Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → mrexcessive
Feedback comments for LD30
mrexcessive's games and stats for all events →
| Timestamp | Since previous | Game | mrexcessive's comment |
|---|---|---|---|
| Aug 25 05:04:00 | Black Box Bandit | Hi. Love the mood and sounds. Nice one! Would have liked a bigger map to step around. Level generation and difficulty balancing a good idea. | |
| Aug 25 05:09:00 | 5m 00s | Circular Logic | Original plan. I like the motion, second level jump across centre - that was nice moment. Had lots of trouble even on level 3, for my crappy reactions that was the difficulty spike! Could feel my brain stretching to grasp up' is 'inwards'. |
| Aug 25 05:14:00 | 5m 00s | Connected Pylons | Excellent. Best circuit/wiring game I've seen. Nice sounds too, everything just right. Good job! |
| Aug 25 05:17:00 | 3m 00s | Connected We Run | Nice idea. Good job adding global highscores. Should maybe scroll left quicker? |
| Aug 25 05:20:00 | 3m 00s | Connected Worlds | Hi. Like your rope mechanic, though I found it difficult to time some of the upward swings, good 'achievement' feel getting over first gap - I know... my game playing skills are not good! |
| Aug 25 07:14:00 | 1h 54m | Interstellar Wreckers | Hi. I like the feel of the movement, the block destruction. Graphics are great, love the planet with giant rocket. |
| Aug 25 07:22:00 | 8m 00s | Zanlings Match - Connected Worlds | Hi. I like your art style and the humour is also great. Good to see a novel approach. |
| Aug 25 07:34:00 | 12m 00s | Close Your Eyes | Amazing, great idea and terrific implementation. |
| Aug 25 07:42:00 | 8m 00s | In My Garden | Great story! Very moving and well crafted pathos, yet also amusing. Tragedy greater than comedy. There is always the garden. |
| Aug 25 07:45:00 | 3m 00s | OtherWorld | Hi. Got stuck at end of level 2 - didn't complete when I got to the end of it. Chrome on W8. |
| Aug 25 07:52:00 | 7m 00s | Shackled Worlds | Tricky to play... physics nice. Managed to 'dock' with Sun for first mission but failed second - quite harsh you can't retry just moves you on ;( Original and fun. |
| Aug 25 07:59:00 | 7m 00s | orbit | Really fun toy you've made there! I got obsessed with making orbits closer to circles, eccentric and slingshots reasonably easy, but... grr at the gravity. Excellent implementation of nice idea. Like the sounds too. |
| Aug 25 08:27:00 | 28m 00s | 1000 mph - The Breach | Hey. Tough to dodge all that rock. Enjoyable, if fairly dense, landscape generation. Love the music too. |
| Aug 25 08:34:00 | 7m 00s | Path of Supernova | Hey there. Always like a Hex Puzzle... ! Enjoyed working out first few levels, level 3 had a nice 'oh yeah' moment. Hexes ftw! - so much more fun than square-based gridness. |
| Aug 25 08:37:00 | 3m 00s | QOT | Hi. Graphically intense! Maxed out my poor lil' brain. |
| Aug 25 08:41:00 | 4m 00s | The Fall of Man | Hi. Like the concept and the map implementation. The popup windows often appeared in awkward places - multiple overlays or with close gadget way off RHS of screen. Diplomacy base is interesting. |
| Aug 25 08:44:00 | 3m 00s | They've come for us all | Hey. Like the approach and smooth movement. Camera positioning left me blind sometimes (was on keyboard not controller). Good job. |
| Aug 25 08:49:00 | 5m 00s | Travelling Spirit | Hi. Procedural generation fun. I like the idea you collect the stats/metrics, it's always amazing to see what players actually do. It is not obvious how to move and I found I ran into things I barely even saw all the time, which was a bit frustrating. |
| Aug 25 08:52:00 | 3m 00s | Two Worlds | The turn based strategy aspect I like. Maybe not enough things to do to keep engrossed. Also easy to stick with eternal co-operation, prisoner's dilemma ? |
| Aug 25 08:55:00 | 3m 00s | twone minds | Hey Love the sprites, the whole feel of the game. Plays really smoothly and was fun trying to focus on both worlds. |
| Aug 25 08:58:00 | 3m 00s | What Kind Of Cthulhu Are You? | Hey. not rated yet. I think you should post a link to the unity3d file not the folder on googledrive, or at least post the source separately. I'm happy to play web hosted games but not executables... apologies for my paranoia! |
| Aug 25 09:04:00 | 6m 00s | 1492 | Hey. I like the idea, felt somewhat doomed from my initial choices, but maybe that's the point! |
| Aug 25 09:09:00 | 5m 00s | A Frog's Task of Life | Good job for no programming. Love the frog and backgrounds. After trying to bounce a car into submission - tiny car right ! - Screen was washed over in 95% opaque white but otherwise game restarted... could (just about) see frog but not really. |
| Aug 25 09:14:00 | 5m 00s | A Space Trade Game | EliteDare ?! I had fun trading at one of the first planets. I can see how this would become a time-sink, I liked the dynamic markets. Good job. |
| Aug 25 09:19:00 | 5m 00s | Accelerated-Life | Amazing toy you've made! In 14 hours, fantastic. I played for about 5 mins, but have bookmarked for later, visited about 20 er 'nodes' ? |
| Aug 25 09:23:00 | 4m 00s | Black to White | Nice idea. Would have liked to see where I was going before committing to a fatal end, or to be able to avoid after choice if quick enough. |
| Aug 25 09:29:00 | 6m 00s | Cat planet | Nice idea, I like the graphics. Impressed with use of Scratch which me and my children have also played with in the past. I thought walking level 20 was a tough demand, but maybe just because I was quite bad at it. Got to lv4... |
| Aug 25 09:33:00 | 4m 00s | Bacon Installer | Hi. Squashed a load of pigs, it was an accident guv' Played both games as requested. Love your b/w graphics |
| Aug 25 09:36:00 | 3m 00s | Connected Worlds : New world | Hi. Source was missing. Invaders with ships. Like the ship model and sails/flags. |
| Aug 25 09:41:00 | 5m 00s | Defense of Geome | Hi. Gloriously smooth and attractive game, bookmarked for later. I was completely maxed out once things started happening on the second board. |
| Aug 25 09:44:00 | 3m 00s | Dimension Jumper | Hi. Like the idea, surprisingly tricky though maybe that's just me. |
| Aug 25 10:40:00 | 56m 00s | MESSENGNR | Hey. I love the shaky,pixelly graphics, the whole Rhubarb and Custard gone digital aspect. Nice sparse sound effects also. |
| Aug 25 13:39:00 | 2h 59m | Tangled Mini Worlds | Nice puzzle, good job! |
| Aug 25 13:45:00 | 6m 00s | Themus | Loads of effort to create all that content, great job! Found the story quite nihilistic, but maybe that's a side-effect of seeing both points of view ? |
| Aug 25 13:53:00 | 8m 00s | Through The Wormhole | Hi. Played fine on Chrome/W8 in browser. Found it very hard, barely enough time to get through the holes! |
| Aug 25 13:58:00 | 5m 00s | Trade Empire | Hi. Fun concept. I like the constantly trading other ships. Interesting variant of Elite, knowing all the prices before incurring cost of travel is huge advantage. Some sort of way to buy/sell quantities larger than 1 unit at a time would be great. I made loads trading toilet paper but all that clicking was slightly frustrating. |
| Aug 25 14:08:00 | 10m 00s | > Continue | Excellent... Something to show structure of nearby bits of story would be nice, but maybe that's for a separate mode. Added to revisit list. |
| Aug 25 14:16:00 | 8m 00s | Astral Experience | Interesting experience. Nice splitscreen/dual-camera. |
| Aug 25 14:21:00 | 5m 00s | Connecting Flights Through Space | Hi. Like the graphics and strange spaceship sounds. Found it hard to just position relative to asteroids, but that's probably me. |
| Aug 25 14:28:00 | 7m 00s | Follow The Light | Hi, Liked the graphics and mood. Found the first light, wasn't sure how to proceed - some instructions on webpage or in game would be good. Looks good - as far as I could get! |
| Aug 25 14:31:00 | 3m 00s | IRIDESCENCE | Hey. Good solid idea, shame my endless runner skills are so bad. Loved the presentation as old-TV with visible scan lines and valve crunched sound. |
| Aug 25 14:40:00 | 9m 00s | Life (and your choices) | Hi. Interesting idea, fun gameplay. Was spoilt a bit on Chrome/W8 machine by slowness - I expect that is down to Chrome rather than your game. |
| Aug 25 14:44:00 | 4m 00s | Oval Opposites | Lovely game, maybe start a bit easier (smaller total radius ?), but perhaps that's just my ability - tough to balance for the dextrously challenged. Really fun. Good job! |
| Aug 25 14:49:00 | 5m 00s | Skewer World | Hey you made an amazing... er... whatever it is! Just watching the cylinder collecting the ammunition/balls is great, lovely random jerks around the place and dodging. Seems almost as though another person is controlling it, someone who has had too much coffee. Great job ! |
| Aug 25 14:53:00 | 4m 00s | Stellar | Hey. Loved the pixel look and the chiptune sound. The dragging is awkward mainly because no visual feedback until drag completed - in my opinion. Good job overall! |
| Aug 25 14:56:00 | 3m 00s | String Pong | Hey, I liked the look and feel but found it very difficult. The swinging balls are great. Good job! |
| Aug 25 15:00:00 | 4m 00s | Summoner | Hi. I like the combat model - running around leaving a trail of monster (and me) hating creatures. That's one tiny character sprite! Good job overall! |
| Aug 25 15:05:00 | 5m 00s | Trade Imperium | Hi, It runs okay but I had trouble with giant playable surface size even on widescreen laptop. Some of the UI seemed to hang half-off the visible screen (lower right corner). Good job. |
| Aug 25 15:10:00 | 5m 00s | What Could Possibly Go Wrong? | That's really cool. Retro is great. Lovely smooth movement, great kill effects and final death is unpleasant! Terrific graphics and sound. Great job! |
| Aug 25 15:12:00 | 2m 00s | Zwitch | Hi there. Liked the look and feel. Pretty hard for me. Nice harsh edge to everything. |
| Aug 25 15:16:00 | 4m 00s | Buffalo Bison | Great look. Like the music track also. Found game itself very hard to play. It was fairly disorientating! |
| Aug 25 15:22:00 | 6m 00s | Connected Words | Surprisingly addictive with the 'real world' link. Makes we want to try using the Twitter API, so thank you for that also! |
| Aug 25 15:27:00 | 5m 00s | Constellation | Hi there. Nice platformer. Two gun concept worked well. |
| Aug 25 15:38:00 | 11m 00s | In Phase | Hi there. Really liked your game. Lovely simple design, great tutorial setup at start, lovely mechanics for swapping around. Cool that they have different abilities. Great job overall! |
| Aug 25 15:45:00 | 7m 00s | Invaduhrs | Amazing... Love the game. Like a freaky tower defence. Hit some sort of framerate crash on my Chrome/W8 laptop at 65 creatures (top left indicator), but was smooth as anything up to then. Great job! |
| Aug 25 15:48:00 | 3m 00s | It works! Sort of! The un-game game. | Interesting pastime you've created there.. put it on a wall and let people play with it ! |
| Aug 25 15:51:00 | 3m 00s | Lava Is Last | Hey there. Love the Planet visuals. Found the process fairly maddening to play. Is this a BarDarBunga reference ? |
| Aug 25 16:00:00 | 9m 00s | Light of the World | Very pretty... lovely to play, fun finding them. Found the giant (blue giant ?!) and nothing further seemed to happen. |
| Aug 25 16:09:00 | 9m 00s | Linker | Hi. Great concept, easy to understand, difficult to solve. Nice graphics and fx. |
| Aug 25 16:14:00 | 5m 00s | Music Race to the Moon | Hey. Love the art and game. Blue got there first, nice win graphic. |
| Aug 25 16:22:00 | 8m 00s | Planet Teatherer | Hi there. Like the mechanic, craft flies well also and collision detection good. A solid little puzzle |
| Aug 25 16:28:00 | 6m 00s | Space Vikings | Hi. First of all.. That singing is very special! Love the weird juxtapositions in this... "warning, shields are low" voice, for example. Had fun playing your game, thank you. |
| Aug 25 16:30:00 | 2m 00s | TETHER | Hey there. Love the graphics, including the play|replay and death, death, chainbreak sequence. Great sound. Good job! |
| Aug 25 16:36:00 | 6m 00s | The Warehouse Connection | Hi there. Like the look and feel, mouse capture seemed weird (not recentering or something ?) might be me... Nice sounds for portals. Didn't try multiplayer -did first 3 rooms, have bookmarked for later. Cheers, Good job! |
| Aug 25 16:38:00 | 2m 00s | Walled In | Hi there. Shame you didn't have time for any AI. Loved the retro/pixel look. |
| Aug 25 17:17:00 | 39m 00s | Control | Hi. I found the slow speed of text printing a bit of a block to playing your game. I suggest you make a new upload with the text printed much faster, or with a button to press to quickly output all remaining text on a page. |
| Aug 25 17:28:00 | 11m 00s | Discovery | Hi there. Good job on finishing one of your ideas, I for you with that frustration part-way through...deciding whether to change direction. Your game looks like a good basis to move forwards, a fleet of small ships would be nice! |
| Aug 25 17:39:00 | 11m 00s | Introspection | Hi that's a weird game you made there! I like that your available inner-world space reduces, and that you forget things. |
| Aug 25 17:48:00 | 9m 00s | Misplaced | Hi there. Amazing game, a little tricky to keep playing due to the oxygen shortage - which is a shame as it was great fun. Bookmarked for later re-exploration. |
| Aug 25 17:51:00 | 3m 00s | Nebula | Hi there. Nice side-scrolling shooter. |
| Aug 25 17:59:00 | 8m 00s | Pluto's Revenge | Hi there. Strange game! Dragging things around and clicking like crazy, fun watching those bounce around. |
| Aug 25 18:04:00 | 5m 00s | Rift Device | Hi there. Fun graphics and levels. I had trouble getting around. |
| Aug 25 20:41:00 | 2h 37m | Supreme Tower Racing | Hi there. Had fun wiring up the pylons. Interesting idea. |
| Aug 25 20:44:00 | 3m 00s | The Mirror | Hi there, interesting idea. 18.9% saw the ending I reached. Good job! |
| Aug 25 20:51:00 | 7m 00s | Tower Towards Heaven | Hi there. Your game looks very complex, unfortunately I couldn't work out how to operate it - though things did happen from time to time. I think a starter level with tiny number of operations is needed. |
| Aug 26 06:42:00 | 9h 51m | World's Best | Hi there. Love the look, not so much the feel - the way movement works is a tad awkward. The combat animations are great! |
| Aug 26 07:43:00 | 1h 01m | Connected | Hi - not played yet... web link does not play in a browser - goes to github... |
| Aug 26 07:46:00 | 3m 00s | DrOpLeTs | Hi there. Like your visual and audio design. On web player Chrome/W8 couldn't get the left hand character to do anything - it was just a blue cube. Right hand worked but gets stuck at barrier 1/3 way up screen and drowns, presumably barrier unlocked by LHS when that works ? I've rated assuming the LHS not working because I have no 360 controller |
| Aug 26 07:49:00 | 3m 00s | Escape From Red Planet | Hi there. Nice design and clear controls. Love the music. Good job! |
| Aug 26 07:52:00 | 3m 00s | I Find Another | Hi there. Nice to see Stencyl making an outing - fewer this time around. Having the control for jump described so late was annoying ;) Like the design especially the jump frames on the animation! |
| Aug 26 07:54:00 | 2m 00s | Interstellar, Inc. | Hi, not rated yet. Crashed Chrome on W8.1 |
| Aug 26 07:56:00 | 2m 00s | Join Us! | Hi there. Liked the defender-a-like aspects. Not so keen on shooting myself in the back, pays to be accurate I guess. |
| Aug 26 07:59:00 | 3m 00s | Looking For You | Hi there. Found level 3 difficult 'choose the same'. Like the gentle sounds and the success visual. Good job. |
| Aug 26 08:03:00 | 4m 00s | Nibiru is late! | Hi there. Liked the intro sequence. Game itself couldn't get far - LeftCtrl for shoot didn't seem to work (W8/Chrome), but movement and dodging missiles worked fine. Is that propulsion system inspired by South Park ?! |
| Aug 26 08:09:00 | 6m 00s | Parallel Worlds | Hi there. Found gold keys 1-3 and white key 1. Really nice retro design and chiptunes. Solid explore/platformer (when jump used...) Good job! |
