qzg 2023-10-03 05:05
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Foon → Ludum Dare Explorer → LD54 → EXIT
By crotonyl-alcohol, artilor901z, yiny, jia-peng, DreamPOW and Ar09
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 258 | 3.87 | 39 | |
| Fun | 412 | 3.62 | 39 | |
| Innovation | 117 | 4.00 | 39 | |
| Theme | 182 | 4.20 | 39 | |
| Graphics | 209 | 4.20 | 39 | |
| Audio | 161 | 3.87 | 39 | |
| Humor | 228 | 3.62 | 37 | |
| Mood | 304 | 3.81 | 38 |
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拼贴风格好赞!The graphic and the collage is just sooo cool, together with the idea of picking of a earphone to eliminate all the surrounding noises, and the audio, and the vibe... The earphone is sticking to the theme, it creates a zone for the player and supporting the mechanic and puzzle sovling at the same time. I give you all five out of five ratings. Congratulations on completing the jam with this marvelous work.
i like the concept! took me a while to understand how everything works but after that, i started seeing some of the cleverness in level design. the idea of using the limited space like a tool is really interesting
The level design and overall completion of this game are outstanding. Mechanics are also very intriguing and enjoyable.
A big plus for the visual style in this game, although the gameplay feels simple and a little boring. but overall a good jam game. wp)
Genial cara, só isso que tenho a dizer.
Very clever!
Very interesting theme interpretation, I like this game!
Smart levels explained the mechanics so well. Definitely a clever puzzle platformer.
I quite like the graphics however I wasn't able to fully understand the game, but well done
I didn't understand pause / retry icons, but till then I like what you did with graphics and also with puzzle mechanics. People's noices actually started to annoy me and the socially awkward inner me, so great work with bringing Them's life to reality. I really missed my headphones
An interesting solution with a frame. Fun and funny. I played with pleasure.
What the hell, loved the art !!
Nice Game ~
@minjutin Character can interact with the icon by pressing space. Pause stops the time (holding the door in place after interacting with the lever) and restart changes the icons' position. We spent too much time designing the levels and did not have enough time to polish up the instructions. Sorry!
Wow! 2D-Platforming ist not my favourite genre at all, but this had definitely the most innovativ gameplay at this gamejam so far. Also great artwork, it works really well
no icon.jpg no icon 2.png
The pause, restart, and exit icons aren't showing up for me. I was able to sort of brute force my way until the exit icon section.
I love the concept, I wish I was able to finish the game.
@wheelsx Press the gear wheel icon to show the others
@diadem-games Thank you!
@dkertai @minjutin @wheelsx Hello! I added some notes in the description page here. Hope you can try the game again and tell me how you feel if you see this comment. Please let me know if you have any questions about the mechanics!
@crotonyl-alcohol I figured it out now, thanks. I didn't realize I had to get the character to touch ***those*** buttons to interact with them in a new way. It's pretty cool, it was just confusing without help.
Interesting graphics and mechanics. Keeping the character in the limited space was a good idea. I will try to see if I can finish it, so it is actually fun to play :)
Very interesting idea and really unique artstyle!
The game is interesting, it was quite nice to play it, keep working on it and everything will be cool
Fantastic art style!Nice Game!
Very cool artstyle. Good game.
I really like art of this game!
The puzzles were very interesting!
The first time I experienced dying in the game, I was riding an elevator and got squished by the ceiling. When this happened, I thought it created an interesting feeling by having everything in the game continue -- the elevator, the crowd noises. I died and the world went on without me!
It took me a while to figure out the second level where you had to walk on the frame. I had noticed that when you took the headphones off, the frame stopped and you couldn't walk through it. But it took me a long time to realize I could use this as a platform to solve the level.
There's a bug that I hit a couple of times that forced me to relaunch the game. Each time I accidentally dropped my headphones off a ledge in the exit level, they seemed to fall forever and the game's menu became unresponsive.
It was a very interesting game!
@rigdern Thanks for your feedback! We had little time to polish up UI, sorry! I'm glad you enjoyed the game!