pvaiun 2011-08-22 16:50
Other than the snagging on corners thing I was talking about this game is pretty solid.
Foon → Ludum Dare Explorer → LD21 → Lasertrap
By madrman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 144 | 4 | ||
| Theme | 190 | 3.17 | ||
| Audio | 229 | 2.25 | ||
| Overall | 290 | 2.75 | ||
| Innovation | 292 | 2.58 | ||
| Fun | 313 | 2.42 | ||
| Humor | 335 | 1.50 | ||
| Graphics | 347 | 2.33 | ||
| Community | 467 | 1.50 |
Other than the snagging on corners thing I was talking about this game is pretty solid.
The lasers do have some pretty tight timing but a welcome breath of fresh air given the entries I recently played.
Once I figured out that the walls follow the floor tiles and not the actual wall graphics, it became a easier, but it could have been really improved with checkpoints.
Nice concept, but starts to repeat itself. Collisions are a bit buggy. Needs checkpoints, although it is indeed well timed.
Did find it a bit frustrating at points. Agree with the idea of save points. Nice work! :-)
Why I always get stuck on walls in games like this?! The lasers got me more than once and twice at the corners.