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| Timestamp | Since previous | Game | 0X_VOID_X0's comment | |
|---|---|---|---|---|
| Oct 3 17:49:23 | Space Buggers | ♥ 1 | Really like the idea behind this one, I do believe that it could use some more polishing but hey the core gameplay is there, also like the path finding, well done | |
| Oct 3 18:00:13 | 10m 50s | Just In Time ! | ♥ 1 | oh my god! this game is really challenging lol. I love how it kept me on my toes all the time especially at the start, switching between characters is a really nice consept I feel like it adds a new layer of resource management on top of what you already have to deal with, Good Game! |
| Oct 3 18:07:52 | 7m 39s | Distracted Driver | ♥ 1 | this one is plain hillarius lol, the funky controls, the messages and the darn Ai I don't know how you designed the Ai of other cars and deers but man it feels alive! really well done also, I don't know why but the web build doesn't seem to work |
| Oct 3 18:14:19 | 6m 27s | Embrace | ♥ 1 | nice art-style! I wish this game had english text as it would be understood by a wider range of player |
| Oct 3 18:20:02 | 5m 43s | Seconds These Days | ♥ 1 | I like the idea here, really nice interpretation of the theme. tho I wish the dialogs didn't skip too quickly. it takes some trial and error to learn what the game is all about but once I did it became fun to play! nice entry |
| Oct 3 18:25:53 | 5m 51s | 10 is The End | ♥ 3 | hey, I would love to play this game, it looks interesting. but the problem is that the window size is too big for my display, I have a 1680x1050 monitor and your game has a much bigger size than that. I feel like you may loose a number of potential players if you don't scale down your window (usually it's recommended to go with 1280x720). |
| Oct 3 18:41:19 | 15m 26s | In Season | ♥ 4 | 111.PNG my god this was such a blast! the game kept me at my toes the entire time I love it!! I also really love the idea and art style (including the "no" head animation lol). really well done I love this entry |
| Oct 3 18:47:39 | 6m 20s | Storm Raider | ♥ 1 | great level design, I like how some levels require precision in where to place the box and how to position yourself, though I think waiting 10 seconds for the cameras to go off is a bit much, if I was the robber I would run out of patience and rush in guns blazing lol |
| Oct 3 18:57:19 | 9m 40s | Piggy's adventure | ♥ 1 | hey, there is no download like :( would love to try the game so please provide a like when you can. also wow 5 people worked on this game, that's interesting! |
| Oct 3 19:01:37 | 4m 18s | TchouTchou: the game | ♥ 1 | I wish this game had some sort of in game tutorial, it took me a while to understand, but I like the ressource management, also music sounds familiar lol I can't say I didn't move my head to it in a really funky way 😄. |
| Oct 3 19:11:42 | 10m 05s | Not Enough Sleep | ♥ 1 | WAIT!!! before you go to sleep, there is no link.. can y'all provide a link, I need a link... A LIIIIIINK |
| Oct 3 19:23:27 | 11m 45s | The Oxinaut | ♥ 2 | hello, the zip file is corrupted please fix it when you can |
| Oct 3 19:34:18 | 10m 51s | Heroic Chrono Fantasy | ♥ 5 | really enjoyed this game, the minigames are fun and just feel rewarding, I played too many super hard games so far this game feels like a fresh air lol, the arrows puzzle was a bit difficult to understand but other than that I really enjoyed rushing into the fight!! |
| Oct 3 20:46:10 | 1h 11m | Craving souls | ♥ 0 | no link!! please provide a link when you can. not sure why but I've encountered many games with no links today I wonder if it has something to do with the website itself |
| Oct 3 21:05:37 | 19m 27s | Seconds in Command | ♥ 4 | Straight forward, Easy to understand and fun! that's all I would ask from a good jam-game, and your game did just that! this is one of the best games I played so far. really love the idea(s) and the design of each character. game got stuck at miss roxane and had to start over lol but other than that I had fun playing this game, great work! |
| Oct 3 21:33:55 | 28m 18s | Citri Plays Noirwood | ♥ 1 | this is such a unique consept, I really love the idea of this game and its approach to the theme. graphics are simple but very effective, someone kept spamming pogos in the chat smh, great work! |
| Oct 3 21:54:32 | 20m 37s | UAO?P | ♥ 3 | well.. that was.. weird lol. tho it felt good rushing through the options as fast as I could, it's a shame you don't get enough time to read everything because I'm a sucker for reading stuff lol especially the "Useless text" text. I think my favorite thing about this entry is the visuals, how the menu looks really polished, the bloom effect and how everything is so animated.. must've taken quite a while polishing things. really well done! |
| Oct 3 22:20:16 | 25m 44s | Make Haste, Detective! | ♥ 4 | lol this entry is really fun, I can tell you had just as much fun comming up with the dialogs and all the voice acting. really love the consept of the game and the fact that it has 3 cases instead of 1. tho the only case I got right was the first one 😃 I knew the cat was innocent.. |
| Oct 3 22:39:42 | 19m 26s | Insecticide | ♥ 1 | man the multitasking in this game is really well designed, love how you have to fight enemies while having to manage the plants! also like how some enemies chase you while other you have to chase yourself that's a great idea! nicely done |
| Oct 3 22:50:39 | 10m 57s | Accelerato | ♥ 4 | hello. your web build isn't working, you have to rebuild your game but instead of naming the export with your game's name, try to name it "index". this should generate an index.html file which is what the website is expecting. also make sure your files are in a .Zip files and not .Rar or somthing else. also consider providing a windows build so that at least you have a playable build if nothing else works. best of luck |
| Oct 3 23:14:23 | 23m 44s | Field O' Fiends | ♥ 3 | controls are a bit clunky but I did enjoy the game, I like the idea behind it and how you have to position yourself in the right spot so that once plants become monsters you get the most optimal strategie lol, also made it to the top of the leaderboard.. for now.. I must admite, the leaderboard idea is really smart, I don't think I would've played as much as I did if there wasn't a leaderboard waiting for my name to reach the top lol |
