FoonLudum Dare ExplorerLD51 → Fatal Desolation

Fatal Desolation

By lukas-tamayo, Lolzaaja, CallMeMike, Nobuna-no and FallenDraconian

View on ldjam.com

CategoryRankScoreCount
Overall1254.0029
Fun5383.4230
Innovation364.2130
Theme1054.2130
Graphics664.4630
Audio514.1829
Mood274.3930

Comments

msplanlos 2022-10-04 18:51

The graphics remind me of those old horror games, love it!

federico-delgado 2022-10-04 18:59

Really nice game. Great controls (it reminds me of Outer Wilds 0 gravity movement). Loved the shooting style, great decision there. The sounds, assets, and general atmosphere is pretty well done. Cheers guys, you did a great game!

numb 2022-10-04 19:02

Outstanding graphics and atmosphere, reeeealy hard though. I wish it was less fiddly to control and it would feel like a finished product

tomtomgome 2022-10-04 19:08

Really well crafted mood, nice graphics and very original Idea ! I would have prefered the controls to be inverterted somehow, it took time for me to get used to it

fifut 2022-10-04 19:09

This game remember me the game Descent.

Very good 3D. I would prefer the W and S commands reversed

pete-thorne 2022-10-04 19:19

Oh wow, that was hard to control!

Loved the atmosphere and the graphics. As another commenter said, it also reminds me of Descent, only a very stop-start Descent as I kept bumping into walls and having to wait for the boost to rescue me!

Great entry, but work on the controls more!

rowdy3 2022-10-04 20:11

Wow, that was an incredible play. Everything goes really well together, the visuals, the sound, the controls and the atmosphere. I love the old-schooly art style and the level design made me really want to explore the area. Thanks for making this, great job!

lejocarry 2022-10-04 22:30

Really cool atmosphere !

Feedbacks : - please let us invert UP and DOWN :sob:

nobuna-no 2022-10-04 22:45

@lejocarry @Fifut Thank you for your feedback. Sorry we didn't had the time to add the settings panel :bow:

lukas-tamayo 2022-10-05 01:30

Thank you everyone for the kind feedbacks!

sheepolution 2022-10-05 11:38

I really like the use of the 10 seconds theme here. Traversing is through the space station like this is somewhat of a challenge but not difficult. The problem is though that the added elements of lasers and monsters don't really work well. Or at least not in the way they are used. The lasers are mostly in the center of the corridors, so I'm punished for going properly flying through them. The monsters in the room are way too many, and by how slow your rotate it's hard to shoot the monsters behind you in time. Because of that I sadly have not been able to beat the game, even after a good amount of attempts.

I like the low poly graphics, and the atmosphere is well done!

nash 2022-10-05 12:29

Very impressive art direction. Together with the soundscape it creates quite haunting mood.

The use of theme is great here. If you look that idea on paper, it could get quite frustrating for the player when you take into account that movement in this game takes time to get used to and master as well. But in practise it does not feel that terrible. There were times when I got very disoriented after the 10 second boost though - sometimes so much that I almost stopped playing. I quickly started to prepare for the boost by getting myself facing walls so the boost would not take me to unwanted directions.

But overall, I can appreciate what you have created here. The theme was surely a bit a hinderance here and I think this game could work very well if the 10 second malfunction was introduced a bit later in the game. Great work!

pusheeneiro 2022-10-05 13:06

Great graphics and mechanics. Mood is very strong.

fireks 2022-10-05 14:31

Controls are reaaaally hard to play with, also it was very sad to spending 5 minutes on trying to fit in the hole and then just dying because of lasers. But the game itself has a very huge potential, goodluck to you!

kuro 2022-10-05 16:13

The game looks sounds and feels amazing - the only nitpick is the sound when you die, that doesn't fit in there IMO. I'd like to ask how did you make the ambient sound track? It sounds really amazing!

The first level with the infected astronauts made me rage quit after about 15 attempts. (don't worry, it doesn't affect my ratings :D)

0x-void-x0 2022-10-05 19:32

this is a very solid entry! and one of the most creative ideas I've seen so far, the music reminds me of that game DarkWood which really really great and the game itself gave me a good laugh and made me paranoid at the same time, don't know how you did that but really great work everyone!

roroto-sic 2022-10-05 20:13

the "playstation 1 "vibes are great !

nobuna-no 2022-10-05 20:22

@roroto-sic Thank you, that was exactly what we were looking to achieve :smiley:

jamdong15 2022-10-06 01:00

Mood and audio are absolutely a 5. This game creeped me *out*, and I mean that in the best way possible. I also loved how you guys interpreted the theme; it felt very cohesive with the world that you've built and didn't feel forced at all.

My main piece of feedback would be that the controls became a little frustrating as at some point, I was basically just a relatively slow ball bouncing inside of a room. More ability to control my movement would've been great.

Otherwise, this game is such a masterpiece in terms of art direction! Great entry!!

minidavid 2022-10-06 17:18

very very very very nice. Great work here

asbjorn 2022-10-06 20:03

I love 0G games, and this one was a lot of fun. The malfunctioning booster makes it really difficult to control, which makes it go chaotic fast.

The control scheme is a bit unusual, but I liked it once I got used to it.

kujoen 2022-10-10 08:20

Impressive