Foon →
Ludum Dare Explorer →
LD21 →
Astral Artifice
Astral Artifice
By elbowroom
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 243 | 2.75 | | |
| Coolness | 246 | 2 | | |
| Community | 256 | 2.40 | | |
| Innovation | 374 | 2.27 | | |
| Theme | 386 | 2.40 | | |
| Fun | 423 | 1.94 | | |
| Overall | 427 | 2.19 | | |
| Humor | 436 | 1.17 | | |
Comments
I kept making very little progress, then getting stuck in walls. The game's main innovation was the color change, which would have helped me maintain a better idea of where I was if I didn't keep getting jammed into a wall. I gave up after the third time, stuck somewhere in green. :P
I like the concept of flying around free and overall has a what looks like a fair bi of polish. Although I did get lost in the end...
Not my kind of game, but I was definitely impressed by the graphics. The timer counting down from 20+ minutes intimidated the hell out of me. I wasn't going to play a giant maze for 20+ minutes.
geroro
2011-08-25 06:12
I agree with Josh and mikelovesrobots3,
20+ minutes is scary, and I got stuck a few times. >_<
Problem with your idea is that that's way too ambitious for LD. The maze generation looks good, except there's too many long, long ways to go that have no reason to go that way, they just suck your time away. Collision was buggy, but the game did seem very much done in what you did finish.
summaky
2011-09-10 14:36
I got stuck in a wall and couldn't continue. Three times... Other than that, a good game.
codexus
2011-09-11 10:10
Not much to do unfortunately, I like the ship control mechanism if only it didn't get stuck in walls all the time.
foobaz
2011-09-12 21:40
I found the controls to be pretty good after I got used to them. As others have already said, its a bit too big of a maze, even with the colours.