| Aug 26 08:13:00 | 4m 00s | Return Door | Hi. It downloads and starts up fine... but then 3 clicks, three slightly different scenes and then flag scene ?? Could not work out how to progress, tried a few things... there are some places to click which beep, but no obvious progress is made. Help or tutorial would have been appreciated - apologies if I'm just being stupid! Like the graphics, what I saw of them! |
| Aug 26 08:17:00 | 4m 00s | Telecaster | Hi there... Novel design! The planets on first screen after splash get in way of text. Couldn't see any way to develop a strategy, so more of a digital toy than a game to me at least... did I miss something ? |
| Aug 26 08:20:00 | 3m 00s | The game of potato connection | Hi there. Nice chiptunes and visuals. Sprites remind me of "fairly odd parents" for some reason. Nice platforming mechanics. I'm bad at reactions, so didn't get far, but looks lovely! Good job. |
| Aug 26 08:22:00 | 2m 00s | The Purgatory | Hey. Nice looking game, parallax, occasional foreground trees etc. Soul portal mechanic interesting. Didn't get far after dropping off first soul, sorry about that - I'm bad at playing platformers ;) Good job! |
| Aug 26 08:27:00 | 5m 00s | Binary System | Hi there. Absolutely gorgeous design, sound and movement/controls. Unfortunately I suck at reaction time, so couldn't get very far, but it is brilliant looking - wish I could play it better... will get my sons to try later. Bookmarked - thank you for this, best feeling game. I've seen so far, very professional presentation. |
| Aug 26 08:29:00 | 2m 00s | Boat/Mouth | Hi. Not played yet. Unity loading screen reports I need new version, but I have latest and all other Unity games have worked fine. |
| Aug 26 08:32:00 | 3m 00s | Boing! | Hi there. Like the look and feel of your game. Little touches like exhaust gas very nice. On level 3 ended upside down on target tiny planet, unable to move or restart. |
| Aug 26 08:37:00 | 5m 00s | E.T.I.T. | Hi there. Great idea, really like the mechanics, visuals and sounds. Great job! |
| Aug 26 08:38:00 | 1m 00s | Get Physical | Hi. Not reviewed yet. Dropbox says no such page... |
| Aug 26 08:42:00 | 4m 00s | Low-cost Delivery | Hi there. Like the idea, the slingshotting seems a bit random - after a few goes, tried approaching first planet bearing about 315deg (to 'North') very slowly... was slung out at high speed bearing approx 70deg.... Looks nice and sounds good. Like the 'short burn' approach to craft control. |
| Aug 26 08:45:00 | 3m 00s | Mega Golf | Hi there. Nice idea explosives on golf courses... Ball seems to take too long to come to a halt, can't (ahem) aim again until it does - but that's just me being picky. Good job. |
| Aug 26 08:48:00 | 3m 00s | Outside | Hi there. Interesting platformer. Like the music, found some of the platform tops a bit tiny, but then I am bad at playing platformers so benefit of doubt there. Good job! |
| Aug 26 08:54:00 | 6m 00s | Seeds of Hope | Hi there... Interesting game, like the timeout from fighting in the garden, though that was manic second time around. Like the writing too. Good job! |
| Aug 26 08:59:00 | 5m 00s | Stellarlink Corp | Hi there. Interesting idea. Found it difficult to plan routes between transmitters, just clicking when things happened to line up didn't feel like enough player agency. Lovely audio and visual design. Nice to see a tutorial included. |
| Aug 26 09:03:00 | 4m 00s | Stomper | Hi there. Nice puzzler you've made there. Like the chiptone music. Like lights-out for the modern age... |
| Aug 26 09:06:00 | 3m 00s | The Switcher | Hi, not loading on Chrome/W8 |
| Aug 26 09:10:00 | 4m 00s | The Two that Should Not Have Been | Hi there. Nice idea, like the two swords and 'jump to sword' idea a lot. The jump got me stuck in 'oscillation' though. Also the movement seems too jerky - could you smoothly move instead of jump cells ? The pixellated art is great though, so you might think smooth move would spoil that. Good job! |
| Aug 26 09:12:00 | 2m 00s | The wizard's lost hats | Hi there. Runs okay but no idea how to do anything except move. Tried various keyboard and mouse but couldn't get out of first room. |
| Aug 26 09:18:00 | 6m 00s | VENN | Hi there. Finished all the levels pretty quickly due to logical flaw. Lovely design incl. sound. Really nice circles and 'activations'. Good job. |
| Aug 26 09:22:00 | 4m 00s | Connecting LD30 to the Real World | Will - really, really good job... This should win I think, just for the sheer cheek of subverting the idea and pointing LD at itself, can see this becoming a favourite interface for LD in the future... very great ! |
| Aug 26 09:25:00 | 3m 00s | Derrick McSlick | Hi there... Really fun... ! I like that death isn't death... shame no sound (Chrome/W8) Good job! |
| Aug 26 09:50:00 | 25m 00s | Lorries In SPAAAAACE! | Hi there. Interesting trading game, found the multiple panes UI a bit confusing, but functional. Amusing too... Good job! |
| Aug 26 09:55:00 | 5m 00s | Alter Axis | Hi there. Nice mechanic. I found it too difficult when I reached the guns, but I'm bad at that sort of thing! Death seemed a bit abrupt. Good game! |
| Aug 26 09:57:00 | 2m 00s | Antipode | Hey. Looks like you made a good start on something here. |
| Aug 26 10:01:00 | 4m 00s | Color Runner | Hi interesting mechanics, but I found the inevitable returning to the start of levels frustrating. Lovely graphics and sound. |
| Aug 26 10:03:00 | 2m 00s | Connect teh Worlds | Hi there. Needs instructions in game. Very difficult. |
| Aug 26 10:05:00 | 2m 00s | Darkness | Hi there... nice looking game. Shame no sound. I couldn't get very far due to my awful platform game skills. Good job |
| Aug 26 10:14:00 | 9m 00s | Elemental | Hi there. Love the combat! Great graphics. Bit frustrating to have to use mouse mid-combat to start next turn, but that's a minor niggle. Great job! |
| Aug 26 10:17:00 | 3m 00s | Ethernet Quest | Hi there. Interesting idea.. Found it very difficult. Max score 7 ! sorry but my reactions slow. Nice graphics |
| Aug 26 10:19:00 | 2m 00s | Fender Bender | Hi there. Found your game difficult mainly because couldn't see what was coming up soon enough when moving fast enough to do damage. Great design and smooth movement. Good job! |
| Aug 26 10:23:00 | 4m 00s | Hold My Beer | Hi there. Fun platformer you've made there. |
| Aug 26 10:28:00 | 5m 00s | Ice, Fire and Cheese | Hi there. I liked the cheese parallel dimension with mice/rats. Found it quite panic-inducing due to the flashlight visibility mechanic, which worked really well. Good job! |
| Aug 26 10:33:00 | 5m 00s | Respire | Hey there. Really love the visuals, found first radio fairly easily, second not so much. The slow-move/spirits trade off is a great idea well implemented, scary... Excellent sound design also. Good job! |
| Aug 26 10:36:00 | 3m 00s | Save The Core! | Hi there. Cute game you've made. Love the transformation juice process, the look of the characters, all great. |
| Aug 26 10:39:00 | 3m 00s | Under World | Hi there. Lovely design on your game. Found the platforming controls a bit tricky, I think something in my head used to space for jump... which caused many deaths. Shame no sound. |
| Aug 26 10:43:00 | 4m 00s | Starlight Cowboy | Hey there. Like the ideas here, flying between the two areas was a bit frustrating. The collection and deposit mechanics were sound. Shame no sound. Good job! |
| Aug 26 10:47:00 | 4m 00s | United Nanolytics Knowledge Vault | Hi there. Lovely graphics, shame no sound. |
| Aug 26 10:50:00 | 3m 00s | World Postal | Hi there. Does what it says on the tin... found it boring after a while. Like the van driving off sound effect. Good job! |
| Aug 26 10:54:00 | 4m 00s | Worlds Apart | Hey there. I like your ambition and you've done a lot towards satisfying it. The combat and movement works great. Needs a bit more polish on the graphics, love the animated main char though. Good sounds. |
| Aug 26 13:14:00 | 2h 20m | Onion | Hi there, nice platform/puzzle. Got to end of first level and portal not detected... shame but I think you could safely upload a bugfix for that within rules |
| Aug 26 13:16:00 | 2m 00s | WARBLE WORLDS | Hi there. Thanks for rating my game. I couldn't get the marbles to do anything (Chrome/W8). Could move okay but not get out of small starting area. Shame, 'cos it looks like it has promise. |
| Aug 26 13:23:00 | 7m 00s | Alice Anxiety | Hi there. I got fairly confused... Love the music and atmosphere, nice gruesome on the places at night, couldn't really get anything done though... apologies if I misunderstood aim here. |
| Aug 26 13:25:00 | 2m 00s | Attack of the Holodorks | Hi there. Like the look and feel, though slightly magnified might have been easier on the eyes. Like the map, SFX and grunt noise. Good job! |
| Aug 26 13:28:00 | 3m 00s | Bump Da World | Hi there. Fun idea, nice implementation. Difficulty spike about 40 seconds into main game got me every time. |
| Aug 26 13:31:00 | 3m 00s | Chained Together | Hi there. Nice graphics and smooth movement. Found the game itself confusing, but tricky thing to invent a card game. Was suspicious that computer was deciding card after I played... |
| Aug 26 13:34:00 | 3m 00s | Eat!Live!Kill!Win! | Hi there, not reviewed yet. Web version 'data error' |
| Aug 26 13:34:00 | 0s | Crepuscular | Hi there. That's really nice... portal for the 1980s. Perhaps you could make some more levels now... great graphics and chiptune sounds. Good job! |
| Aug 26 13:38:00 | 4m 00s | Expanda | Hi there... looks great but no controls to do anything except <br/>rotate through Attack/Defend/Expand modes. Tried clicking centre planet, other planets, double clicks, right clicks, dragging various directions... ? Some help text would be cool. |
| Aug 26 13:40:00 | 2m 00s | Guerrilla Blue | Hi there, nice idea but there doesn't seem to be enough chance to recharge, not enough blue blocks from start for example - or they are moving too fast. I liked the soundtrack. |
| Aug 26 13:44:00 | 4m 00s | Interplanetary Plumber | Hi there. Interesting idea, I like the turn-based but with timer approach. Great sounds too. Good job! |
| Aug 26 13:48:00 | 4m 00s | Little Drop | Hi there. A charming game. Love the sounds, the pixel art, the movement, the cloud moments. All great! |
| Aug 26 13:51:00 | 3m 00s | Midgord Vikings | Hi there. Nice idea. Maybe strange to put the active character sprite behind the trees ? cursor sometimes got lost, particularly on trees. |
| Aug 26 13:54:00 | 3m 00s | Multiverse: Connected Universes | Hi there. Lovely graphics, nice tutorial approach to levels - always a good thing to have that in-game. |
| Aug 26 13:55:00 | 1m 00s | Parallel Guy | Hi. Suggest you find a better place to host the web version - wasn't expecting a download from a Web link, but for it to play in the browser. Not rated yet. |
| Aug 26 13:58:00 | 3m 00s | Planet Exploder | Hi there. Look and feel is great, apart from movement of the ship which is a mystery. Show path 'C' didn't help much, couldn't work out how to move where I wanted... |
| Aug 26 14:01:00 | 3m 00s | Saphenous | Hi there. Player started ok (Web version on Chrome/W8) but right click didn't get caught by the game, which made things tricky. Lovely looking generated planets! |
| Aug 26 14:05:00 | 4m 00s | Solar War | Hi there. Web version was fine. Connected up a bunch of planets. No visible opposition. Very nice looking, good sounds! |
| Aug 26 14:08:00 | 3m 00s | Space Rails | Hi, looks good and complicated, but couldn't read half of UI - was off the RHS of the player window (chrome zoomed out so it was in-game problem I think not my end) |
| Aug 26 14:11:00 | 3m 00s | %20 Shooter | Hi there. Great music indeed, very reminiscent of Wipeout for me. I'd say your graphics are pretty good, especially the FX for explosions etc, very good job! |
| Aug 26 16:11:00 | 2h 00m | Caravan Defender | Hey there. Nice abstract strategy game you have there. Fan of AoC so appreciate your entry very much. Good job! |
| Aug 26 16:48:00 | 37m 00s | Mage Hunter | Hi there. That was fun! Very enjoyable interactive story, good job. |
| Aug 26 16:55:00 | 7m 00s | Marbles | Hi. Pretty weird story! |
| Aug 26 17:00:00 | 5m 00s | ORBII | Hi there. Lovely graphics and world generation. That snippet of music is now going around my head... Got 2/4 on third try |
| Aug 26 17:04:00 | 4m 00s | Planetbeam Z | Hi there... great game, but then I type fast, got to Congratulations. Lovely graphics, shame no sound |
| Aug 26 17:06:00 | 2m 00s | Squares among Rocks | Not rated yet. The idea looks interesting but couldn't get movement more than a 1 or 2 'squares' from starting positions... looks like a bug. Chrome/W8. |
| Aug 26 17:10:00 | 4m 00s | The Beginning | Hi there. Interesting game, I like the passenger comments! nice pulse sounds too. |
| Aug 26 17:12:00 | 2m 00s | The Chain of the World | Hi, has promise... That soundtrack... Nice b/w look to it. |
| Aug 26 17:15:00 | 3m 00s | The Jackal | Hi there. Difficult game. Love the animations and 'white box' feel. |
| Aug 26 17:19:00 | 4m 00s | Universe Travellers | Hi there. Like the sounds, though they jar after a bit. I found the mobs on lv3 a bit too tough, probably not fast enough reactions. |
| Aug 26 17:24:00 | 5m 00s | Warp Paint | Hi there. I really like the level design and graphics. Ball/Hole idea also a good one. +1 for piano music! |
| Aug 26 17:29:00 | 5m 00s | Worlds of Men | Hey there. Good message in this game, stop building war machines and start on the Arks already people... Like the music and gameplay, felt very doomed... Good job! |
| Aug 26 17:32:00 | 3m 00s | Saccade - infinite runner | Hi there. Got to 39... gets very fast at end! |
| Aug 26 17:42:00 | 10m 00s | A Light In The Darkness | Hi there. Not sure how far one person can get, very hardcore to be so feeble can only hold torch about 5 seconds ;) Great graphics and music, as far as I could get... |
| Aug 26 17:47:00 | 5m 00s | BingaR - Story driven platformer | Hi there. Very slick finish, great shame not more... bookmarked! Lovely character design, really simple but cute. Good physics. |
| Aug 26 17:56:00 | 9m 00s | Caelus Freight | Hey there. Seemed work as far as you got. Nice looking solar system model. |
| Aug 26 17:58:00 | 2m 00s | Creep Patrol | Hi... Game seems to be playing but graphics messed up. Not rated |
| Aug 26 18:01:00 | 3m 00s | Crossed SIgnals | Hi there. Like the music, found the player control pretty difficult, not positive enough to make jumps predictably. Camera movement after death confusing (doesn't reset camera) |
| Aug 26 18:05:00 | 4m 00s | Disconnect Worlds | Hi there. Interesting idea, but couldn't aim reliably - almost all angles of shot including tangential forward on my own orbit just decay into the sun.. |
| Aug 26 18:09:00 | 4m 00s | Jungle Cavern Exploration Game | Hi there. Interesting look and feel, needs more work but of course you know that from your intro. |
| Aug 26 18:12:00 | 3m 00s | Monochrome | Hi there. Amazing for no library use... 'correct' physics feel to the platform work too, sound quite overpowering. Shame that power doesn't regenerate slowly, easy to get stuck with none. Good job! |
| Aug 26 18:18:00 | 6m 00s | Stay in Fate | Hi there. I like the look of your game, but got stuck on the first enemy, you have to stand between 2 and 3 pixels (game pixels) for your sword to work but the enemy to not just kill you outright... this seems a bit of a tight margin to work in... I like the chiptune music as well as the graphics. |
| Aug 26 18:21:00 | 3m 00s | Super Space Adventure | Hi there. Love the guitar music. Nice 'space' graphics. Couldn't find another source of fuel, so ran out of things to do pretty quickly. |
| Aug 26 18:24:00 | 3m 00s | They Came from Beyond | Hi there. Like the look and feel, found it difficult to play, directed attacks seem too feeble to protect self. Great sounds and good FX. |
| Aug 26 18:30:00 | 6m 00s | Brain & Heart | Hi. The web link should play in the browser. |
