binary_girl 2014-12-08 14:45
quite good man.. i keep meaning to try and learn unity ..just seems abit daunting especially learning it while trying to code for ludum.. the arial view of the guy reminds me of alien bread for the amiga :)
Foon → Ludum Dare Explorer → LD31 → Dungeon Discord
By bezza
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 626 | 3.55 | ||
| Overall | 943 | 2.81 | ||
| Fun | 970 | 2.57 | ||
| Innovation | 1002 | 2.42 | ||
| Coolness | 1987 | 30 |
quite good man.. i keep meaning to try and learn unity ..just seems abit daunting especially learning it while trying to code for ludum.. the arial view of the guy reminds me of alien bread for the amiga :)
Enjoyed game very much, felt very classic to me and in a great way
This is a pretty good result for your first time making this kind of game! I like the animations on the slimes and the way the level spawns in enemies from the doors rather than just instantly appearing. Perhaps some hit effects on the skeletons for example would make give it a better feel and feedback. Good job!
:/ player controls are ok but nothing happens... Right click stops the game BTW
I guess you could improve controls. Use the arrow keys and the mouse can be a problem for lefties.
Died on wave 10. The gameplay is awesome, the movement and attack are very fun :D Great work :D
Not bad, but I also would have liked more feedback, to know when I get hit, or when I hit enemies. The combat sadly wasn't verv engaging, the slimes and skeletons are defeated really easy, and then the difficulty suddenly spikes when giant eyeballs appear. Do their shots ever go away, or do they just keep bouncing forever?
Would wish for some alternative key for the shield, like shift, because right mouse button opens the context-menu in the web-player.
Hi there. Like the slash animation. Nice animations and movement. Found the instant death from white spiky alien on lv 6 a bit upsetting ;( Nice sounds too! Good job!