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summaky

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TimestampSince previousGamesummaky's comment
Aug 23 14:40:00 Cyperspace... I have the same problem as GigaClon on Windows XP. At first, the game refused to even run and Windows was telling me I had not enough virtual memory, until I set its size to ~1GiB (I run Windows in a virtual machine with 768MiB of RAM). <br/> <br/>Once the game run, it showed a white screen during a brief moment and then crashed with the following output on the console: <br/> <br/>"An unhandled exception occurred at $64D5A21E : <br/>EAccessViolation : Access violation <br/> $64D5A21E" <br/> <br/>I've tried to move the folder to a path without spaces, with the same result. <br/> <br/>I also tried to run the Linux version, but it seems that it uses libpng14 *and* libpng12. I only have libpng14 installed on my system, so I couldn't test on neither platform. <br/> <br/>Sorry.
Aug 23 14:45:00 5m 00s Sharks Are Evil At first I didn't know that the life rings just moved people around. I though that just touching them was enough. <br/> <br/>Also, the shark movements are so unpredictable that is very hard to save anyone. When I think someone might be safe, a shark just moves to that lane and "noms noms"
Aug 23 15:39:00 54m 00s The Getaway Car I concur, the sirents are annoying. I managed to get to the state line on the first try. It wasn't particularly hard and I felt that everything went a little too slow.
Aug 23 15:43:00 4m 00s Fortress IX I couldn't run the game. It shows the main screen one or two seconds, and then closes itself without any error message.
Aug 23 16:11:00 28m 00s Haunted Escape The music was setted the proper mood, but was a little repetitive. Getting stuck on walls was also somewhat frustrating sometimes...
Aug 23 16:24:00 13m 00s TREASURES Having to restart from the very beginning is annoying. Graphic and music wise the game was good.
Aug 23 16:31:00 7m 00s Road Runner Probably I didn't unsdertand the game. I just had to press jump all the time to avoid the obstables and accumulate points. The A, D, and S keys didn't make a difference to me.
Aug 23 16:44:00 13m 00s DrPetterLD21 Great mechanic!
Aug 23 16:52:00 8m 00s Crime Zone I didn't understand a thing from this game... However, it was kind of fun :-)
Aug 23 16:56:00 4m 00s Bloppo: the great escape I can't test this game. Game Maker doesn't work inside a virtual machine and I don't have a real Windows box :'(
Aug 23 16:59:00 3m 00s Catastrophic Weekend Game Maker doesn't run in a virtual machine and it's unfortunate, because I like your visual style.
Aug 23 17:00:00 1m 00s Martin vs Monty I don't have an iPad, so I can't test nor rate it.
Aug 23 17:00:00 0s Planet RED Game maker doesn't run in my virtual machine. Couldn't test the game, sorry.
Aug 23 17:12:00 12m 00s Tetts escape! Can't run it; the same problem triplefox and Edsploration have.
Aug 23 17:13:00 1m 00s Legendary Lava Escape Can't run the game in the virtual machine (it says the video card is not compatible) and I don't have a real Windows XP. Sorry, can't rate it.
Aug 23 17:24:00 11m 00s Block escape I couldn't start the game in Windows. I could see the press start text and then the game always quit without any error message in neither stdout.txt or stderr.txt. I had to compile the game in Linux and there it worked without problems. <br/> <br/>Gameplay wise, it is very, very hard. That's is what it makes this game interesting, actually :-)
Aug 23 17:32:00 8m 00s Escape the Brothel Wasn't very hard to find out what to do, but it was fun nonetheless. Congrats!
Aug 23 17:40:00 8m 00s Escape the Wolf: OHR I love the music! The visuals are great as well, and I really liked the way she(?) moved around the trees instead of just stopping. Very well done.
Aug 23 17:42:00 2m 00s I was a teenage Hipster! Wouldn't start. The console says: <br/> <br/>"libpng warning: Malformed iTXt chunk <br/>Fatal Python error: (pygame parachute) Segmentation Fault <br/> <br/>This application has requested the Runtime to terminate it in an unusual way. <br/>Please contact the application's support team for more information."
Aug 24 18:46:00 25h 04m graphite Can't play the game in a virtual machine (no game maker game can), so I am unable to rate your game. Sorry.
Aug 24 18:54:00 8m 00s Sunrise Indeed, a very good concept.
Aug 24 19:09:00 15m 00s Aphelion Incident It is a great game.
Aug 26 14:12:00 43h 03m espace It is a shame that the background music doesn't work for me. I also felt that the explosion thing was a bit annoying for my taste. The rest of the graphics were OK and the game was definitively playable and good.
Aug 26 14:21:00 9m 00s Spacescape The vocal sounds are awesome as is the art style.
Aug 26 14:33:00 12m 00s The Shadows Hunger The gameplay is really fun and I found it original, however the levels should restart with all the bombs otherwise one could end up stuck (as I did...)
Aug 26 14:41:00 8m 00s This is your dream Wow. It is a very simple game yet I couldn't stop until I got the the next morning. Very well done!
Aug 26 17:21:00 2h 40m GTFO - The Game When starting the game I see a message that says: "Unexpected error occured[sic] when running the game" and then it quits. I am on Windows 7. Any clues?
Aug 26 17:36:00 15m 00s Office Escape The graphics are great and the setting wonderful. I like the "boss run" :-D
Aug 26 17:43:00 7m 00s It's Right Behind You! It would be better if the levels were generated or just different between difficulty modes. The still lava killed me a lot of times at first. <br/> <br/>A nice game.
