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Feedback comments for LD54
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| Timestamp | Since previous | Game | minjutin's comment | |
|---|---|---|---|---|
| Oct 3 06:59:06 | BoxBox | ♥ 1 | It got a lot better after I realized that the boxes can be filled. I didn't know that organizing color could feel this satisfying. Simple but fun, good job! | |
| Oct 3 07:12:42 | 13m 36s | Tabletrack Turbulence | ♥ 1 | Left it open for a while just to listen the menu soundtrack. "Maybe someone should press the play button to start" Then I spend a crazy amount of time just pushing goblins down to hear them screaming. Which was quite tragic too so now I feel bad. Anyways, I really like this |
| Oct 3 07:39:04 | 26m 22s | Merge Soldier | ♥ 1 | Merging soldiers together was so much fun, got me quickly addicted. At first, the game feels really simple, but then it becomes a full strategic minefield. The combination of archers and soldiers seems to work well. I would love to play an actual puzzle game with these mechanics, with more soldier/enemy types, levels and some nice artstyle |
| Oct 3 07:55:30 | 16m 26s | One does not make jam without breaking pots | ♥ 1 | "Yes I am a pro gamer and will definitely survive the fast mode" Nope. Jams just went past me like vruum vruum |
| Oct 3 08:21:37 | 26m 07s | Σίσυφος CATCH! | ♥ 3 | Style and music are both really enjoyable, good work! |
| Oct 3 08:37:32 | 15m 55s | Packed to the Gills | ♥ 4 | I love so many things about this game: how all the fishes are their own personalities, the poems, the graphics. Levels also work really well, giving you just enough space to learn. Cute, quirky and fun. My favorite is the red squid |
| Oct 3 08:53:46 | 16m 14s | SHELL FACTOR | ♥ 2 | Easily one of the best games of Ludum Dare. Incredible 3D-art, I'm amazed how someone manages to create a game this good just in a few days. The different shell variations were so funny, also crabs were cute even though they 100% performed hardcore cannibalism |
| Oct 3 09:12:57 | 19m 11s | Slither Space | ♥ 1 | I've never made this much effort to play a Ludum Dare game, you know had to customize my new Roblox avatar and all, but it's nice to see games made in different engines |
| Oct 3 09:28:36 | 15m 39s | Cubicular Discerner | ♥ 0 | Somehow, you have perfectly managed to capture what working life feels like. I cried a little when I got those "rewards". The whole message console / reward claiming system is great overall, I really enjoyed reading it |
| Oct 3 09:44:21 | 15m 45s | Gallery | ♥ 2 | A rare embedded Ludum Dare page game! Puzzles were fuuun, photographing mechanic also really interesting. Could've played even longer, though I got stuck in the third door for awhile. It would make it more clear if you shut down the doors after walking into a new room? An awesome puzzle game |
| Oct 3 10:00:07 | 15m 46s | P0G0 | ♥ 1 | A small, sympathetic platformer, that has its own charm and a working level design. The last two levels were actually quite challenging until I realized how it should be done |
| Oct 3 10:08:42 | 8m 35s | Snake Ltd. | ♥ 1 | Makes me want to fetch my old Nokia and play that classic snake game. Pixel art and sound effects are so cute! |
| Oct 3 10:24:38 | 15m 56s | Mini Mason | ♥ 1 | Such good vibes and nostalgic atmosphere. Fun puzzle mechanic, it would be nice to try and master it some day |
| Oct 3 10:35:09 | 10m 31s | PELLET BOI | ♥ 1 | I've only had nightmares about functional programming so congratulations for actually managing to create a working game with it. I really like the sliding mechanic and I feel like this game really added something to the genre. Could easily be a full puzzle game with level building. My highscore was 3580 |
| Oct 3 10:46:47 | 11m 38s | Kiosk Tycoon | ♥ 1 | Nice pixel art, especially for all the store items. Gameplay could use some more design though but it's a good start! |
| Oct 3 10:51:37 | 4m 50s | The thing follows your pointer | ♥ 1 | So relaxing and mesmering, I just can't stop watching it wobbling help. Blob blob |
| Oct 3 11:20:46 | 29m 09s | Pineapple Burger Pizza | ♥ 1 | I believe there could've been some sort of visual UI instead of just having to remember a bunch of buttons, but after I had memorized those I actually liked the basic idea of the game a lot! The graphics are quity funky (in a good way) and the game had a good amount of humour in it |
| Oct 3 11:33:49 | 13m 03s | BLOCKO 2000 DELUX MEGA PULSAR BIG THING XTREME..! .. Maybe not.. .. . | ♥ 1 | A well thought puzzle game which strenght lies definitely in its level desing. Could even be one of those casual games you find in Steam. Also, I love Blocko |
| Oct 3 11:50:34 | 16m 45s | Harborea | ♥ 1 | Nice and simple 3D assets, visuals and sound effects work well together. I like how moving pieces feels like you are actually relocating some toys made of wood |
| Oct 3 12:05:20 | 14m 46s | To the Starfield: a not-open-world rpg | ♥ 1 | YES A PARODY GAME! A PARODY GAME! Such an annoying but fun experience, too bad you didn't have enough time to fix the loading screen bug :p Oh and the graphics are nice!! |
| Oct 3 12:23:48 | 18m 28s | LD54 A Space Station Odysee | ♥ 0 | It's always nice to investigate space ship labyrinth and collect resources. Has potential |