| Aug 26 18:34:00 | 4m 00s | Co-uple | Hey there. Nice mechanic for cooperative play. |
| Aug 26 18:35:00 | 1m 00s | Colliding Geometries | Hi. Should not need to sign in to play a Web link. |
| Aug 26 18:38:00 | 3m 00s | Connection War | Hi. The web link just goes to a commercial site no obvious game to play |
| Aug 26 18:44:00 | 6m 00s | Eye scape Escape the Eye | Hi there. Like the look and feel of your game. Amazing amount of extra features like badges and skill increases between levels. Good job! |
| Aug 26 18:53:00 | 9m 00s | Fire & Ice | Hi there. Love your tower defence game. Manic sound, slow moving but pretty tough to swap orange and blue back and forth. Great job! |
| Aug 26 18:59:00 | 6m 00s | Hyperdrive Frontier | Hi there. Very nice looking game. Asteroid field went on a bit long I thought - but then I was playing with mouse. |
| Aug 26 19:02:00 | 3m 00s | Just an ordinary day (10UP edition) | Hi there. Strange game! Liked the art and story. Shame had to click mouse to advance story dialogue. |
| Aug 26 19:08:00 | 6m 00s | LD30 - Connected Worlds | Hi there. Interesting platformer. Lot of content there, good job on that! |
| Aug 26 19:13:00 | 5m 00s | Planetary Bowling | Hi there. Such fun flinging asteroids around... worryingly rather too much fun... Good job! |
| Aug 26 19:17:00 | 4m 00s | The Last Elemental | Hi there. Good to see Construct2 again! Like the design. Unfortunately I have really bad reactions, but looks great! |
| Aug 26 19:24:00 | 7m 00s | There, Somewhere | Hi there. Really good graphics, sound. Great puzzle design. Nice and simple to start, good sense of achievement with the more complicated box puzzles. |
| Aug 26 19:33:00 | 9m 00s | A Sneeze A Day Keeps The Crates Away | Hi there... interesting idea. Amazing coding system. Nice pacing of introduction. |
| Aug 26 19:39:00 | 6m 00s | Convergence | Hi there. Great look and feel. Sound FX and voices add loads. |
| Aug 26 19:53:00 | 14m 00s | Cross the Void | Hi there. Lovely puzzle. Nice minimal design. Found level 7 beyond my currently sleepy brain. Good job! |
| Aug 26 20:00:00 | 7m 00s | Dimension Plane | Hi there. Really like that there are 2 worlds, but 3 orb colours. Excellent graphics, shame no sound. Great puzzles! |
| Aug 26 20:06:00 | 6m 00s | Dots | Hi there. Great little puzzler, got through about 10 levels I think (third with the bounce/reverse material). Great implementation, good job! |
| Aug 26 20:08:00 | 2m 00s | Floating Connections | Hi there. Like the concept, found it hard to judge jumps without a visible character. Good job! |
| Aug 26 20:12:00 | 4m 00s | Galactic Paperboy | Hi there. Love the graphics and sound. Found the game itself pretty hard to start with - kept rocketing the nearest planet... but settles down once you aim to miss ;) Good job! |
| Aug 26 20:14:00 | 2m 00s | Hide! | Hi there. Great looking game, too difficult for my crappy reactions but it sounds and looks great! |
| Aug 26 20:20:00 | 6m 00s | Level-Sync | Hi there. Great game. Would love to see a couple of simpler levels for tutorial and maybe 5 or 10 more complicated ones ;) I imagine it takes a while for level design though. Took 5 minutes to do it, had worked out after about 2 or 3, but kept making mistakes! A restart key would be good, had to reload. |
| Aug 26 20:25:00 | 5m 00s | River bank maze | Hi there. Nice idea and models, level layout. I found the powerups and size of first level a bit daunting. A simple tutorial level or two would have been good. |
| Aug 26 20:32:00 | 7m 00s | Shattered Worlds | Hi there. Great idea, my skills only got me through 1-4, but I can see the fun here. Nice SFX and visuals, great overall concept! |
| Aug 26 20:35:00 | 3m 00s | The Salt Pleeease | Hey there. That is one WEIRD game you made... First with mechanics that made me laugh. Very Monty Python/Terry Gilliamesq. Great job! |
| Aug 26 20:40:00 | 5m 00s | W4 | Hi there. Nice idea, very confusing to play - defeats your inner platform-player, which is a good thing I think. Nicely done! |
| Aug 26 20:47:00 | 7m 00s | Where Are Your Friends Tonight | Hey there. That is a pretty honest, yet disturbing game. It's tough to stay connected, but also tough to make new close friends as you get older. I wanted to have more chat options...! |
| Aug 27 11:44:00 | 14h 57m | Galactic Wars | Hi there. Nice looking and playing game you've made! I found it fairly easy to reach a state where all orbits were full and I could deploy no more towers... I then lost with a score of 912 once the attack size became crazy-big! Good job, would like to see more, multiple planets, tower/orbitals upgrades etc. |
| Aug 27 11:52:00 | 8m 00s | Space Mail | Hi there. Interesting and novel idea. I found it difficult to move the belts around fast enough. |
| Aug 27 11:58:00 | 6m 00s | 17:20 to Anywhere | Hi there... sheep?! Never found sheep. Fell through clouds through door behind staircase which was blocked at bottom. Agree great mood on train. Spire in clouds looked interesting, but couldn't get there. Shame no sound. |
| Aug 27 12:05:00 | 7m 00s | IDC | Hi there. Interesting mechanic. Could game it a bit spinning round continuously, but this stopped working eventually with the big blocks. Lovely look, like the music too. Good job! |
| Aug 27 12:06:00 | 1m 00s | Tinker Maze | Hi, Web link doesn't point to something which will run in browser. Not rated. |
| Aug 27 12:16:00 | 10m 00s | City of Marble | Hi there. Interesting game. Spent quite a time hacking, overloading, powering off the nodes, which was fun. |
| Aug 27 17:46:00 | 5h 30m | Colonization | Hi there. Interesting looking resource management/strategy setup. I couldn't work out how to operate it properly though... a short tutorial or easy first couple of planets would have been very helpful... I know these things take time though. I liked the sounds and look&feel. |
| Aug 27 17:50:00 | 4m 00s | Between Worlds | Hi there. Love the idea, especially the way you can see both worlds at once. Good sounds and platform physics too. |
| Aug 27 17:53:00 | 3m 00s | Connected Dungeons | Hi there. Nice idea. Found the character sized exactly same as blocks to be a bit frustrating, no leeway for fitting through gaps. Shame no sound. |
| Aug 27 17:55:00 | 2m 00s | Connected Dungeons | Hi there. I liked the look and feel. Shame no sound or time to a purpose &c.... but you covered that. Great graphics! |
| Aug 27 17:59:00 | 4m 00s | Dungeons and Diapers | Hi there... Got to the gold screen (level 3) which had no content - perhaps it is the end ? Great idea - very much in mold of proper fairy story ;) Loved the babies laugh for switch to shadow. Great job! |
| Aug 27 18:07:00 | 8m 00s | Notes from a Mad Mage | Hi there... Loved your game. The physics of the mage fire spell is great, the acceleration away... The sounds especially the piano music, which sounds much like an old B&W film accompianment! Ghosts a good idea also! Great job overall. |
| Aug 27 18:12:00 | 5m 00s | This Is Your World Too | Hi there. Love the retro graphics and chip sounds. Also the idea, the For Sale sign on neighbour's plot was a nice touch. Good job. |
| Aug 27 18:14:00 | 2m 00s | Whisp | Hi there. Like the graphics, especially the extending trail when you move forwards. The dungeon part is tough, not much warning before instant death! Good job. |
| Aug 27 18:17:00 | 3m 00s | TerraWorld | Hi there. Ambitious idea. The minigames seemed a bit clunky compared with the main world space. Shame no sound. Would like to see this developed a bit more. |
| Aug 27 18:23:00 | 6m 00s | Untitled | Hi there. enjoyed the 3rd, er. not 3rd day. Also the perimeter defences... Loved the sounds for robot and running human. Good job. |
| Aug 27 18:27:00 | 4m 00s | World of Joy | Hi there. Excellent minigames and very professional presentation. Great unifying theme. Good job! |
| Aug 27 18:28:00 | 1m 00s | Fix & Punish | Hi there. Not rated yet, web link does not play in browser... |
| Aug 27 18:36:00 | 8m 00s | Literally Connected Worlds | Hi there... Interesting idea/toy as well as game. The pin function ? Love the sound too. Good job! |
| Aug 27 18:39:00 | 3m 00s | Meowrror | Hi there. Strange premise! Loved the cat meow and animations, puzzle itself didn't have much at the levels I could get to anyway. Good job! |
| Aug 27 18:43:00 | 4m 00s | Connect-the-worlds | Hi there... Nice mechanic. After a while finding the new world - when they are all minute - is the real problem... perhaps flash it for 1/2 second after placing ? Shame no sound. Good job! |
| Aug 27 18:50:00 | 7m 00s | Shadowland | Hi there... Love the big sword, the hit and die graphics. Amazing assets for 48h! Good job |
| Aug 27 18:57:00 | 7m 00s | Worms! and ants | Hi there... Amazing amount of content for 48h. Story mode a huge thing to do. Great job! |
| Aug 27 18:59:00 | 2m 00s | ACID WORLD | Hi there. Like the look but not the feel, found it tricky to control or get past first 5 or so mobs. Shame no sound. |
| Aug 27 19:04:00 | 5m 00s | WC Club | Hi there... Like the music and mood, but couldn't work out how to connect the worlds... got them next to each other twice, but no connection... just an invitation to drink again! |
| Aug 27 20:10:00 | 1h 06m | MS. PORTAL MAN | Hi there. Like the animations and gameplay. Found it a bit hard once the blades arrived, survived first three of those both times I played. Good professional production. |
| Aug 27 20:13:00 | 3m 00s | Inverse Worlds | Hi there. Nice implementation of a cool idea. Shame no sound. |
| Aug 27 20:17:00 | 4m 00s | Tronnected | Hi there. Interesting game. The thin lines are a bit awkward to click, the set link type mechanism is tricky - it might just be me. Great to see a tutorial. Good job! |
| Aug 27 20:20:00 | 3m 00s | Uplinked In | Hi there. Interesting idea, found it impossible to get any transfer to complete though... the reset back to zero every time another planet gets in way is pretty frustrating. Nice look. |
| Aug 27 20:22:00 | 2m 00s | Two Lives | Hi there. Would be good to have instructions and clearer choices, found it difficult to tinker with to learn how to play. Shame no sound. |
| Aug 27 20:26:00 | 4m 00s | The Search For Life | Hi there. A great idea to tackle with a game. Goes some way to helping spread the understanding of just why we don't find a universe teeming with intelligent life, even though it is almost certainly to be found (at some distance...) in every direction. Good job! |
| Aug 27 20:30:00 | 4m 00s | Office Hero! | Hi there. Interesting idea. Fun typing fast to write reports, if only... Some of the disaster messages appear outside the game window... which is tricky. Great presentation overall. Good job! |
| Aug 27 20:34:00 | 4m 00s | Tethernum | Hi there. Found the puzzles extremely difficult, certainly not as trivial as 2048 ! Good job! |
| Aug 27 20:39:00 | 5m 00s | Big Fish Little Fish | Hi there. Love the idea, the music/sounds, the graphics. The way you curl around the animation of the remora is excellent, very organic feeling. Good job! |
| Aug 27 20:41:00 | 2m 00s | On The Other Side | Hi there. Nicely done, very minimalist. Like the music. Very harsh game though... Good job! |
| Aug 27 20:46:00 | 5m 00s | Colour Worlds Whatever | Hi there, interesting concept. Enjoyed the add/subtract colours. Bookmarked for playing all the way through later (got to lv4 so far) |
| Aug 27 20:51:00 | 5m 00s | Spirit Aerie | Hi there. Was having fun matching 4 and collecting again. Nice look and feel to the UI. Good job! |
| Aug 27 20:54:00 | 3m 00s | Song of Elements | Hi there. Good to find another twine entry. Good job! |
| Aug 27 20:59:00 | 5m 00s | TrainSim 4000 | Hi there. The zoom seems to be broken on web/Chrome/W8. I often get a starting map with 3 stations, only two in a row, connect these and then nothing else to do... many refreshes later get 3 in a row... but still get -ve score ?? Not sure how to improve what I'm doing... |
| Aug 28 10:12:00 | 13h 13m | Linked Colours | Hi there. Interesting mechanic. Lv 2 took a while! |
| Aug 28 12:32:00 | 2h 20m | A Tale of Two Megacities | Hi,.. Game would not start Chrome/W8.1 |
| Aug 28 12:36:00 | 4m 00s | Astral Crossroads | Hi there. Lovely looking world, like the lighting, fog, switch states, rotation movement... all good! |
| Aug 28 12:38:00 | 2m 00s | Captain Spelunker | Hi there. Good flappy clone. Find it just as impossible as original but at least keyboard doesn't get so mashed... Good job! |
| Aug 28 12:40:00 | 2m 00s | CheckPoint | Web version doesn't run Chrome/W8... click play changes screen, then any click/key goes back to menu. No mob movements at all. Not rated. |
| Aug 28 12:41:00 | 1m 00s | Connected Chase | Web version doesn't play in browser, just displays a sign-up screen for some service. |
| Aug 28 12:44:00 | 3m 00s | Connected Worlds | Hi there. Great ambition. Trading screen nice and clear compared to some entries with a similar approach. Love the interplanetary flight mechanics, visuals and SFX. Good job - develop it some more !! |
| Aug 28 12:45:00 | 1m 00s | Gun & Run | hi Web link does not play in browser.Not rated yet. |
| Aug 28 12:54:00 | 9m 00s | Intergalactic Call Center | Hi there. Interesting game... 233 spacebucks! Maybe build up number of alien words slowly, I had to consult phrases for everything because all at once. |
| Aug 28 13:02:00 | 8m 00s | Interplanetary Harvester | Hi there. Interesting puzzle mechanic. Got to 3rd level. Nice straightforward UI. Good job! |
| Aug 28 13:06:00 | 4m 00s | Nafasi Conquest | Hi there. Interesting idea. Managed to conquer about six planets. Enjoyed the music too. Good job! |
| Aug 28 13:08:00 | 2m 00s | Onanigan | Hi Web version did not play... showed advert, then after that just small sad face ;( Not rated yet. |
| Aug 28 13:11:00 | 3m 00s | Pongish | Hi there. Interesting idea, but think that quite often the balls move so that it is impossible to not lose - ie. bats in two places at once. Maybe needs balls to always arrive 0.5s apart? not sure how you could implement that tho'. |
| Aug 28 13:16:00 | 5m 00s | R-elink: A link between worlds | Hi there. Great idea and good implementation. VVR. Good job! |
| Aug 28 13:27:00 | 11m 00s | The Garden | Hi there. Interesting simulation, but I think it needed a bit more content sooner - or maybe just a few more things to keep player occupied. Got as far as 4 things (Bush). Good job! |
| Aug 28 13:29:00 | 2m 00s | World Terminal | Hi there, you should upload the .html file as well as .unity3d, which Unity creates and then link to that from Web link. |
| Aug 28 13:31:00 | 2m 00s | Brillium | Hi there... Sort of started to work and then crashed. Second time (refresh) worked a bit longer. Interesting mechanic, like the abstract resources. Good job! |
| Aug 28 13:37:00 | 6m 00s | Little Rainbow Story | Hi there. Really nice take on sliding block puzzle. The space bar particularly needs debouncing (no valid input for 0.1/0.2sec after previous valid input) as it just flashes maxi/mini-views sometimes... Got as far as 4th door so far. Bookmarked for a late evening solving the whole thing. Shame no sound. Good job! |
| Aug 28 13:42:00 | 5m 00s | Two Triangles - Two Drops | Hi there. Interesting look and feel. The mouse was not captured properly I think (Chrome/W8.1) Game crashed after putting down marker #10 (ish). |
| Aug 28 13:50:00 | 8m 00s | Vibrastones | Hi there. Interesting idea. Got to 5 gems, bookmarked for later. Only slight technical issue is that sometimes keyboard input for the redsquare stops working. Reload level works though, so perhaps not too hard to fix ? Good job! |
| Aug 28 17:22:00 | 3h 32m | Warrior and the Thief | Hi there. Really nice idea and great implementation. Good to see it done in Construct2 ! Good Job! Looking forward to more levels - bookmarked for checking out later. |
| Aug 28 17:25:00 | 3m 00s | Spectral Sniper | Hi there. Better than I was expecting from your description. Like the finishing touches even on an incomplete game ;) So nice pfffft sound for shots, nice trajectories for shots, nice animation on the ghosts and decent chiptune too. Good job! |