Aug 26 17:50:00 7m 00s Planetary Mission Very nice platformer, although I also was a little confused by the start screen :-)
Aug 26 18:04:00 14m 00s No Escape Why the little people put their little houses so close from each other?!! <br/> <br/>I got to 200 but only after learning that stomping gives a x2 score. Is this on purpose?
Aug 26 18:12:00 8m 00s Keep Running Loved the nice retro graphics. However, it is too difficult to play with a touchpad... ;-)
Aug 26 18:26:00 14m 00s Don't Let 'Em... Very unbalanced. Once you have enough to buy even one tower, the game is over. The tower it is either too powerful or too cheap. <br/> <br/>Other than that, I liked the idea, although remained me too much of tower defense.
Aug 26 18:34:00 8m 00s SurfN-2-Sur5 I don't quite understand the landing rules, I guess it has something to do with the tide, because some I had different results just from the beginning. <br/> <br/>I had fun with this entry and the music was very fitting, which helped a lot to keep trying. Also, jumping looks really cool :-)
Aug 26 18:46:00 12m 00s Escape from Ludum Dare Can't win the boss :'( <br/> <br/>Nice idea, though. Somehow, the green/red items remained me of TDD :-D
Aug 26 18:54:00 8m 00s Escape! I reached the end, but I had to disable the speakers because the step sound was too annoying... <br/> <br/>The graphics and the idea good. It would be better if the level was generated, in my opinion.
Aug 26 18:57:00 3m 00s Endless Castle It is quite boring. Also, I got stuck between the tiles and I had to restart the game.
Aug 26 19:00:00 3m 00s Thruster Can't connect to 2shared.com to download the game. I'll try later and see if I can rate.
Aug 26 19:09:00 9m 00s Towering Inferno I love it!
Aug 26 19:32:00 23m 00s Frickin' Laser Beams I had some difficulty with the controls. I had to keep checking which key moved to where. I guess this is the perspective view... <br/> <br/>Nonetheless, I did have a lot of fun!
Aug 26 19:41:00 9m 00s It Burns! At first I was also somewhat confused by the controls. Specially when I fell and the game didn't restart. Using the wings is difficult because I don't know when they are going to worn off. <br/> <br/>The music was very fitting.
Aug 26 19:54:00 13m 00s FuhFuhFire! Sometimes I had the idea to let them burning. They were too annoying... <br/> <br/>Nice idea, though.
Aug 26 19:57:00 3m 00s Esc It is very, very cute. It is a shame that the gameplay is so shallow...
Aug 26 20:31:00 34m 00s Action Time : Escape from the dangerous explosive complex I echo other's comments and say that this is simply amazing!
Aug 26 20:42:00 11m 00s 65-73-63 The idea is nice, but I found the implementation a little boring. Probably if you had time to add the other ideas left unimplemented due lack of time, it would be better.
Aug 27 07:44:00 11h 02m Escape from the Frame The music was rather annoying. The idea was good.
Aug 27 07:50:00 6m 00s Shapechanger (incomplete) It has potential. I liked the music.
Aug 27 08:04:00 14m 00s OMFG Aliens! I was stupidly waiting for the start screen to clear out, pressing any key I could think of. Until I found out that I had to hit "escape". You should add this to the readme. <br/> <br/>It was fun, although I suck as this game. The towers felt to have some kind of annoying range: sometimes they could hit an alien, but they couldn't hit an alien that was seemingly in the same range.
Aug 27 08:11:00 7m 00s Cave Escape! I concur with the rest: most levels were unplayable. I also couldn't see the rules hitting F6, it instead created a new level. The collision also was somewhat weird as the player could be left floating in the middle of a block.
Aug 27 08:19:00 8m 00s Red Rover I have completed the orange endings (the obvious) and the black ending. However, I didn't feel it to be very entertaining. The idea is solid though.
Aug 27 08:28:00 9m 00s Escape Cod Odd. At first I had to do nothing to escape, the ball would fall off due to gravity. In the cases I had to do anything, it was way harder than it looked :-) <br/> <br/>The music is awesome! And so is the general idea.
Aug 27 08:41:00 13m 00s Terminal escape It needs more commands. As for now, you only have to relay, scan, connect and unlock. If there were more variety of controls, it would make a much better game.
Aug 27 08:53:00 12m 00s Prison Break It's a tower defense, not much else to say. It miss a "send the next wave already" button.
Aug 27 08:59:00 6m 00s "Get to da choppa!" Not very interesting, actually. The field is too big and I got bored long before I could find the "choppa". The tutorial had some attempt to humor that I didn't find particularly amusing... <br/> <br/>It fits the theme very well, though.
Aug 27 09:13:00 14m 00s Laboured I just installed the XNA redistributable from the link in your REAMDE but still tells me "Unable to find a version of the runtime to run this application." Any idea?
Aug 27 09:45:00 32m 00s Hollow Outstanding! You must make a full game out of this.
Aug 27 09:53:00 8m 00s Cubicle Escape I hated the first level that I had to wait for the text to appear. It contrasted a lot with the player's fast movements. I didn't understand what purpose the motivation serves.
Aug 27 09:58:00 5m 00s MoveOut I wish I could move the blocks more than a single position at the time. It seems that it uses the keyboard repetition time to move the ball or something because I can see an annoying pause between the first ball's movement and the subsequent. <br/> <br/>The idea is nice.