| Oct 3 12:29:05 | 5m 17s | Blinded insanity | ♥ 1 | It feels like I'm walking on flesh, I'm horrified. This has potential to be a game for actually blind people, relying to voiceovers instead of visual cues (even though there is also some visual cues). Also, it was not that easy to find a playable version of this game, I suggest you to remove the broken embedded build and change the link title from Linux download to html web |
| Oct 3 12:40:38 | 11m 33s | Yarn | ♥ 1 | The rain effect is so fun, and graphics very cute! I would've enjoyed this a lot if it was a multiplayer game where both players can move simultaneously (one is moving the screen while the other one moves the character), but it obviously works like this as well |
| Oct 3 12:54:11 | 13m 33s | Rocket of Sand | ♥ 3 | I like the idea that you build something that gets destroyed later. Kinda dystopic tho, made me think about sad things with its melancholic atmosphere |
| Oct 3 13:18:36 | 24m 25s | InvenStory | ♥ 2 | Really great storywise, every aspect in this game just nails it. Tho idk what was her mission in town and why is she so bloody. But maybe she is not secretly a mass murderer, right? zoroa.png |
| Oct 3 13:26:31 | 7m 55s | Floodwater | ♥ 1 | The hardest part of this game was to solve which button to press to start the game :') The level design was good and the levels were just challenging enough, could've played longer |
| Oct 3 13:36:06 | 9m 35s | A Parking Story | ♥ 1 | I will never get a driver's license :') But ye, you must be a genius being able to pull off physics this good. Pleasantly simplified graphics make it feel like a sokpop game |
| Oct 3 13:52:57 | 16m 51s | Paperwork speed run | ♥ 2 | Such a relatable story you have here. Now I want tacos and red pills. No but joking aside, as a hardcore platformer game I really like how you put "ghost workers" in the tutorial level, made it really easy to get a grasp of the game. I also enjoyed the playful graphics |
| Oct 3 14:21:31 | 28m 34s | The Ones You Keep | ♥ 4 | I had so many questions, like "what note? what happened? where? who?" and even though I got some answers, I feel like I was still left with more questions. Even though your decision to keep the mysterious atmosphere (or then I just didn't play long enough to actually get some answers) it may have made it even better. Great storytelling, great voice acting. |
| Oct 3 14:25:32 | 4m 01s | Tidal Towns | ♥ 2 | Not really my piece of genre, but my boyfriend has been playing this for like. 50 minutes. I'm not even exaggerating |
| Oct 3 14:33:58 | 8m 26s | AdTension | ♥ 2 | Unfortunately, I don't understand a word :') I hope I didn't actually pay you 50$ lol. But it looks fun |
| Oct 3 15:44:29 | 1h 10m | Unlimited space | ♥ 2 | It was surprisingly fun to play a delivery guy and travel across the galaxy while trying to keep your wobbly boxes unharmed. The lore in this game is awesome, had to go through every planet just to meet as many aliens as possible. I'm afraid I might've missed someone :( I need more content like this |
| Oct 3 15:56:42 | 12m 13s | Minecart Madness | ♥ 1 | A good twist to endless runners, this should be the next Subway Surfer. Took a while to master it but totally worth it. One day I'll win those other dwarves |
| Oct 3 16:04:19 | 7m 37s | Hoverspace | ♥ 2 | I ended up buying mostly useful upgrades and died when the first projectile zombie came. The store system was good, I liked how you had to choose between buying more hp or space. Whole player movement and shooting system felt really smooth to me, overall a nice experience |
| Oct 3 16:12:31 | 8m 12s | Sci-Fi Stratagem | ♥ 2 | Died when there was only 4 seconds left and ragequitted. But before that, dodging the bullets was really fun, just a perfect amount of challenge. Also, "have forced you to play a game of dodge the bullets and explosions" made me laugh. Sounds like fun and games |
| Oct 3 16:18:33 | 6m 02s | Get rid of the alien! | ♥ 1 | Couldn't play the itch.io version with my computer since all the corners got cut off, but on this page it works just fine. It feels quite heartless to get rid of the alien :D Am I a monster now? |
| Oct 3 18:27:22 | 2h 08m | Terrarium | ♥ 3 | I have no idea how to keep all the animals alive, but nevertheless: I love the atmosphere and all the little critters, especially the frog. Art is seriously 10/10 |
| Oct 3 18:36:00 | 8m 38s | Buttons | ♥ 0 | Taking on account that this is your first game with Godot, good job! |
| Oct 3 19:33:22 | 57m 22s | Furniture Tetris | ♥ 0 | For some reason, the start button doesn't do anything? |
| Oct 3 19:43:52 | 10m 30s | Downsizers | ♥ 2 | Okay but the fact that you just put all the furnitures randomly next to each other is quite funny :D think about those who have to live in the apartment afterwards. Nice work! |
| Oct 3 19:50:30 | 6m 38s | Galactic Taxi Limited | ♥ 0 | A nice little game to chill and spend some time thinking about optimal routes. A few times accidentally kicked the customers out, but I guess it's alright :') |
| Oct 3 20:00:22 | 9m 52s | Limitris | ♥ 1 | I actually liked the tutorial more than the actual game, but I usually prefer having clear levels so that's not a surprise. An interesting idea! A fun fact: In Finnish, the mage's name Lima means "Slime" |
