldn't make sense of the game, the slow, very noisy, grinding motion has a certain pathos... but it was just frustrating. |
| Dec 13 19:18:00 | 3m 00s | Hands Race | Hi there. Interesting idea, but not much difference between some of the shapes. Like your music - gymnopediesc.. Good job! |
| Dec 13 19:25:00 | 7m 00s | Orderly! | Hi there. Funny game idea. Found it much more difficult than I thought it would be. Like the sounds too. You do need the golden books, a rest phew. Good job! |
| Dec 13 19:30:00 | 5m 00s | Snowman Runner | Hi there. Great game, could maybe bit slightly more generous with death... have a rapidly depleting health bar ? instead of zap... but hey Really good fun... Got him doing some pretty quick circuits. Like the menu graphics... Good job! |
| Dec 13 19:35:00 | 5m 00s | Dungeon Discord | Hi there. Like the slash animation. Nice animations and movement. Found the instant death from white spiky alien on lv 6 a bit upsetting ;( Nice sounds too! Good job! |
| Dec 13 19:39:00 | 4m 00s | Outrun | Hi there. Like the mechanics, had to play a few times. Shame it can't always be possible. Sad no sound. 29 so far. Good job! |
| Dec 13 19:49:00 | 10m 00s | Comet Blaster | Hi there. Really good fun. Well done on including reverse engines... Great sound and look and feel. Like seeing previous ships all joining in... fun! Be nice to have arrows as alternative to WASD and yes auto-shoot as others have said. Bookmarked to play again later... Good job! |
| Dec 13 19:59:00 | 10m 00s | Stop Christmas - the snowmen are coming! | Hi there. Really fun. Still tough at wave 8. Shame no sounds. Pretty good balance, maybe needs slow and other types of towers. Like the 'winter is coming' gradual death by snowman. Good job! |
| Dec 13 20:12:00 | 13m 00s | KEYBOARD WARS: SUPER SNOWMAN TUG-O-WAR EDITION | Hi there. Good idea, will be sharing with people so they can also destroy their keyboards... Shame no sounds. |
| Dec 13 20:20:00 | 8m 00s | Grown Ups Frequency | Hi there. Got quieter in a few locations and moved left to right a bit, but couldn't find anything. Interesting idea, but might be something missing. |
| Dec 13 20:25:00 | 5m 00s | A Link Between Screens | Hi there. Good job creating all this in the time. Like the sword action. Great sounds and chiptunes. Good job! |
| Dec 13 20:27:00 | 2m 00s | The Potion | Hi there. Sorry not played or rated yet as web link doesn't play in browser - it asks for permissions in a popup. |
| Dec 13 20:30:00 | 3m 00s | Don't Stop | Hi there. Nice presentation and physics. Found the game quite harsh. Lots of replaying to get anywhere. Like the way the blocks change over time, that's pretty clever. Good job! |
| Dec 13 20:32:00 | 2m 00s | 1Screen | Hi there. Like the presentation and physics, but I'm bad at playing platformers, couldn't get past mobs room in first vertical climb ;) Shame no sounds. Good job on the look & feel. |
| Dec 13 20:37:00 | 5m 00s | Free Runner | Hi there. Nice presentation and lighting. Found the camera and blockages presentation a bit tough, would be nice to clearly see where you have to start/stop holding key. As previous poster says, the camera moves are not pleasant. Nice manic sounds. Good job! |
| Dec 13 20:44:00 | 7m 00s | Vertical Defence | Hi there. Great look and feel. Nice thuddy sounds. Gets a bit too hard about 60 seconds in, could use some powerups. |
| Dec 13 20:48:00 | 4m 00s | Mystical boring plowing duel (with ultra-hiper-super-mega arena) | Hi there. Like the look and feel. Nice generous player power. Like the chiptunes. Good job! |
| Dec 13 20:51:00 | 3m 00s | Quads | Hi there. Like the arena, but not really a game. Nice and smooth. Good job so far! |
| Dec 13 20:56:00 | 5m 00s | Space Cube | Hi there. Like the look and feel. Seems a bit impossible to get past level two. Collision detection okay ? |
| Dec 13 20:59:00 | 3m 00s | Screen Swordsman | Hi there. Like the animations, but game breaking bug, just ran to right hand side and attacked for about 5 seconds - all mobs dead and "Victory" in middle of screen. Needs more work, but looks great so far. |