| Oct 3 23:33:26 | 19m 03s | Sleepcheckers | ♥ 2 | damn this game is not easy at all, the very consept of sleepwatchers is eery and the art style makes it even more spooly lol, I did enjoy the puzzle element of the game though I had to constantly keep watch of the time which kind of got in the way at some point, also I wish the tutorial didn't have so much text, I don't know maybe something interactive or whatever. but all in all this game was really fun and that face when you get cought did indeed give me quite a scare lol |
| Oct 3 23:47:44 | 14m 18s | Dragon Slayer Ultra | ♥ 0 | this has to be my favorite entry so far, it's really creative a well made. I can feel the adrenaline rush as I run from one save to another thinking about the most optimal path to take, the whole story is also amazing! the idea of traveling all that distance just to go back to the very beginning by carefully picking safe spots makes this game even better. really love the idea! good work guys. |
| Oct 4 00:05:33 | 17m 49s | A "Ding" In The Dark | ♥ 2 | well that was... weird.. lol. the first and second part of the game are like completely different games lol, I really love the 3d models and how cute they look despite the horror vide, also didn't understand what to do with the emails at first, it's not obvious that you can drag and drop. anyway, great game! |
| Oct 4 10:28:47 | 10h 23m | Smack Demon | ♥ 1 | A simple game with simple mechanics and great delivery! I really enjoyed the strategic element of this game, the idea is great too! I feel like this can be pushed into the app store with some more polish and more levels. and you made it in 12 hours which is even more impressive! great work |
| Oct 4 10:36:51 | 8m 04s | Sort Me Right Out | ♥ 2 | ah yes! the very relatable feeling of having to throw costumers into a bottomless pit before your boss fires you lol. really fun game i enjoyed the mechanics, you get a plus for implementing upgrades. nice work 😄 |
| Oct 4 10:59:27 | 22m 36s | KAIROS, Battle for Seconds | ♥ 4 | This entry is just incredible how you managed to combine gameplay with beautiful art and really appealing lore is beyond me, I had so much fun playing this game it feels like just a few steps away from a steam game! also love the attention to details like how your wings change color when you can dash etc.. very well done everyone this is team work done right ! |
| Oct 4 11:15:00 | 15m 33s | Void Well | ♥ 1 | This reminds me of an old flash game where you play as batman, it had somewhat similar mechanics, anyway really love the idea of this game, the art style adds to the vibe, and man was it difficult, I kept getting in the way of the blocks like a metal head lol. great work! |
| Oct 4 11:31:52 | 16m 52s | iAmNotEdible | ♥ 3 | interesting to see that 8 people worked on this game! that's the biggest team I've seen so far. I think the game needs some more polishin, but I did enjoy the story and art style (and that very suspicious animal following me arround lol) |
| Oct 4 12:13:34 | 41m 42s | THE SUMMON | ♥ 1 | this was... interesting, at first I didn't realize you can swipe so I just sat there waiting lol, tried all combinations because I'm too much of a completionist to not do so. found a "glitch in the system" where you can keep throwing molotovs at the commissariat again and again. I like the idea of this game, war is no joke. well done! |
| Oct 4 12:31:34 | 18m 00s | METAHACK | ♥ 2 | lol saw this game and couldn't resist clicking, I really love the idea and the whole vibe of the game, music is really well done and the sound effects are the cherry on top Haha. great work! |
| Oct 4 12:40:03 | 8m 29s | Hero for 10 seconds | ♥ 1 | Capture2.PNG lol gave it my best, the game gives an impression of being easy at the start but it gets really difficult at some point. I love the voice acting too lol. solid entry, I love it! |
| Oct 4 12:55:44 | 15m 41s | Enter The Black | ♥ 1 | the level must've taken a while to build, really like the consept of this game and the lore at the start, I'm a fan of horror games so this was quite a ride for me, tho I didn't like how there is no sense of objective I didn't know what to look for untill I found the gas can, then I knew I should head to the maintenance area which is likely to have a generator. anyway I did enjoy dodging the monsters as I ran in a panic lol. survived for so long untill a monster spawned right at my position and killed me 😢 |
| Oct 4 13:05:25 | 9m 41s | Gambling Battle | ♥ 0 | lol the game threw me tright into actin as soon I hit play, which I think I like. tho it seems the game only has one short level ? don't know if I did something wrong but It's quite a shame I didn't get to play more |
| Oct 4 14:44:31 | 1h 39m | Oroboros | ♥ 1 | A very innovative approach to the theme! I love the lore at the start and how the story progresses. the idea of the game can make for a commercial project I think. nice job! |
| Oct 4 16:11:59 | 1h 27m | Retention Ink | ♥ 3 | this is why I like game jams, people come up with all sort of creative ideas lol. really love this game, the art style is unusual and nice and the gameplay is really funky 😄. I also like how you move with the mouse instead of the keyboard. well done! |
| Oct 4 16:25:30 | 13m 31s | 10 Snekonds | ♥ 2 | the game is a big hard to get into, but once it clicked I had a lot of fun! I love how you turned a well known idea (Snake) into such fun and juicy game and the art style makes things even better, really nice work! |
| Oct 4 17:22:42 | 57m 12s | Bygone Melodies | ♥ 1 | This is a real perl of the jam! everything about it the art style the music, the lore and implementation it all comes together to form such a great game! really well done |
| Oct 4 17:41:24 | 18m 42s | Curse of the Wereburger | ♥ 1 | love the game! the art style+animation is absolutely gorgeous and the game idea is just as great. I had a lot of fun playing the entire game, wish there was more levels in the game but all in all this is a really well done entry |
| Oct 4 18:45:56 | 1h 04m | RandoBots | ♥ 3 | This game is so fun! I love how simple yet effective it is at keeping me playing for so long. the "WAKAWAKA" sound when the game changes is a nice touch as well. wish this was open source tho as I would love to check how the ai is designed to drive and to shoot at your future position etc.. great work! |
| Oct 4 19:06:07 | 20m 11s | Warrior, Wizard Rogue | ♥ 1 | lol still trying to process what I just witnessed. this is that one game in every jam that leaves you with more questions than answers and I love it! the soundtrack is neat, I can't say I didn't hum along.. the gameplay is a bit weird tho, 👏 👏 👏 |