| Oct 3 20:20:06 | 19m 44s | Though I Walk | ♥ 0 | So pretty and atmospheric, the cage level was my favorite, such a genius idea and ways to implement it. Beautiful |
| Oct 3 20:25:46 | 5m 40s | Work Until You're Undead | ♥ 3 | I respect the voice acting and the flashlight system is really cool. Has a haunting mood, even though the zombies weren't that scary I was still feeling myself uncomfortable |
| Oct 3 20:33:19 | 7m 33s | Pocket Universe Snake | ♥ 1 | EKANS! Such a cutie pie. Also, good job actually making a working game from this perspective as your first game jam game |
| Oct 3 20:42:53 | 9m 34s | Perse Auki Aavikolla | ♥ 2 | Has same vibes than Earn to Die -games, which I played a lot as a child for reasons unknown. Good job, I'm proud of you |
| Oct 3 20:54:12 | 11m 19s | YOU KING HAVE FUN | ♥ 1 | My kingdom was doing alright. Then winter came. Brutally fun in it's twisted way. Made me quite wordless. A great simulation of being a king |
| Oct 4 06:38:35 | 9h 44m | Nice Park! | ♥ 2 | This is easily a game that has angered me the most during this jam, I just don't know how to get those cars behaving. Even though I mostly gave up in the end and just went through the levels :D Level design is interesting, I like how you put more and more different cars in the game. Art is really lovely. A top tier parking game |
| Oct 4 06:49:04 | 10m 29s | disembARK | ♥ 4 | Omg it's so funny, love the humour! The artstyle goes really well with the idea. The end credits were also great, first I thought it was a bug but when the animals started to come I both cried and laughed at the same time. Very good work, one of the greatest games I've played during these jams |
| Oct 4 06:57:25 | 8m 21s | Too Maneon Loots | ♥ 2 | Love the concept, that guy is literally me. It could also work if trashing happened by double clicking the items, since it took a lot of time to drag and drop them, and after a while every thing I trashed came back immediately. But a cool game, I respect the story |
| Oct 4 07:11:27 | 14m 02s | Escape from the clutches | ♥ 2 | This reminds me of skull girls, it looks good and especially characters are really pretty. It feels like it's a part of some kind of extended universe, is there more lore coming or is this just a stand-alone minigame? |
| Oct 4 07:37:56 | 26m 29s | Keep It Burning | ♥ 3 | A very cute little game, good job with it. Being unable to see very far is a nice twist to platforming, especially when it basically makes you unable to see where to go next. But I like how in many cases, when you did a "leap of faith" there actually was land on the other side |
| Oct 4 07:54:40 | 16m 44s | HEXAK | ♥ 1 | It feels like a real game (not just a game jam product), I believe it would be a great basis for an actual city building simulation. Graphically really enjoyable. My biggest issue was that I lacked an objective to complete, but that's not really a problem, more like a personal preference. For people who enjoy sand box games, this must be a really nice experience |
| Oct 4 08:16:03 | 21m 23s | FELL OUT | ♥ 2 | I just enjoyed the graphics so much, I love finding games that really can make the best of the art style used (especially when the art style itself is this unique and pretty). Narrative part was also great, even though characters didn't have expressions you could still feel their emotions. The big fish was my favorite, where can I adopt him pls |
| Oct 4 08:26:40 | 10m 37s | Compact Looter | ♥ 2 | Didn't manage to beat the game, focused on taking the pumpkins since for some reason they were worth a lot. The game looks really nice, I like the medieval theme and the fact that I'm literally filling a cart with stuff that feels not valuable at all :D An ultimate thief simulator. A quick question though: when you say that you need to collect enough items or you have to replay the level, does that mean there is more than one level? pumpkins.png |
| Oct 4 10:14:27 | 1h 47m | Gacha Fever | ♥ 2 | The exploding kittens are making my life difficult, the auto gun system is interesting and I like how the ammos behave differently, also all the assets are great (from the character to icons). There seems to be a lot of love behind this game and it shows, great work! |
| Oct 4 11:52:14 | 1h 37m | Memory | ♥ 1 | The game just works, it seems so simple but still, it makes you emotional and think about life. The theme is so well handled, I actually felt like someone has fully utilized the concept of limited space by creating something truly innovative. This could be even bigger, with custom events for every memory (I can't wait for the extended edition) |
| Oct 4 11:56:52 | 4m 38s | Cosmic Cursor Capture | ♥ 0 | I appreciate how you actually chained my cursor :D Nice casual game with good ambience |
