FoonLudum Dare ExplorerLD31 → Dimensions

Dimensions

By mystakin

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CategoryRankScoreCount
Theme904.14
Fun993.71
Mood1123.56
Overall1533.67
Audio2343.25
Graphics2933.52
Innovation3573.40
Coolness211224

Comments

2014-12-08 00:13

I like it.

luisguimaraes 2014-12-08 00:33

Quite nice :D Good job!

superpokeunicorn 2014-12-08 03:12

Good use of theme. I like all the progression in the one little space.

mopz 2014-12-08 08:02

Good one!

blumist 2014-12-08 08:26

Good stuff. I liked the controls and the idea. Man I really wanted to fly too, it's just there's like a bajillion other games to try and rate. If the first 5 min. of the big games are the most important, then it's probably more like the first 5 seconds for LD games.

zanenga 2014-12-08 16:39

I love it! Really like how the stage changes, the upgrades, level design... Good stuff. Awesome game!

benko 2014-12-08 18:36

Can't get past the intro screen :( I'm on a Mac

mystakin 2014-12-08 20:23

@ladybenko It's set to advance if you press space, escape, or return. I didn't realize that might not work on Mac keyboards :(

pete_h 2014-12-08 23:27

Level design and how the environment changes is very slick. Nice use of the theme!

codecranker 2014-12-09 04:47

I like the fact the you are showing a part of the screen creating an illusion that you are playing a sidescroller but in reality the entire game is on one screen. Thats very clever if this is the case! Nice work.

mrexcessive 2014-12-11 09:13

Hi there. Like the masked lighting. Nice platform balance. Couldn't complete as I'm too bad at timing, but could sense the generosity in the timing of bullets etc. Nice 8-bit sounds. Good job!

tifu 2014-12-13 00:24

Clever twist! Nice job

lycrashampoo 2014-12-14 00:48

Love the music, the graphics were super cute, and the platforming was fun. I really liked how the powerups made you think about the terrain in a different way.

I ran into a bug where I jumped on a platform and couldn't jump again, maybe I was stuck in the floor? Also I wasn't sure if there was a way to deal with the shooty guys or if I just had to suck it up and run past them. Jumping on them seemed to kill them but also hurt me?

Also the movement physics were a little bit on the stiff and slow side for my taste. Other than that awesome job though!

mystakin 2014-12-14 06:18

@lycrashampoo I was never able to find the cause of that jump bug, unfortunately.

Jumping on enemies replenishes your health, but since the sprite changes either way I can understand the confusion.

It is a tad slow... in hindsight, a run button was probably in order. Thanks for the feedback! :)

team-myopia 2014-12-19 01:15

nicely done, cool twist on the theme. Great progression with the individual abilities as items to find.

The platformer controls were "okay" but would definitely benefit from having some acceleration/decceleration and other physics tweaks, but good start.

depp 2014-12-19 01:27

Loved the game! After I got gravity flipping I died, and then after I respawned I made painstaking progress around the level... turns out, I was circling back to the gravity powerup. It was still a lot of fun, even if I took the long way around.

zatyka 2014-12-20 05:31

I enjoyed playing it. The level design stands outs. I'd suggest letting the player jump with Up/W, and there were a few times I died and respawned unusually far away... at least it felt unusual.

benjamin-soule 2014-12-21 15:10

Love it but I was stuck on the double spikes zone when you have to use gravity many times. It seems the bullets could not kill me ?