| Oct 4 19:23:09 | 17m 02s | Auto Parker | ♥ 2 | F.PNG man this game is challenging, I love how you managed to make a 3d game run smoothly on the browser while many other simple 2d games insist that you download a native build to play.. anyway the gameplay is really fun, the game is easy to understand which is a big plus. also I don't know if this counts as an exploit but you can avoid loosing by hitting cancel right before the car hits an object, leading to potentially infinit tries lol |
| Oct 4 19:57:15 | 34m 06s | Bake-o-mancer | ♥ 3 | I like this game's consept, the art style is great in combination with the soundtrack, it does have seme good management decision making and strategy element to it but it feels very unbalanced, I mean that luck plays a role in a way that you either get very lucky or very unlucky with no inbetween which was quite difficult for me. anyway nice work everyone |
| Oct 4 20:15:55 | 18m 40s | Nova Pulse Bakery | ♥ 1 | love the art style of this game, and how organized everything look, tho I had a hard time understanding how everything work, wish there was a tutorial of some sort. anyway I think the idea is very original and funny, nice work! |
| Oct 4 20:45:08 | 29m 13s | Ten Secs To Pack! | ♥ 3 | really nice experience! the game is not difficult but fun and engaging, I like how much variety there is with the items. also... forgive me but I made a little mess.... l.PNG |
| Oct 4 21:33:17 | 48m 09s | Radioactive Rocket Fuel | ♥ 2 | this game is really misterious and big I love it! I like how you used many layers of stars it gave a really nice effect, wish I tought about this in ld50 when I made a space game lol, the UI could use a bit more polish but the gameplay is really solid (reminds me of an old flash game where you build and use multiple rockets untill you make the perfect one and reach the moon) |
| Oct 4 21:47:53 | 14m 36s | Cosmic Crashers | ♥ 3 | Haha really solid entry, this has one of my favorite game loops so far, the gameplay is really fun and the voice acting adds to the immersion. I feel like this could be turned into a real game with more mechanics and more polishing overall. really well done! |
| Oct 4 21:54:23 | 6m 30s | Cantina Spirit | ♥ 2 | really creative idea! I find it funny how the NPCs just keep sliding arround making a mess, the game got really chaotic very quickly lol. would love to see some of the cut features back |
| Oct 4 22:02:57 | 8m 34s | Torquemada, Heretic Slayer | ♥ 2 | oof, really love how you nailed the level generation in this game, it does feel like the map is hand crafted, the gameplay is fast and chaotic which is great for a jam game! also like the art and the little backstory there, good game |
| Oct 5 10:23:58 | 12h 21m | UMBRELLA REVENGE | ♥ 3 | this is one of the most polished games I've played so far! the art is absolutely gorgeous! and the music fits pretty well too. the gameplay is also nice although I think you get more time than needed, I guess it's better safe than sorry lol. I also like how you move to the next level depending on where you were at the last one. great job everyone! |
| Oct 5 11:26:17 | 1h 02m | Carton Carrier | ♥ 1 | fantastic game! I saw your post you did while the jam was running (when you shared some screenshots etc..) and I definitely didn't think the game will end up like this! really great work, the art style, music, gameplay it's a really creative entry this is. the only think that I wasn't a big fan of is the timer, I know that's what the theme is all about but it feels really fast.. other than that you really did a great job on this one! |
| Oct 5 11:41:48 | 15m 31s | 10-Second Magic Artist | ♥ 1 | not usually a big fan of AI based entries, but this one really deserves its place, the core game itself is fun and the added AI really makes it even better, I appreciate how you used a dedicated server for this. here's a good one I got AIGalleryPainting-2022-10-05_12-38-32.png |
| Oct 5 12:01:37 | 19m 49s | Shady business | ♥ 5 | this is incredible! not only did you manage to make some fine consept art and great 3d models in such a short time, but also the gamplay itself is really solid! I can already see this on itch.io in the future after some polishing and additional mechanics! this game deserves to be continued after the jam.. really nice work everyone I had a really great time! |
| Oct 5 12:35:02 | 33m 25s | Sokobyo | ♥ 1 | love the simplistic art style and gameplay, I think the game could use some more polishing, maybe some sound effects as well? |
| Oct 5 14:20:32 | 1h 45m | Groceries, Please! | ♥ 3 | Haha this game is really addictive I love it! it was a bit difficult to understand how things work at the start but once I understood I had plenty of fun, love the attention to details and how you have to shake the scanner every now and then lol. the moment I saw the two 3d figures I knew it was made by Tobugis! haven't seen you guys in a while (I used to visit your streams like a year ago as "FBI_OFFICIAL_AGENCY" lol). well done! |
| Oct 5 15:14:19 | 53m 47s | EPOCH | ♥ 2 | this is a really fun consept, I love how you took insperation from a real work issue and applied that really well to match the theme. great work |
| Oct 5 15:18:43 | 4m 24s | Random Frenzy | ♥ 0 | please fix the link |
| Oct 5 15:25:08 | 6m 25s | Helloween Survivors | ♥ 1 | lol I had too many monsters chasing me my browser crashed!! I like how simple yet engaging this game is, the upgrade system makes you feel invested in the game, I went for a speed build tho to make sure they never reach me lol. nice work |
| Oct 5 17:08:31 | 1h 43m | Lava Crossing | ♥ 2 | oh man this game is difficult!!! is it beatable? it can't be beatable right? I made it to about 50% in my best playthrough.. anyway the game is simple but nice, I like how you made the main consept of the game out of shaders, I wish I could make fancy shaders like that lol. but nice work! really sweat game. oh and one last thing, how do you detect if player touches the lava? do you use some kind of compute shader? I'm curious |
| Oct 5 17:32:54 | 24m 23s | FifteenRooms | ♥ 2 | I really like the consept of this game, it reminds me of an episode from an old cartoon I used to watch https://www.youtube.com/watch?v=h0a5KEvqfH4 the story is really intriguing and the exploration element is solid too. though I wish I didn't have to wait for so long for a spesific room to appear, I got stuck for too long at the password thingy, I thought the numbers were representing the steps that the thief took (2 left 1 up 1 left) but that wasn't the case, I couldn't figure it out lol |