Aug 27 10:06:00 8m 00s Escape Work to get a Drink Simple game but very cute!
Aug 27 10:15:00 9m 00s I'm Being Eaten By A Spider Queen (And I Don't Like It One Bit!) Weird indeed!
Aug 27 10:47:00 32m 00s To Hell And Back I finished it and I really, really loved it. One of this LD48 entries. <br/> <br/>The only nuisance I found is that I can't skip the text. I didn't really know what to do to pick up the fire (it was obvious but somehow I thought I needed some object or something) So I had to speak again and again with the hell demon. <br/> <br/>The humor and references in the dialogues are also a very nice touch. <br/> <br/>I also took a look to your source. I find it amazing that you had the time to write the SCUMM-like system and managed to produce such assets.
Aug 27 11:05:00 18m 00s Escape to the Stars The art, both graphics and music, is fantastic. It is a shame that the story is (understandably) so short...
Aug 27 11:08:00 3m 00s Twister Um, the controls aren't what I would expect to move a car. Also, I couldn't escape...
Aug 27 11:39:00 31m 00s Globular Prisonbreak! Not really challenging. Sometimes, I could simply rotate and move past the lasers.
Aug 27 12:06:00 27m 00s Slimecave Weird jumping and the sound doesn't fit. Also, next time please pack up the game so its is playable directly.
Aug 27 12:25:00 19m 00s INFALL I don't like installation packages in LD48 entries... And after I started the game for the first time it told me that I had lost and then had to quit... <br/> <br/>The second time I didn't really know what I had to do.
Aug 27 12:58:00 33m 00s Escape Run Can't understand how to play, really. Moving the mouse doesn't change a thing and ijkl sometimes doesn't work.
Aug 27 13:23:00 25m 00s LoDerunner It is somewhat frustrating. Having to tap the key to move is not very nice, and I died in a lot of silly ways because the traps kept on killing me as well.
Aug 27 13:30:00 7m 00s Escape from Monster City Its kind of entertaining, however without a real goal (I guess there is not exit, as I went far without any in sight) it seems unfinished. <br/> <br/>Also, some of the monsters are placed withing the buildings, and even if they were awakened, they couldn't move at all because of the collision system.
Aug 27 13:35:00 5m 00s the dream forest The atmosphere is definitively there. Beautiful! It is a shame the lack of gameplay. Please, make a post-compo extended version!
Aug 27 13:39:00 4m 00s Urth Very clever.
Aug 27 13:45:00 6m 00s Charge It seems I don't have patience enough to play this game...
Aug 27 13:54:00 9m 00s Jameson Livingston Penguin I reached the moon! The most difficult part is the space with the almost unpredictable UFO's movements, however it wasn't much different. <br/> <br/>The game play is solid and the art is cute.
Aug 27 14:03:00 9m 00s Escape Artist Very innovative.
Aug 27 14:10:00 7m 00s Escape from Room 32 You should add more elements. As it is now, is very repetitive.
Aug 27 14:13:00 3m 00s Don't ESCape Can't play it properly because the controls are awful to use in a laptop with a trackpad only...
Aug 27 14:28:00 15m 00s Esca Nope, can't end it... It is an original control schema, but I don't particularly like it.
Aug 27 15:00:00 32m 00s Prisoner I had just 1 second to spare, and I had to move mostly in diagonal because he moved (or at least seemed to move) faster. Also, stopping me dead on *any* collision to the walls is not nice, because sometimes I just hit the corner and I lost some precious time. <br/> <br/>Nicely done.
Aug 27 15:11:00 11m 00s Escape from Browser Stability Very funny
Aug 27 15:22:00 11m 00s Unrest Brilliant idea
Aug 27 15:50:00 28m 00s Dare To Escape Hellishly hard but good :-)
Aug 27 16:23:00 33m 00s Mate Escape (LD) Very "clean" graphics and the music fits very well.
Aug 27 16:33:00 10m 00s Facilitated Escape It says my computer doesn't support framebuffer and can't play.
Aug 27 16:37:00 4m 00s Escape... I don't get it...
Aug 27 16:41:00 4m 00s Fred the Astro-Miner All I see is a black screen with the upper-right corner painted white... Pressing any key does nothing at all.
Aug 27 16:44:00 3m 00s The Sky Is Falling I found this one very hard
Aug 27 16:48:00 4m 00s Lightbulb Robot Escape Can't run it at all. It shows the following error: <br/> <br/>--------------------------- <br/>Critical Error <br/>--------------------------- <br/>Unhandled exception: eng\graphics\shader.cpp(150): Throw in function void __thiscall eng::graphics::shader::compile_shader(class std::basic_istream&lt;char,struct std::char_traits&lt;char&gt; &gt; &amp;,unsigned int,enum eng::graphics::shader::stages) <br/>Dynamic exception type: class boost::exception_detail::clone_impl&lt;struct eng::graphics::shader::compile_error&gt; <br/>std::exception::what: Unknown exception <br/>[struct eng::graphics::tag_compilation_log *] = Vertex shader was successfully compiled to run on hardware.
Aug 27 16:58:00 10m 00s Ascape I am sorry, but this is very boring. I just had to try at random the options. Also the length.........
Aug 27 17:03:00 5m 00s Dude Running From an Explosion It fells too slow to be running away :-) <br/> <br/>Not bad.
Aug 27 17:16:00 13m 00s Escape from Planet 21 The visual effects are very pretty.
