Virtua Bob by MSolomon 2024-04-20T11:03:58Z
Boss.jpg Short and fun game. Some of the recorded sounds had me laughing out loud. Thanks for the mood! Good job.
Foon → Ludum Dare Explorer → Users → konstantinreed
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | NECRO RUSH | jam | 359 | 3.77 | 3.68 | 3.34 | 4.15 | 4.08 | 3.58 | 3.32 | 3.68 |
Boss.jpg Short and fun game. Some of the recorded sounds had me laughing out loud. Thanks for the mood! Good job.
By some unfathomable means, I guessed some of the answers. I've always been impressed by the ability to create a world, its rules, and peculiarities. Looking forward to the ending. Good job!
It wasn't easy, but I managed to pick the right melody. Good concept.
Great visuals and animations. Good job!
Can't say I took away any moral from the story or understood why the items in the game do what they do. But I completed the game till the end and saved the world) Liked the pixel graphics. Good job.
Love the paper graphics. Great job! It would be nice to have clearer indication of where to start creating the rune.
I finished it all the way through, and it became sad that the game ended so quickly. Excellent work, pleasant graphics, chill background music, two languages, and a good narrative. As others have suggested, romancing the girl while playing as a ghost would be great. I hope you continue development. Good luck!
I enjoyed spending some time figuring out the game. Thanks for the work!
I really liked the idea of having to quickly find matches, but the time limit was too challenging for me. Thanks for the challenge, great job!
Very pleasant graphics and effects. It would be good to introduce mechanics gradually; dealing with several at once is challenging. Encountered a bug where I couldn't pick up the pluses to increase health. The idea is excellent; I'd love to play a polished version in the future.
Absolutely love the concept. I suggest experimenting a bit more with the control buttons. Thanks for the work!
Love this art, admiration! Interesting levels for such tight deadlines. Good job!
I liked the idea of being able to use abilities through a combination of movements. Great job!
I love Slay the Spire and Black Book, so I played through the game and defeated the Big Bad Boss. Not bad art, considering you made the game solo and you're a programmer, as I understand. Good job! It seems like the +5 health card is a bit overpowered; the difficulty is already quite low. I hope you won't abandon it. Good luck!
I didn't understand how to dodge, and the vertical movement in the house isn't very convenient. However, I appreciated the vibe and cool graphics.
The work with light and shadows impressed me, it looks very cool! I would advise fixing the bug where you can walk with the spacebar held down and the necessary runes are automatically drawn. Once I discovered this, the book became unnecessary) Good job with the graphics and music.
Creepy atmosphere and intriguing post-processing work. The bitten finger on the icon was really amusing. Great job, enjoyed playing!
Great idea with the robot that can't pull itself up) Thanks for the gaming pleasure, but fully mastering the controls proved to be a difficult task for me. I can't say the game has even one aspect related to the summoning theme, but excellent job, it would be interesting to see the project develop!
A fun puzzle; after understanding the principle on the first level, it became quite easy. Thanks for the work!
Enjoyed the game, nice balance. Thanks for the good time!
Detective game with excellent artwork and sound design. Impressed by the good story written in such a short time. Absolutely love it, good job!
Managed the easy difficulty by playing through with close combat units. Interesting concept, had a great time in the game!
trolldoom.jpg "Enjoyed playing through the game, thanks for the entertainment. Liked the idea of drawing spells, but had difficulties getting used to the controls. It seems worth trying to change the mechanics so that not every spell needs to be drawn, to make the gaming session less tiring. Good job, guys!
Very impressive work for one person! The game seemed easy at the beginning, but it required more thought as it progressed. Encountered a bug where people run off-screen and zombies can't reach them. Also, it seems like optimizing the cannon shot moment is needed; there's a brief freeze during it. Interesting puzzle, thanks for the gaming pleasure!
Throughout the game, I couldn't shake the feeling that I've played this before. And indeed, in Factorio, I spent a lot of time solving similar puzzles, lol. Perhaps it's worth making portal pairs with matching colors to make it immediately obvious where to build the conveyor. Good job.
The game lacks an ending and some challenge, but it has very appealing graphics, music, and enjoyable controls. It took me some time to figure out that I needed to press forward to accelerate. Once I started using it, I easily pulled away from the opponents, but they started spawning in front of me, lol. Excellent prototype for a future game, good job!