| Oct 5 17:44:16 | 11m 22s | It's Snake, But Every 10 Seconds The Food Turns Into Walls | ♥ 2 | Haha this game is a blast! I love how you took a simple idea and turned it into something more creative, I tried to be smart and follow a strategie where I don't eat any point, remain small and dodge the walls but I guess in theory it doesn't make a difference in difficulty if you eat to points or ignore them because both actions will fill more space.. anyway I also noticed that you used monogames, I haven't seen a monogames game in so long.. nice work! 5.PNG |
| Oct 5 17:50:09 | 5m 53s | Run Grandma!Run! | ♥ 2 | my reaction while playing this game went from, "ooh creepy" to "OMG OMG OMG RUUN" to "What the heck did I just witnessed" lol. love the creepy idea as a fan of horror games the art style is great as well, though I wish this game had more mechanics to it all in all I think it's a good entry |
| Oct 5 18:03:14 | 13m 05s | Woolly Fire | ♥ 5 | this is quite a challenging game for me, I hade a bit of trouble figuring things out at the start, but I like the gameplay loop and how you get a feedback for playing well. although needless to say I sucked badly at it lol, really couldn't keep up with all the fires everywhere, I wish I had like an army of trucks lol, maybe a helicopter of 10 as well, also really love the art style and how the world feels like a play board. pretty nice game! |
| Oct 5 18:10:44 | 7m 30s | Solar Flare | ♥ 2 | I'm surprised that this game has a small file size, but it's a fun game! it's kind of hard to understand at first but once I got it it became a fun adrenaline rush running form one safe spot to another right before the beat resets lol, the camera smoothing gave me a headach I wish it wasn't too smooth but I think the movement and gameplay loop is pretty solid, (also love the menu design Haha). great work! |
| Oct 5 18:17:13 | 6m 29s | Such a short notice to move all the boxes and leave the green door... | ♥ 1 | gotta admite this game was too difficult for me at level 2, I don't know how it's possible to finish the game at all lol. the game itself is really cute, reminds me of the Portal series (exept there are no portals). I like the art style and the panic it made me feel all the time!!! |
| Oct 5 18:46:31 | 29m 18s | Impending Doom of a Thousand Kitties | ♥ 2 | Haha reminds me of that time I had 6 cats at once... quite the memories lol. I absolutly love the art style of this game and the cute idea! really well done |
| Oct 5 19:17:49 | 31m 18s | Squirrel Time | ♥ 0 | really nice game idea! I love it when developers go with unique ideas that don't easily come to mind, the art style is great, I think the music is too sharp for my poor ear lol, maybe if it was lower by an octave or something.. anyway great game, enjoyed the mechanics (and now I hate foxes lol) |
| Oct 5 19:32:54 | 15m 05s | Fatal Desolation | ♥ 2 | this is a very solid entry! and one of the most creative ideas I've seen so far, the music reminds me of that game DarkWood which really really great and the game itself gave me a good laugh and made me paranoid at the same time, don't know how you did that but really great work everyone! |
| Oct 5 21:37:53 | 2h 04m | Peekaboo | ♥ 2 | oh my god this game belong with the legendary horror games on itch.. I hate it, with every aton in my body (in a good way). as a fan of horror games this really got my adrenaline rushing, even the menu made me go WTF lol geniounly one of the scariest games I played in a while I think it does a great job at playing the anticipation game, letting the player's nerves burn slowly before anything happen. and I love it for that!! reminds me a lot of 5 nights at freddy's. I really wish you guys get work on this further and publish it on itch at one point... anyway I think the only thing I didn't like is that the game was a bit heavy for my Gt1030, it was quite laggy which shouldn't be the case for a mostly static game, I'm pretty sure you can optimize it to a point where it can run on relativly low end devices while still maintaining a playable quality, but that's just me talking... anyway really great work. this was one hell of an experience for me! |
| Oct 5 22:09:34 | 31m 41s | Vastitas Fracturae | ♥ 2 | Dude why does this have to be so sad? lol, I like this game, I'm a sucker for sad / disturbing stories, and the shock value they leave in a person, love the emptiness and sense of dread these story can make you feel, (of course not in a bad way, I don't enjoy watching the world burn lol). anyway I really like this game, I think it could use some more mechanics, maybe collectables to give the player a sense of purpuse for a while at least, I couldn't for the life of me find a good strategie to dodge the enemies for too long, they always get me Haha, had a lot of fun playing this game tho, nice entry! also I think you guys should play some more games if you want more traction towards yours, best of luck! |
| Oct 5 22:17:49 | 8m 15s | Avoid the Asteroid | ♥ 0 | OMG a jam game made in scratch ??? I've never seen that before you guys are amazing, that's how you get a 5/5 in Innovation 😄 I really love how you guys made a game in such a simple framework yet managed to make the gameplay more fun than a lot of other games I played. I'm really impressed, I know the game isn't complicated of visually mind-blowing but I think it has exactly what a good jam game should have, the Fun element! nice work everyone, trully! |
| Oct 5 22:32:55 | 15m 06s | Stranded in Mars | ♥ 2 | oh my! you made this using SDL, you're such a nerd and I love it as a fellow nerd! I really like how you went low level with this one and made something that is playable! Good job on the modeling I think it's nice, also like the story element of the game reminds me of the start of No Man's Sky. though the game was a bit dark on my monitor I managed to figure things out once the flashlight started working. great job man this was creative! |
| Oct 5 22:46:29 | 13m 34s | Nua | ♥ 1 | I feel like this is one of your first attempt at working with Godot, is that right 😄? I think the consept of this game is good, and for your first jam game you really should be proud! the art style is nice as well. although I believe that the game could use some more polish on the gameplay side, maybe more level variety, enemies etc.. but as I said before for a first finished project I think you as a developer have a potential! good job |
| Oct 5 23:27:59 | 41m 30s | T&T - Trips & Ticks | ♥ 3 | the idea behind this game is really clever, I think this could even work for a coop game. though I believe that the game lacks some polish as I found it really hard to understand the game at first, maybe some form of feedback indicating that you can move the player that is in the dark area etc.. truth be told I think the consept is really good and fits the theme without feeling forced, which is great! but i would add elements of clarity to the gameplay to help communicate the idea better, nice work! also love the voiceover lol reminds me of the old days playing Age Of Empire 2 |