| Oct 4 12:22:29 | 25m 37s | Bug's Museum of Fine Art | ♥ 1 | I've been your fan since Word Salad, I admire your way of coming up with absolutely unique & impressive ideas and game mechanics. It's needless to say that I loved everything in Bug's Museum of Fine Art: the story, the graphics, happily painting miniature paintings while listening chill sound track... Two things I must mention: I feel like colour palettes were often slightly off and didn't really let me capture some important details. Also, I'm not sure where the ratings come from, they felt slightly randomized. I feel like the game could've done just fine by just letting you to the next area after finishing all the paintings. But the game is great even with these problems. Teaches you the basics of pixel art. I hope a lot of people will find this since it is definitely one of my favorite product in this jam |
| Oct 4 12:34:46 | 12m 17s | AIR NOVA | ♥ 2 | I'm having same problems with other people, not being able to do anything but move. I'm positive though that if it was possible to destroy meteors / repair ship, it would be a nice little indie game |
| Oct 4 12:45:43 | 10m 57s | Pudding | ♥ 2 | At first my controllers didn't work at all, so I just sat there watching food falling :D But after I restarted the game, everything was all fine again. A fun idea, that's literally me every time I take too much food and try to fit it in. Also, the expression on the face of waitress is so full of suffering I love it |
| Oct 4 12:52:16 | 6m 33s | RAM Runner: Space Shift | ♥ 2 | The most important question is, what grade should I give to the graphics :D an excellend idea, can see a big market potential in it. We need a full puzzle level design around it. And a story. Maybe something slightly meta. But now I'm rambling,,, the menu art is really pretty |
| Oct 4 13:04:11 | 11m 55s | Downsizer | ♥ 2 | The environment is really interesting, nice-looking and full of little details, well done with that! It took me a little to realize what buttons to press and when, but after I got that I became a master hacker |
| Oct 4 14:13:18 | 1h 09m | Face the Dice | ♥ 1 | I didn't know throwing dies could be this addictive. The idea of changing faces is intriguing, too bad the opponent realized how to combo dies before me :D It should also be praised that you managed to do both AI and 2P build at the same time even though time was this limited |
| Oct 4 14:23:57 | 10m 39s | Corridor Duels | ♥ 1 | I like how waiting for enemies to attack made the combat more reaction based. Maybe more enemy types would make the level design stand out even more, but this works as it is due to its shortness |
| Oct 4 14:45:13 | 21m 16s | DeskStop-30 | ♥ 1 | This is so impressive, I enjoyed every moment. I also feel like the whole design made the most out of the concept, demands were surprising and it was just so funny. A top tier game in every sense. Wonderful |
| Oct 4 14:56:17 | 11m 04s | Alice : The Wonder Game | ♥ 1 | A nice little puzzle game, again one of those mechanics I would love to see implemented in some longer story based game. Especially chaning size works really well, I like how camera zooms in and out, making you actually feel like you've gotten smaller. Design of the level is good and balanced, especially the dice you can move adds even one more dimension to the game. Good job! |
| Oct 4 15:06:24 | 10m 07s | Submarine Escape | ♥ 3 | The game feels kinda messy as it is, but it's very understandable taking on account how little time you had to implement all the features. I believe that with a few more days you could've perfected it. Very nice to see an escape game tho, and it's nice that you managed to create some minigames as well! (especially the labyrinth was fun) |
| Oct 4 15:56:23 | 49m 59s | BIT Busters : Virus Warfare | ♥ 1 | Cool idea, currently seems to need some polishing but something like this could actually be a really good game for students to learn how viruses work |
| Oct 4 16:28:34 | 32m 11s | Limited Judgement | ♥ 1 | Something truly unique, truly opened up my eyes. The concept could be used in so many ways, also I like the fact that you can really play it just once |
| Oct 4 17:01:34 | 33m 00s | Last God's Bidding | ♥ 2 | Finally a city builder I enjoy to play, lol. I love the your humourour touch with leaderboard and the lore in general, and art style is really cute and professional looking in all its simpilicity. Being able to update some tiles added a nice extra layer. During my second game I got 3 volcanoes, it was kinda catastrophical (didn't survive that one) |
| Oct 4 17:14:07 | 12m 33s | Skull Hoarder's Club | ♥ 1 | Fancy graphics, all the creatures look so funny and expressive. Plotting against my enemies offered me a great amount of fun |
| Oct 4 17:44:03 | 29m 56s | The King is Watching | ♥ 4 | This is the reason why there is game jams. It's so beautiful, so emotional. I am simply left speechless |
| Oct 4 17:54:46 | 10m 43s | Swear Jar | ♥ 2 | Hehe I can move the coins with my phone. Woop woop. Great fun. Though, I got stuck after trying to buy an update I didn't have enough money for |
| Oct 4 18:13:49 | 19m 03s | Mr.AdBar | ♥ 1 | A timeless masterpiece. Some people just know how to use those brains of ours |
| Oct 4 18:44:09 | 30m 20s | Picky Plants | ♥ 0 | The worst part of this game is that it ended. It needs a sequel asap. Maybe add some more random pieces, something like chess pieces. Chess pieces were so good, I laughed when they just randomly popped up. But seriously. A full steam release here now, preferably with achievements, thank you |