| Dec 13 21:09:00 | 10m 00s | Achievement Snow | Hi there, good job including achievements! Like the different physics areas. Good job! |
| Dec 13 21:12:00 | 3m 00s | shootAbox | Hi there. Pretty slick movement, nice particles, good sounds. What's not to like? Good job! |
| Dec 13 21:20:00 | 8m 00s | One Screen | Hi there. Nice strong message... Love the back/forth from disintegrating reality. Good job! |
| Dec 13 21:23:00 | 3m 00s | The Storage room | Hi there. Nice blocky visuals, nice lighting. Found it a bit hard even early on. Good job! |
| Dec 14 08:41:00 | 11h 18m | GRIDMASTER 3000 | Hi there. Like the style. The shells are a bit small, some highlight would make them easier to see, maybe need to move shells a bit slower too - though that might just be for ppl with slow reactions like me... Good job getting everything in there and grats first LD! |
| Dec 14 08:43:00 | 2m 00s | SUPER MOW LAWNER | Hi there. This is great. Took a second or two to realise can only steer while moving. Good job! |
| Dec 14 08:52:00 | 9m 00s | The Last Panda | Hi there. Really nice game, been several like this but yours the one I have enjoyed the most so far. Nice sounds, generous combat balance, great powerups. Bookmarked to play again later. Good job! |
| Dec 14 08:57:00 | 5m 00s | Fizz-X | Hi there. Looks and sounds great, like the scope. Wasn't clear which turret you are upgrading. Controls need a bit of work, got a bit overmanic early on. Good job! |
| Dec 14 09:00:00 | 3m 00s | Organ Crush Saga | Hi there. Nice smooth implementation. Not sure if it's always possible to complete. Like the visuals. Good job! |
| Dec 14 09:18:00 | 18m 00s | No More Boxes | Hi there. Like the look and feel, nice mellow yet funky soundtrack... Like the attack animation and constant fall. Good job! |
| Dec 14 09:26:00 | 8m 00s | Lightpong | Hi there. Looks and sounds great. Crazy game against AI though... Like the shadow effects. Good job! |
| Dec 14 09:30:00 | 4m 00s | ARENA++ | Hi there. Like the infinite zooming, manic action. Good job! |
| Dec 14 09:34:00 | 4m 00s | Super Flummi | Hi there. Like the look and sounds, but not the feel. Found it hard to control without moving very slowly, then not engaged. |
| Dec 14 09:39:00 | 5m 00s | Robot Karma Joe | Hi there. Like the pixelart and sounds. Couldn't get past the first set of steps. |
| Dec 14 09:41:00 | 2m 00s | ATSS - A Typical Space Shooter | Hi there. Looks and sounds nice. Collision detection shots to enemies does not seem to be working (Chrome/W8.1) |
| Dec 14 09:46:00 | 5m 00s | Build A Snowman | Hi there. Looks great, but the collision detection and the grab/throw seem to be messed up, needs some work. Like the music. Good job! |
| Dec 14 09:50:00 | 4m 00s | Mountain Cam | Hi there. Like the idea and camera view. The coin/reward picking could be a bit more generous on position. Shame no music or sounds from mobs and killing them. Its nice to have autoshoot. Good job! |
| Dec 14 09:58:00 | 8m 00s | Dead Pixels | Hi there. Interesting idea. Seemed to be a bit unpredictable when get green, and then didn't really last long enough. Like the sounds. Good job! |
| Dec 14 10:03:00 | 5m 00s | Joke's on you | Hi there. Like the pixel art and menus, animations. Gameplay itself was lacking something. Love the music. Good job! |
| Dec 14 10:06:00 | 3m 00s | Circle Sumo | Hi there. Interesting idea. Found it very tricky as dodging red circles basically impossible they move so fast. Shame no sounds. |
| Dec 14 10:10:00 | 4m 00s | murder of Zafu | Hi there. Love the animations. Nice background art style also. The mangled voices also great. Very short game. |
| Dec 14 10:14:00 | 4m 00s | Tiny Bit | Hi there. Nice idea, like the zooming out. Found it impossible to make jump after first orange block, would be nice if a bit more generous with platform landings or tolerant of 1 pixel overlaps with red blocks (well, it felt like 1 pixel). Shame no sounds. |
| Dec 14 10:17:00 | 3m 00s | Television Hero | Hi there. Clever idea two games on TV. Start carrot attack, no carrots to see, suddenly said Game Over/alternating noise screen. No way out of that, not power button or channel buttons. |