Aug 27 17:17:00 1m 00s * Zeta Prime * The text is rendered in a way that is unreadable in my computer.
Aug 27 17:42:00 25m 00s epacse All I can see is a black window :'(
Aug 27 17:49:00 7m 00s Still Dreaming This game is as short as pretty. The music is really atmospheric and I loved the style. I wish you make a longer post-competition version.
Aug 27 17:56:00 7m 00s Escape From Zoo I also agree. Looks nice, but isn't very deep.
Aug 27 18:01:00 5m 00s Oh No, Lava! I like how it shows the power-ups scattered throughout the level before starting. The lava looks more like fire to me.
Aug 27 18:36:00 35m 00s Prison Break Nice. I particularly like how you can shoot down the knives.
Aug 27 18:45:00 9m 00s Escape from Castle Puzzlestein It says my video card doesn't support WebGL (Chrome)
Aug 27 18:53:00 8m 00s Something embarrassingly bad I didn't know how to play...
Aug 27 19:11:00 18m 00s Streetlights, People I don't have an iOS device therefore I can't test this game :'(
Sep 3 19:02:00 167h 51m Qua-tzar The concept is interesting but is a shame that I need somebody here to play it properly.
Sep 3 19:09:00 7m 00s Pastagus Fantasy The graphics are a little weird but well done. However, the gameplay is a little dull...
Sep 3 19:16:00 7m 00s Black Hole It seems I don't have a "HiDef" video card, so I can't play this game. Sorry.
Sep 3 19:18:00 2m 00s Bubble Jump I too only could give you community points because I don't own a iOS device.
Sep 3 19:31:00 13m 00s Final Escape I don't like the controls at all, but that might be because I loathe "virtual joysticks". I had no trouble finishing this game, as there is no game play at all. <br/> <br/>However, I want to tell you that I like that you've made an Android game in 48h.
Sep 3 19:41:00 10m 00s The Cloud of Very Angry Electrons It's a shame the game is unfinished. As is it now, I just placed the mines and waited until I reached 10,000 ore. I had no idea that I could move the planet until I read the comments.
Sep 3 19:55:00 14m 00s Spiritual This game looks very polished and the music and sound fit very well in the general atmosphere. However, I would like to control the blocks a little more. I prefer to win by skill and by luck.
Sep 3 20:06:00 11m 00s Escape from XYZ I must echo the others' comments about the slowness of the player. I also found that the energy starts to waste down just by pressing shift without actually running around. The guards also detected my sound just pressing shift. <br/> <br/>I thought that the graphics and the music were well done.
Sep 3 20:47:00 41m 00s Escape route It was more entertaining that I appeared on first sight! I really enjoyed this one. However, I was unable to find what to do in the room with the skeleton, just after open the second door. I also tried to move down from the door but on the right most corner and then I ended up stuck in a wall and had to quit and lost all progress :'( <br/> <br/>The music was well done and proper.
Sep 3 20:55:00 8m 00s Cacophony I downloaded Jedi's version because I couldn't play your due the "side-by-side configuration" error. <br/> <br/>The screen shaking is so nerving. And the game is too difficult for me :-)
Sep 3 20:56:00 1m 00s Escape Velocity Too bad I can't play this one :'(
Sep 3 21:08:00 12m 00s Escape Puzzle I guess I passed all levels, because after the big one I could see an error telling that I tried to move past the last "room". <br/> <br/>Although key puzzle aren't very innovative, I had fun and enjoyed the music. The restarting effect is cool! ^_^
Sep 3 22:22:00 1h 14m Cerulean That was very very repetitive and at the end very boring... I got to 700 rooms and I didn't find the exit :'(
Sep 3 22:26:00 4m 00s Escape Flight Z-1387 Great music!
Sep 3 22:42:00 16m 00s STOPCOCK The dialog is witty and entertaining. Well done.
Sep 3 22:48:00 6m 00s (For Android) GetThatFellowOut Unfortunately my smart phone (Geeksphone) has a screen too small and I can only see a part of the screen...
Sep 3 22:53:00 5m 00s Escape From Emag Castle That retro graphics were cute. I spend the first level wondering what I had to do, until I escaped on the 2nd level. I've seen other entries with the same idea ;-)
Sep 3 22:56:00 3m 00s Escape Deletion The sound effects were good. The gameplay a bit dull and I didn't feel like I was escaping, though.
Sep 3 22:58:00 2m 00s Saharan Scurry I can't play it because it says I don't have a device compatible with "HiDef" profile.
Sep 3 23:10:00 12m 00s Escape from the Wolf Castle I suck at this battle system. The game is good though. However, I am of the same opinion as Shigor that this should be in the "jam" category. So I rated it a bit lower.
Sep 3 23:14:00 4m 00s Mission: Earth Escape Nice concept.
Sep 3 23:19:00 5m 00s The daring escape of ES CAPE; the FABULOUSLY FRESH Luchador I echo others' comments that the gameplay is very lacking. The idea is good and somewhat funny :-)
Sep 3 23:24:00 5m 00s North Korean Escape Short and funny!
Sep 3 23:34:00 10m 00s Failed Turn-based Space Combat Interesting idea. I hope you find time to make a complete game.
Sep 3 23:36:00 2m 00s Abandoodle Unfortunately, it seems I don't have a Direct3D device that supports the "HiDef" profile :'(
Sep 3 23:43:00 7m 00s Escape from the Dungeons of Dread Unfortunately, I don't have a video card that supports the "HiDef" profile :'(
Sep 3 23:47:00 4m 00s Profit It does nothing for me. I can see the process in the task management for a second and then it quits without even showing a window or an error message.