| Oct 4 18:52:46 | 8m 37s | Limited Space | ♥ 2 | I don't know how I managed to forget the whole dictionary after pressing the play button, and even after that every word I recalled had something to do with the missing two letters. I need a version of this where it randomly bans a new letter after every x seconds, would make the it quite hectic after a while |
| Oct 4 19:00:11 | 7m 25s | Sneak 100 | ♥ 4 | It totally feels like a horror game, the way how it showed you the areas where you shouldn't be worked really well to me, but even so there were some really scuffed situations where I just barely managed to escape. Good job by making that much pixel art in this time interval. And thank you for providing a fun sneaking experience |
| Oct 4 19:13:53 | 13m 42s | Astro Bastion | ♥ 2 | You have combined a few different game mechanics in such smart ways, including buying new towers, solving puzzles and shooting. It works, and every level offers you something new within each of these mechanics. Truly splendid |
| Oct 4 19:22:36 | 8m 43s | How to Po | ♥ 3 | I have so many questions like. What? Why? A cat? I would like to know what is the story behind this game. A solid 3D platformer experience |
| Oct 4 19:30:55 | 8m 19s | STHIVE | ♥ 2 | After I took my first damage, spiders just ate me alive without giving much of change to escape or retrieve my glory. Turrets were a good addition, added some strategic thinking to the gameplay. Also I like the hive animation, gross in a good way |
| Oct 5 05:49:15 | 10h 18m | Clockwork Tower | ♥ 2 | Made me slightly anxious, well done! Sometimes it took some time to find the next clue, but after I found it it was like "Oh, obviously!". It brought me many questions and an existential crisis. The story gets better every time I wake up, the ending (at least the one I managed to get) was mind-blowing. The space felt very limited. Time didn't |
| Oct 5 06:05:07 | 15m 52s | Star hotel | ♥ 1 | I was having so much fun trying to satisfy those little racists. The game got harder and I got more forgetful, and when the purple alien arrived, I was already ready to say goodbye to my star ratings. |
| Oct 5 06:40:16 | 35m 09s | Work Space | ♥ 5 | Quite funny and rewarding, I was following with fear how my shelves were just getting more filled with random items. I like how you made it impossible to immediately move items out of shelves, so I first had to move the things in front of them. The only non-positive feedback I have is that clicking items was pretty unintuitive, there were no visual cues and hitboxes were sometimes a little off. That didn't bother me too much though, since the game wasn't that fast-paced and you always had enough time to figure out where to click |
| Oct 5 06:57:46 | 17m 30s | Amoeba Feast | ♥ 2 | Before reading the description (or name), I though this was a game about cells and I was all like "oh it's a mitochondria! Why are my mitochondrias disappearing?". Reading your info helped a lot lol. But really cute game in all its simplicity! Player movement was quite satisfying |
| Oct 5 07:08:45 | 10m 59s | Blashout | ♥ 3 | I have seen other limited vision games during this jam so at first I wasn't that impressed, but after gravestones started dropping and updates started popping, I found myself enjoying the game and its innovative level build. The updates were great and innovative, I liked how you stepped out from the usual "you can only update damage and health" and actually gave me some brand new upgrades. For example the upgrade that lets you destroy gravestones- at first it felt like a gift, but then my focus was fully moved into pointing on those stones and ghosts began to jumpscare me. A great game! |
| Oct 5 07:18:10 | 9m 25s | Whack-a-Soul | ♥ 1 | I like how I could just jump on this without reading any rules, and then I slowly learned the rules while failing. The game was full of surprised. When the ground started falling I panicked briefly, but then I realized that the hammer also worked on ground, not only on chests. This seems really complicated game codewise too, I'm jealous of everyone who know how to create hex-based games |
| Oct 5 07:57:04 | 38m 54s | Space slug | ♥ 1 | Floating parts are really cool-looking and creates a good atmosphere. Makes you feel like they are actually floating on space, it's much better than just basic tile-based solution. Happy gardening sim |
| Oct 5 08:04:24 | 7m 20s | Trapped Goblin | ♥ 1 | Green enemies are the most annoying thing, they are going in such a smooth curve but I just can't seem to find a right angle to hit them without missing. Just when you think it's becoming repetitive it becomes much harder and surprises you with new enemies. Well done |
| Oct 5 08:34:48 | 30m 24s | Cavescape | ♥ 4 | The story is very fun, i like all the different aliens. Vibing in space. The hardest part was controlling the space ship lol, one would thought that if you have 6 lives you wouldn't die from hitting walls constantly. Tho I still believe that landing was the hardest part. Art was nice, atmosphere was nice, the story was really enjoyable. Great work all of you! Also SUOMI FINDLAND place to be, maybe we will meet in some future game developer event without ever knowing that I've played your game 👀 |