| Aug 28 17:28:00 | 3m 00s | Ultra Realistic Social Network Simulator | Hi there. Good target to aim for... Fun simulation. Good job! |
| Aug 28 17:31:00 | 3m 00s | Martian Sock Challenge | Hi there. First of all... haha! Good idea, like the high speed spinning at same time introduce the patterned socks... cruel. Good job, nice SFX. |
| Aug 28 17:40:00 | 9m 00s | The Erithacus Link | Hi there. Good gameplay. A very moving tribute to a fine man. Great music too. Well done! |
| Aug 28 17:54:00 | 14m 00s | DON'T. BREAK. MIRRORS. | Hi there. I thought the animation sequence was interesting, but not really part of the game... oh maybe it is ... hmmm... The game itself (vs. Alex) was pretty tough. |
| Aug 28 17:57:00 | 3m 00s | Warplink Attack | Hi there. Totally like awesome graphics dude... etc. Are you the spirit guardian of Jeff the Llama Minter ? |
| Aug 28 18:11:00 | 14m 00s | Tom Collins | Hi there. Fun running around landscape shooting at things, nothing seems to get hit, but looks great. Shame no sound. Made me think of Roadside Picnic... |
| Aug 28 18:18:00 | 7m 00s | Mathwiz | Hi there. Interesting idea. Lovely professional presentation, the volume buildup and the great buttons/numbers. Was frustrating that there was quite often (after lv3) no possible 'spell matching answer' for ages... so you'd lose lives regardless of what you did. But overall, great job! |
| Aug 28 18:31:00 | 13m 00s | Sky Crystal Adventure | Hi there. Really fun little game, got to the end after running into rubber ring for ages first... Like the hot/cold mechanic. Great looking. Nice sounds. Good job! |
| Aug 28 18:33:00 | 2m 00s | Meat Dragon 30s | Hi there. Yep off the theme, but great little 2-player/1-keyboard. Good job! |
| Aug 28 18:37:00 | 4m 00s | Bird Simulator - Worlds Connected by Poo | Hi there. Excellent fun. Love the look and feel. Ran really smoothly on W8.1 laptop/Chrome. Like the plinky-plonky music too. Good job! |
| Aug 28 18:41:00 | 4m 00s | Hell on Earth | Hi there. Fun idea. Found it a bit slow to accumulate souls to be able to buy any more hunters, once I'd placed first three. Great sound loop. Good job! |
| Aug 28 18:44:00 | 3m 00s | PLuTO | Hi there. Found it tricky to collect heat. Liked the music. |
| Aug 28 18:51:00 | 7m 00s | World Lord | Hi there. Liked the mechanics and the look and feel. Good touch having the crystals be so very different from the rest of maze. You created a lot considering the time available. |
| Aug 28 19:03:00 | 12m 00s | Soulmates | Hi there. Very cutsie. Love the singing mixes and the graphical style/pathdrawing. Nice UI operation too. Good job! |
| Aug 28 19:18:00 | 15m 00s | A Dance of Fire And Ice | Hi there. Amazing sounds and visuals. Great game really good job. Source code needs to be provided for the 48h competition ... Good job! |
| Aug 28 19:20:00 | 2m 00s | Universe of Color | Hi there. This is good fun toy... Nice subtle rescaling of the viewport. Katamari in space. Shame no sound. Good job! |
| Aug 28 19:24:00 | 4m 00s | interball | Hey there. Love the restock time mechanic, very good pinball-like game. Gets a bit tricky once starts falling in middle, perhaps very slightly larger, so extra fraction of a second before rebound from the nasty 'diagonal mid-placed' walls would allow longer to play... but Good Job! |
| Aug 28 19:36:00 | 12m 00s | Styx | Hi there. Nice sounds and graphics. Like the gun noise particularly, splatty machine gun in my head! Good to see Construct2 being used here... Good job! |
| Aug 28 19:39:00 | 3m 00s | Biotope | Hi there. Love the procedural lava flows and island growth. Nice to see Construct2 being used. Shame no sound. Good job! |
| Aug 28 19:42:00 | 3m 00s | Space Clash | Hi there. Great look and movement. Like the gun and combat. Creatures seem to have a clever AI, to retreat a bit under fire. Nice to see Construct2 being used! Good job! |
| Aug 28 19:46:00 | 4m 00s | Crossworld Club | Hi there... First of all I laughed out loud at the final 'after ending' scene. Good job all around! Great to see Construct2 being used! |
| Aug 28 19:50:00 | 4m 00s | Jane Austen Versus Slug Lord | Hi there. Well that is a WEIRD game. Runs fine, albeit it is very difficult to succeed, sir... on Chrome/W8.1 combination. Good job! |
| Aug 28 19:54:00 | 4m 00s | I.A.N | Hi there. Interesting idea. Pretty difficult to play, I think partly maybe because camera would benefit from being far enough back to see complete orbit at current tether around adjacent worlds not just tethered one. Shame no sound. Good job! |
| Aug 28 19:56:00 | 2m 00s | I cant believe its not another space game, but it is. - Connected Worlds | Hey there. Like the music and SFX, shoot action etc. all great. After removing first wave nothing further happened (on Chrome/W8.1) |
| Aug 28 20:02:00 | 6m 00s | Fragments | Hi there. Like the look and feel, slowly moving but fixed position camera. Grabbable isometric world. All very tactile. Music did glitch on Chrome/W8.1. Good job! |
| Aug 28 20:05:00 | 3m 00s | unnona | Hi there. Looks lovely, but did not capture the mouse properly - so was extremely tricky to control. Chrome/W8.1 |
| Aug 28 20:10:00 | 5m 00s | A Hyperlink Between Worlds | Hey there. Strange game... Broken cable leading to mice room. Cat obstructed maze. Too much Tom and Jerry as a child ?? Good job overall! |
| Aug 28 20:14:00 | 4m 00s | Labyrinth Challenge | Hi there. The movement seems pretty slow and clunky, not sure why - might be my computer and web browser W8.1/Chrome. |
| Aug 28 20:20:00 | 6m 00s | Kid Got Lost | Hi there. Interesting modern HACK game. Not sure why you wouldn't just have the 'second sight' on all the time - perhaps it drains some resource at higher levels ? Like the haunting sounds as well as the visuals. Nicely hidden traps. Good job! |
| Aug 28 20:24:00 | 4m 00s | Multifaceted | Hi there. Great random tunnel generation, like the contents, portals and things to collect, nice colours & music. Good job! |
| Aug 28 20:29:00 | 5m 00s | The Great Black | Hi there. Liked the interface and the cards mechanic for the trading. Shame no sounds. Good job. |
| Aug 28 20:35:00 | 6m 00s | Bob the Slob | Hi there. Interesting mechanics. like Bob character. Puzzles need a bit more thought to solve than at first sight. |
| Aug 28 20:40:00 | 5m 00s | The Artifacts of Color | Hi there. Interesting, and very tricky, camera viewpoint. I saved the world... hurrah! Shame no sound. Good job! |
| Aug 28 20:43:00 | 3m 00s | NOODLE FEELING | Hey there. Er... Ok... Um... I threaded a bunch of things... I feel strange. Good job! |
| Aug 28 20:48:00 | 5m 00s | Death Connected | Hi there. Played for a bit, too easy to get stuck - unless I'm missing something extra you can do than pairs... Looking good up to that. |
| Aug 29 06:19:00 | 9h 31m | Worlds Collide | Hi there. Like the Katamari Damacy aspects. Rescaling works well. Tricky, and fun, to get asteroids to attach to rear. |
| Aug 29 06:22:00 | 3m 00s | Gate Maze | Hi there. Interesting idea, completed maze fairly easily. More levels and things in the maze to fight would be good next steps. Good job! |
| Aug 29 06:32:00 | 10m 00s | Crossover: Fanfiction | Hi there. Dammit now I want to write Doctor Who crossover with Hamlet. Fun game you made there, I did not expect you to actually generate the text, thought it would just be a resource management/strategy. Much fun! Good job! |
| Aug 29 06:37:00 | 5m 00s | Nosliw Plane | Hi there. Interesting looking world. Probably need to capture the mouse, tricky to keep control of camera otherwise. Shame no sound. Good job in 48h ! |
| Aug 29 08:14:00 | 1h 37m | Holiday Nightmare | Hi there. Your web link does not point at a playable game but at an upload service. |
| Aug 29 08:15:00 | 1m 00s | Stardust CroMonschter | Hi there. Web link points at an executable and not a game which can be played in the browser. |
| Aug 29 08:19:00 | 4m 00s | Back to Earth! | Hi there. Had fun putt-putting about, but then hyper-travel once enough fuel was very well done. Good job! |
| Aug 29 08:22:00 | 3m 00s | sflda | Hey there. Well done on producing something. Movement on elastic-band is interesting, as is the terrain moving down left hand side. Glad to see you included some sound too. A good base to build on! |
| Aug 29 08:27:00 | 5m 00s | UnderWhelmed | Hi there. Minor problem sizing text to display window, overcome with Chrome's zoom feature. Love the graphics and piano music. Nice point well made at end with third-wall breaking. Good job! |
| Aug 29 08:31:00 | 4m 00s | Chris and Roddy | Hi there. Liked your game. Inventive. Got to the end ? Shame no sound, might have helped get people on the phone. Good job! |
| Aug 29 08:36:00 | 5m 00s | Capture the mighty orb! | Hi there. Interesting look. Camera is a bit frustrating for safe movement with no edge walls, the movement doesn't stop suddenly enough to turn around - arrggh plummet etc. The combat seems a bit unbalanced, suddenly 5 or 6 things to fight and couldn't kill even one of them even with _long_ hold of mouse button. Nice music if a bit repetitive after a while. Good job overall! |
| Aug 29 08:44:00 | 8m 00s | GPS: Galactic Parcel Service | Hi there. Nice looking, couldn't get to any of the indicated targets in time due to all the fighting, might need to look at balance and at least start off easier. Though of course it might be my bad abilities... Good job overall! |
| Aug 29 08:46:00 | 2m 00s | Guidance | Hi there. Needs more levels and more complications. Interesting idea. Shame no sound. Good job! |
| Aug 29 08:51:00 | 5m 00s | Hero of Elements | Hey there. Nice looking game. Love the fast pummel attack. Found the second level pretty tough. Shame no sound. Good job! |
| Aug 29 08:55:00 | 4m 00s | HexConquest | Hi there. Nice looking abstract strategy. Always love hexes. Bookmarked for a relook later. Shame no sounds yet. Good job! |
| Aug 29 09:08:00 | 13m 00s | Rockmorse | Hi there. Interesting idea as a bizarre simulation, but not sure enough to do to be a game I'd stick with to finish. Hmm.. Okay so I completed all the rock placements (all green) but could not do anything else - blank screen on ships computer and buttons do nothing. Drag mechanic was nice, though frustrating... in which case objective achieved! |
| Aug 29 09:13:00 | 5m 00s | ScratchMaster Space Adventure Mixtape | Hi there. Interesting idea, found the fixed camera a bit awkward. Liked the flat character graphics. |
| Aug 29 09:18:00 | 5m 00s | Sinister | Hi there. Lovely graphics and sound, especially reflection idea. Nice animations too. Very good atmosphere. Stuck at jump at first lever...either I missed something or that jump is too wide, or perhaps end of game ? |
| Aug 29 09:29:00 | 11m 00s | Tall Tales | Hi there. Very ambitious idea, have you read the Woody Allen short story "The Kugelmass Episode" ? Got to the Dragon cube but think that the game is somewhat broken, maybe you need to watch a few people play it for the first time to see how they get confused... Inventory button zooms back out of book, for example ? I hope you persist with this project. Good job! |
| Aug 29 09:33:00 | 4m 00s | The Slay Zone | Hi there. Interesting approach. Scored 293, but I felt as though the up-down movement was impossible to be fast enough by then. The left-right attack move feels the wrong way around to me... not sure. Shame no attack/combat noise. Good job! |
| Aug 29 09:39:00 | 6m 00s | the static speaks my name | Hi there. Spooky... got to The End space, or is it ?! 'last bath' nice wording, a portent. TV also sinister. |
| Aug 29 09:46:00 | 7m 00s | The Wild West And Its' Living Fossils | Hi there. Amazing that you included character customisation. Like the music. Shame no gunshot sound. Would be good to have a helpscreen showing controls. Good job! |
| Aug 29 09:48:00 | 2m 00s | Twin Worlds | Hi there. Interesting take on Kim's game. Found it difficult even at Easy level. Good job! |
| Aug 29 09:51:00 | 3m 00s | Viking Runner | Hi there. Nice look, shame no sound. Found the early part too harsh, probably better to be generous on landing detection for platform incompetents like me! Good job! |
| Aug 29 09:59:00 | 8m 00s | Blend and Bobble | Hi there. Made it to level 14. Nice look and sound. More of a toy than a game as it stands, needs an antagonist or more puzzle than just mostly random trying. Good job! |
| Aug 29 10:04:00 | 5m 00s | Connected Worlds | Hi there. Nice to see another Construct2 outing! Got as far as avoid the microbes level where too dependent on reaction times for me. Shame no sound, but understandable. Very good for 9 hrs effort! |
| Aug 29 10:09:00 | 5m 00s | Invaders From Another World | Hi there. nice setting and shoot graphics. Like the physics collision on hit. Shame no sounds or music. Good job! |
| Aug 29 10:15:00 | 6m 00s | Fuga | Hi there. Lovely look and feel. Nice haunting music. Felt it needed a bit more explanation about transporting elements to make things on second planet reached. |
| Aug 29 10:18:00 | 3m 00s | Packet Router | Hi there. Looks interesting, nice idea too. Shame no sound. Could not understand what to do at all... instructions necessary. Neither mouse clicks nor keys seemed to do anything. |
| Aug 29 10:21:00 | 3m 00s | Converged | Hi there. Very Spectrum48k looking game. Nice sounds. Found the game itself after intro scenes pretty impossible. Kept shooting self! |
| Aug 29 10:25:00 | 4m 00s | Edmon's Illness | Hi there. Nice looking graphics. Nice sounds. The drag and flick control scheme is awkward for dodging things. |
| Aug 29 10:25:00 | 0s | Enter Dimension Tau | Hi there. The web link just goes to a download file,should play in browser. Not rated yet. |
| Aug 29 10:29:00 | 4m 00s | Voyage of the Magpie | Hi there. Inspired by Donald Sinden, Journey to the top of the world ? If I recall the title correctly. I like the idea of the mini-games... wiggling the mouse to sharpen blade wears a little thin... Huge ambition, good coverage! |
| Aug 29 10:33:00 | 4m 00s | Mindless Text Adventure | Hi there. The web link should run in browser. Not rated yet. |
| Aug 29 11:02:00 | 29m 00s | All In Your Head | Hi there. Interesting idea. Like the on/off movement, seeing monster physics stop is reminiscent of Braid. The platforming itself is a bit creaky, gravity too high or something, also gaps not necessarily big enough for clean jumps. Good basis for something to build on. |
| Aug 29 14:23:00 | 3h 21m | Annihilation | Hi there. Looks great, the unit selection and command didn't seem to work. Bottom left corner unit not selectable at all. |
| Aug 29 14:24:00 | 1m 00s | Asteroids | Hi there. The web link should open and run in a browser - not rated yet |
| Aug 29 14:27:00 | 3m 00s | Chain Champs | Hi there. Like the tabletop approach. Only solo tested but the interface seems smooth and squishing the opposition was fun. Sounds appropriate. Good job! |
| Aug 29 14:31:00 | 4m 00s | G414c-ship | Hi there. Like the idea and the graphical style. With no radar or similar to find planets it was tricky to not run out of fuel at the end of each quest. Love the sounds. Good job! |
| Aug 29 14:36:00 | 5m 00s | Galaxy Conquest 3000 | Hi there. Nice idea and presentation, want to play it and tried several times, but there is no clarity of the controls - how to place Attack or Defence. Nor about what the different colours mean. F1 doesn't work for show controls as webbrowser intercepts that. Good promise but needs playtesting (at least browser version does, Chrome/W8.1). Hope that helps! |
| Aug 29 14:40:00 | 4m 00s | Intergalactic: Multidimensional Planetary World Defenders | Hi there. Your game looks fantastic, but I couldn't cope at all with the rate of attacks... was essentially firing at random, dying at random. I think maybe you could scale up difficulty from a lower level. Great visuals as I say and sounds completely fit. Good job! |
| Aug 29 14:41:00 | 1m 00s | Leikr | Hi there. Website appears to be down. Not rated |