| Dec 14 10:19:00 | 2m 00s | Snow Need To Rush | Hi there. Like the idea. Agree it makes me feel a bit nauseous... even after playing - like those optical illusions where other things you look at rotate after you stare at picture for long enough. Managed a couple of revolutions. Shame no sound. |
| Dec 14 10:25:00 | 6m 00s | A Game Of Life | Hi there. Interesting world you made. Couldn't really understand what was going on. Got money, food, job. Shame no sounds. |
| Dec 14 10:27:00 | 2m 00s | Kill Your Thoughts | Hi there. Really be useful to capture the mouse, mouselook didn't really work even in fullscreen. Like the car model. Nothing much seemed to happen. Shame no sounds. |
| Dec 14 10:30:00 | 3m 00s | PigeonReproducer2000 | Hi there. Interesting idea. Seemed to ignore any choices I tried to make when there were 3 pigeons on screen. Shame no sounds. |
| Dec 14 16:46:00 | 6h 16m | Territorial | Hi there. Interesting idea. Seemed to be a sort of deadlock vs. the bots. Shame no sounds. Like the abstract nature of it. Good job! |
| Dec 14 16:50:00 | 4m 00s | Cyclic Clash | Hi there. Looks good, sounds good. Could do with a bit more feedback about what selection you've made, is not clear which player is you and my control inputs (WDA or Arrows) never seemed to make any difference. Chrome/W8.1 |
| Dec 14 16:53:00 | 3m 00s | Tell me you! | Hi there. Great mood. The SFX for gun seem a bit quiet compared. Could just shoot the guy over and over before dialogue - no hits shown. Then talk with him, he'd die after one shot. Love the art and sounds. |
| Dec 14 16:57:00 | 4m 00s | BoxCollecter | Hi there. Not rated yet. On Chrome/W8.1 game started once. I clicked Explanations button, that was displayed. Back button didn't then work. I reloaded page and Unity runtime reported an error. |
| Dec 18 07:25:00 | 86h 28m | Snowman Builder | Hi there. Found the text hard to read, couldn't select fullscreen mode (Web version). Like the idea but implementation needs some work. |
| Dec 18 07:41:00 | 16m 00s | Contact Cowboy | Hi there. Great ambition, well executed. Like the pixel art and sounds. Clever multi-stage winning conditions. Good job! |
| Dec 18 14:11:00 | 6h 30m | INTERSECTION | Hi there. Love this game... Really good source of malevolent fun. Nice interface and sounds, great lighting. Good job! |
| Dec 18 14:14:00 | 3m 00s | Phantom Tower: Classics | Hi there. The shooting direction seemed a bit confused sometimes, just after turning would have changed player sprite but not bullet direction. Shame no sounds. Like the look, great art. |
| Dec 18 14:23:00 | 9m 00s | TV Top | Hi there. Interesting take on theme. Found the control for single player tricky would prefer WASD also work for single plr. Maybe more feedback in the main part of screen when score points would be nice. Like the sounds and visuals. Good job! |
| Dec 18 14:29:00 | 6m 00s | No way! | Hi there. Interesting idea casting player as director/playwright. Didn't get very far, I think I missed how to change characters. The offstage guy came in, talked, professed love, but nothing much else happened. Didn't get to any scene end. Liked the music. |
| Dec 18 14:32:00 | 3m 00s | Das Tank Game | Hi there. Like the look and driving feel. The turret is basically impossible to control with keyboard+mouse. Love the martial oompah music. Good job! |
| Dec 18 14:34:00 | 2m 00s | Mechanised Menace | Hi there. Like the movement and powerups. Good job! |
| Dec 18 14:38:00 | 4m 00s | Super Resizer | Hi there. Interesting idea. Found it a bit of a nightmare for clicking outside the window while selecting - but my mouse is crappy... Good job! |
| Dec 18 14:39:00 | 1m 00s | LD31:The Elements vs Snowmen | Hi there. Not rated yet. On Chrome/W8.1 just get bluescreen. |
| Dec 18 14:46:00 | 7m 00s | EtiChopper | Hi there. Interesting idea. Managed to put out a few fires, but pretty impossible to stop fire filling the woods. More generosity, at the start at least, would be nice. |
| Dec 18 14:48:00 | 2m 00s | Turtles vs Chainsaws | Hi there. Fun idea, very hard though, 7 seconds. A bit more horizontal control ? Liked the pixelart and chiptunes. Good job! |
