opengl 2014-12-08 04:05
When I click move hand, it's nothing happen. Mac OS X Safari
Foon → Ludum Dare Explorer → LD31 → Screen Space: 0
By noahm
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 66 | 4.05 | ||
| Theme | 130 | 4.05 | ||
| Mood | 168 | 3.44 | ||
| Overall | 599 | 3.16 | ||
| Fun | 793 | 2.84 | ||
| Coolness | 2152 | 22 |
When I click move hand, it's nothing happen. Mac OS X Safari
Pretty clever idea, I like it.
Great change of pace to normal text based adventure games, though nothing happens when you get to move hand
Very interesting concept indeed. So abstract that it was hard to understand, but it really did have the theme right in the heart of it.
@OpenGL fixed a couple of things for safari so it should be a little more obvious what is happening.
Interesting concept. Everything got so tiny after a few resets though.
Is pressing restart every time it get full nesscesary? because not everybody like backtracking
I can't seem to scroll down. Is this a bug? The concept of a text adventure is nice tho!
Simple design. Haven't seen a text based game in a while, nice job!
Hi there. Nice looking, nothing after Open Eyes though, Move Hand does nothing. Some quiet music or mood setting sounds be nice. Along with rest of story, good job so far.
Interesting concept for a text-based game. I like it!
The idea is pretty clever and what you have now gets across what you were trying to do. One thing that I really like is that, even though it's a text game, I don't have to guess the commands, you give them to me and you expand them as I go through the game more and more. I like the concept and enjoyed its implementation.
> get back to work
That action doesnt apply at the moment.
:D
Cool adventure idea, I think if it was to be extended it would be nice to have some ways to recover a bit of screen zooming, right now it gets out of hand pretty quickly.
Well, that was a really fun idea. Entire game on one screen, so when the text has filled the screen you have to restart, I like it :) But when I have done the Go To Sleep, all the others says "That action doesnt apply at the moment." so I'm stuck.
Awesome interpretation of both the theme and text based games! I really like the premise of the gameplay where you have only one screen, but it can fit more and more as there's more and more you can do. Really cool, well done! My game is also text based, but with quite a different take on it, you're welcome to check it out if you want to :)
I like it as is: it tells a true story, and so few games do that these days. Every time the screen shrunk away again, the words getting smaller and harder to see, I couldn't help but laugh and nod my head. Yes, noahm, _yes_.
interesting concept