| Aug 29 14:42:00 | 1m 00s | Regain | Hi. As you say, webplayer version does not run in browser so not tested... I think you can put up a beta- published game, others have been. |
| Aug 29 14:45:00 | 3m 00s | World of Beatrice, the girl next door | Hi there. Loved your story, ended up with baby and no sleep ... Nice presentation. Shame no background music to score... but not sure if Twine can do that ? Good job! |
| Aug 29 14:51:00 | 6m 00s | Worlds Collide | Hi there. Loved the sounds and graphics. The capture waypoint was good as was the glimpse from healing point. Got all 5/5, shame no complete reveal on map... but I can understand the time pressure. Bookmarked for a re-look after compo. Good job! |
| Aug 29 15:06:00 | 15m 00s | YRENKO | Hi there. Like the smoothness of everything, the slight distort on the main terrain, the sounds and the particles from hits. Dislike getting lost on huge levels with no pointers... perhaps zooming back a bit. Also, on level 2 the mobs seem much tougher... spent ages running in circles shooting backwards. Good job overall! |
| Aug 29 15:27:00 | 21m 00s | Beacon | Hi there. Couldn't find the third sound beacon, but didn't have headphones just stereo speakers, cats kept meowing at not-very-useful moments... Nice graphics and movement on the visible part. Clever sound design for the dark part. Good job! |
| Aug 29 15:33:00 | 6m 00s | connected dimensions | Hi there. Ran fine on web/Chrome/W8.1 for me. I had trouble with the wall jumping just after getting the dimension-switching-gun. There wasn't enough around to see to decide when to jump... a third person camera would have been much more doable - I realise that's more work though. Good job overall! |
| Aug 29 15:37:00 | 4m 00s | Galactic Planet Wrangler | Hi there. Nice idea. Right click doesn't work in webplayer due to it having other meanings - actually it does yeee-haw, but Unity context menu also pops up... The graphics are great. Game a little tricky without camera further back from action. Good job! |
| Aug 29 15:40:00 | 3m 00s | Love Knows No Boundaries, No Distance | Hi there. Got them back together. Nice little teleporter puzzle, needs more to do though. Like the sound of port. |
| Aug 29 15:45:00 | 5m 00s | My First Public Meltdown | Hi there. Nice idea and nice visuals, the talents/upgrades panel and the map both look great. However not obvious what to do. Nothing seems to work ;) Maybe it is just me missing something. Some instructions would be good. |
| Aug 29 15:48:00 | 3m 00s | Neanderthal Twins | Hi there. Good fun, but I was very bad at it, sons not here and cats refused to play. Nice smooth jumping and animation. Nice pixelart and chiptunes. Good job! |
| Aug 29 15:51:00 | 3m 00s | Ride to the Moon | Hi there. DoodleJumpish. Nice idea. My reactions nowhere near fast enough. Maybe show more of what's ahead, not sure it makes sense to have to die at least once for every new red encountered! Good job though. |
| Aug 29 15:57:00 | 6m 00s | Saver Ghost | Hi there.Interesting mechanic, works well. Felt a bit like a spiritual forklift. There's a problem with 'rescued people' counter on lv1, I definitely had 6 collected, but they were not quite in right positions and it didn't count them. Shame no sound. Good job! |
| Aug 29 16:01:00 | 4m 00s | Sleepy Time | Hi there. Lovely artwork, shadows, gameplay. I could not work out how to attack the meanies after 'dark'... some instructions about what to do would have been appreciated... or an obvious example as a tutorial room perhaps. Nice sounds. Good job overall! |
| Aug 29 16:06:00 | 5m 00s | Stories in the Sky | Hi there. A great toy. Shame no online share/browse. Nice sounds. Good job! |
| Aug 29 16:15:00 | 9m 00s | The Final Novel | Hi there. I purchased one word... but it was quite time consuming although had 14 mines running. Quite cow-clicker in nature. The celloish music began to grate after a while, though it had a lovely tone. I think you need more gimmicks/rewards/flashing things in the non-word part of the game to keep people interested. |
| Aug 29 16:34:00 | 19m 00s | Adventures of Captain Spook | Hi there. Web link just goes to a download folder display, should go to something which runs in browser. Not rated yet. |
| Aug 29 16:39:00 | 5m 00s | Connection of the worlds | Hi there. Nice graphics and sound. Had to move really slowly as couldn't see far enough ahead. Seems a bit cruel to have to slow to a crawl to pickup marine also. Good job overall! |
| Aug 29 16:40:00 | 1m 00s | Dimension Hopper | Hi. As predicted web version doesn't work. |
| Aug 29 16:45:00 | 5m 00s | I FEEL IT EVERY LATE MORNING | Hi there. Nice to hear Rachmaninoff in a game! Great Mood/Atmosphere. Good job! |
| Aug 29 16:50:00 | 5m 00s | Revo | Hi there. Fun interactive story. Nice presentation and use of the text message conceit was clever way to draw us in. Good job! |
| Aug 29 16:54:00 | 4m 00s | Space Puncher | Hi there. Nice looking pixelart platformer. When I died at start first time around... restarted on a different level ? <br/>Sounds fit the look well. Good job! |
| Aug 29 17:03:00 | 9m 00s | Superdimensional | Hi there. Your game is amazing... top scores everywhere pretty much... Stunningly good job! |
| Aug 29 17:07:00 | 4m 00s | The Circle Of Life | Hi there. Very cute game. Good use of the theme. Loved the nomnomnom sound, or at least that's what I think it was... Good job! |
| Aug 29 17:17:00 | 10m 00s | 2LOVERS | Hi there. Space and up/down arrows unfortunately were not captured sufficiently, kept moving screen around - can be solved by zooming out whole of browser. Then game plays nicely. Great level design. Shame no sound. Good job! |
| Aug 29 17:23:00 | 6m 00s | AlienScape | Hi there. Nice mechanic/concept for the extra worlds. Difficulty curve quickly up - for my meager platform skills anyway. Looks really good, nice sounds. Good job! |
| Aug 29 17:29:00 | 6m 00s | Ancient Eyebrows | Hi there. I think maybe needs more clue that you must hunt for them before can fight! Once realised running was the way to go, it got a lot better... I daresay quite a few gave up before that... Love the slowmo on death. Great look and sounds too. Good job! |
| Aug 29 17:35:00 | 6m 00s | Colorshift | Hi there. Really nice implementation of this idea. Good puzzles and level 0-1, reached start of 0-2 then my platforming abilities (bad) let me down... Nice sounds and graphics/animations. Good job! |
| Aug 29 17:40:00 | 5m 00s | Crossover Survivors | Hi there. Great concept. It's fairly brutal, difficult to stay alive even on first few levels. I like the idea of rewards passing forwards. Good job! |
| Aug 29 17:50:00 | 10m 00s | CyberSwap | Hi there. Amazing amount of content you've made, an RPG in 72 hours is terrific. Really good job! |
| Aug 29 17:54:00 | 4m 00s | Massive Relay | Hi there. Interesting idea. Seemed to be a huge number of calls inbound very quickly. Nice graphics and feel. Shame no sound. Good job! |
| Aug 29 17:58:00 | 4m 00s | Me And My Ghost | Hi there. Lovely design and sound, great animations. Particularly admired good jump physics and good buoyancy physics also. Good job! |
| Aug 29 18:02:00 | 4m 00s | MultiWorlds | Hi there. Really nice smooth movement. My platforming skills not up to playing it though... Got to start section of level 2, just... Nice sounds and did I say really nice smooth movement! Good job! |
| Aug 29 18:07:00 | 5m 00s | Parallel Universes | Hi there. Nice animations and graphics. Good universe-swap mechanic, nice having camera fly there... The jump/catch-on-edge behaviour is slightly broken.. get stuck not falling or able to jump against cliff sidewalls. Nice piano music! Good job! |
| Aug 29 18:11:00 | 4m 00s | Planetary Marriage Counseling | Hi there. That restaurant! Great look and feel and physics. Love the voice artistry! Mumblerama. Good job! |
| Aug 29 18:23:00 | 12m 00s | This Little Piggy... | Hi there. Amazing game... Fantastic look, sound, feel, play, balance, salad, bacon... Great job! |
| Aug 29 18:23:00 | 0s | Time/Space=Money | Hi there. Web link does not play in browser... |
| Aug 29 18:43:00 | 20m 00s | Two Lonely Robots | Hi there... Lovely game you made. Nice music. Walking sound a bit strange. Great puzzles/level-design. Particularly like the first time you get to see each other, then have to separate a great deal. Good job! |
| Aug 29 18:55:00 | 12m 00s | Worldly Traveler | Hi there. Really like your game. The crazy graphics, the machine, the circuits, the galactic map - or whatever it is. Bookmarked for another look later. Good job! |
| Aug 29 18:57:00 | 2m 00s | 4 Dimensions | Hi there. Level never loaded - just hung at 0%. Not rated yet. Chrome/W8.1 |
| Aug 29 19:01:00 | 4m 00s | Belammert | Hi there. Web version ran okay on Chrome, but I had to zoom right back to 60% of normal webpage resolution because the Download link and other text below game itself got in the way of the player. Interesting jump/tether mechanic. Liked the look and feel. Couldn't work out how to keep people alive though... |
| Aug 29 19:04:00 | 3m 00s | Crack The Market | Hi there. Looks like an interesting start. Got stuck in the prices screen... couldn't get out - "get me out of here" link didn't work, nor did typing things, Enter etc. |
| Aug 29 19:10:00 | 6m 00s | Helps the bunny! | Hey there. The level editor is great. Cleverly design to offer some hope... Completed level 1, but, I think that the jump physics is a bit off, controls are pretty harsh and gravity seems a bit high. Good job though. Like the death noise too ! |
| Aug 29 19:16:00 | 6m 00s | Light Year Wars | Hi there. Fantastic abstract game. Really like the movement and the speed - just great. Sounds fit perfectly. Really good job! |
| Aug 29 19:19:00 | 3m 00s | Planet Crushers | Hi there. I ran to right on screen and disappeared under Kongregate social menu... never to return. Looks promising but not clear what to do. probably needs a single-player mode for testing/rating. |
| Aug 29 19:22:00 | 3m 00s | Rebel Commander | Hi there. Looks good when first starts. Problems getting any units except Commander to follow, they did for a bit then gave up and wouldn't start again when clicked. Seemed to be some areas Commander wouldn't go either, but not clear why. Nice music |
| Aug 29 19:27:00 | 5m 00s | Stratera | Hi there. Very nice looking, shame no sound. Probably some clear instruction that wood cylinders need to be combined on the desert... to get people started - in game 'cos who reads everything else... Bookmarked for another relook later. Good job! |
| Aug 29 19:34:00 | 7m 00s | The unfinished nations | Hi there. Wandered around for a while but quite empty, found the science quiz. Shame no sound. |
| Aug 29 19:38:00 | 4m 00s | Tower Twitch | Hi. Not live and therefore cannot play. Not rated. |
| Aug 29 19:40:00 | 2m 00s | Virus Quest | Hi there. Unplayably fast. Nice scrolling BG, just too darn quick! |
| Aug 29 19:45:00 | 5m 00s | Arktrail | Hi there. Like the pixel graphics and the sounds. Reminds me of spacecraft building board games. Played with it a bit, and got captain smeared on walls, but ran out of things to do. Good job so far! |
| Aug 29 19:49:00 | 4m 00s | Battle of Khe Sanh | Hi there. Admire the ambition, but very tough to tell what's going on. You put things in order queue... then what ? I appreciate a high-level resourcing command is an interesting take on warfare sim., but not sure how to have fun as a player. |
| Aug 29 19:53:00 | 4m 00s | Connected Worlds | Hi there. Nice job. Good swapping mechanic and nice sounds combine with the good platforming. Good job! |
| Aug 29 19:59:00 | 6m 00s | Contraband | Hi there. Interesting mundanity simulator... Kept getting stuck on lv2 after making alcohol as requested then if it is (randomly?) confiscated then you can't get money... so can't continue - just sit there waiting for timer. Not sure that's very player friendly. Nice animations and sounds. |
| Aug 29 20:01:00 | 2m 00s | Gravitate | Hi there. Play buttons on main planet menu do nothing, well they change their own colour slightly/new anim. image but nothing else happens. Chrome/W8.1 |
| Aug 29 20:04:00 | 3m 00s | Monster Dude's World! | Hi there. Lovely happy platformer. Nice graphics and music. Good job! |
| Aug 29 20:10:00 | 6m 00s | Nigel - Hero of the universe | Hi there. Not rated yet. Nothing seemed to work once "change the money" was displayed. I reloaded it and still nothing once get to that point. Clicking all over the place, no effect. Chrome/W8.1 |
| Aug 29 20:14:00 | 4m 00s | OfficeMaze | Hi there. Interesting take on templerun. Enjoyed it for a while. Agree with other commentators, keyboard controls ftw, mouse adds nothing. Shame no sound (Chrome/W8.1) |
| Aug 29 20:17:00 | 3m 00s | Operator | Hi there. Strange game you made. Some of the physics gets stuck or upside down fairly easily. Can get stuck behind sliding block at top of first level for example. |
| Aug 29 20:21:00 | 4m 00s | Parallel Rift | Hi there. Found this very difficult to play. Loved the artwork. |
| Aug 29 20:29:00 | 8m 00s | Parallel Worlds | Hi there. Level 3 is too tough for me. Lovely characters and physics and sounds. Nice splitworld design. Good job! |
| Aug 29 20:31:00 | 2m 00s | Spirit Raiser | Hi Web version will not play - Unity failed to download data. Has been ok for other games. Not rated yet |
| Aug 30 08:20:00 | 11h 49m | And Again! | Hi there. Excellent idea well executed. Loved the sailor walking animation among other things. Got 2 lighthouses alight then ran into ghosts, had torch but went flat or something... got 3rd bulb, but... Bookmarked for another look later - brilliant job! |
| Aug 30 08:28:00 | 8m 00s | Can you hear me Major Tom? | Hi there... Got to 'end' full contact, but 'click to restart' displayed for a frame or two, as I was clicking like crazy it reset game... suggest you have confirmation dialog or keyboard input for that! Nice mood... Kardashev scale ? |
| Aug 30 08:31:00 | 3m 00s | Connect | Hi there. looks interesting but currently don't seem to be able to do any actions. Nice SFX. |
| Aug 30 08:34:00 | 3m 00s | cross World | Hi there. The dodge mechanic is interesting, found the change in movement speed of 'conveyor belt' a bit frustrating. |
| Aug 30 08:36:00 | 2m 00s | Escape Dungeon | Hi there. Not rated as game wouldn't start (Chrome/W8.1) Menu displayed but clicking start or pressing keys did nothing. |
| Aug 30 08:41:00 | 5m 00s | Hitchhike World | Hi there. Lovely looking 'air' world. Like the anchors and cloud moving. The up/down restriction made it puzzle-like and the birds made it arcadeish... Interesting mix. Didn't get very far, those birds were frustrating. Nice appropriate sounds. Good job! |
| Aug 30 08:42:00 | 1m 00s | My shmup where bullets change directions | Hi there. Not rated as web link does not play in browser. |
| Aug 30 12:46:00 | 4h 04m | Fluid Perspectives | Hi there. Lovely take on coop-different worlds. Really nice puzzles and world physics. Including tutorial very good job. Like the waterfall very much. Camera change focus nice. Good pixelart and chiptunes. |
| Aug 30 12:54:00 | 8m 00s | Konnect Rooms | Hi there. Looks like a good starting point. |
| Aug 30 17:14:00 | 4h 20m | Connect with the Dirt | Hi there. I like your key novel mechanic. Perhaps having 'rebirth' places not so far back would be nice. Good job! |
| Aug 30 17:24:00 | 10m 00s | Our Worlds | Hi there. Love the theatrical applause at end of levels. Found the ceiling too low once started to jump over metal-stars from moving platform... kept banging head and getting redirected down ;) Great pixel art. Nice sounds, waterfall sound. Good job! |
| Aug 30 17:27:00 | 3m 00s | The Octate Worlds | Indeed cannot run web version on Chrome/W8.1 with standard security settings. Apologies don't want to change those. Happy to retry if you think you fix it - tweet me or contact via website. |
| Aug 30 17:31:00 | 4m 00s | Planet Kung-Fu | Hi there. Great idea, love the complete destruction and dojo presentation. Good to be able to compete in a fighting game without any skill.... ;) Crashed somewhat after 158 kills with 'Planetary move' causing some sort of major slowdown (it worked a few times before that though). Good job! |