Sep 3 23:48:00 1m 00s Impossible Escape I can't play with "HiDef" profile :'(
Sep 3 23:49:00 1m 00s Escape Velocity I can't play with "HiDef" profile :'(
Sep 4 00:06:00 17m 00s iQ A brain teaser. Interesting approach :-)
Sep 4 00:13:00 7m 00s YRGBO I am not really sure what I've played... Without the walkthrough I am unable to play it.
Sep 4 00:15:00 2m 00s Flow It froze when I went down the blades on the first level... Also, too hard for my taste. The music is catchy!
Sep 4 11:21:00 11h 06m Smash Shove Solve That was a hard game and fun too. I also agree with the others that I can't see a strong relation between your entry and the theme. However, I think that the levels are very well designed. The music and sound effects were OK. Very well done!
Sep 4 11:28:00 7m 00s Escape Paradise I agree that the gameplay lacks some variety and is somewhat boring, but the idea is sound. The intro music is awesome! <br/>:-D
Sep 4 11:30:00 2m 00s Escape! Not much of a game, and there are others that did the same. However, I rated high in humor :-)
Sep 4 11:37:00 7m 00s Spaceship Crash Umph, some jumps are very frustrating... I also got bored in some rooms that I had to jump back and forth for keys. Some atmospheric music would help.
Sep 4 11:44:00 7m 00s Escape the Zombie Horde I haven't played Oregon Trail, so I can't say whether the gameplay close follows its idea, but I didn't like the lack of interactivity. All I had to do is press space again and again and hope that I did a good choice at the beginning when buying supplies. <br/> <br/>The idea sound good, but apparently it is not for me.
Sep 4 11:54:00 10m 00s Forklift Escape Can't test it because I only own a i386 OS X installation and this is for x86_64 :'(
Sep 4 12:05:00 11m 00s ESCAPE FROM troll CASTLE The player moves too slow to be enjoyable... I love the music!
Sep 4 12:05:00 0s Fall Into Space I can't test it because I use 32bit OS X and the binary you've built is x86_64 only.
Sep 4 12:15:00 10m 00s Wallazoo: Path to Freedom Although I like the idea, your implementation isn't very polished nor fun. I had problems with wallazoos getting stuck in walls and I didn't know how much time was left before the direction switch, which was somewhat frustrating. <br/> <br/>The music was OK.
Sep 4 12:20:00 5m 00s VT74: Escape from EEPROM Not very deep gameplay; all I had to do is keep pressing W to move forward. I was expecting some kind of hazard, and I was disappointed. <br/> <br/>I like that retro vector graphics and the general idea is OK. The implementation, in my opinion, isn't very polished as more often than not I disappeared from screen.
Sep 4 12:27:00 7m 00s Space Escape Simple but clever puzzles. I missed some music and sounds.
Sep 4 12:43:00 16m 00s Escape from the elemental maze I can't play it under Linux. It shows the window but shortly afterwards it crashes with the following traceback: <br/> <br/> <br/> File "elemental_escape.py", line 203, in &lt;module&gt; <br/> game = escape_game() <br/> File "/tmp/engine.py", line 36, in __init__ <br/> self.after_init() <br/> File "elemental_escape.py", line 17, in after_init <br/> self.texture_set.load('air') <br/> File "/tmp/gl_sprite.py", line 89, in load <br/> self.textures[texname] = texture(texname, texappend) <br/> File "/tmp/gl_sprite.py", line 24, in __init__ <br/> self.load_texture_image(texname, texappend) <br/> File "/tmp/gl_sprite.py", line 51, in load_texture_image <br/> self.texture, self.width, self.height = self.loadImage(filename) <br/> File "/tmp/gl_sprite.py", line 43, in loadImage <br/> GL_UNSIGNED_BYTE, textureData) <br/> File "/usr/lib64/python2.7/site-packages/OpenGL/latebind.py", line 45, in __call__ <br/> return self._finalCall( *args, **named ) <br/> File "/usr/lib64/python2.7/site-packages/OpenGL/wrapper.py", line 791, in wrapperCall <br/> raise err <br/>OpenGL.error.GLError: GLError( <br/> err = 1281, <br/> description = 'invalid value', <br/> baseOperation = glTexImage2D, <br/> pyArgs = ( <br/> GL_TEXTURE_2D, <br/> 0, <br/> GL_RGBA, <br/> 40, <br/> 40, <br/> 0, <br/> GL_RGBA, <br/> GL_UNSIGNED_BYTE, <br/> '\xff\xff\xff\x00\xff\xff\xff\x00\xff..., <br/> ), <br/> cArgs = ( <br/> GL_TEXTURE_2D, <br/> 0, <br/> GL_RGBA, <br/> 40, <br/> 40, <br/> 0, <br/> GL_RGBA, <br/> GL_UNSIGNED_BYTE, <br/> '\xff\xff\xff\x00\xff\xff\xff\x00\xff..., <br/> ), <br/> cArguments = ( <br/> GL_TEXTURE_2D, <br/> 0, <br/> GL_RGBA, <br/> 40, <br/> 40, <br/> 0, <br/> GL_RGBA, <br/> GL_UNSIGNED_BYTE, <br/> '\xff\xff\xff\x00\xff\xff\xff\x00\xff..., <br/> ) <br/>)
Sep 5 18:28:00 29h 45m Jailed by the Ministry of Project Management I like the idea behind this although it seemed to relay on luck instead of strategy. The music wasn't an excellent piece, but didn't annoy me at all and probably would miss it if wasn't there.