| Dec 18 14:51:00 | 3m 00s | Square Dance | Hi there. Move and skid great. Like the music. Found the collision detection slightly unpredictable. Interesting variation of fruit-slash games. Good job! |
| Dec 18 14:53:00 | 2m 00s | Space Battle - Multiplayer | Hi there. Looks nice. Found controlling the movement very tricky. |
| Dec 18 14:59:00 | 6m 00s | Tacit | Hi there. Really loved your game... Very relaxing eyes closed, listening out for the silence. Went through about 8 levels I think, lost count though ;) Good job! |
| Dec 18 19:07:00 | 4h 08m | Clutch The Crown | Hi there. Interesting idea. Like the animations and process of playing. Be nice to have a bit more room for some exercise of skill. Fun to watch though. Shame no sound in game, but like the sound in the start menu. Good job! |
| Dec 18 19:10:00 | 3m 00s | Snowball Tunning | Hi there. Like the idea, but died once, couldn't find a way to restart, so reloaded. The snowmen seem a bit lethal and OP. Shame no sounds in game. Be good to have more generous pro-player balance. |
| Dec 18 19:14:00 | 4m 00s | Lead the current | Hi there. Nice take on tower-defense genre. Like the mechanics, apart from no clear way to get more resources. Shame no sounds. Like to see a few more tile type or something... Good job so far! |
| Dec 18 19:19:00 | 5m 00s | Cycle | Hi there. Love the graphics and sound. Nice effects and movement. Like the generous gameplay, also enjoyed the 'after death mini-game' - very nice feature that! Amazing for the Compo, really good job! |
| Dec 18 19:21:00 | 2m 00s | Snakkke | Hi there. Like the idea, but found it way too difficult even on easiest setting. Great sounds and look & feel. Good job! |
| Dec 18 19:24:00 | 3m 00s | Snake Pong Invaders | Hi there. Like the idea, cool mechanics. Found it a bit of a shame can't fire more than one ball/missile. Good job 'natural' sounds! |
| Dec 18 19:27:00 | 3m 00s | Doughnut Delight | Hi there. Very competent. Would be nice to have some additional items to complexify (?) it up a bit, but slightly more time added on success, like .5 seconds extra per. Like the music. Good job! |
| Dec 18 19:29:00 | 2m 00s | Creative Defense | Hi there. Like the basics, but found the balance too tough even from start. Be nice to have a few breaks in enemies and slightly more generous killing... Shame no in-game sound. Good job! |
| Dec 18 19:32:00 | 3m 00s | Ludum 31 THE ARENA | Hi there. Like your game overall. Would be nice to have a few more shots at once. Like the graphics / sprites. Good job finishing everything! |
| Dec 18 19:38:00 | 6m 00s | Skull and Crossbones | Hi there. Love the mechanics for sea combat. Something needs tweaking in the balance. Like the sounds and the map zoom. Good job! |
| Dec 18 19:40:00 | 2m 00s | One screen, one shoot | Hi there. Good job for procedural generation. Suggest working on a slice of complete game as soon as possible (so proc. gen could be null function first iteration) then fill things in. Should be possible to get playable that way. Well done for putting something out there, keep it up! |
| Dec 18 19:44:00 | 4m 00s | Release the Yeti | Hi there. Love the idea, mostly works well. Good job graphics, effects and sounds. |
| Dec 18 19:46:00 | 2m 00s | Snowman Drop | Hi there. Nice mechanic. Very good job given your constraints! |
| Dec 18 19:49:00 | 3m 00s | Emporium of Death and Laughter | Hi there. Love the graphics and sounds, the effects and the map reveal after each wave. Got through round 1 but then death. Nice sounds. Would be nice if shooting was a bit more generous collision-wise, bit more power to the player would be more fun, I think. Like the random character name generation, nice touch! Good job! |
| Dec 18 19:56:00 | 7m 00s | Penguin Savior | Hi there. Love the graphics 'in game'. Nice idea presenting on a screen in a room. Penguin platform game needs a bit more difficulty. Shame no sounds. Good job! |
| Dec 18 20:05:00 | 9m 00s | Snowman Invasion | Hi there. Like the presentation and operation. Be nice to have a floating turret or something when placing, also upgrades nice to have. Game was almost and idle-game once a reasonable bundle =of turrets put down. Nice and generous to player. Good job! |