| Oct 5 11:53:33 | 3h 18m | Space Ends With You | ♥ 1 | I can't give you any ratings for some reason, have you forgotten to activate them or is it just a bug? Seems like a cute little game! |
| Oct 5 12:02:54 | 9m 21s | H.amazon E.mployee L.earning L.ab | ♥ 3 | I didn't know they have it this hard in Hamazon. No wonder my packages take so long to arrive. I loved the tutorial windows and your humours in general. For some reason it was suuper hard to collect boxes, idk if it was a feature but it felt more like a bug to me. I honestly respect your idea tho |
| Oct 5 15:56:24 | 3h 53m | Rusty Barrel | ♥ 1 | Looks really impressive, I have no idea what kind of magic you have used to make 3D feel like that |
| Oct 5 16:29:06 | 32m 42s | Denpo | ♥ 1 | Will I ever win denpo? The most addictive game I have found till now (and I've played like 80 games). I can feel my IQ decreasing while my need to play more denpo increases. That's all I can say. I will recommend this to all my friends. You should make this a mobile game too, would love to play it during my bus trips |
| Oct 5 16:30:50 | 1m 44s | Sip & Slime | ♥ 2 | A nice and chill game with very cute art, I was positively surprised to see more levels after the first one. Gotta make that juice |
| Oct 5 16:56:22 | 25m 32s | Just why? | ♥ 1 | I have only played this kind of games with my friends using pen and paper, this felt really fresh and nostalgic at the same time. Almost like it wasn't a game but just an image. The first time I died was because of the sharks, which felt kinda unfair. It also looks neat, all the colors make it really easy to follow what is happening |
| Oct 5 17:12:44 | 16m 22s | EXIT | ♥ 2 | I didn't understand pause / retry icons, but till then I like what you did with graphics and also with puzzle mechanics. People's noices actually started to annoy me and the socially awkward inner me, so great work with bringing Them's life to reality. I really missed my headphones |
| Oct 5 17:58:17 | 45m 33s | STOP BURYING ME ALIVE, BEAUTIFUL! | ♥ 2 | Every second of this game, every dialogue option felt meaningful, important. Such a beautiful story, both thematically and psychologically. Well, art style is also gorgeous. Might even be the best visual novel I've seen. |
| Oct 5 18:20:13 | 21m 56s | Before The Trip | ♥ 2 | I like all the details, every item is really nice-looking. I especially enjoyed how you are capable of folding your clothes and combining items, a mechanic you don't usually see in this kind of games. Made me feel like I'm some kind of genius mastermind |
| Oct 5 19:03:24 | 43m 11s | Fowl Play | ♥ 4 | Such a delightful little murder mystery game, I liked the idea that it all happened in a theater. I don't know where the robbers came from, but that's totally fine (totally). It feels like everyone in your team has done their part perfectly. I need more murder mysteries to my life I hope you get to fix your resolution problem, I had to switch computers to be able to play it :') (Honestly, tried to play it for 5 minutes without being able to see subtitles, then I read the comments and were confused how people were so enthusiastic. Only after I obtained inventory, I realized I had resolution problems) |
| Oct 6 07:41:34 | 12h 38m | Rectangular rhythm selection game | ♥ 2 | The little intermission story was really fun and basically reading my mind, at first I didn't quite get that I was able to use +1k tiles multiple times, then I realized it and felt like I was breaking rules, then I realized that it was probably meant to be like that. Even though it starts quite slowly it works and really build ups the game |
| Oct 6 08:18:42 | 37m 08s | Diminutive Dungeon | ♥ 1 | It's rare to encounter this pretty and finalized combo game, I played it with a friend and had quality time. I'd love to see more multiplayer games in Ludum Dare, a good choice. Updates were nice and brought something new in the game after you already thought it was becoming repetative |
| Oct 6 09:00:40 | 41m 58s | Uplimit | ♥ 1 | Has its charm, becomes better after you realize how Uplimit-button works since it actually gives you a possibility to expand your little time machine factory. Math IS valuable |
| Oct 6 10:06:45 | 1h 06m | Introvertigo | ♥ 5 | Nooo it ended already D: I was having so much fun with having those little conversations with everybody! This is definitely the best usage of AI, but the game and characters are also so funny! I wish we get more games like this in the future, a high light of my day really. Art is sooo enjoyable. This game is genius |
| Oct 6 10:32:42 | 25m 57s | Ben The Binder | ♥ 3 | It has certainly a horrifying atmosphere, being stuck in that crappy server room. Seeing ben so sad made me to regret my life choices. Oh ben, don't cry, you can help me all you want |
| Oct 6 11:42:01 | 1h 09m | One Escape From Franky's | ♥ 0 | I'm so bad at horror games that I had to quit after two heart attacks. Horrible. Gotta keep those doors closed |
| Oct 6 18:03:10 | 6h 21m | The Rock | ♥ 1 | Totally in love with this more experimental art style, also with the little village and all of its people. I really enjoyed the ending and it being more in the scale of grey. Even though the art is childish, the decisions you make are very adult. Also the fact that there won't be any great rewards if you decide not to blow up the rock: very philosophical |
