FoonLudum Dare ExplorerLD31 → Snowdasher

Snowdasher

By landsharkrawr

View on Wayback Machine

CategoryRankScoreCount
Coolness2356

Comments

wer2chosen 2014-12-08 14:13

I really enjoyed the theme, just felt there was not enough variety, maybe give me someway to temporarily halt the enemies, or give me direct within the game as to where should I go. I assumed try to get to the igloo.

kraln 2014-12-08 14:17

I think with some small changes (A* instead of dead reckoning for enemies), different kinds of enemies, some physics alterations) this could be a very fun puzzle game. As it is, it's an enjoyable snowman-the-hedgehog game :)

mopz 2014-12-08 15:45

It's a nice game, but after six or seven levels it gets a little boring. Some more work and powerups and it'd be great!

sundry 2014-12-08 19:22

Hey! Nice work! but I get stucked on a corner and I wasn't able to do anything more! Maybe a little repetitive game, more type of enemies would have been great!!

paperweight 2014-12-12 21:41

Too much time on charge effect not enough on variety but good.

mrexcessive 2014-12-13 15:56

Hi there. Like the look. The re-tile animation at level end is nice. Shame no sounds. Good job!

jjevil 2014-12-16 20:34

Not bad for a weekend project. Could use some more variety between levels, though.

lycrashampoo 2014-12-18 04:10

I think this could be a really fun game if the enemies and the dashing were tweaked a bit. As it is, I felt like I was only ever able to get one or two good dashes off before I was swarmed by enemies, and simply walking away from them and taking the hits when one caught up with me worked fine for the lower levels. On round six or so they trapped me in a corner and I couldn't move, but I wasn't dying, so I stopped playing.

The game has potential, though!