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Flow
Flow
By scrap_works
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 31 | 2.80 | | |
| Humor | 40 | 2.11 | | |
| Overall | 45 | 2.64 | | |
| Innovation | 50 | 2.36 | | |
| Fun | 51 | 2.18 | | |
| Graphics | 64 | 2.45 | | |
| Theme | 65 | 2.36 | | |
| Community | 231 | 2.57 | | |
| Coolness | 418 | | | |
Comments
epaik
2011-08-22 22:30
A very unforgiving platformer. Starting off the game with the quote, "You are running from some shit i cant think of" doesn't really give yourself any points, either. Collisions felt unfair at times, well demonstrated by the sawblades on level 2.
It took me a good deal of time to get accustomed to the controls, and only through trial and error did I finally figure out how to run up walls. If there were some sort of tutorial or even written explanation of how to play at first I'm sure I wouldn't have gotten as frustrated.
I also managed to crash the game on the first level by falling through the wire (like the arrow directed me to!) to my death.
On the plus side, I really enjoyed the music. The level design seemed solid as well, and I think it would have worked very well if the mechanics were tweaked/improved a little.
Overall, good job on finishing your game! I feel like if you had a little bit more time to iron out the bugs/have others test, you would have had a much better final product, but it's almost there!
mes
2011-08-23 09:03
like the previous commenter, it crashed when i followed the initial down arrow into the saw blades. :( some interesting gameplay ideas but very hard to control. i couldn't figure out how to run up walls. the music is nice and cheesy.
mes
2011-08-23 09:04
also, hilarious plot.
marach
2011-08-24 12:51
2shared hates me, I wasn't able to download and rate it.
:C
A really good looking game which seems to have been inhibited by Game Maker. The collision detection was really off, and I couldn't seem to wall-run consistently, (or maybe I was doing it wrong? I'm not sure.) The game also crashed fairly often for me, even beyond that sawblade part in the opening. The game's got a lot of potential, but just seems really rough around the edges.
That's a lot of features, but some of them have bug ( running back slope, crawling near a border, wall walking hard to trigger... ) maybe you should have focus on fewer features but improve the controls instead. Anyway, that's an impressive sum of work for 72h game, congrats !
summaky
2011-09-04 00:15
It froze when I went down the blades on the first level... Also, too hard for my taste. The music is catchy!