| Oct 5 23:44:06 | 16m 07s | To Catch a Wizard | ♥ 2 | You psycooooooo!!!! this is the closest a jam game has gotten to a dark souls game in my opinion lol, the rage is definitely there, my smart-butt thought it's a good idea to shoot briks as they fall so that they get thrown into the boss in phase 2, needless to say it ended badly. really great game man! I love how difficult yet appealing it is to finish, really nice work |
| Oct 6 10:43:13 | 10h 59m | 10 Second Dojo | ♥ 1 | interesting consept I really like the gameplay loop of thois game, the gore and blood gives you a sense of feedback while the collectables give you a sense of direction so that you're not just running arround aimlessly waiting for the attack to recharge, I think you did pretty well on the gameplay side, one thing I would change is how enemies immediately circle you after you attack, it happens so fast and made me end up loosing health almost everytime I attack, wish there was some kind of cooldown, maybe 1 second of cooldown for the enemies so that you can run away... anyway I think the gameplay is quite satisfying, also this is the only game I've seen that offers easy and hard mode, we should do that more with our games. good work! |
| Oct 6 10:52:44 | 9m 31s | Every ten seconds, the game skips... | ♥ 1 | The idea is pretty original which is great! the story telling at the start is always a plus too. I managed to reach the dragon but how I'm I supposed to beat him? I don't know if you playtested that level but It's pretty much impossible, the dragon attacks you at spawn so you always take 1 damage and there is no damage cooldown while the dragon just keep shooting non stop, really brok the mood for me. I think the game itself is fun, the speed element (even when reading at the start lol) is there but that last level could use some refactoring |
| Oct 6 11:06:47 | 14m 03s | Bork | ♥ 1 | Haha the music alone deserves a high innovation/audio point, the humor is also there! and the art style is the cherry on top, really nice work! I think the tutorial is a bit confusing, especialy before you get to play, I realized that the gameplay wasn't as complicated as the tutorial made me think, so maybe that needs some work, other than that great job on this game |
| Oct 6 11:15:54 | 9m 07s | Puzzle Frency | ♥ 1 | I think this game is too difficult for the average player, unless you're used to play puzzles like these (don't know what they're called 😅). I wish there was some kind of hint or more forgiving mechanics overall.. don't get me wrong, I think the idea is pretty original and the UI is well designed (love how the bow rotated in sync with the timer). but the gameplay is not for all people, nice work though! |
| Oct 6 11:43:39 | 27m 45s | It Comes At Midnight | ♥ 1 | this quickly turned into a memory based speedrun game lol. love the aesthetics and the mood, the art style is great too and good old drakula is scary as ever! I found the game to be quite confusing which I guess is to be expected from these kinds of games, has to memorize many things yet still manager to screw things up completely lol great entry! |
| Oct 6 12:04:36 | 20m 57s | Sir CaffeineALot | ♥ 5 | The game feel polish and well designed, the art style is really cute! bonus point for the flip animation when you change direction lol, the only thing I would change is how you restart the game from the very beginning once you loose, remember this is a jam game, players are not necessarily invested in your game so having to start all over may be quite the turn off, anyway I think the consept is pretty solid and the planning and strategy element is well done. good job! |
| Oct 6 14:49:17 | 2h 44m | Hard School Day | ♥ 4 | Fun game! really love how you achieved a fun gameplay with simple mechanics, I think it could use some polishing when it comes to art and sound effects, but all in all I think it's pretty good |
| Oct 6 16:19:19 | 1h 30m | Holospecter | ♥ 4 | Amazing game with gorgeous art style! really enjoyed finishing it, I think the game idea is pretty solid even more so with the added lore and the sense of curiousity is has, the voice acting is always appreciated too. I think this is one of the best games I've played so far mainly because of the art and mechanics. if I'm to give a bit of criticism I would say waiting for the ability to recharge feels like a flow breaker, sometimes I'm dashing arround running as fast as I can parkouring non stop whitch feels badass but then I have to stop and wait for the ability to recharge in order to move on, I wish that wasn't the case, also encountered a bug where lazer still detected me even when I was invisible, but that's not really a game breaker, I mean what jam game doesn't have its fair share of bugs lol. anyway I think this game is great, hope to see it in the top 10 for the art category |
| Oct 6 17:50:46 | 1h 31m | Decrypt | ♥ 2 | The interface and graphics are really well done! I love how the aesthetics perfectly match the idea of the game, the music is subtle but noticable. I really like the idea you went with, and the execution, well done! one thing I would change is how difficult it is to move letters arround, you don't get a sense of feedback so the game feels irresponsive when you move a letter but it doesn't move where you want it, other than that I think the game is pretty solid! |
| Oct 6 18:03:22 | 12m 36s | Lab Slime | ♥ 1 | Had a lot of fun playing this game! it's really brain melting especialy on endless mode, really love the art style as well and the cute looking creature (poor thing didn't have to suffer 😄) the level generation is trully impressive, I'm guessing it's procedural which is something to be proud of as you really nailed that aspect! I wish the text in the menu buttons wasn't green, it makes it really hard to see with the green background, I had to look really close to understand lol, other than that I think the game is pretty well made, great work! |
| Oct 6 18:11:54 | 8m 32s | Light and Dark | ♥ 1 | I think this one deserve a good rate in the innovation section, really nice idea and mechanics. the game feel original without straying from the theme which is great! one thing that I wish was done differently is the Waiting.. if I want a door to open I have to wait for it, if it was just close I'll have to wait even longer, no one likes waiting! especially for more than a few seconds, I think it kind of breaks the flow of the game. other than that I think you did a great job! especially for a solo dev |