Sep 5 18:41:00 13m 00s Harvest As others, I also think that it takes some time to get used to the controls. But once you get the hang of it, isn't so bad. The worse I could find is that is is a little too loosely tied to the theme and that at the corners the ship is almost impossible to controll. The graphics are well done and the sound effects good enough.
Sep 5 18:58:00 17m 00s CRS Escape! I escaped! I had fun with this. I liked a lot the visual style and the music was very fitting as were the sound effects. Well done.
Sep 5 19:10:00 12m 00s Escape Lines Very interesting idea although it was a tad too slow for my tastes. The last level is a marvel of game balancing :-)
Sep 10 12:41:00 113h 31m Vault Excellent puzzle concept and very well done game.
Sep 10 12:48:00 7m 00s Where am I? The intro should be skipable, otherwise I don't feel like playing again as the interest accumulated while playing fades away while waiting for the new round. This is a fun although a little too fast and hard game.
Sep 10 12:54:00 6m 00s The Remnants I know you said this is a prototype, but for a Jam entry I would expect a more than this. Unfortunately, I have to rate this entry very low. <br/> <br/>I hope next LD you have the time for a playable game based on this experience. Keep on trying!!
Sep 10 13:09:00 15m 00s The Bachelor's Escape On the first level, there are a part where you can't jump high enough to leave the pit. I guess you used the sprite's rect as collision detection, because there was a lot of times that I lost but there was a clear gap between the player and the girl. And, sometimes, the sound got somewhat annoying, but I guess this is what would be on the real world :-) <br/> <br/>However, having said that, I liked this game. As the others pointed out, I though this was a platform pac-man in a very humorous set up. Well done!
Sep 10 13:29:00 20m 00s Carol and The Haunted Castle I reached the end(?), but the second level was very frustrating. Although I love the music and the 2.5D view, the collision detection is very, very off. Every time I though the ghost wouldn't touch me at all, I just died. I even died midair when I was way over the ghost and it couldn't possibly touch me in any way. I guess the collision is grid based. So much blood everywhere... and the scream. That scream... oh, boy! <br/> <br/>I rated this high, though, because I liked the atmosphere.
Sep 10 13:33:00 4m 00s Need For Code : Escape Not much of a game, even if the graphics are so pretty. The car's physics are completely wrong and doesn't feel like a car at all... <br/> <br/>Hope you've learned the lesson and next LD don't waste time watching others ;-)
Sep 10 13:55:00 22m 00s ESCAPE Done! I had trouble understanding how to read the arrows on the floor, but finally did! :-) <br/> <br/>I love point-and-click adventures, and this was no exception. Although I am not used to this first person view, it wasn't very difficult to adapt myself. The only complain is that sometimes I got stuck between two objects, but nothing that I couldn't get myself from. <br/> <br/>It is a shame you couldn't make sounds nor music. This would add a lot to this already excellent game. <br/> <br/>Very well done indeed!
Sep 10 14:04:00 9m 00s displaced Although I got stuck and couldn't continue, what I could see was very well done and polished and the music very fitting (albeit somewhat repetitive). The mechanics are also great.
Sep 10 14:08:00 4m 00s Runner! .. and his problems.. 1.1 The music and graphics are good. The gameplay, though, is very repetitive and gets boring too soon.
Sep 10 14:23:00 15m 00s Escaparazzi If you didn't made the music, that game wouldn't be that much fun as it is now. It is surprisingly addictive, even more than snake. I still couldn't take a cab, though....
Sep 10 14:27:00 4m 00s Escape from the Sea of HeartBreak Unplayable due to bugs in physics and controls. Try to polish it a bit further and I would be a lot more enjoyable.
Sep 10 14:30:00 3m 00s Where's the Bathroom? Colliding with the walls stops you, which isn't very funny. You should "slide" instead. Besides this, nothing more to complain :-)
Sep 10 14:36:00 6m 00s Astral Artifice I got stuck in a wall and couldn't continue. Three times... Other than that, a good game.
Sep 10 14:46:00 10m 00s Captive Arg, I also hit the bug with the blue key. It is a shame (I actually screamed "NOO!!") because the game was fun up until that point.
Sep 10 14:52:00 6m 00s The Great Unescape Too hard for me and jumps feel off as the player tends to slide off the tiny blocks. Add some checkpoints! The music was pretty well done and the minimalist graphics are cute.
Sep 10 14:58:00 6m 00s Gaol Break The footprints concept is good as it is the game as a whole. I had to re-try the 3rd level just once, but I also didn't like the way it needs to be solved....
Sep 10 15:03:00 5m 00s The Great Escape! My main concern is that I can't seem to avoid the bullets at all. Are the enemies using "curved bullets" like in Wanted??
Sep 10 15:08:00 5m 00s Escaping from unintelligent guards The controls are very slopping to the point of making the game unplayable, specially on later levels.
Sep 10 15:13:00 5m 00s Poor Ball Can't past the second level after ten or so tries... The sounds aren't bad and don't get annoying, which is good. The idea is also effective, but I don't see myself playing this game for hours.
Sep 10 15:16:00 3m 00s Flashlight Runner At first I didn't know what to do. Then I just got to 42 seconds...