| Aug 30 17:36:00 | 5m 00s | Train Connect! | Hi there. Very tricky considering how simple, if you see what I mean. Good fun but lots of concentrating required to be efficient. Like the announcements. Watched a documentary about Tokyo train system a few months back, brings it back. Good job! |
| Aug 30 17:41:00 | 5m 00s | Off-World Creature Rancher | Hi there. Interesting idea. Liked the idea of breeding/mutations. Unfortunately the defence towers were too annoying... I would have preferred a 'toy' type approach, rather than toy mixed with arcade game. Would have liked to seen more of the mixtures. Good job! |
| Aug 30 17:46:00 | 5m 00s | Sun Saviors | Hi there. I can see this being fun with groups of friends. Unfortunately my computer keyboard scanning only allows certain combinations of keydowns to be detected. I think this is fairly common - they are not fully 'polyphonic'. So... tested loner mode, played with 4-player a bit to discover can't hold QWVB and still expect arrows to do anything. Good job - but control scheme needs a test&customise option. |
| Aug 30 17:48:00 | 2m 00s | Shared World | Likewise no server or other reason for grey screen. Consider making server stateless (simple webservice wrapper or something ?) More network overhead but might be more stable. |
| Aug 30 18:01:00 | 13m 00s | Panspermia | Hi there. Local space is now messy... Er... Well Human Race died out quickly on my watch, Venus not so hard to hit >50% of time, but Mars for the return trip... dang! Good job! |
| Aug 30 18:11:00 | 10m 00s | Nexxuz | Hi there. That is awesome! Zaxxon- Remember playing that in pub when I was about 16... ahem, 18. Great graphics, great end of level boss - which I couldn't get past, was bad at Zaxxon too. Great job! |
| Aug 30 19:45:00 | 1h 34m | Exin | Hi there. I found your idea interesting, and moving between rooms works as described. However it wasn't intuitive enough for me to understand what happened as I moved around. Didn't want to make a diagram. Good job on the tech, but I think it needs another more playable layer... or something simpler around it. Good job on the implementation. |
| Aug 30 19:49:00 | 4m 00s | Racer Death Derby | Hi there. Looks really good, plays/controls nicely. Found it tricky to find anything to kill after first 2 car enemies. |
| Aug 30 19:56:00 | 7m 00s | Ivy | Hi there. Really like the graphics, particularly the neon/glows and the camera fish-eye (or whatever that bulge deformation is). Connected to server fine, but couldn't get into the platformer itself. Nice sounds. |
| Aug 30 20:00:00 | 4m 00s | Connect the worlds, rule the universe | Hi there. Looks interesting. We play quite a lot of board games, not so much the deck-builders. Good job producing this for LD ! |
| Aug 30 20:08:00 | 8m 00s | Hypnagogia | Hi there. Got the "lot of time in hospital bed" ending. Great look and feel. Liked the music. Good clean interface, doors staying open, monsters consistent weaknesses etc. Liked the hospital awake-time interface also. Good job! |
| Aug 30 20:10:00 | 2m 00s | Space blah | Hi there. Like the look and feel. The movement is very straightforward and user-friendly compared to some space games. Shame you didn't have more time. |
| Aug 30 20:14:00 | 4m 00s | The Turtle Escape | Hi there. Nice looking, movement slightly clunky, but found my way around. Sound a bit less than expected. Good job! |
| Aug 30 20:16:00 | 2m 00s | Savior of Worlds | Hi there. Nice looking pixel art. Shame no sound. Like the rotation mechanic, works well. Good job! |
| Aug 30 20:34:00 | 18m 00s | The Asylum | Hi there. Found around 12 rooms I think. Maze of twisty little passages, all the same. It felt to me that you need more puzzles or things to do in the rooms. Getting pulled through the doors is frustrating after a while... have to redo so much walking around to get back to room before the one you were in... Good job on the implementation! |
| Aug 30 20:36:00 | 2m 00s | Hey Lucky Lucky | Hi there. Web version would not start. Not rated yet. |
| Aug 30 20:40:00 | 4m 00s | CandyWorm | Hi there. The graphics and animations are great, but for me there's something wrong with the left/right turning (keyboard/Web/Chrome/W8.1) - it's too quick and you end up missing things, or going round in circle. Good job overall! |
| Aug 31 08:45:00 | 12h 05m | GalactiTrader | Hi there. Like the ambition and your user interface. Seems that the game runs a bit quickly on each level after you make your first decision to trade - this seems to mean outcome is all on the first or perhaps first two decisions. At least on the early levels. Shame no sound. Good job!2 |
| Aug 31 08:52:00 | 7m 00s | Three Rude Dudes | Hi there. Like the intro sequence, game itself found it hard to judge placement front-back, but fun to swap characters. Good job! |
| Aug 31 09:04:00 | 12m 00s | The Ghosts You Left Me | Hi there. Love the wakeup sequence. The movement around is nice and smooth. Really good audio. Good job, great mood! |
| Aug 31 09:08:00 | 4m 00s | Light and Dark | Hi there. Like the graphics and mechanics. I thought the move sideways after jump was a bit tight, maybe make the jumps 10-20% higher (but I realise that might mean changing target heights). Shame no sound. Good job! |
| Aug 31 09:09:00 | 1m 00s | Light Rails | Hi there. The web link should run in the browser. Not rated. |
| Aug 31 09:11:00 | 2m 00s | Galactic Pest Control | Hi there. Found the spider attack far too quick. Really like the way the spider stitches planets together. Needs a bit more sound. Good job! |
| Aug 31 09:17:00 | 6m 00s | Gatekeeper | Hi there. Like the ambition. Good job putting SHIFT as alternative for right-mouse click (web player version). Found economic aspects of it difficult to understand - so game itself eluded me. Perhaps a simple tutorial level. Shame no sound. |
| Aug 31 09:27:00 | 10m 00s | A Temple Of Two Worlds | Hi there. Like the interactive story mode. Clever drawing in of player using the mobile phone/friend conceit. Liked the graphics and sound, the detail. However couldn't find enough to solve myself. Bookmarked for a relook later. Good job! |
| Aug 31 09:41:00 | 14m 00s | Mammoth Monkey Mole | Hi there. Love the atmosphere, brilliant sound design, graphics, level design. Humour, "you squashed monkey..." Very cool game. Bookmarked for a relook later, got to lv10 BTF1. Good job! |
| Aug 31 09:41:00 | 0s | Sim Solar System | Hi there. Nothing at end of link. Not rated |
| Aug 31 09:44:00 | 3m 00s | Will Smith Fights Himself in Space | Hi there. Liked the intro and description, but the game itself not so much. Good job on the marketing! |
| Aug 31 09:48:00 | 4m 00s | Phantom Hunter | Hi there. Liked the world switching and fighting. Showing the attention cone also good I thought. Shame no sound. |
| Aug 31 09:51:00 | 3m 00s | Lassoing Worlds | Hi there. Like the idea, fun to combine puzzle mechanic with arcade. Found it difficult to play only managed a few combinations each time before wiping. Liked the small legs on planet ;) Good job! |
| Aug 31 10:00:00 | 9m 00s | Heart Star | Hi there. Delightful and charming platformer. The physics was very good, nice collisions and things just-in-reach. Red/Blue/Purple walls mechanic very nice. Appropriate sounds and nice pixel art. Good job! |
| Aug 31 10:03:00 | 3m 00s | WHAT'S NEXT? | Hi there. Very impressive art and sound, great method to get your message across. |
| Aug 31 10:05:00 | 2m 00s | Oddwall | Hi there. Tricky puzzle. Good job! |
| Aug 31 10:09:00 | 4m 00s | Feedular | Hi there. Interesting idea. One (bot?) playing but nothing happened after they left... multiplayer probably needs a lot more NPCs playing to give solo player an interesting experience. Good comment on the vapidness of Big Brother and the like - the way there's nothing to do except "exhibit your personality"... sad ;( Good job - would like to see a more NPCs tho'! |
| Aug 31 10:13:00 | 4m 00s | One Ship Two Ship Redshift Blueshift | Hi there. Love the graphics and sound, explosions particularly. Found it a bit confusing in single-player. Good job! |
| Aug 31 10:16:00 | 3m 00s | Pilgrimage | Hi there. As described the webplayer crashed, tried it a few times (Chrome/W8.1) |
| Aug 31 10:23:00 | 7m 00s | Curmudgeon: The Quest For Spicy Booty | Hi there. Like the animated sea and sailing mechanics, the slight lag on steering is very reminiscent of boating. Had fun and discovered 2/4 spices. Nice progression mechanic with the island flagging. As you say, shame no time for sounds. Good job overall! |
| Aug 31 10:25:00 | 2m 00s | Portal 3D | Hi there. STRANGE game... I found the light operatic background very weird, overall weird... it was strange ok... Hmmm.. how to rate though. Nice graphics and Weird sound. Good job! |
| Aug 31 10:29:00 | 4m 00s | Conversation | Hi there. Novel idea you've got there. Found it fairly frustrating to control the characters, often ended up parallel to the direction of ideas drifting around and unable to steer pairs in time... so losing score as fast as gaining. Maybe runs a bit fast for thinking through how to catch all ? Good job with a new idea though! |
| Aug 31 13:24:00 | 2h 55m | Delightful Harmony | Hi there. Nice toy you made... Got them up to the 3+2 level then ... confused. Nice music too. Good job! |
| Aug 31 13:30:00 | 6m 00s | APOLLO | Hi there. Awesome looking game, plays really nicely. Particularly like the "wait" after travelling a long distance, then your ship flies into scanner... good scale setting there! Bookmarked for another look later. Very good job! |
| Aug 31 13:34:00 | 4m 00s | Switchboard Connection | Hi there. More fun that it looks at first sight, but tricky to keep concentration up. Good job! |
| Aug 31 13:37:00 | 3m 00s | Shards | Hi there. Like the idea, some of the implementation is a bit unpolished, the physics on the jumping/moving needs a bit of attention. I think the collecting parts from one half then the other is clever. Good job! |
| Aug 31 13:41:00 | 4m 00s | Omnis | Hi there. Interesting looking setting. Like the attack animation. The golden fire from on high - or whatever it was - is also a great effect. This could develop into a really cool RPG-like. Good job! |
| Aug 31 13:45:00 | 4m 00s | SUMMER SURFER | Hi there. Like the idea, especially the online highscores, good to get that done! Graphics good. Found death a bit easy to come by... a slightly slow scroll speed to start would be good! Good job! |
| Aug 31 13:51:00 | 6m 00s | Dreams or Reality: The Adventure | Hi there. Nice idea with option selection as levels using same mechanics. Needs more levels. Like the graphics and sound. Good job! |
| Aug 31 13:53:00 | 2m 00s | Starbust | Hi there. Like the one touch to change direction, good mechanic! Nice implementation. Good to see Construct2 being used. Good job! |
| Aug 31 13:56:00 | 3m 00s | merge guys | Hi there. Interesting idea. Continuous movement rather than cell by cell would be nice. Shame no sound. Needs a bit more polish. Good job! |
| Aug 31 14:00:00 | 4m 00s | Treasure Transferral | Hi there. Unfortunately does not work on Chrome/W8.1 Not rated |
| Aug 31 14:16:00 | 16m 00s | A (dis)connected world... | Hi there. Love the artwork and the music. Solved some of the puzzles - not the fuel. Nice pacing. Good job! |
| Aug 31 14:23:00 | 7m 00s | Titania | Hi there. Nice character design/animation. Nice tutorial/simple approach. Crashed out after going through 3rd or 4th door to right (on Chrome/W8.1) Nice sounds well integrated. Good job! |
| Aug 31 14:36:00 | 13m 00s | ENTANGLEMENT | Hi there. Nice idea, like the user selected entanglement/disentangle, particularly clever idea. Nice minimal use of sound. Bookmarked for a relook later. Good job! |
| Aug 31 14:42:00 | 6m 00s | 30 World | Hi there. Nice clean design, interesting mix of two genres. Horribly difficult puzzle - which is a good thing! Good job! |
| Aug 31 14:48:00 | 6m 00s | So few polys! | Hi there. Love the look and feel, didn't get anywhere with the puzzle though ran around a couple of the worlds, really nice models and lighting. Sound effects very appropriate as is the background sound track. Good job! |
| Aug 31 14:52:00 | 4m 00s | Connected Sphere | Hi there. Love the black box theatrical presentation. Got the prize. More of an art exhibit than a game. Good job on that! |
| Aug 31 14:59:00 | 7m 00s | Sideline | Hi there. Looks gorgeous, sounds great. Love the colour change on direction and the different effects for directions. Only seeing enemies while moving also clever. Found it impossible to play though. Good job - but needs to be easier for humans... ;) |
| Aug 31 15:09:00 | 10m 00s | Twinkle | Hi there. Interesting puzzle. Played with it for a while, fun to develop a strategy then have it ruined... Would be nice to retry same map instead of new one each time fail. Good job! |
| Aug 31 15:13:00 | 4m 00s | Connected Something Robot Something or other | Hi there. Nice graphics and animations. Shame no sound. Like the Up/Down being separate rather than both jumping outwards from middle (on up command). Got to Fin after timing puzzle. More levels would also have been nice to have. Good job! |
| Aug 31 15:17:00 | 4m 00s | Taxi Copter | Hi there. Great Crazy Taxi-a-like. Glad you have no damaging collisions! Very enjoyable, good job! |
| Aug 31 15:20:00 | 3m 00s | Oculus Souls | Hi there. Good looking game, nice appropriate sound, good combat and death effects. Good job! |
| Aug 31 15:25:00 | 5m 00s | Intergalacticnet | Hi there. Nice flight control, really funny comments from Robot Overlords. Very enjoyable. Particularly liked the balancing of the approach-the-hoop physics, well done on that! Good job! |
| Aug 31 15:35:00 | 10m 00s | Whiteout | Hi there. Great atmosphere/mood especially with those sounds and the cloth movement of various things. Died first time. Bookmarked and will come back and try again sometime. Good job! |
| Aug 31 15:40:00 | 5m 00s | The Druidly Heroic Quantum Player Who Fails To Save The Day Yet Aagain!1 | Hi there. Shame touch not support. Mouse finger worn out... Would be a bit of an epic time commitment to get to 5000ZK. Good job! |
| Aug 31 15:43:00 | 3m 00s | Courier | Hi there. Shades of Runescape Agility training... Good job! |
| Aug 31 15:46:00 | 3m 00s | Upside Down | Hi there. You got the essentials working. Found it impossible once the maze/wall parts started to get in the way. Needs some playtesting and then to ramp up the difficulty gradually. Good job! |
| Aug 31 15:49:00 | 3m 00s | Space Lasso | Hi there. This is lots of fun. I would probably like to see it in fullscreen and with friendly collision detection around planets - mainly so could play for longer without having to be any better with mouse... Nice music. Good fun toy! |
| Aug 31 15:53:00 | 4m 00s | The Asteroids I Call Home | Hi there. Fun jetpac. Like the sounds and the music. Opened some alien/robot crates and got zapped. Feels like a physics toy so far, rather than a game. Good job! |
| Aug 31 15:56:00 | 3m 00s | Moon Rabbits | Hi there. Fun to run around on the rabbit asteroid/planet. Found the camera control annoying, also probably worth capturing the mouse pointer to make it easier to control. Good job! |
| Aug 31 16:05:00 | 9m 00s | Connected Souls | Hi there. Interesting puzzle game. Found the puzzles quite tricky, got to #4. Made we want to finally look into how puzzlescript works and can be used. Good job! |
| Aug 31 16:08:00 | 3m 00s | The Legend of Glowing Balls | Hi. unfortunately crashes if you press TAB for VR then TAB again. Not rated. "Fatal content error has been detected" displayed by Unity container after about 10 seconds. |
| Aug 31 16:15:00 | 7m 00s | PLANETOID | Hi there. Like the pixel graphics and spacey chiptunes. The UI seems to work, can link up planets and configure the economic things... but... nothing much happened after that, connected about 30 planets... Went left as far as I could then right after that (starting again from Earth) and ended up at Eggymel! Good job as far as it goes! |