| Oct 6 18:27:07 | 15m 13s | The Dawn | ♥ 4 | This was a surprisingly fun experience, the mechanics are simple but addictive which is exactly what I look for in a LD game! the game is chaotic with non stop action, though there is no health system so I killed the enemies mainly so that they don't stick to my face lol I think the game could use some more polish when it comes to enemy interactions and behaviors. also maybe multiple levels would make a great variety, but anyway the gameplay look is pretty fun! nice game. also bonus point for going low level with SDL I always like a fellow nerd 😄 |
| Oct 6 18:47:48 | 20m 41s | Sasha Jump | ♥ 1 | I have a feeling you had a lot of fun designing this game! really like how moody it feels with the beuatiful and somewhat nostalgic pixel art, the story telling is always a welcomed touch. I wish I didn't have to wait for 10 seconds to change the time but I guess that's what the theme is all about, regardless, I really like this game! wish it had some music though 😼 |
| Oct 6 19:13:56 | 26m 08s | Dichotomy | ♥ 2 | The game fails to open (not the launcher) with an error saying that SetThreadDescription doesn exist in KERNEL32.dll. I'm guessing this has something to do with the fact that I'm using... [*looks at the ground in shame*] windows 7 lol. I'm not familiar enough with Win32 api but that's just me guessing. anyway I'm not sure if that's a design choice but I wish Hazel can support windows 7 since as you can see there are some people who still live in the dinosaurs age for.. reasons... (too difficult to move so many things from one OS to another) |
| Oct 6 21:08:03 | 1h 54m | Speed Barber | ♥ 3 | really simple but fun game that managed to feel engaging, I love the art and gameplay. also realized that you guys went with SDL, I always appreciate the effort when people go low level instead of using a high level framework or game engine and you deserve credit for that my fellow nerds lol. also been cheking the source code and let me tell you that despit the time limit you managed to keep your code clean and understandable, great work! |
| Oct 6 21:34:45 | 26m 42s | The First Fire | ♥ 1 | pretty cute game you made! you deserve credit for building for all pc platforms as well as the web! you'd be surprised of how many people don't build for web even if they're one click away from doing so! the game is simple yet fun, and as a fan of pico8 I think you did a good job with the art and sound effects, great work! |
| Oct 6 21:47:40 | 12m 55s | $EasyMoney | ♥ 1 | cool game, really enjoy games that implement the theme in more than one mechanic, I like how every level have its own quirks and level design, that sneaky sneaky leap of faith got me more times than I'm willing to admite lol, I think some pitch randomization on the sound effects could add a bit more favor to the game, but all in all I did enjoy playing it, nice work! |
| Oct 6 22:09:20 | 21m 40s | Gottschalk | ♥ 1 | I could not win a single round for the life of me lol, I blame whoever put me in charge alright.. I think my favorite thing about this game, which is something I'm yet to see any other game do (including mine) is how the tutorial is clear and understandable without saying a single word, I instantly understood that I have to rank up and that a space force attacked earth etc.. based only on images which is a really nice thing! the art style is great although that last image when you loose caught me offguard lol. the story telling is always a plus and the gameplay is fun as well. awesome work! |
| Oct 6 22:23:06 | 13m 46s | Trick or Retreat 3.10 | ♥ 1 | just realized you have a series of halloween games, never seen a series of games in a game jam before lol creative idea, I love the story telling element of this game, my first ending was apparently the longest one to get to 😄 what can I see, I'm a detective by nature or something lol. though I feel like the only reason that you implemented the lock pick minigame is so that the game matches the theme, oh sneaky sneaky you.. great work! |
| Oct 6 22:39:26 | 16m 20s | Termination Imminent | ♥ 2 | nice innovative game! I love the consept and I think with more story element and more polish it can be turned into a commercial game, I like the legal/illegal system and how it progresses as you do. the enemies are really difficult to sneak past (untill you get a gun). I wish the difficulty was a bit less harsh for potatos like myself, maybe more forgiving enemy detection etc.. but I guess there is fun in a challenge as well (although this game admittedly made me rage at some point lol). nice entry, well done! |
| Oct 6 22:48:42 | 9m 16s | 10 Seconds Defense | ♥ 1 | nice pico8 entry, I think you deserve some credit for going with pico8 here! I like how you somehow managed to integrate the theme with a tower defense game, also like the attention to details like how the towers play some animation before shooting and how you put some effort into the music that plays when you loose lol. only thing I would change is maybe some kind of visual way for the player to know that the tower is recharging, I though that the game was buggy at first because only some towers were working but then it hit me that the theme was "10 seconds".. anyway nice game, I enjoyed it |
| Oct 6 23:17:13 | 28m 31s | CVC Presents: A Button | ♥ 2 | I think the consept of the game is good, and as someone who enjoyes sad / depressing stories and the feeling of dread they tend to invoke I did follow the radio for a while, though I feel like this game could use some more polish, starting from the button itself. you can actually have the game being all about that button while still managing to keep it fun as demonstrated in this video: https://www.youtube.com/watch?v=7L1B5YaxxoA&t=384s maybe a bit of sound effects as well, but that's just me saying 😄, also like how you kept the same characters from previous games it gives a sense of familiarity. I hope that you at least enjoyed your times making this game |
| Oct 6 23:38:52 | 21m 39s | Rabbit Help Rabbit | ♥ 1 | Haha this game is a perfect example where every aspect of the game work together to support one fun mechanic, I really love how simple yet addictive it is, the idea of switching characters with different abilities is really creative, the character design and variation works pretty well and the voiceovers are the cherry on top 😄 great work on this game! also noticed that all your games are about cut little rabbits lol, you deserve a good humor rating for that |
