yopsolo 2014-08-25 22:19
404: Not Found :/
Foon → Ludum Dare Explorer → LD30 → Fire and Ice
By foobraco
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 178 | 3.59 | ||
| Fun | 368 | 3.06 | ||
| Audio | 449 | 2.88 | ||
| Innovation | 472 | 2.88 | ||
| Graphics | 554 | 2.94 | ||
| Overall | 565 | 2.94 | ||
| Coolness | 1767 | 32 |
404: Not Found :/
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Sorry guys, it wasn't public yet! You can try now!
If you used Unity 4.6 then the web player may not work. If it doesn't, upload a downloadable build.
Fun game but could have done with smoother animations. Maybe some powerups that mess up your opponent's maze or something?
The game was fun, however the music kind of got annoying.
Interesting concept, the boombing mechanic is confusing and the music is so annoying.
Hmm unfortunatelu it stopped working once player 1 won?
Fun game, more fun if you have some one to play with!
It was fun. Cute graphics. I liked the music too. Could be improved with smoother movement. But good job :D
@mlabarca @alhvi sorry! the dimensions of the unity player on itch were smaller than it should be, now when you play it gives you instructions on how to restart and go to menu.
Great little two-player game - sort of a different take on Bomberman :) Smoother movement would definitely help and maybe something to make it a little easier to keep track of the other player? A timed powerup of some kind? Portals where you can cross to the other side might be interesting as well - seems like there's a lot you could do with this idea :)
Gave rise to a few surprisingly tense races once I coaxed someone into playing with me.
thanks for making this game
Hi there. Works fine. Like the fire and ice reference. Manic music! Smooth movement would have been nice. Good job!
@rogueNoodle yeah I was kind of inspired by Bomberman, I hope I have some time to explore some ideas further, like powerups and maybe a shared map where you can see where your opponent is.
@Aevek yeah, it can get really tense sometimes :)
@scriptblocks thank YOU for playing!
@mrexcessive you're totally right, the movement and animations are something I would've love to have the time to implement properly through the weekend.