| Aug 31 16:18:00 | 3m 00s | System Divergents | Hi there. Lovely visuals and sound, great Mood. Didn't really like the game itself though, couldn't get into it as no immediate feedback about success of choices. |
| Aug 31 17:11:00 | 53m 00s | Above and Below | Hi there. I get that you're making a point with this game, that said the controls don't allow you to control your fate sufficiently. Fish and men don't get enough warning of the barrels, the controls and bubble production aren't quick enough. Good starting point. |
| Aug 31 17:13:00 | 2m 00s | Save the Earth | Hi there. Great tech. demo, good job learning the lib. |
| Aug 31 17:31:00 | 18m 00s | WorldLine | Hi there. Got three levels in and bookmarked for another longer look later. Nice audio, graphics and hiding. Good job! |
| Aug 31 17:36:00 | 5m 00s | Boys From the Dwarf | Hi there. The look and 'strategy' approach are great. Shame not much to do. Good starting point! |
| Aug 31 17:40:00 | 4m 00s | Earth Rise Prototype | Hey there. Interesting starting point. Like the pixel graphics |
| Aug 31 17:44:00 | 4m 00s | Ecosystem | Hi there. Looks like an interesting starting point, got the 'animals' to cross between islands/ecosystems, but nothing much else seems to be possible. Nice clean interface. Shame no sounds. Good job! |
| Aug 31 17:49:00 | 5m 00s | Cargo Corp. | Hi there. Like the look and feel, the way the spaceship moves is great. The music track is also terrific. Managed to get score of 23 after doing about 6 'quests'/deliveries. Great to see Construct2 again! Good job! |
| Aug 31 17:54:00 | 5m 00s | Princess of Illusive Tower | Hi there. Really nice smooth movement. Gunfighting fun, good AI on the mobs, hiding at corners and things. Nice torch effect. Did not get very far, I'm bad a reaction games ... so kept getting killed. Good job! |
| Aug 31 18:01:00 | 7m 00s | Arrow Rain | Hi there. Great! First archery game played. Love archery IRL so this was good fun. Killed both and reached end... would love to see more of this game! Nice intuitive aim and move/dodge/sprint. Good sounds. Great job! |
| Aug 31 18:06:00 | 5m 00s | Kit Quack Attack | Hi there. Interesting puzzle, but I found it basically impossible due to need to solve logical problem and arcade one at the same time. Nice smooth movement and decent sounds. Good job! |
| Aug 31 18:11:00 | 5m 00s | Signum | Hi there. Nice platformer with toggle. Like the look and feel a lot. The soundtrack is great. Good job! |
| Aug 31 18:17:00 | 6m 00s | Evacuate | Hi there. Looks and sounds great, but couldn't figure out how to do anything except buy a light fighter from time to time, created link between Earth and New Earth... but nothing else seemed to happen or be possible. Good basis for something. |
| Aug 31 18:32:00 | 15m 00s | Solar Supply | Hi there. Love the clusters of mini-drones, great movement. Nice UI. Nice clear outputs and inputs for the various planets and mothership. Nice sounds. Finished (I think... mothership flew off) Great job! |
| Aug 31 18:36:00 | 4m 00s | A Step Away | Hi there. Great idea, nice start of an implementation. Got stuck in endless death loop trying to do the jump up where you have to go up instead of right for the first time. Good to see Construct2 being used again. Good job! |
| Aug 31 18:46:00 | 10m 00s | War of The Worlds | Hi there. Found it hard to get enough energy/resource to breed cells, need it all for the immune system cells. Maybe be a bit more generous with energy to start with ? Fun to play with, good job! |
| Aug 31 18:49:00 | 3m 00s | Flower Power | Hi there. They're in the walls!! Is the aliens reference intentional or accidental glitching. Combat fun. Good job so far! |
| Aug 31 18:53:00 | 4m 00s | Chalinkamachoo | Hi there. The game looks amazing, I keep summoning the boss accidently - looks great. Good job! |
| Aug 31 18:59:00 | 6m 00s | Connected Words | Hi there. Great idea. Got 310 first try... more next, but clicked away. Is frustrating that once you start dragging a link, if the source word gets knocked by incoming words, then the link breaks. Might also be nice if they flipped to shop word right way up - because rotating words in your head is not really part of Regex understanding - though it feels like that sometimes! Good and unusual job! |
| Aug 31 19:04:00 | 5m 00s | Nyctophobia | Hi there. Very nice looking shooter. Quite hard to see the crocs missiles. Pretty tough. Good job! |
| Aug 31 19:06:00 | 2m 00s | Fire and Ice | Hi there. Works fine. Like the fire and ice reference. Manic music! Smooth movement would have been nice. Good job! |
| Aug 31 19:09:00 | 3m 00s | DroidQuest | Hi there. Got stuck in fire level. Shame no sound. Good job! |
| Aug 31 19:12:00 | 3m 00s | Moebius Racer | Hi there. Lovely looking tech. demo. Good job! |
| Aug 31 19:14:00 | 2m 00s | Connected To Hell | Hi there. Like the art style. Didn't do so well at the game. |
| Aug 31 19:16:00 | 2m 00s | Fight those Pirates | Hi there. Kept getting wiped by the end of stage 1... nice graphics. Not heard Midi-Wagner before... Good job! |
| Aug 31 19:39:00 | 23m 00s | Shattered | Hi there. interesting idea. Found the spaceship tricky to control, with only 4 thrust directions on keyboard. Magnet and towing fun! Put two planets back together. Shame no sound. Good job! |
| Aug 31 19:43:00 | 4m 00s | ISS Explorer | Hi there. Nice look and feel, would be nice to have a much wider field of view, can't move smoothly at present, have to keep taking little steps to avoid flying into a new planet. Appropriate sounds well coordinated. Good job! |
| Aug 31 19:49:00 | 6m 00s | Rift Knight | Hi there. I'm bad at platformers, but this is awesome to watch. Fantastic animations and movement, attacks and jumps, wall climbing. You did a great! job! |
| Sep 1 08:23:00 | 12h 34m | Resonance Miner | Hi there. Like the really smooth graphics and tightly linked sounds. Not obvious what to do from start 'menu' area. Like that menus and playfield are operated the same way, but it should be clearer where to go first. Managed to mine some hematite eventually. I suppose the other side is you get sense of achievement from working things out... tricky balance. Bookmarked for a deeper look later. Good job! |
| Sep 1 08:32:00 | 9m 00s | Tribe of the Giant | Hi there. Like the idea. I won the game first try! Would be good to have easier way to see when facing away from camera, not sure how, semi-transparent ? or show outline only of obscured mobs. I can see this being fun with more than 2 teams, choosing where to send your mobs. The all powerful ' king' character is a great idea. Good job! |
| Sep 1 08:40:00 | 8m 00s | Protoplanetary Disk | Hi there. Love the music. Grand scale idea. More of a toy than a game, but fun to play with nonetheless. Would have been nice to have more than one entity type with which to play. Very Cosmos. Good job! |
| Sep 1 09:15:00 | 35m 00s | Chromasis | Hi there. Amazing game. Great control of ship, generous design (not losing all colour or damaging ship on collision, for example), great sounds. Lovely puzzle escalation. Cleverly draws you in... was only going to play 2 or 3 crystals but had to stay and finish all. Great job! |
| Sep 1 11:07:00 | 1h 52m | Space Transport Tycoon | Hi there. Interesting idea. Like the organisation of UI on galactic map/LHS, not so keen on the HTML UI parts. Problem with random generation of starting area, sometimes I get possible combinations of demand and manufacture, sometimes NO demands at all, sometimes demands I cannot manufacturer. Doesn't feel like a starting level... Shame no sound. |
| Sep 1 11:22:00 | 15m 00s | Outer Shibe: Much Space | Hi there. Plays nicely, but couldn't get any planets to move... tractor beam too feeble and 'snaps' all the time. Also too much to fight to spend time on planets. The combat was fast even from start. Nice ship/AI movement patterns. Good job! |
| Sep 1 11:27:00 | 5m 00s | devoid | Hi there. Nice presentation of the concept with clean controls. Balance seems a bit too perfect sometimes - I think level 3 just becomes a 'who can click fastest after ship dot appears' competition sustained over about 3 minutes. Nice sounds too. Good job! |
| Sep 1 11:31:00 | 4m 00s | Constelation Builder. | Hi there. Had fun flying around for a bit, found some planets. Couldn't link to them - no keyboard or mouse seemed to do anything. In-game help would be good. On positive side: like the drift, the engine noise, the gridlines and the way the star motion catches up if you do stop. Good job - wish it had instructions how to play in game... |
| Sep 1 11:40:00 | 9m 00s | Love Craft | Hi there. Misread LoveCraft as Lovecraft, so was expecting something completely different (more Cthulu, less twee). However... Played to the 0/12 level in Tutorial. Shame no sounds as you said. Ended up just flinging everything not a couple to left or right to keep them out of the way. Interesting mechanic as love simulation. Liked the 'talk about this'->Happy mechanic. Great icons and set design. Good job! |
| Sep 1 13:45:00 | 2h 05m | Warlord of Connected Space | Hi there. Like the stop/slow/speed-up time mechanic. Found the economic aspects difficult to get to grips with compared with some others of this type. Like the sounds. Good job! |
| Sep 1 13:50:00 | 5m 00s | A : Attack from Red Planet | Hi there. Liked the intro and pixel-style. However couldn't find anything to do except collect coins - so stopped once reached 30 and nothing unlocked... Maybe needs some explanation somewhere as I tried clicking everything including Upgrade...and many keypresses... ??? Good job on the art tho'! |
| Sep 1 13:54:00 | 4m 00s | Who cares Connected Worlds? | Hi there. Interesting bureacracy sim. Shame no sound. Good job art and play mechanics. |
| Sep 1 13:57:00 | 3m 00s | Business, pleasure or just plain bad | Hi there. New idea, and I tried to get engrossed... but the sound quality was bad enough I couldn't hear enough to make a decision... maybe that was the point !? Good UI. |
| Sep 1 14:01:00 | 4m 00s | \ \ World Shift \ \ | Hi there. Found the camera position, lack of 3rd person and visuals combined to make it tough to aim accurately for platforms, so only got to just past the first black space on red platforms before giving up. Liked the music. |
| Sep 1 14:04:00 | 3m 00s | Dimension Gunner | Hi there. Reached 100% loaded, then menu displayed, but menu options do nothing, nor does refresh_worlds. Tried reloading screen still nothing works on menu. Chrome/W8.1. Not rated yet. |
| Sep 1 14:07:00 | 3m 00s | Proxy Plex | Hi there. Looks really nice and had fun first 3 levels, but then it crashed with ship mid transition. Shame no sound. Good job so far! |
| Sep 1 14:11:00 | 4m 00s | Get Set | Hi there. Loved the dive-through-cloud effect. Was going okay until hell in sky level, nasty skewering! Shame no sound Good job! |
| Sep 1 14:17:00 | 6m 00s | TAUPE | Hi there. Like the TAUPE design and UI. Shame there isn't more to do after apple and the strange wallpaper, or if there is I didn't look as the TAUPE had invaded my enthusiasm by that TAUPE time. Good job if it is art, maybe needs more to do if it is a game. |
| Sep 1 14:21:00 | 4m 00s | REUNION | Hi there. Like the two-person blocked maze puzzle design. Like the graphics. Shame no sound. Good job! |
| Sep 1 14:23:00 | 2m 00s | Logistics Command | Hi there. Waited 2 mins for it to load - not had problems with other dropbox hosted content. Not rated yet. |
| Sep 1 14:26:00 | 3m 00s | BOND | Hi there. Interesting idea to have safety in one world convey it to both... most games like this have the opposite approach (extra dangers in both). Shame no sound. Good job! |
| Sep 1 14:28:00 | 2m 00s | Planetoid Pilgrim | Hi there. Interesting looking pixel art. Like the gravity. Shoot (LMB) doesn't seem to work at all (Chrome/W8.1) |
| Sep 1 14:33:00 | 5m 00s | Links | Hi there. Found it too tricky to play pretty quickly, but can see that it would keep an adrenaline junkie flying for a long time. Like the steady buildup of difficulty. Good pixelart and chiptunes. Would have preferred two keys for selecting which ship rather than toggle. Good job! |
| Sep 1 14:35:00 | 2m 00s | WHEN WORLDS COLLIDE | Hi there. Cool graphics and sound. Like the constant stream of powerups. Nice explosions. Like the rotation to flip worlds. Generous amount of play before death. Great job! |
| Sep 1 14:39:00 | 4m 00s | Connected Worlds | Hi there. Worked okay for me Chrome/W8.1. So... I launched all the cave people from both caves... waited a bit... nothing happened except some moving around and fighting. Look and sounds are great, so perhaps a good starting point ? |
| Sep 1 14:42:00 | 3m 00s | Your world! | Hi there. I enjoyed placing some warr/wiz/ranged for a bit. Screen didn't scroll to the left once battle had shifted that way, not sure if Chrome/W8.1 issue or game. Needs a bit more for player to do. Liked the sounds. Good job! |
| Sep 1 15:03:00 | 21m 00s | Tinyverse | Hi there. Interesting puzzle mechanic, found it a bit arbitrary but the pushing apart as well as pulling together seemed to help. Like the sounds and pixel graphics. Good job! |
| Sep 1 15:13:00 | 10m 00s | Lucy Dreaming | Hi there. Best 1st person 3d abstract platformer I've played in LD30 so far. Generous physics around jump, collected the little wavy things and finished level. Good sound, Slightly more texture or something would help on the long staircases. Good job! |
| Sep 1 15:16:00 | 3m 00s | GAMUT - Hidden Color Worlds | Hi there. Impressive pixel graphics. Particularly like the background objects parallax. Also like the generous provision of restore health. Nice full screen of moving ships, gunfire and explosions. Good job! |
| Sep 1 15:27:00 | 11m 00s | Privilege Escalation | Hi there. Liked the idea. Found the computer part slightly frustrating, couldn't ftp down metasploit... |
| Sep 1 15:34:00 | 7m 00s | They Took Ghost Cat's Donut | Hi there. Got the donut. Like the weapon effects. Shame no sound. Good job! |
| Sep 1 15:36:00 | 2m 00s | New Ludum Dare Game | Hi there. Real shame you didn't have time to finish - in a self-referential way, I suppose you should have not finished deliberately. Great promotional piece for LD! |
| Sep 1 15:40:00 | 4m 00s | Blue Screen | Hi there. Love the cyberspace design/models/combat. The sounds are spot on for the time. Couldn't work out how to get to final part of cyberspace map. Good job! |
| Sep 1 15:43:00 | 3m 00s | Trust Music | Hi there. Love the lighting effect when strumming chords in dark... that's great. Good job! |
| Sep 1 15:48:00 | 5m 00s | Sungates | Hi there. Crashed my Chrome completely almost froze computer. First time this has happened this LD. Not rated. |
| Sep 1 15:52:00 | 4m 00s | Grow | Hi there. Also destroyed the world. Had to keep spinning. Like that machines can survive 0/0 but living things cannot. Nice graphics. Good job! |
| Sep 1 15:59:00 | 7m 00s | byepolar | Hi there. Interesting take on the block-one/move-one puzzle. Like the presentation.Found the graphics a bit too deliberately 'hard-to-see'. Nice almost-empty sounds. Good job! |
| Sep 1 16:50:00 | 51m 00s | A Roller-Skating A-List Odyssey | Hi there. Interesting twist on the endless runner. Like the visuals, couldn't play it at all, missing platforms all over the place ;) Good job! |
| Sep 1 16:54:00 | 4m 00s | outhack_ | Hi there. Strange game, somehow fascinating to play despite the simple moving and standing mechanics. |
| Sep 1 17:02:00 | 8m 00s | A New World | Hi there. Looked really nice to start with, but the ladder placement on first level seemed to be bugged. They'd climb right up to the green level then just fall back down. On Chrome/W8.1 |
| Sep 1 17:07:00 | 5m 00s | Connected Platformers | Hi there. Not the most amazing graphics for this type of game. However the gameplay and level design is excellent, which is much more important for a 48h build window. Shame no sound. Really good job! |