Sep 10 15:21:00 5m 00s Flight of the Teddy Bear The camera movement doesn't allow me to enjoy this game is I ought to. The graphics are cure, though, but I am afraid that without music is lacking some entertainment.
Sep 10 15:43:00 22m 00s "It's A Bunny Story, Actually..." The music is completely awesome! As is the whole game. I deeply enjoyed this one.
Sep 10 16:03:00 20m 00s Extreme Beatboxing Bird Jailbreak Wow, once I got it! :-D I just got the first three and then when I heard what I had to imitate, just started the laugh like a madman. <br/> <br/>I love your music concept.
Sep 10 16:09:00 6m 00s And resistance was futile The textures look weird on my computer. The little guys sometimes look like shaking rocks instead. I couldn't get past long as I died very soon always :'(
Sep 10 16:22:00 13m 00s Escape From Poorhood I will overlook the graphics because this is a jam entry, but the game feels pointless as everyone gives you money every time and I didn't do anything at all until, all of a sudden, I got "filthy rich".
Sep 10 16:31:00 9m 00s Tiny Mansion Escape Played until the end, but I want more! However, it would be very nice of you if the tiles were 2x or something. I don't have a very nice sight...
Sep 10 16:34:00 3m 00s Tea Powered Escape! It was confusing for me :'(
Sep 10 16:37:00 3m 00s Hamster Escape! I just moved things randomly and they worked, still don't know why... Also, you must do your own assets in a 48h competition entry, so........
Sep 10 16:41:00 4m 00s Prison Escape Not very playable, really. I just got to the second level and I couldn't pass the turret; it is too hard.
Sep 10 16:52:00 11m 00s Escape from Pleasure Resort You should mark somehow these doors that I can't go through. And that pit coming back from the key of greed is just evil! Nice game though, my real boredom meter didn't raise while playing.
Sep 10 17:00:00 8m 00s Reality I probably don't get what you mean with the game's story. I got two endings in which I got caught by the "snow", but in one ended up sad in a couch and in the other I saw a field. What should I understand from them? <br/> <br/>Since I can't understand the meaning, I feel that there is not much gameplay value in your entry. The player's movement are well done.
Sep 10 17:01:00 1m 00s Horseback Chase Not very deep, but I liked it nonetheless.
Sep 10 17:11:00 10m 00s Maze Escape I played three times without having to go near the red dots, so I just kept my eye on the minimap and move to the green dot; not very challenging. It is a shame, because the chase thing could spice up the game a lot.
Sep 10 17:15:00 4m 00s Castle-Game Engine I am interested on the effects the different colored spheres have on the actual gameplay. If you ever finish the game, please let us know.
Sep 10 17:18:00 3m 00s ...andTaxes I don't have a "HiDef" compatible video card. It is really necessary??
Sep 10 17:30:00 12m 00s Escape from Limbo I got stuck in a black window... The graphics seem to come straight from RPG Maker.
Sep 10 17:40:00 10m 00s Illusion I was got frustrated on the player gliding, but managed to end it anyway.
Sep 10 17:41:00 1m 00s Aftermath! Can't play it because I don't have a "hidef" card.
Sep 10 17:46:00 5m 00s CRASH! Can't connect to website and so I am unable to rate this game :'(
Sep 10 17:52:00 6m 00s Walls of Darkness It is very short and easy on normal. However, sometimes the controls got on my way and it was difficult to pass through narrow spaces. The music was perfect.
Sep 10 17:55:00 3m 00s Escape the Dots More "avoid" the dots than escape, but nonetheless I had fun trying :-D
Sep 10 17:58:00 3m 00s Magiscape The hat moves too slow for my tastes and the enemies aren't too difficult to get rid of. Two levels seems a little short :-)
Sep 10 18:00:00 2m 00s Warden's Burden It does nothing at all for me. I see all the guys but none is moving and I can't control the warden.
Sep 10 18:06:00 6m 00s Protoscape Although the idea is good, albeit not original, I felt that the game was very hard on controlling the ship. I got bored pretty soon.
Sep 10 18:12:00 6m 00s King Midas: Escape from the Deadly Block Dungeons I join the others that say that it needs a bit of polishing in the level design department. Also, I fail to get the connection with the escape theme here; it looks more like a gold digger :-)
Sep 10 18:18:00 6m 00s Dystopian Future Underground City The graphics and the music are awesome. That I die so easily is not. I couldn't go past the second level.
Sep 10 18:21:00 3m 00s Escape or Die It is a disappointingly short game, but the sound effects approach is nicely done. SLICE, SLICE!
Sep 10 18:25:00 4m 00s Lasertrap Why I always get stuck on walls in games like this?! The lasers got me more than once and twice at the corners.
Sep 10 18:31:00 6m 00s Escape Prevention Polished, but hard to control ship. I ended more often than not in the portal.
Sep 10 18:34:00 3m 00s Escape from Shimishland Got stuck more than once in enemies.
Sep 10 18:38:00 4m 00s Castle Escape It is too short!! The visuals are great; just add some coloring and music and you've got a very nice adventure :-)
Sep 10 18:44:00 6m 00s Momentum I was barely able to past the first level. I got very frustrated on the second and left the game. Maybe once you have the hang of the controls it gets better, but I couldn't understand them at all. <br/> <br/>The graphics are astounding the music is cool. However, on the second level there was no music at all. I guess it is a bug.
Sep 10 18:46:00 2m 00s Rescape I can't play it. I start the game, but I don't see anything, not even a window. In the task manager, I can see the rescape.exe process one or two seconds and then it ends without any error message.
