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Galactic Taxi Limited
Galactic Taxi Limited
By archaeognathus
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 613 | 3.52 | 23 | |
| Fun | 599 | 3.40 | 23 | |
| Innovation | 565 | 3.35 | 23 | |
| Theme | 567 | 3.64 | 23 | |
| Graphics | 602 | 3.56 | 24 | |
| Humor | 371 | 3.28 | 21 | |
| Mood | 739 | 3.32 | 22 | |
Comments
moebius
2023-10-03 12:33
Okay, a little confusing. At first I thought I needed to go to one of the planets with a red line to pick up a passenger. But it turns out that I can simply click on their faces in the ui to pick them up as the ones showing up there ARE the aliens on THIS planet and the red line shows where they potentially wanna go.
Once I got that figured out it got really interesting and I was having a lot of fun optimizing the ways to get them all to their location without running out of fuel. Well done!
Bit confusing when you first load up, could do with a menu and a description of what you need to do. Once you understand it though it has a nice gameplay loop. Graphics are good and it fits the theme really well.
lastuck
2023-10-03 16:04
I didn't know what to do at first, I thought the planet at the bottom was the one we had to get the passengers to. But when I understood it it got quite fun!
I had the same confusion as Moebius, I thought the game was starting me with three passengers, but then their destinations kept changing when I jumped. Didn't read the directions closely enough, I guess. I like the art style a lot, it is consistent and nice to look at. The UI is very nicely-designed too: though I did have the confusion about passengers it is trying hard to explain that. Maybe if the game started you with one passenger to a nearby star so the user processes the two different zones?
Thanks for the Feedback so far :) I unfortunatly lacked the time to do a tutorial or even just a cover in the beginning. But should have put text to differentiate between pickup zone and passengers and be more clear with their needs.
I love the art in this. It's got that great retro aesthetic, even the UI and mouse all feel like part of the same style.
taxi.png
minjutin
2023-10-03 19:50
A nice little game to chill and spend some time thinking about optimal routes. A few times accidentally kicked the customers out, but I guess it's alright :')
vidu
2023-10-04 19:42
Congrats, love you game ♥
igli
2023-10-04 19:47
Great game! It fits the theme really well!
I really enjoyed this game! I loved the idea of having to plan our optimal routes to take as many people as possible between planets before you run out of fuel! I think my main note for improvement would be that sometimes the lines pointing off the screen could be confusing. Maybe having some sort of arrow show up to point in the direction of the planet from the edge of the screen or something. But that's just my nitpicky comment. Great job!
Fun little game. Great job!
this game simulates an IRL problem of goods and people distribution. I like it, but still I don't feel very innovative in my personal opinion. I did have some fun and it does fit the theme limited space. I think you can make some game upgrades like limited fuel capacity, passenger's patience and popular pick up and drop off spots. I think these features are possible but it is just hard to balance out tho :)
This was a fun little game. Like others, I didn't realise you had to click on a passenger to pick them up, but I quickly figured out what to do. After that I really enjoyed dashing around the map trying to drop off as many aliens as possible. The art and music really suited the game too and added to the overall vibe. Great job!
olddog
2023-10-11 01:57
interesting game ,I spent like 20 mins playing,it is a little confused at first(maybe add so tutorials will help players to understand ),but after I fond out how to play,I kind like enjoy this game so much,wish for more game content
r2d48
2023-10-14 09:13
Innovative game that changes from alien's shooter. GG
svenerik
2023-10-14 11:37
Neat implementation for the theme, I loved the creative art direction of this, although as mentioned before, it is quite confusing at start. Can see many ways it could be improved and progressions to be added, could be a nice post-ludum project too. Awesome work!
dan-str
2023-10-17 19:56
the game is very interesting, I liked it, the idea is good, continue at the same pace and you will become more professional