Absolutely in love with the evolution of the 'rock, paper, scissors' game! Not entirely sure about the exploration of the summoning theme, but the idea is excellent. Good job!
Interesting concept, cute art, and pleasant sound design. I didn't watch the tutorial but managed to figure it out on my own. Great job, guys. I'd love to see more immersion in the world's atmosphere and mechanics related to summoning in the future. Thanks for the gaming pleasure!
I like the graphics. It was quite challenging to try to beat the AI. Thanks for the enjoyable gaming experience!
Great game, enjoyed playing through it. I found the campaign lacking in difficulty, but I hope you guys will continue working on the game. Good job!
Really interesting work, guys. Alien language, Morse code in the end. Someone bothered to find out what's being said at the end, but I'm too lazy for that, lol. Thanks for the atmosphere during the game; for a moment, it felt like I was transported back several years when I lived near an Orthodox church, and the sound of bells woke me up in the mornings. Excellent job!
Really enjoyed the art and animations, skillfully done without any embellishments. I quickly understood the gameplay. In the future, I'd like to see more variety in mini-games and some kind of goal. Not sure about the exploration of the summoning theme, but nonetheless, good job, guys!
Interesting concept!
Cool rhythm game with lore. I wish the music was more upbeat and dynamic, but perhaps the game just didn't fit my current mood. Good job!
A bit challenging with the dispersion, but I like it. Good job!
Cool reinterpretation of the bubble shooter mechanics. Good job!
I really enjoy Tower Defense games. Good job!
It's so much fun to play, thanks for the excellent work! Not sure about the theme alignment, but the game turned out to be very engaging. I particularly appreciate the simple yet stylish graphics and effects.
Unfortunately, the itch.io link currently returns 'We couldn't find your page.' Hopefully, this will be fixed in the future. I enjoyed the game concept! Great job.
Got really engaged with the gameplay, reached stage 138. I really liked the core mechanics. However, the time limit increases rapidly, and I would like to spend more time thinking about the best combination for the summoned creature. Very promising concept; I hope you succeed in developing the game further. Great job, thanks for the gaming pleasure!
Interesting idea with diverse abilities with each successive strike. Great job!
Fun collection of mini-games with cute graphics. Definitely worth adding some pause before starting a new mini-game, after a failure, or after putting away the document in the folder. Great job!
Very pleasant artwork, the cat is magnificent. It was worth going through the quest to download the huge build. I'd like to see more polished combat in the future. Хорошая работа, ребята
Using Slavic mythology pleased me, excellent graphic style, and exploration of the summoning theme. I didn't quite understand what should stop me from spamming the best units, but it seems easily fixable in the future by adding different types of enemies. Great job, guys!
Fun style, thanks for the enjoyable gaming experience!
Encountered a browser hang-up issue, but it just needed a bit of waiting. Seems like resources were loading or something similar. I really liked the idea of gathering skills for the next boss yourself, using scary body parts. Good job, it would be interesting to see the development of the idea in the future.
Wow, got the zero percent ending. So much narrative work in limited time. Impressive! @gyoGUTS
"I love the visual aspect of the game and its atmosphere. I would like a smoother introduction of the player to the game rules, perhaps with a gradual introduction of new emotions and recipes for fulfilling NPC wishes. Nonetheless, great job!
A short and beautiful game about cats. Thanks for the work!
Very challenging game; it seems like it would be easier to control the character with a keyboard or gamepad. Also, due to the equal speed of enemies and the main character, sometimes you can let an enemy get so close that you can never escape, and the rotating projectiles don't kill them. And perhaps giving the player a bit more visibility of enemies earlier on would help. But it was fun spending time in the game, excellent job, very engaging!
Really liked the pixel art and the concept. It was quite challenging at the beginning, but you quickly get the hang of it. Great job!
Not bad at all for a first attempt at making a game solo within tight deadlines. Good job, like your game
Very enjoyable game with excellent visuals. Personally, I found it quite challenging; I would like to kill enemies a bit faster than currently possible. Great job, would love to see the project develop further.
Great art for the Game Over screen. It was very easy, I'd like to see the difficulty increased.
Wow, I'm in love with the game's visual style, a thousand compliments to those responsible for the graphics. It looks fantastic. Good job!
Couldn't find a direct match to the theme, but definitely had a lot of fun playing the game. The difficulty curve is quite steep, excellent graphics, and decent gameplay. Good job!