FoonLudum Dare ExplorerLD30 → All In Your Head

All In Your Head

By theziggy

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CategoryRankScoreCount
Coolness367
Audio6812.47
Humor7432.07
Innovation9262.64
Theme9912.50
Overall10232.68
Mood10382.26
Graphics11172.11
Fun11242.14

Comments

robinerd 2014-08-25 03:00

Interesting touch of the theme, but a bit too fast for me combined with the jumping feeling tricky when you hit the roof made it a bit difficult to control the character. Otherwise quite finished and complete. I would have preferred it without the stressful randomized music though.

elforama 2014-08-25 03:03

Nice mechanic, although it was a bit hard for me.

greenyuk 2014-08-25 03:22

I agree with previous comments, the game-play is very fast but unfortunate the controls can't accommodate that. Cool interpretation of the theme though!

ultravisitor 2014-08-25 03:27

This is a hard game. This is a funny game. It is possible for the enemies to get stuck when you are not in subconscious modes. They get stuck near the vertical walls sometimes(after I hit them).

siat 2014-08-25 03:30

Neat idea! It was tough to jump to the right place, though.

alvarop 2014-08-25 03:41

Had some issues running it (everything went a bit too fast) and there were a few game-breaking bugs and compatibility issues that made it hard for me to enjoy it.

Good effort and keep it up.

fanttum 2014-08-25 04:17

Jumps too fast, gameplay clunky, and the art was very bland

endesga 2014-08-25 04:25

Difficult, and rather interesting! Nice! :D

theziggy 2014-08-25 04:27

---------
I Just fixed the movement bugs and such. Everything (except jumping) should move smoothly now.

donan 2014-08-25 06:09

Interesting idea :)

mrtedders 2014-08-25 06:19

Jumping was rather fast, but it was a solid game otherwise.

esayitch 2014-08-25 18:40

Hiya!
I liked the graphics and the audio a bit. The game was pretty hard to control and way to fast, though the core time-stop mechanic would have been pretty fun to explore otherwise, as I liked the level design of the levels I actually managed to beat.

Good luck!

danidre14 2014-08-28 15:20

Interesting, graphics are okay! And I liked it!

mrexcessive 2014-08-29 11:02

Hi there. Interesting idea. Like the on/off movement, seeing monster physics stop is reminiscent of Braid. The platforming itself is a bit creaky, gravity too high or something, also gaps not necessarily big enough for clean jumps. Good basis for something to build on.

aglavra 2014-08-31 17:11

I liked the idea itself, but the levels could be designed better: they are too tricky.

acuity 2014-09-15 22:16

It's pretty hard hard to get past the first screen... and then the second screen bugged out and scrolled far past my character and I ended up dying. Pretty frustrating...

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