bluesama 2014-08-23 06:01
1/10
Wha...?
Foon → Ludum Dare Explorer → LD30 → Telecaster
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 75 | ||
| Theme | 284 | 3.38 | ||
| Humor | 380 | 2.43 | ||
| Innovation | 540 | 2.76 | ||
| Audio | 661 | 1.43 | ||
| Mood | 668 | 2.36 | ||
| Fun | 708 | 2.27 | ||
| Graphics | 724 | 2.26 | ||
| Overall | 745 | 2.49 |
1/10
Wha...?
Not quite sure what it is about.
2/10
2 planets , 2 points !
next gen!
I don`t know what I`m looking at...
ha.... ?
I don't get it
I just don't understand what I am meant to be doing 2/10
You should give some hints in what amount going to a planet will change your stats, so you can plan ahead of where to go. Currently it is a blind guess...
what are the win/loose conditions ???
I have updated the description! Please read and re-play, as there have been vast improvement since launch!
Haha apparently I must be doing something right because I kept finding the utopian planet. Pretty fun and humorous game :)
Cool use of the theme, some of the narration of the planets was great :D Actually manage to tell a cool story! Nice entry, although somewhat confusing to figure out gameplay from the word go
Nice idea, interesting planet descriptions, though gameplay seems kinda random, I mean there's not much room for weighted desicion making.
Reminds me of FTL. Would be better if the player had any real decisions to do, right now it feels too random.
would be nice to have some inkling of what planet does what, but I enjoyed reading the descriptions nonetheless
This needs some sound. A soundless world is a dull world.
Nitpicks:
- The text area is initially underneath all the planets. Bit annoying.
Interesting game, it feels like FTL but later on I find it feels more like an interactive novel instead. It is like a novel because you pretty much have no control over the outcome (there was little information on how good/bad a planet is), the choices are pretty much random but I like how your choices will become a unique story for you. The text may need to be re-positioned a bit because it was obscured by the planets. It does give you the fun for purely exploring but it would be better if the player is more informed.
Funny descriptions. :)
Hi there... Novel design! The planets on first screen after splash get in way of text. Couldn't see any way to develop a strategy, so more of a digital toy than a game to me at least... did I miss something ?
After some telecasting i always get 'You just sold your crew into slavery for crystals'. I am such a captain ;)
After I played a few times I realized that it was a strategy to go back to the planets you visited before to refuel and get more crew. But I still couldn't figure it out. I kept loosing all my crew, even if I had 200+ before I went to a new planet. Cool concept though, and I like the detailed descriptions of each planet.
Fun game. The descriptions for each planet were great!
Wat :D I'm confused, it is like a text adventure with planets..and something. Definitely original!
A lot of different events and a really unusual idea^_^
I liked this outer space oregon trail. I think it would have been nice to see my current inventory to see how low I was on fuel and how damaged the ship was / needing scrap metal. Interesting take on the theme.
Nice to see it with the updates alot more fun and now I know what I am doing nice job :)
I like the concept a lot! Like an Oregon Trail set in space. It would be nice to have some more options when visiting a planet, e.g. attack or try to steal resources and escape, to spice it up.
I really liked this. I don't mind that it is completely up to luck. Wouldn't exploring space realistically be like that? It is nice to have your own experience even if your choices weren't informed.
Very similar to Faster Than Light though with less options available and a more confusing storyline. It would be great to see all the options in one screen and to get feedback when you arrive at an end condition. For your second Ludum Dare it is quite a good effort. Keep it up!
very nice, love the idea strategy + space exploration, well done
Seriosly, you need sound and more explains for planets. Or, maybe somehow grade your ship to travel longer every next time
Seems like random fast FTL!