| Oct 6 18:07:57 | 4m 47s | Igor's big dream | ♥ 2 | The best way to use "limited brain space" -concept. This is literally me trying to live my life out there and trying to use intelligence to win in lottery (someday it will totally happen). Art style is neat and works well with its comic like logic, all the events are also reaaally funny |
| Oct 6 19:34:12 | 1h 26m | Room Life | ♥ 1 | The animation when she just throw herself on the bed :D Cute pixel art, very important topic that couldn't be addressed too much. It was just long enough to stay interesting till the end |
| Oct 6 19:45:28 | 11m 16s | Don't squash the unicorn | ♥ 0 | This game is great but also so stupid :D. I laughed so hard, especially for the comments of the care taker. "You had one job and now you lost it, loser". Love it. Also, very big ++ to the inspiring game mechanics |
| Oct 6 20:23:18 | 37m 50s | Package Express | ♥ 3 | It took me a moment to fully comprehend what is happening :D I truly wish this is not how they actually sort our packages, but at the same time it wouldn't surprise me at all. This deserves 10/10 from humour honestly. Sorting boxes was also fun since they had so many different shapes, I tried to be as optimal as possible even though it didn't feel like the best strategy in this case |
| Oct 9 12:58:57 | 64h 35m | Minefield Rehearsal | ♥ 2 | Very interesting to find another minesweeper-like game from this ludum dare. Maybe a little too complicated for my smoll brains ( :') ) but good job nevertheless! And the art style is nice |
| Oct 9 13:41:31 | 42m 34s | Fit In Bed | ♥ 1 | This game just knows how to do it all, having great and innovative mechanics, quirky nice art and also really fun story. I want more! I want at least 50 levels of this! A very quality jam game, good job |
| Oct 9 14:02:44 | 21m 13s | Sheep in Wolf's Clothing | ♥ 3 | Yes, I love the little sheep demon. Art style is also really pretty! |
| Oct 9 14:34:41 | 31m 57s | The Long Night of Augustus Brandicourt | ♥ 4 | The story is really nice, it's like A Christmas Carol but with a twist. I think the game contains a lot of philosophical potential. I really respect the amount of 3D-models and visual level design in this game. The game is really funny too, good job |
| Oct 9 14:46:10 | 11m 29s | LIGHTDANCER | ♥ 1 | When you are the great enemy and all you do is chill while someone is killing you. (Maybe he just wants some space u know). Well, it's a really pretty game, seems ready to be further developed. Something about it reminded me of hyper light drifter, which is definitely a good thing |
| Oct 9 15:10:39 | 24m 29s | Murbunbun's Murder Mansion | ♥ 0 | Very funky graphics indeed, there is so many details to be found. Everyone was acting kinda sus though. Poor frog. And poor squid? |
| Oct 9 15:22:11 | 11m 32s | Crime Critters (Rob the British Museum) | ♥ 1 | Played this with a friend and while I was doing all the dirty work he was breaking everything. Literally everything. I was not too happy about it. Quite fancy game anyways |
| Oct 9 15:31:44 | 9m 33s | Vessel Pressure | ♥ 1 | I don't know why I am dropping bombs but that's alright I guess, nothing sus happening here. It was fun to figure out those puzzles, I was immediately searching for pen and paper when I heard that beeping |
| Oct 9 15:36:23 | 4m 39s | Under Infiltrate | ♥ 1 | I also had some problems with darkness, but it's really hard to come up with 2d platformer mechanics that still feel fresh, so that's a big ++ |
| Oct 9 15:46:20 | 9m 57s | Tiny Detective | ♥ 2 | I like this dark version of Toy Story lol. The project itself feels quite ambitious, it must have been hard to create this in 72 hours. Obviously, it could be more polished (especially player and camera movement) but nevertheless, you have done your part well. I want to know more about this twisted toy universe |
| Oct 11 09:44:03 | 41h 57m | Feng Tetra | ♥ 1 | Think this game is very innovative, would be a fun mechanics for a game like sims etc. I like the overall aesthetics too, they go well with the simple but funny gameplay. Too bad I wasn't that sure how to get points, I believe it has something to do how well I decide places for furniture but even the first level was hard for me to figure out. I had to give up in the second level |
| Oct 11 11:56:56 | 2h 12m | SkaryMonsters | ♥ 1 | At first, I thought it was going to be a rythm game (for some reason), I was honestly surprised. The setting of the game is fun, I like the art style, it kinda reminds me of graffitis |
| Oct 11 12:59:56 | 1h 03m | The Confines | ♥ 1 | You're a good writer, dialogue worked and you conveyed the plot and emotion well in such a short time. Honestly, I kinda like your space art too, so no need to be afraid of drawing your own assets in future jams. Also I ship them |
| Oct 11 13:15:55 | 15m 59s | Hazel & Hector | ♥ 1 | Okay but I really like how you took the "push things around" concept and made it like this. Would've loved to see this as a 2 player game where each player controls one bunny. Bunnies are cute, atmosphere is cute |
| Oct 11 17:37:43 | 4h 21m | leaving the nest | ♥ 1 | Such cute graphics and story, I actually had to think what to keep and what to leave. Tho, now that I'm looking at the example pictures, I might have not realized that you were supposed to actually make it look like a room :D I just filled the space like tetris lol |