| Oct 7 09:58:55 | 10h 20m | What's the rules? | ♥ 0 | Haha this reminds me of an old falsh game with similar idea, love the simple yet consistent art style and the creative puzzles that characterize these kinds of games. only thing I wish was done different is the difficulty, something I learned by making difficult games in the past 2 jams is that it's really difficult to balance, you have little time for playtesting and people here are so different, some will go through your game like it's nothing while others struggle at the simplest tasks, trust me I've seen many streamers play my games and there is a huge skill gap between each person so I wish this game was a bit easier so it can be approachable by more people.. anyway that's just me rambling. that game is really good I enjoyed these AHAA! moments it gave me. well done |
| Oct 7 10:24:48 | 25m 53s | Quinx | ♥ 0 | Solid entry, really love the art style and the shadow effect (no idea how it works lol). this game is really fun and engaging and things just get too chaotic before you know it, it felt satisfying dodging all the traps at the last second but that circle that follows you always ended up killing me 😄. really innovative game great work! G.PNG |
| Oct 7 11:11:37 | 46m 49s | Relaxing Roots | ♥ 1 | The game starts slow but gets chaotic very quickly lol, tried going for an optimal path so I can survive for long, but you can only survive for too long. the game is quite relaxing indeex, I like the woosh sounds in the music that appear from time to time, also I think with some more mechanics and a bit more polishing this game has a good potential! nice work |
| Oct 7 11:22:35 | 10m 58s | Town (町) | ♥ 2 | this game is really difficult to understand at first, I followed the tutorial but I was still hard for my baby brain 😄, impressive how you managed to have a lot of mechanics and things going on in such a short time, really cool! the resource management is quite challenging and the art style is lovely and easy to understand. only criticism I have is that you have many mechanics that could be overwhelming for a nooby so it's probably better to stick to few and well polished mechanics instead, nice work! |
| Oct 7 11:37:22 | 14m 47s | Dodge48 | ♥ 1 | aww many it's Pico8!!! I love the cute gameplay and the familiar sound effects of pico8. the game is simple yet really fun (and chaotic if you play with 4 players lol). making the game multiplayer is an interesting choice, I don't think many players would have someone to play with so I wish there was some simple bot system in there for the lonelies of us 😅. also really like the attraction mechanic, makes me think that the game's code is more complex than it seems great work! |
| Oct 7 12:35:24 | 58m 02s | Burn Notice | ♥ 1 | Really love the consept of this game! the shadow mechanic is a creative idea and the gameplay is chaotic but fun! I like the added locks to deal with as it adds a sense of objective while you wait for the delivery, I've noticed many games that involve time don't do this and instead make you wait for the timer doing nothing, this game nails that issue which is great! nice work |
| Oct 7 12:46:13 | 10m 49s | VÖLUSPÁ : Twilight of the Gods | ♥ 3 | I was surprised to see a bit of lore at the start and some story telling element, you don't see this a lot in a jam game, as a sucker for a good lore I really enjoyed reading through the entire thing lol. I think the idea of the game is pretty nice and the art style is amazing but the game itself is Difficult!!! maybe it's just my baby brain being slow but I really struggled and couldn't for the life of me beat the dang wolf. I feel like the game is a bit too punishing when it comes to the 10 seconds limit, I know it's the theme and all but it feels too quick, I fell for this mistake when making my game as well and learned that if the game feels a bit difficult to you the dev, it's probably hella difficult for others.. but that's just my opinion. love the variety in and how each option require its own minigame, that some innovation right there, (although I found a little exploit in the letters minigame where you can randomly spam all letters and still make it in time lol). great work! |
| Oct 7 12:51:57 | 5m 44s | Babbage's Cabbages | ♥ 2 | really smart game with interesting mechanics, must've been challenging to make the collision work as the platform shrinks and expands, really nice work with the puzzles especially some puzzles the required a good memory. nice work! |
| Oct 7 12:58:47 | 6m 50s | 10 Second Laps | ♥ 1 | Very simple game with fun yet addictive mechanics, that's all I'd ask for from any good jam game and your game did just that! really love the idea behind it, and how the generation works, I had a lot of fun playing this game! also I think the pitch shifting sound when you restart the game is really satisfying, well done! One thing I wish the game told me about is that the more you hold space the further you jump, I didn't realize this at first which would've saved my butt, all in all you did a great job! |
| Oct 7 13:07:27 | 8m 40s | Schedule Master's dungeon adventure | ♥ 3 | I think this is one of the few games where the art style and music work together pretty well to inforce the idea of the game, reall like the UX of the game and how the game is made out of many small mechanics that are well combined together. a bit of critisism: I think the game is quite hard to understand even after checking the help text, I appreciate the pause menu which allowed me to catch up and read a bit but I which the help text was done better, also the settings button's icon is confusing lol I though it was something to do with multiplayer or something 😄 great work with the game, i had fun! |
| Oct 7 13:15:56 | 8m 29s | ItGrows | ♥ 2 | This was a fun experience the game gave me some horror vibes as I was constently afraid of running into the beast, I like the music and the collectables as they help give the player a sense of direction instead of just running in one direction. though I think it would've worked better if the background wasn't a solid color as I didn't know how fast I was moving or accelerating, but I like the overall mood. nice work |
| Oct 7 13:26:51 | 10m 55s | RoomZ | ♥ 1 | Like how every rooms has it's own machanics, the enemy design is nice as well, though I feel like you didn't have enough time for more levels it was a shame the game ended too quickly. I found a little exploit where you can shoot the enemies before entering the room lol, but worry not I have a decent enough sportsmanship to not do that 😄. cool game! |