| Sep 1 17:08:00 | 1m 00s | NOIR | Hi Webpage down. Not rated yet. |
| Sep 1 17:13:00 | 5m 00s | Our World | Hi there. Really fun idea, good to play, looks great and fun. Creative always good and this eases that in there brilliantly. Good job! |
| Sep 1 17:17:00 | 4m 00s | Looking for the Hacanap ! | Hi there. Nice design, liked the music to start but loop a bit too short. I died multiple ways without leaving the start city - a bit frustrating that the upcoming deaths are not signalled, difficult to play very cautiously. Enjoyed the writing I got to read. |
| Sep 1 17:21:00 | 4m 00s | Karma Cycle | Hi there. Moved familiar around a bit but lost outright in first combat despite defending... not sure how this is supposed to be played, an example 3 node level or something would be good. Shame no sound. |
| Sep 1 17:24:00 | 3m 00s | Frank and Gerald | Hi there. Like the axe animation while attacking and music, stained glass windows also cool. Don't like the instant death on up-arrow to second level every time... Tried 3 times. Needs a bit of level design tweaking. Couldn't get past that point. |
| Sep 1 17:28:00 | 4m 00s | CosmicCom: Connecting Worlds | OK... Don't know this genre, but, while the interface is clean and crisp and makes sense, it seem crazy to just sit here clicking various virtual buttons to enable me to click other virtual buttons. Now that may be isomorphic with a subtle and engrossing RPG, but it isn't as much fun. Not your fault, I reckon this is a good example of the genre... Shame no sound! |
| Sep 1 17:28:00 | 0s | Yet Another Un-Finished Game | Hi there. Web link does not go to a game which plays in browser. Not rated yet. |
| Sep 1 17:32:00 | 4m 00s | First Encounter | Hi there. Interesting mashup of Unity and Twine, like it! Shame no sound. Got to ending 1/4, apologies not looking for others just yet but bookmarked. Good job! |
| Sep 1 17:34:00 | 2m 00s | Coral | Hi there. Well... technically interesting, but was giving me a headache, sounds pretty harsh also. Something slightly softer and more real might have been more fun, for this punter at least. |
| Sep 1 17:38:00 | 4m 00s | Opposing Worlds | Hi there. Like the fog of war. Combat seemed to be a bit random. Shame about the lack of sound. Good job! |
| Sep 1 17:47:00 | 9m 00s | Moqua | Hi there. Like the internal error pointer == NULL when try to wire sockets and get it wrong... elegant to not die and recover ok! Great fun, nice visuals, nice sounds. Good job! |
| Sep 1 17:57:00 | 10m 00s | Zoo Hypothesis | Hi there. Got to the advanced humanoids. It would be nice to see a few more stages and a few more orbits. Nice graphics, UI and sounds. Good job! |
| Sep 1 17:59:00 | 2m 00s | Orbit | Hi there. Web version does not work Chrome/W8.1, hangs on menu - wasn't the fade-in bug, left it a while. Retried, still goes wrong. Not rated yet. |
| Sep 1 18:05:00 | 6m 00s | Unto Her As She To You | Hi there. Interesting puzzle, liked the peaceful sea sounds. Found the puzzle itself very much like office work. I couldn't remember the all targets so referring back and forth the whole time, which broke my engagement with it. |
| Sep 1 18:07:00 | 2m 00s | Mirror World | Hi there. The black and white of the default tile was fairly stressful to look at. Movement seemed a bit stop/go - on Chrome/W8.1. Shame no sound. |
| Sep 1 18:10:00 | 3m 00s | confLINKted | Hi there. Love the death rattle! Nice animations. Entertaining endless runner variant. I wasn't very good at it, but appreciated the smooth movement. |
| Sep 1 18:16:00 | 6m 00s | Prismatic Worlds | Hi there. Nice idea. Ran very jittery once they started firing (red level). |
| Sep 1 18:24:00 | 8m 00s | Romeo and Juliet, The Game -- make love, not war/suicide! | Hi there. Seems to be very ambitious. Runs okay Chrome/W8.1, but the animation and movement of character are disconnected, couldn't reliably move where I wanted. Lots of impressive models. |
| Sep 1 18:27:00 | 3m 00s | Bleed Zone | Hi there. An interesting control mechanism, but needs another dimension or two, and probably some source of antagonism - either AI or natural processes to fight with. Good basis from which to proceed. |
| Sep 1 18:34:00 | 7m 00s | Advesperation | Hi there. Impressive combination Twine and Unity. Only the second one I've seen so far. Nice movement and discovery in the Unity part. Like the running train trees animation. Good job! |
| Sep 1 18:37:00 | 3m 00s | Iunius | Hi there. Nice little shooter. Love the visual design. Shame no sound. Good job! |
| Sep 1 18:40:00 | 3m 00s | Heavenly Finger Squad | Hi there. Liked the idea but proved pretty impossible to play. Like the sounds and graphics. |
| Sep 1 18:43:00 | 3m 00s | Intergalactic Express | Hi there. Very harsh resource management. Like the graphics and sound for engine burn, but the game itself - so harsh.. just have to retry levels loads to get the burns right. Maybe you could select the target and be shown the burn required for the turn before committing ? though then you'd have to make it much slower... hmmm. |
| Sep 1 18:50:00 | 7m 00s | Dangerous Trade Routes | Hi there. As a fan of AOC was looking forward to playing this. A hugely complicated genre and to even touch the edges is impressive. I think the graphical results of your decisions are maybe too tiny - that reward is missing. Good job making so much in so little time though. |
| Sep 1 18:51:00 | 1m 00s | Lullaby | Hi web link doesn't play in browser.. not rated. |
| Sep 1 18:54:00 | 3m 00s | Grim Gateway | Hi there. I like the pixel design and sounds. The platforming is a bit harsh/hard to aim right. Good job! |
| Sep 1 18:56:00 | 2m 00s | Nexopoly | Hi. Couldn't register, so could not play. Not rated. |
| Sep 1 19:05:00 | 9m 00s | Portal Quest | Hi there. Nice idea revealing parts of win condition... feels more useful than collecting crystals ;) Movement along corridors is glitchy... can get stuck needing to move 1 or 2 pixels up or down, but always moving 3 or more... maybe need to align to a hidden grid or something. The combat felt 1-sided, difficult to get on top of the mobs. |
| Sep 1 19:08:00 | 3m 00s | Cyperspace Connect | Hi there. Nice tron-a-like cyberspace. Quite stressful planning on minimap while playing the endless runner. Great sounds as well as VFX. Good job! |
| Sep 1 19:10:00 | 2m 00s | LadderX | Hi there. Game loaded and showed frontscreen but would not start on click or any keypress... Not rated yet. |
| Sep 1 19:13:00 | 3m 00s | Load Pen Pen | Hi there. Like the puzzle, nice. |
| Sep 1 19:14:00 | 1m 00s | Strange World | Hi there. Web link does not play in browser. Not rated. |
| Sep 1 19:28:00 | 14m 00s | LemonLob | Hi there. Great physics game. Love the hand-drawn graphics. Nice background sounds. Good job! |
| Sep 1 19:30:00 | 2m 00s | Yggdrasil | Hi there. Like the design and implementation. Nasty metal things. |
| Sep 1 19:33:00 | 3m 00s | 4 | Hi there. Good simple game, very frustrating, so hard to pay attention everywhere. |
| Sep 1 19:34:00 | 1m 00s | Siphon - Ent Garr Fon Kull | Hi there. Web link does not play in browser, seems to need site registration. Not rated yet. |
| Sep 1 19:40:00 | 6m 00s | Going Postal | Hi there. Strange... strange game. Played it for longer than I expected. Great artwork, humour, sounds and effects - the spinning planet, the various particle clouds, the church bells. Good job! |
| Sep 1 19:44:00 | 4m 00s | Isra & Miraj: "A Night Journey" | Hi there. Like the mood, but aside from shooting out some rainbow parts nothing much seems to happen. Nice music and graphics. |
| Sep 1 19:48:00 | 4m 00s | Gib | Website not available. Not rated yet. |
| Sep 1 19:54:00 | 6m 00s | Connected Worlds Public Transport Inc. | Hi there. Connected some planets, didn't find enough to do. The UI was a bit tiny, well the numbers. Like the way it sets target from direction of source. Shame no sound. |
| Sep 1 19:58:00 | 4m 00s | Multidimensional Tube Linker | Hi there. Nice multi-platformer. Argghh now there's three of them... good sounds, nice minimal tiles and gadgets/mobs. Good job! |
| Sep 2 07:15:00 | 11h 17m | ComboTwin | Hi there. Unusual take on the endless runner. Love the look and feel. Sounds appropriate. Number of times I've dies handstanding into shallow jumps... Good job! |
| Sep 2 12:38:00 | 5h 23m | Above & Below | Hi there. Love the visuals and sounds. Nice two player toy apart from the game aspects. Nice colour palette. Good job! |
| Sep 2 12:45:00 | 7m 00s | Rude Bear RPG | Hi there. Sounds amazing (and loud!). Like the name entry ;) The puppet on a stick look is very unusual. Quite hard to move around at first, but very original design. |
| Sep 2 12:52:00 | 7m 00s | Encounter console | Hi there. Interesting idea. Played with your 'AI' for a while. like the training quiz... Like the whole SFX around the console typing. Great sounds too, nice escalation as things develop. Very Dark Star sounds. Went wrong at second 'play', the coordinate entry for ABC|123 was not able to recover after I pressed Enter too early... which was a shame. Good job overall! |
| Sep 2 14:30:00 | 1h 38m | Spejsbryggan | Hi there. Interesting abstract approach to lemmings-like. I found it tricky to build suitable bridges, often had to restart to get something playable. After right-clicking for the pan/move camera, I found that the bridge building was broken (on Chrome/W8.1). Nice sounds as well as graphics. |
| Sep 2 15:23:00 | 53m 00s | Sandbox Battle | Hi there. Novel idea. Won first game, I picked one of each of the AIs to play against. Interesting particulate graphics. Like the feel of the movement and the stealing of sand. Shame no sound. Good job! |
| Sep 2 16:06:00 | 43m 00s | Planet Sweeper | Hi there. Lovely graphics. Players might need to switch Tabs in browser and back to get the start menu to work... Like the sound, played a couple of games. Love the motion of the purple particles. Good job! |
| Sep 2 16:10:00 | 4m 00s | Connector World | Hi there. Unusual game idea. Found it tricky to identify the parts from the pixelart pics... could try things. Chiptunes and art fit together. |
| Sep 2 16:13:00 | 3m 00s | Constellations | Hi there. Liked your game, fun mechanic, nice sounds and feedback. A tiny bit more tutorial on very first level would have made it much more accessible... just look at this sequence, drag here to replicate... as overlay or something. Nice effects (sound and visual) on complete a valid connection. Good job! |
| Sep 2 16:17:00 | 4m 00s | Circling Circles | Hi there. Great look and feel, original. Love the simple sounds and particles. Good difficulty on the darts. Found it very difficult once 3 darts, maybe slightly more space to let people live a bit longer! Good job! |
| Sep 2 16:22:00 | 5m 00s | Parallel Puzzles | Hi there. Like the design, UI and tiles. The gentle music also nice background. Found the constant need to flip sides fairly frustrating, I get that's the point, but perhaps could show both sides at once (within same square somehow (miniature in middle ?) or its just flip, flip, flip... Good solid puzzle! |
| Sep 2 16:30:00 | 8m 00s | A World Between | Hi there. Great graphics and sound. Flew around a bit, stargate exit effects and camera fly-by very nice. Couldn't find much to do other than fly around. A guide to find a battle would have been useful addition. Good job! |
| Sep 2 16:35:00 | 5m 00s | ServerSphereICE | Hi there. Trippy visuals you made. Would have been nice to have mouse capture and fullscreen. |
| Sep 2 16:37:00 | 2m 00s | Moonstone | Hi there. Liked the 3 worlds and conversation between the astronauts. Found the platform physics a bit glitchy. |
| Sep 2 16:53:00 | 16m 00s | Delivery | Hi there. Love the planets fly into view animation. Very funny selection of products, and their descriptions! |
| Sep 2 16:58:00 | 5m 00s | Switch Off | Hi there. Only got as far as hole/E - walk back and forth on shelf. Power button is not working... so what next ? Sorry but too much like verb guessing in text adventure. Nice idea but I think average player needs a bit more signposting. Shame no sound. |
| Sep 2 17:23:00 | 25m 00s | Many Ninjas | Hi there. These clickerbox games are terrifying... even when you know what it is, when you have read about the design principles and the psychology behind it, you still play them for a while... just to see how smooth the animation stays ;) Good job! |
| Sep 2 17:51:00 | 28m 00s | Unfinished Crap | Hi there. You may think the theme sucks, but you made a fun machine... love the mood change. Graphics, FX, Sounds, Controls, all really nicely done. Good job! |
| Sep 3 06:15:00 | 12h 24m | Cross World Builder | Hi there. Completed first level after realising needed to move more than just the character blocks... displayed "you did it" screen, then ignored all input/crashed. Nice up to that point. Shame no sound in game. Good job! |
| Sep 3 06:19:00 | 4m 00s | Reflections | Hi there. Love the lighting/shadow effects, glow orbs nice. Shame no sound. Couldn't solve puzzle, not sure if my not understanding or platform aspects too tough. |
| Sep 3 06:25:00 | 6m 00s | Equilibrium | Hi there. I like the implementation more than the underlying puzzle. Nice sounds, visuals, UI. |
| Sep 3 06:35:00 | 10m 00s | On the edge of Earth: 5000 | Hi there. Like the humour, the paper scissors stone computer, the mundanity, very Dark Star x Hitch-Hiker's Guide. That you can rest in chairs and put your feet up. Shaking the screen, airlock. So much you did that is fun for player... good job! |
| Sep 3 06:45:00 | 10m 00s | Flopswitch | Hi there. Great look and feel. Game itself needs more instructions. Scored 1 point on 3rd retry - was never able to move away from starting edge though, flipping, moving... nothing worked ;) |
| Sep 4 06:19:00 | 23h 34m | Planet Rush | Hi, nice idea. It feels as though the depart orbit should be at a tangent to current orbit rather than right-angle to it. Good space sound. |
| Sep 4 06:38:00 | 19m 00s | SLIMILIZATION | Hi there. Fun sim world you've built there. Love the sounds and animations. Wonder nice idea (AoE ?). Good job! |
| Sep 4 06:48:00 | 10m 00s | Bubble Planets | Hi there. Found that the ship tended to drift offscreen (bottom) which made it tricky to see what you are doing after a while. |
| Sep 4 07:08:00 | 20m 00s | Super Interplanetary Space-Internet Saving Company Deluxe Task Force Adventure | Hi there. Did about 6, up to the first with two-colour receptacles. Good level design and nice text to lead player along. I think the 2-colour needs some explanation. |
| Sep 4 07:11:00 | 3m 00s | Brawler & Mage | Hi there. Good idea, the combat seems a bit glitchy... not much positive f/b to player. I like the small move/charge->big move mechanic. |
| Sep 4 07:14:00 | 3m 00s | A Planetary Guide | Hi there. Novel approach to education about solar system. |
| Sep 4 07:17:00 | 3m 00s | Escape This Place | Hi there. Like the special abilities, the platformer itself I found too difficult - but I am bad at them. Nice pffft sound on death. |
| Sep 4 07:24:00 | 7m 00s | Tiles at the Juncture | Hi there. Like the look and feel already. Nice particles, wobble on the tiles as they settle. Found the flip between worlds a bit annoying, probably as it isn't related to player input. |
| Sep 4 07:27:00 | 3m 00s | Hx2p | Hi there. Beginnings of something here, but needs some animations/effects, feels a bit sterile. Shame no sound. |
| Sep 13 16:07:00 | 224h 40m | John and the Arbitrary Gem Hunt | Hi there. Lovely game. Really enjoyed running around - managed to complete with about 9 beans spare. Nice generous mechanics (no plummeting of edge of beanstalk to infinite void...) Really like the shape edge and other shaders. Great job! |
| Sep 14 06:15:00 | 14h 08m | Flicker | Hi there. Really attractive entry. Love the sounds and visuals. The 'ching' on level success is perfect. Nice atmosphere. The gameplay itself, specifically the AI of the reds, is not challenging enough - at least up to level 8. Perhaps making it a race with another player would probably fix that, as it would make players careless. Good job! |