Sep 10 18:49:00 3m 00s Enrique Iglesias' deadly a capella performance in a mall I don't have access to an OS X and can't rate this game.
Sep 10 18:55:00 6m 00s Escape from Dr. Evilface's Maze Please, add a way to restart the game without the intro. It is a nice intro, but I don't want to see that many times. <br/> <br/>Regarding the controls, it is not nice to have to HOLD the mouse button. By the way, at first I didn't know I had to use the mouse and I wondering why the player always aimed at the same direction regardless of where he was moving to. <br/> <br/>The graphics, music and sound are well done.
Sep 10 18:59:00 4m 00s Arena Escape I was left with no ammo and the player refused to pick up the single(!) ammo on the level. Then, somehow, the zombies started exploding.
Sep 10 19:02:00 3m 00s ESC this game Can't understand how to play. It says "HIDE" but I don't seem to be able to do so. Weird.
Sep 10 19:08:00 6m 00s Escape The Overgrowth Not much to say; try to finish it and I'll play again :-)
Sep 10 19:11:00 3m 00s You can't escape the colors! Um, not much "escape" but "avoid" the colors, it seems. Had trouble adapting to moving by clicking.
Sep 10 19:14:00 3m 00s Mini PacMan Well done on finishing a game, even if is just pacman :-)
Sep 10 19:18:00 4m 00s To the Other Side Too "spiritual" for me to understand :-) At the same time, too short!
Sep 10 19:25:00 7m 00s Escape from Leong Mansion The music is great and so are the graphics. The dying animations are a nice touch, but I saw them too many times as the controls could be improved a little more. Overall, very good game.
Sep 10 19:30:00 5m 00s The Labyrinth Way too easy to die. The music is good, the graphics not so but still in par with the competition. I was about to skip your game until I saw the comments because I didn't know how to play, you should remember to put all the requirements on your zip for next LD :-)
Sep 10 19:39:00 9m 00s Alien Break Well done, but bullet hell kind of games aren't my cup of tea.
Sep 10 19:54:00 15m 00s A Crap Game Fun and clever game and that use of "escape" is genius. Well done!
Sep 10 20:02:00 8m 00s In Chains The player moves way too fast for me to do any thing. I can't even climb the ladder because I can't move to the correct spot.
Sep 10 20:10:00 8m 00s Tools I enjoyed it!
Sep 10 20:12:00 2m 00s Claustrophobia Sometimes the collision gets me stuck...
Sep 10 23:16:00 3h 04m Effugere -- an escape game It was very sort indeed. Too short. Please, make more levels :-)
Sep 12 18:44:00 43h 28m A Warrior's Forest I am also of the opinion that calling this a "game" is too far-stretched. However, I liked the story and it was very well written. It would be even better with different background musics, as it was a bit too repetitive. The background images were simple but had a good effect.
Sep 12 18:48:00 4m 00s You've Seen This in the Movies I couldn't beat any of boss :'(
Sep 12 18:56:00 8m 00s Mirror's Secret I just learned that I suck at swordfighting!! I hope to never need that skill… Well done game! :-)
Sep 12 19:00:00 4m 00s You Don't Fit Like SusanTheCat, I only get a black screen. I am on GNU/Linux.
Sep 12 19:15:00 15m 00s Aaah! Run! Can't test it, as you used SFML2 that most GNU/Linux distributions don't have yet, I don't want to compile it by hand, and you failed to provide the binaries yourself (also, next time don't link to debug libraries when releasing anything, please.)
Sep 12 19:20:00 5m 00s Ruin Runner I just can't remember what each key does, even if the icon is highlighted; once I am confronted with an obstacle, I just watch my keyboard, the icons, and then I no longer need to key anymore… :-) <br/> <br/>I was about the pass on this due the black scream until I saw the comments. I suggest you that in the future, if you can't make a feature, just remove it. I wouldn't mind jumping straight to the tutorial.
Sep 12 19:25:00 5m 00s Bubba's Escape Great concept, indeed. I echo the comment that this game needs some instructions on the first level, as I was there staring and moving blocks waiting for Bubba to move himself or something :-)
Sep 12 19:37:00 12m 00s Free Bee I second the Flight of the Bumblebee suggestion :-D
Sep 12 19:44:00 7m 00s Escape Velocity The only times I managed to deliver was by sheer luck alone :-D <br/> <br/>My biggest complain for this game is that I had to download a ~22MiB library just to play some “beeps”… I guess that you just got what you've used to, but please, next time think of these that don't have unlimited bandwidth ;-)
Sep 12 19:47:00 3m 00s Enough time for escape I am sorry, but I am not going to install Mono for GNU/Linux just to play a game… Such a shame, because it looks nice on screenshots :-)
Sep 12 19:55:00 8m 00s BitScape Goat The visual style is great, although if you managed to make me dizzy with the sinusoidal floor, you cloud make the sheep's movements a little more smooth :-) <br/> <br/>I guess that the game has background music, because I see errors on console regarding MP3 issues, but I can hear a sound when grabbing an energy pill. I'll leave that rate as N/A.
Sep 12 19:57:00 2m 00s Maze++ No flash player on my GNU/Linux system, sorry. I won't rate, but I want to comment that the visual style looks very nice in the screenshots!
Sep 12 19:59:00 2m 00s Relic Run It might be working with Wine, but I don't have Wine and won't install it for just a game, sorry. And it's a shame, because the comments make me want to play this game sooo badly :-D