| Oct 7 13:36:25 | 9m 34s | Robbie Robot | ♥ 1 | That seemless transition from tutorial to gameplay was really smooth I love it! tried doing something similar with my game but ended up being too much of a hustle. love the simple yet engaging mechanics and the nice level design, the music was great as well though it felt repetetive at some point. but I did enjoy the gameplay! which is great |
| Oct 7 13:50:05 | 13m 40s | Corrupt Dungeon | ♥ 1 | The game feels unfinished, like you ran out of time or something, wish the sword could rotate and maybe more enemies with different mechanics? good gameplay loop though, hope you had fun making it at least! |
| Oct 7 15:47:18 | 1h 57m | ChickChick | ♥ 2 | I wish I had someone to play with because I feel like there is some lost potential in playing solo, anyway I think the game is actually pretty fun, the art style fits the game perfectly and so does the music! I love how you took the theme idea and made a fun party game out of it, though I feel like online games in a game jam are doomed to not catch too much traffic due to their nature. but I think you did a great job with this game, had fun even if alone 😸 |
| Oct 7 16:08:42 | 21m 24s | BackToSchool | ♥ 2 | OH MY GOOOOD, this game gets a 5/5 mood rating for scaring the crap out of me, and I've played my fair share of horror, everything about this game from the dark, spiders, long empty hallways and that gosh darm bear!!!! you really nailed the horror feel of the game. I couldn't get too far because that bear kept getting me at a certain narrow passage but I had an adrenaline rush dodging him to go the other way lol. really spooky game, oh and that "hehe" I feel like I heard it in a horror game before, sounds familiar. anyway great work on the game it's really creepy |
| Oct 7 16:14:48 | 6m 06s | Big Irony | ♥ 1 | graphics are nice, music too! I like the idea of this game, reminds me of some old flash game I used to play, though I wish there was a single player mode to this so that players that don't have a second person to play like myself can enjoy as well. the upgrade mechanics are nice as they can change the balance of the game but I feel like the theme isn't fully integrated into the game.. |
| Oct 7 16:28:43 | 13m 55s | Cyblade: The Tale of Mark Wan | ♥ 1 | really nice game idea, I like how each arm has its own cooldown, quite the creative mechanic. also like the art style and how the character's head in the UI changes as you take more damage, the melee combat could use some improvements because it's hard to tell if I'm close enough or not, maybe some additional enemy variation, envirenemnt collision etc could give it more life. but I think the game isn't bad at all for a jam game |
| Oct 7 21:11:30 | 4h 42m | Survive Another 10 Seconds | ♥ 2 | this game is actually pretty fun! you managed to make it just hard enough to be challenging without getting in the way. the art is not bad at all and the upgrade system prevents the game from getting dull which is exactly why I kept going at it for a while! the only thing that I would change is how the upgrade menu kind of breaks the flow of the game, I wish it didn't have to stop the game completely especially since the game is really action heavy, other than that I think this is really fun! great work! |
| Oct 7 23:00:07 | 1h 48m | Helping | ♥ 1 | Nice game idea with simple fun mechanics, I like the addition of "people" passing quickly, it adds to the already existing stress lol |
| Oct 10 13:25:19 | 62h 25m | Puncher Pusher | ♥ 3 | this game gets very chaotic before you even realize it lol, I love the creative idea of the game and the effort put into designing the level with all the small but funny deails like the paintings on the wall 😄. I played the original version because I prefer to judge based on the actual jam game and oh man my frame rates started falling just like them NPCs when you punch them lol. nice work, really enjoyed this game though! |
| Oct 11 22:11:51 | 32h 46m | You're Furnished! The 10-Second Movers | ♥ 2 | I think this game has a really creative idea, the whole consept of 10 seconds furnitures of money back is fun and similar in spirit to the idea I went with, the art style is really great too but I think the gameplay could use some polishing here and there, mainly I wish the person delivering the furniture was doing so faster to create a sense of urgency and maybe some kind of timer so that I know when to panic and when to DIE PANICING!! lol. don't get me wrong I do think that the game is fun but I think it could use some tweaking here and there, anyway you really did great for the short time you had, well done! |
| Oct 11 22:29:41 | 17m 50s | The Day Time stood still | ♥ 0 | Temperature goes low enough to freez time itself, damn that's deep lol I feel like this could work as a sci-fi idea for a commercial game or something.. anyway the idea of this game is creative, I think the city aesthetics and the music work well too, though I think the gameplay is lacking compared to other aspect, I wish there were more mechanics to it, maybe the enemies could use some tweaking etc.. anyway nice work with the game! |
| Oct 15 23:42:26 | 97h 12m | BLOODKNIFE : KNIFE OF BLOOD | ♥ 1 | The game feels abit unpolished but I think it has a solid gameplay, I like the idea of changing from shop to fight every 10 seconds, it gives a sense of strategie and planning, also the forging mechanic prevents player from getting bored in the shop waiting for the timer which is great! though I feel like fighting the enemies isn't as satisfying as it should it took me a while to understand how combat work.. anyway I think the game is pretty solid just a bit rough arround the edges, nice work! ps: I figures a bug where you can forge and buy from the shop by clicking the buttons without getting closer to the menu lol |
| Oct 21 10:33:49 | 130h 51m | Marins Dream Garden | ♥ 1 | really cute and fun experience, I like it has farming, resource management and platforming all at the same time, did you make this all by yourself ? I gotta admite that's really impressive, the modeling is done really well with the character's face animations lol and the music could use some mastering here and there but it sound really nice with the game, love and the jazzy fanciness going on lol. and of course the game itself is really nice, well done! |
| Oct 21 11:09:43 | 35m 54s | Terra Nova | ♥ 1 | really love the gameplay loop in this game, it feels polished and well designed, the enemies have a really nice variation and the boss fight was enjoyable, the art style and music work pretty well together which is really cool. also you deserve a lot of credits for not restarting the whole game after the player dies, I feel like jam games should do this more often. great work! |