FoonLudum Dare ExplorerLD21 → Dare To Escape

Dare To Escape

By xnidhogg

View on Wayback Machine

CategoryRankScoreCount
Fun1303.07
Overall1983.00
Innovation2202.86
Audio2382.20
Coolness2462
Community2732.33
Theme3492.57
Graphics3732.21

Comments

panzermancer 2011-08-22 22:19

Sorry chap, for some reason the Reach version doesn't seem to work.

elegwa 2011-08-23 01:14

Good stuff, quick addicting in my opinion! I'm sure the second level would have been easier had there been more time for levels! :D

dedhedzed 2011-08-23 01:27

Very nice idea, a bullet-hell platformer. I'd have loved some more content.

bach 2011-08-23 08:08

This didn't work for me :(

Just crashes when starting up..

shigor 2011-08-23 10:57

You should probably say that you're using XNA 4, because it would crash for people without it (and people without visual studio debugger won't know why)

xnidhogg 2011-08-23 14:26

just put up new downloads. Should be allowed as per twitter-feed as this was a bug that prevented the game from starting. As a result all sound got removed. Included original source on submission and new source

rudy 2011-08-25 07:42

"Windows - Reach (bugged)" works for me, then again I have all the XNA stuff. Nice concept platformer. Turrets are a bit overpowered, and takes trial-error rather than skill to pass most. Bullets that follow you are too hard to avoid in narrow places. Then again those two might be the point of the game. Nice touch on the tutorial screen.

jorjon 2011-08-25 07:44

Brilliant! Very hard though... Maybe make the collision box smaller? Thanks for making this.

summaky 2011-08-27 15:50

Hellishly hard but good :-)

vitae 2011-08-27 20:34

Engaging, but difficult-to-impossible

andrew-2 2011-08-28 14:31

Fun and hard, just the way I like them. Some turrets could have been placed better but I realize time didn't allow for fine tuning and balancing.

mactuitui 2011-09-06 06:54

Very hard. I could not pass the two boss turrets at the end. Since their pattern is random, I felt it was more luck than skill for this (most of the time, it felt impossible to get through ; there is not enough space to run or jump). I tried for a couple of minutes then I quit. This kind of extreme platforming is very tough to balance. Just looking at VVVVVV and SMB, I do not want to start thinking about how hard that must have been.

Apart from that, your entry is solid, worked on my windows7-64 (I had XNA and .NET installed) but a bit on the hard side.

tcstyle 2011-09-11 19:47

Solid plattformer. Extremly difficult in the second level. Lacks sound and the graphics should be improved.