naxum 2011-08-22 17:54
BSoDs were a nice touch. So small! I wish I could scale it up.
Foon → Ludum Dare Explorer → LD21 → Escape Work to get a Drink
By redbone
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 35 | 3.55 | ||
| Overall | 44 | 3.64 | ||
| Graphics | 96 | 3.45 | ||
| Humor | 96 | 2.67 | ||
| Audio | 182 | 2.50 | ||
| Theme | 230 | 3.00 | ||
| Community | 256 | 2.40 | ||
| Coolness | 311 | 1 | ||
| Innovation | 328 | 2.45 |
BSoDs were a nice touch. So small! I wish I could scale it up.
It's a very nice, simple game. The graphics are fun and cute. The sound does get a bit annoying after a bit. You did a really good job with the key collection puzzles, but I'd have liked to see some that were a bit more taxing on the puzzle end, instead of the action side. Overall it was pretty good.
So fun (and cute)! It's clear you put a lot of thought into level design - the challenge level was perfect, as well as the length of the game. Reminded me of old Windows puzzle games, Chip's Challenge, Kye, etc. :) Very nice. (Coincidentally, I was playing this at work. :P)
I was utterly annoyed by the teeny doorways. the character moves half a doorway with each step, so that if you aren't lined up perfectly with the doorway you can't align yourself to it. Ended up having to push against a nearby parallel surface every time I wanted to exit a room.
Purple dudes were aggravating beyond words, but otherwise this is pretty solid. Rooms are well thought-out. The fact keys don't reset when you die is the only thing that got me through it, though, thanks to the rebound shots just being infuriating.
Simple game but very cute!
Nice puzzle game. I like the look and sounds. Controls were annoying because you could get stuck on open doorways quite easily.