| Oct 13 09:50:26 | 40h 12m | Sworn to Carry | ♥ 2 | This is exactly the game I wanted to see in this jam, a real time inventory organizing game! It was really fun to try to figure out what should go where and watching your inventory slowly getting filled with trash. Item combining system is actually a really good addition too, I would've also liked if you could've combine only the same kind of items (maybe +4 of kind or something) but that worked too. Well done! |
| Oct 13 10:10:53 | 20m 27s | BOOM | ♥ 0 | Game controller -like UI is the first thing that made me interested in this game. Even though it took me some time to realize how it works, after I did I really liked the idea. Good job with different bomb types and managing to create a tiled layout with working puzzle pieces. The biggest problem was that the game didn't pause itself while reading tutorial, and that the tutorial is quite information heavy. But you probably added it in hurry anyways so it's not really a problem |
| Oct 13 10:26:43 | 15m 50s | I Hate This Recoil | ♥ 1 | I got constantly so confused about which way I move and which I shoot :D Especially in timed mode. The ending (the final one) is awesome. I like how the game was built up, worked really well till the end. Simple and sympathetic |
| Oct 17 07:28:34 | 93h 01m | Crazy? | ♥ 1 | The beginning cut scene is such a piece of art :D also those mutant rats, shouldn't have played with fire |
| Oct 19 06:54:12 | 47h 25m | Bubbles | ♥ 2 | Graphics are so beatiful tbh, and the game is so fun! And I almost missed this piece of creativity. To agree with other comments, the gameplay was quite hard and confusing in some points, I died so many times when trying to convince npc's. A very good idea. && It's impressive that you managed to implement multiple levels with consistent narrative |
| Oct 19 07:03:00 | 8m 48s | Droplet Dungeon | ♥ 0 | Room spawning system is really satisfying, reminds me of metroidvania kind of games. I would totally play this kind of metroidvania tho. Level building was interesting,giving you only a limited amount of water till you reached later stages. Good job indeed |
| Oct 19 07:08:08 | 5m 08s | Rootin' Tootin' Zombie Shootin' | ♥ 1 | Yas the pixel art is pretty, reminds me of some online games I played as a child. The zombies with guns felt really hard at first until I realized how to beat them. As one person compo game it's really impressive |
| Oct 19 07:17:10 | 9m 02s | rosie's escape | ♥ 1 | Definitely not bad for the first game, I really like the aesthetics of it. There are some bugs like people before have already said, but with a little bit polishing this could be a really nice smoll game to play. Looking forward for a possible bug-free release in the future 👀 |
| Oct 19 07:25:53 | 8m 43s | Schrödinger's Cat: The Game | ♥ 0 | I love the idea! Really interesting way to use Schrödinger's Cat as a game mechanic. Actually very impressive if you haven't made that many games before and did it all alone. My main feedback is that levels could be much harder and much more puzzle-like (having possibly only one solution), since I usually beat them with 2 switches remaining. But to be honest, it's already impressive to have levels included in a game jame game and the ones you had weren't bad either ((I just wanted to play some more)) Graphics are fun too! Oh and its was actually quite smart to put some of the level behind the image |
| Oct 19 07:40:48 | 14m 55s | Spellbook | ♥ 1 | The idea of this game is just so good and innovative, also technically interesting (as a programmer, while I was playing this I was all like "wooow how did they do the tile system very interesting yes yes"). I wish I had made this game, it's so great |
| Oct 19 08:08:42 | 27m 54s | Ambling Below | ♥ 0 | Having to start from the beginning was quite harsh, after dying too many times in level 4 I just had to give up.It is really cute tho and I enjoyed the turn-based movement, was quite fresh. Especially the creature who moved mirrored worked really nicely |
| Oct 19 09:05:17 | 56m 35s | Loopopera | ♥ 0 | I'm absolutely stunned with this. It's so beautiful yet quite horrifying, and somehow very relatable. Like wow. One of the greatest of this jam, let me say. True horror. Going in a limbo itself is really uncomfortable, in a good way. Art style slightly reminded me of Sally Face. Also @100th-coin I accidentally read your feedback lol and I totally also walked directly into the monster. But I feel like because you only have very limited options (go right or go left) and you can't go right, it's not that hard to figure out that you should go left. And getting immediate feedback when doing that (white sparkles). But ye I'm totally with you, it's really hard to guide player to not get stuck :') |
| Oct 19 16:58:53 | 7h 53m | Tiny Temple | ♥ 1 | Omg this is very nice, I hope you get enough ratings :o Looks good, feels good, almost like a hardcore roquelike. My only problem lies with the key levels, I destroyed everything without finding the key and then got stuck and had to restart. But really cool, especially for one person. |